Files
cadquery/tests/test_selectors.py
2020-12-19 13:40:45 +10:30

753 lines
27 KiB
Python

__author__ = "dcowden"
"""
Tests for CadQuery Selectors
These tests do not construct any solids, they test only selectors that query
an existing solid
"""
import math
import unittest
import sys
import os.path
# my modules
from tests import BaseTest, makeUnitCube, makeUnitSquareWire
from cadquery import *
from cadquery import selectors
class TestCQSelectors(BaseTest):
def testWorkplaneCenter(self):
"Test Moving workplane center"
s = Workplane(Plane.XY())
# current point and world point should be equal
self.assertTupleAlmostEquals((0.0, 0.0, 0.0), s.plane.origin.toTuple(), 3)
# move origin and confirm center moves
s = s.center(-2.0, -2.0)
# current point should be 0,0, but
self.assertTupleAlmostEquals((-2.0, -2.0, 0.0), s.plane.origin.toTuple(), 3)
def testVertices(self):
t = makeUnitSquareWire() # square box
c = CQ(t)
self.assertEqual(4, c.vertices().size())
self.assertEqual(4, c.edges().size())
self.assertEqual(0, c.vertices().edges().size()) # no edges on any vertices
# but selecting all edges still yields all vertices
self.assertEqual(4, c.edges().vertices().size())
self.assertEqual(1, c.wires().size()) # just one wire
self.assertEqual(0, c.faces().size())
# odd combinations all work but yield no results
self.assertEqual(0, c.vertices().faces().size())
self.assertEqual(0, c.edges().faces().size())
self.assertEqual(0, c.edges().vertices().faces().size())
def testEnd(self):
c = CQ(makeUnitSquareWire())
# 4 because there are 4 vertices
self.assertEqual(4, c.vertices().size())
# 1 because we started with 1 wire
self.assertEqual(1, c.vertices().end().size())
def testAll(self):
"all returns a list of CQ objects, so that you can iterate over them individually"
c = CQ(makeUnitCube())
self.assertEqual(6, c.faces().size())
self.assertEqual(6, len(c.faces().all()))
self.assertEqual(4, c.faces().all()[0].vertices().size())
def testFirst(self):
c = CQ(makeUnitCube())
self.assertEqual(type(c.vertices().first().val()), Vertex)
self.assertEqual(type(c.vertices().first().first().first().val()), Vertex)
def testCompounds(self):
c = CQ(makeUnitSquareWire())
self.assertEqual(0, c.compounds().size())
self.assertEqual(0, c.shells().size())
self.assertEqual(0, c.solids().size())
def testSolid(self):
c = CQ(makeUnitCube(False))
# make sure all the counts are right for a cube
self.assertEqual(1, c.solids().size())
self.assertEqual(6, c.faces().size())
self.assertEqual(12, c.edges().size())
self.assertEqual(8, c.vertices().size())
self.assertEqual(0, c.compounds().size())
# now any particular face should result in 4 edges and four vertices
self.assertEqual(4, c.faces().first().edges().size())
self.assertEqual(1, c.faces().first().size())
self.assertEqual(4, c.faces().first().vertices().size())
self.assertEqual(4, c.faces().last().edges().size())
def testFaceTypesFilter(self):
"Filters by face type"
c = CQ(makeUnitCube())
self.assertEqual(c.faces().size(), c.faces("%PLANE").size())
self.assertEqual(c.faces().size(), c.faces("%plane").size())
self.assertEqual(0, c.faces("%sphere").size())
self.assertEqual(0, c.faces("%cone").size())
self.assertEqual(0, c.faces("%SPHERE").size())
def testPerpendicularDirFilter(self):
c = CQ(makeUnitCube())
perp_edges = c.edges("#Z")
self.assertEqual(8, perp_edges.size()) # 8 edges are perp. to z
# dot product of perpendicular vectors is zero
for e in perp_edges.vals():
self.assertAlmostEqual(e.tangentAt(0).dot(Vector(0, 0, 1)), 0.0)
perp_faces = c.faces("#Z")
self.assertEqual(4, perp_faces.size()) # 4 faces are perp to z too!
for f in perp_faces.vals():
self.assertAlmostEqual(f.normalAt(None).dot(Vector(0, 0, 1)), 0.0)
def testFaceDirFilter(self):
c = CQ(makeUnitCube())
# a cube has one face in each direction
self.assertEqual(1, c.faces("+Z").size())
self.assertTupleAlmostEquals(
(0, 0, 1), c.faces("+Z").val().Center().toTuple(), 3
)
self.assertEqual(1, c.faces("-Z").size())
self.assertTupleAlmostEquals(
(0, 0, 0), c.faces("-Z").val().Center().toTuple(), 3
)
self.assertEqual(1, c.faces("+X").size())
self.assertTupleAlmostEquals(
(0.5, 0, 0.5), c.faces("+X").val().Center().toTuple(), 3
)
self.assertEqual(1, c.faces("-X").size())
self.assertTupleAlmostEquals(
(-0.5, 0, 0.5), c.faces("-X").val().Center().toTuple(), 3
)
self.assertEqual(1, c.faces("+Y").size())
self.assertTupleAlmostEquals(
(0, 0.5, 0.5), c.faces("+Y").val().Center().toTuple(), 3
)
self.assertEqual(1, c.faces("-Y").size())
self.assertTupleAlmostEquals(
(0, -0.5, 0.5), c.faces("-Y").val().Center().toTuple(), 3
)
self.assertEqual(0, c.faces("XY").size())
self.assertEqual(1, c.faces("X").size()) # should be same as +X
self.assertEqual(c.faces("+X").val().Center(), c.faces("X").val().Center())
self.assertNotEqual(c.faces("+X").val().Center(), c.faces("-X").val().Center())
def testParallelPlaneFaceFilter(self):
c = CQ(makeUnitCube(centered=False))
# faces parallel to Z axis
# these two should produce the same behaviour:
for s in ["|Z", selectors.ParallelDirSelector(Vector(0, 0, 1))]:
parallel_faces = c.faces(s)
self.assertEqual(2, parallel_faces.size())
for f in parallel_faces.vals():
self.assertAlmostEqual(abs(f.normalAt(None).dot(Vector(0, 0, 1))), 1)
self.assertEqual(
2, c.faces(selectors.ParallelDirSelector(Vector((0, 0, -1)))).size()
) # same thing as above
# just for fun, vertices on faces parallel to z
self.assertEqual(8, c.faces("|Z").vertices().size())
# check that the X & Y center of these faces is the same as the box (ie. we haven't selected the wrong face)
faces = c.faces(selectors.ParallelDirSelector(Vector((0, 0, 1)))).vals()
for f in faces:
c = f.Center()
self.assertAlmostEqual(c.x, 0.5)
self.assertAlmostEqual(c.y, 0.5)
def testParallelEdgeFilter(self):
c = CQ(makeUnitCube())
for sel, vec in zip(
["|X", "|Y", "|Z"], [Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)]
):
edges = c.edges(sel)
# each direction should have 4 edges
self.assertEqual(4, edges.size())
# each edge should be parallel with vec and have a cross product with a length of 0
for e in edges.vals():
self.assertAlmostEqual(e.tangentAt(0).cross(vec).Length, 0.0)
def testCenterNthSelector(self):
sel = selectors.CenterNthSelector
c = CQ(makeUnitCube(centered=True))
bottom_face = c.faces(sel(0, Vector(0, 0, 1)))
self.assertEqual(bottom_face.size(), 1)
self.assertTupleAlmostEquals((0, 0, 0), bottom_face.val().Center().toTuple(), 3)
side_faces = c.faces(sel(1, Vector(0, 0, 1)))
self.assertEqual(side_faces.size(), 4)
for f in side_faces.vals():
self.assertAlmostEqual(0.5, f.Center().z)
top_face = c.faces(sel(2, Vector(0, 0, 1)))
self.assertEqual(top_face.size(), 1)
self.assertTupleAlmostEquals((0, 0, 1), top_face.val().Center().toTuple(), 3)
with self.assertRaises(IndexError):
c.faces(sel(3, Vector(0, 0, 1)))
left_face = c.faces(sel(0, Vector(1, 0, 0)))
self.assertEqual(left_face.size(), 1)
self.assertTupleAlmostEquals(
(-0.5, 0, 0.5), left_face.val().Center().toTuple(), 3
)
middle_faces = c.faces(sel(1, Vector(1, 0, 0)))
self.assertEqual(middle_faces.size(), 4)
for f in middle_faces.vals():
self.assertAlmostEqual(0, f.Center().x)
right_face = c.faces(sel(2, Vector(1, 0, 0)))
self.assertEqual(right_face.size(), 1)
self.assertTupleAlmostEquals(
(0.5, 0, 0.5), right_face.val().Center().toTuple(), 3
)
with self.assertRaises(IndexError):
c.faces(sel(3, Vector(1, 0, 0)))
# lower corner faces
self.assertEqual(c.faces(sel(0, Vector(1, 1, 1))).size(), 3)
# upper corner faces
self.assertEqual(c.faces(sel(1, Vector(1, 1, 1))).size(), 3)
with self.assertRaises(IndexError):
c.faces(sel(2, Vector(1, 1, 1)))
for idx, z_val in zip([0, 1, 2], [0, 0.5, 1]):
edges = c.edges(sel(idx, Vector(0, 0, 1)))
self.assertEqual(edges.size(), 4)
for e in edges.vals():
self.assertAlmostEqual(z_val, e.Center().z)
with self.assertRaises(IndexError):
c.edges(sel(3, Vector(0, 0, 1)))
for idx, z_val in zip([0, 1], [0, 1]):
vertices = c.vertices(sel(idx, Vector(0, 0, 1)))
self.assertEqual(vertices.size(), 4)
for e in vertices.vals():
self.assertAlmostEqual(z_val, e.Z)
with self.assertRaises(IndexError):
c.vertices(sel(3, Vector(0, 0, 1)))
# select a non-linear edge
part = (
Workplane()
.rect(10, 10, centered=False)
.extrude(1)
.faces(">Z")
.workplane(centerOption="CenterOfMass")
.move(-3, 0)
.hole(2)
)
hole = part.faces(">Z").edges(sel(1, Vector(1, 0, 0)))
# have we selected a single hole?
self.assertEqual(1, hole.size())
self.assertAlmostEqual(1, hole.val().radius())
# select solids
box0 = Workplane().box(1, 1, 1, centered=(True, True, True))
box1 = Workplane("XY", origin=(10, 10, 10)).box(
1, 1, 1, centered=(True, True, True)
)
part = box0.add(box1)
self.assertEqual(part.solids().size(), 2)
for direction in [(0, 0, 1), (0, 1, 0), (1, 0, 0)]:
box0_selected = part.solids(sel(0, Vector(direction)))
self.assertEqual(1, box0_selected.size())
self.assertTupleAlmostEquals(
(0, 0, 0), box0_selected.val().Center().toTuple(), 3
)
box1_selected = part.solids(sel(1, Vector(direction)))
self.assertEqual(1, box0_selected.size())
self.assertTupleAlmostEquals(
(10, 10, 10), box1_selected.val().Center().toTuple(), 3
)
def testMaxDistance(self):
c = CQ(makeUnitCube())
# should select the topmost face
self.assertEqual(1, c.faces(">Z").size())
self.assertEqual(4, c.faces(">Z").vertices().size())
# vertices should all be at z=1, if this is the top face
self.assertEqual(4, len(c.faces(">Z").vertices().vals()))
for v in c.faces(">Z").vertices().vals():
self.assertAlmostEqual(1.0, v.Z, 3)
# test the case of multiple objects at the same distance
el = c.edges(">Z").vals()
self.assertEqual(4, len(el))
for e in el:
self.assertAlmostEqual(e.Center().z, 1)
def testMinDistance(self):
c = CQ(makeUnitCube())
# should select the bottom face
self.assertEqual(1, c.faces("<Z").size())
self.assertEqual(4, c.faces("<Z").vertices().size())
# vertices should all be at z=0, if this is the bottom face
self.assertEqual(4, len(c.faces("<Z").vertices().vals()))
for v in c.faces("<Z").vertices().vals():
self.assertAlmostEqual(0.0, v.Z, 3)
# test the case of multiple objects at the same distance
el = c.edges("<Z").vals()
self.assertEqual(4, len(el))
for e in el:
self.assertAlmostEqual(e.Center().z, 0)
def testNthDistance(self):
c = Workplane("XY").pushPoints([(-2, 0), (2, 0)]).box(1, 1, 1)
# 2nd face
val = c.faces(selectors.DirectionNthSelector(Vector(1, 0, 0), 1)).val()
self.assertAlmostEqual(val.Center().x, -1.5)
# 2nd face with inversed selection vector
val = c.faces(selectors.DirectionNthSelector(Vector(-1, 0, 0), 1)).val()
self.assertAlmostEqual(val.Center().x, 1.5)
# 2nd last face
val = c.faces(selectors.DirectionNthSelector(Vector(1, 0, 0), -2)).val()
self.assertAlmostEqual(val.Center().x, 1.5)
# Last face
val = c.faces(selectors.DirectionNthSelector(Vector(1, 0, 0), -1)).val()
self.assertAlmostEqual(val.Center().x, 2.5)
# check if the selected face if normal to the specified Vector
self.assertAlmostEqual(val.normalAt().cross(Vector(1, 0, 0)).Length, 0.0)
# repeat the test using string based selector
# 2nd face
val = c.faces(">(1,0,0)[1]").val()
self.assertAlmostEqual(val.Center().x, -1.5)
val = c.faces(">X[1]").val()
self.assertAlmostEqual(val.Center().x, -1.5)
# 2nd face with inversed selection vector
val = c.faces(">(-1,0,0)[1]").val()
self.assertAlmostEqual(val.Center().x, 1.5)
val = c.faces("<X[1]").val()
self.assertAlmostEqual(val.Center().x, 1.5)
# 2nd last face
val = c.faces(">X[-2]").val()
self.assertAlmostEqual(val.Center().x, 1.5)
# Last face
val = c.faces(">X[-1]").val()
self.assertAlmostEqual(val.Center().x, 2.5)
# check if the selected face if normal to the specified Vector
self.assertAlmostEqual(val.normalAt().cross(Vector(1, 0, 0)).Length, 0.0)
# test selection of multiple faces with the same distance
c = (
Workplane("XY")
.box(1, 4, 1, centered=(False, True, False))
.faces("<Z")
.box(2, 2, 2, centered=(True, True, False))
.faces(">Z")
.box(1, 1, 1, centered=(True, True, False))
)
# select 2nd from the bottom (NB python indexing is 0-based)
vals = c.faces(">Z[1]").vals()
self.assertEqual(len(vals), 2)
val = c.faces(">Z[1]").val()
self.assertAlmostEqual(val.Center().z, 1)
# do the same but by selecting 3rd from the top
vals = c.faces("<Z[2]").vals()
self.assertEqual(len(vals), 2)
val = c.faces("<Z[2]").val()
self.assertAlmostEqual(val.Center().z, 1)
# do the same but by selecting 2nd last from the bottom
vals = c.faces("<Z[-2]").vals()
self.assertEqual(len(vals), 2)
val = c.faces("<Z[-2]").val()
self.assertAlmostEqual(val.Center().z, 1)
# note that .val() will return the workplane center if the objects list
# is empty, so to make sure this test fails with a selector that
# selects nothing, use .vals()[0]
# verify that <Z[-1] is equivalent to <Z
val1 = c.faces("<Z[-1]").vals()[0]
val2 = c.faces("<Z").vals()[0]
self.assertTupleAlmostEquals(
val1.Center().toTuple(), val2.Center().toTuple(), 3
)
# verify that >Z[-1] is equivalent to >Z
val1 = c.faces(">Z[-1]").vals()[0]
val2 = c.faces(">Z").vals()[0]
self.assertTupleAlmostEquals(
val1.Center().toTuple(), val2.Center().toTuple(), 3
)
# DirectionNthSelector should not select faces that are not perpendicular
twisted_boxes = (
Workplane()
.box(1, 1, 1, centered=(True, True, False))
.transformed(rotate=(45, 0, 0), offset=(0, 0, 3))
.box(1, 1, 1)
)
self.assertTupleAlmostEquals(
twisted_boxes.faces(">Z[-1]").val().Center().toTuple(), (0, 0, 1), 3
)
# this should select a face on the upper/rotated cube, not the lower/unrotated cube
self.assertGreater(twisted_boxes.faces("<(0, 1, 1)[-1]").val().Center().z, 1)
# verify that >Z[-1] is equivalent to >Z
self.assertTupleAlmostEquals(
twisted_boxes.faces(">(0, 1, 1)[0]").vals()[0].Center().toTuple(),
twisted_boxes.faces("<(0, 1, 1)[-1]").vals()[0].Center().toTuple(),
3,
)
def testNearestTo(self):
c = CQ(makeUnitCube(centered=False))
# nearest vertex to origin is (0,0,0)
t = (0.1, 0.1, 0.1)
v = c.vertices(selectors.NearestToPointSelector(t)).vals()[0]
self.assertTupleAlmostEquals((0.0, 0.0, 0.0), (v.X, v.Y, v.Z), 3)
t = (0.1, 0.1, 0.2)
# nearest edge is the vertical side edge, 0,0,0 -> 0,0,1
e = c.edges(selectors.NearestToPointSelector(t)).vals()[0]
v = c.edges(selectors.NearestToPointSelector(t)).vertices().vals()
self.assertEqual(2, len(v))
# nearest solid is myself
s = c.solids(selectors.NearestToPointSelector(t)).vals()
self.assertEqual(1, len(s))
def testBox(self):
c = CQ(makeUnitCube(centered=False))
# test vertice selection
test_data_vertices = [
# box point0, box point1, selected vertice
((0.9, 0.9, 0.9), (1.1, 1.1, 1.1), (1.0, 1.0, 1.0)),
((-0.1, 0.9, 0.9), (0.9, 1.1, 1.1), (0.0, 1.0, 1.0)),
((-0.1, -0.1, 0.9), (0.1, 0.1, 1.1), (0.0, 0.0, 1.0)),
((-0.1, -0.1, -0.1), (0.1, 0.1, 0.1), (0.0, 0.0, 0.0)),
((0.9, -0.1, -0.1), (1.1, 0.1, 0.1), (1.0, 0.0, 0.0)),
((0.9, 0.9, -0.1), (1.1, 1.1, 0.1), (1.0, 1.0, 0.0)),
((-0.1, 0.9, -0.1), (0.1, 1.1, 0.1), (0.0, 1.0, 0.0)),
((0.9, -0.1, 0.9), (1.1, 0.1, 1.1), (1.0, 0.0, 1.0)),
]
for d in test_data_vertices:
vl = c.vertices(selectors.BoxSelector(d[0], d[1])).vals()
self.assertEqual(1, len(vl))
v = vl[0]
self.assertTupleAlmostEquals(d[2], (v.X, v.Y, v.Z), 3)
# this time box points are swapped
vl = c.vertices(selectors.BoxSelector(d[1], d[0])).vals()
self.assertEqual(1, len(vl))
v = vl[0]
self.assertTupleAlmostEquals(d[2], (v.X, v.Y, v.Z), 3)
# test multiple vertices selection
vl = c.vertices(
selectors.BoxSelector((-0.1, -0.1, 0.9), (0.1, 1.1, 1.1))
).vals()
self.assertEqual(2, len(vl))
vl = c.vertices(
selectors.BoxSelector((-0.1, -0.1, -0.1), (0.1, 1.1, 1.1))
).vals()
self.assertEqual(4, len(vl))
# test edge selection
test_data_edges = [
# box point0, box point1, edge center
((0.4, -0.1, -0.1), (0.6, 0.1, 0.1), (0.5, 0.0, 0.0)),
((-0.1, -0.1, 0.4), (0.1, 0.1, 0.6), (0.0, 0.0, 0.5)),
((0.9, 0.9, 0.4), (1.1, 1.1, 0.6), (1.0, 1.0, 0.5)),
((0.4, 0.9, 0.9), (0.6, 1.1, 1.1,), (0.5, 1.0, 1.0)),
]
for d in test_data_edges:
el = c.edges(selectors.BoxSelector(d[0], d[1])).vals()
self.assertEqual(1, len(el))
ec = el[0].Center()
self.assertTupleAlmostEquals(d[2], (ec.x, ec.y, ec.z), 3)
# test again by swapping box points
el = c.edges(selectors.BoxSelector(d[1], d[0])).vals()
self.assertEqual(1, len(el))
ec = el[0].Center()
self.assertTupleAlmostEquals(d[2], (ec.x, ec.y, ec.z), 3)
# test multiple edge selection
el = c.edges(selectors.BoxSelector((-0.1, -0.1, -0.1), (0.6, 0.1, 0.6))).vals()
self.assertEqual(2, len(el))
el = c.edges(selectors.BoxSelector((-0.1, -0.1, -0.1), (1.1, 0.1, 0.6))).vals()
self.assertEqual(3, len(el))
# test face selection
test_data_faces = [
# box point0, box point1, face center
((0.4, -0.1, 0.4), (0.6, 0.1, 0.6), (0.5, 0.0, 0.5)),
((0.9, 0.4, 0.4), (1.1, 0.6, 0.6), (1.0, 0.5, 0.5)),
((0.4, 0.4, 0.9), (0.6, 0.6, 1.1), (0.5, 0.5, 1.0)),
((0.4, 0.4, -0.1), (0.6, 0.6, 0.1), (0.5, 0.5, 0.0)),
]
for d in test_data_faces:
fl = c.faces(selectors.BoxSelector(d[0], d[1])).vals()
self.assertEqual(1, len(fl))
fc = fl[0].Center()
self.assertTupleAlmostEquals(d[2], (fc.x, fc.y, fc.z), 3)
# test again by swapping box points
fl = c.faces(selectors.BoxSelector(d[1], d[0])).vals()
self.assertEqual(1, len(fl))
fc = fl[0].Center()
self.assertTupleAlmostEquals(d[2], (fc.x, fc.y, fc.z), 3)
# test multiple face selection
fl = c.faces(selectors.BoxSelector((0.4, 0.4, 0.4), (0.6, 1.1, 1.1))).vals()
self.assertEqual(2, len(fl))
fl = c.faces(selectors.BoxSelector((0.4, 0.4, 0.4), (1.1, 1.1, 1.1))).vals()
self.assertEqual(3, len(fl))
# test boundingbox option
el = c.edges(
selectors.BoxSelector((-0.1, -0.1, -0.1), (1.1, 0.1, 0.6), True)
).vals()
self.assertEqual(1, len(el))
fl = c.faces(
selectors.BoxSelector((0.4, 0.4, 0.4), (1.1, 1.1, 1.1), True)
).vals()
self.assertEqual(0, len(fl))
fl = c.faces(
selectors.BoxSelector((-0.1, 0.4, -0.1), (1.1, 1.1, 1.1), True)
).vals()
self.assertEqual(1, len(fl))
def testRadiusNthSelector(self):
part = (
Workplane()
.box(10, 10, 1)
.edges(">(1, 1, 0) and |Z")
.fillet(1)
.edges(">(-1, 1, 0) and |Z")
.fillet(1)
.edges(">(-1, -1, 0) and |Z")
.fillet(2)
.edges(">(1, -1, 0) and |Z")
.fillet(3)
.faces(">Z")
)
# smallest radius is 1.0
self.assertAlmostEqual(
part.edges(selectors.RadiusNthSelector(0)).val().radius(), 1.0
)
# there are two edges with the smallest radius
self.assertEqual(len(part.edges(selectors.RadiusNthSelector(0)).vals()), 2)
# next radius is 2.0
self.assertAlmostEqual(
part.edges(selectors.RadiusNthSelector(1)).val().radius(), 2.0
)
# largest radius is 3.0
self.assertAlmostEqual(
part.edges(selectors.RadiusNthSelector(-1)).val().radius(), 3.0
)
# accessing index 3 should be an IndexError
with self.assertRaises(IndexError):
part.edges(selectors.RadiusNthSelector(3))
# reversed
self.assertAlmostEqual(
part.edges(selectors.RadiusNthSelector(0, directionMax=False))
.val()
.radius(),
3.0,
)
# test the selector on wires
wire_circles = (
Workplane()
.circle(2)
.moveTo(10, 0)
.circle(2)
.moveTo(20, 0)
.circle(4)
.consolidateWires()
)
self.assertEqual(
len(wire_circles.wires(selectors.RadiusNthSelector(0)).vals()), 2
)
self.assertEqual(
len(wire_circles.wires(selectors.RadiusNthSelector(1)).vals()), 1
)
self.assertAlmostEqual(
wire_circles.wires(selectors.RadiusNthSelector(0)).val().radius(), 2
)
self.assertAlmostEqual(
wire_circles.wires(selectors.RadiusNthSelector(1)).val().radius(), 4
)
def testAndSelector(self):
c = CQ(makeUnitCube())
S = selectors.StringSyntaxSelector
BS = selectors.BoxSelector
el = c.edges(
selectors.AndSelector(S("|X"), BS((-2, -2, 0.1), (2, 2, 2)))
).vals()
self.assertEqual(2, len(el))
# test 'and' (intersection) operator
el = c.edges(S("|X") & BS((-2, -2, 0.1), (2, 2, 2))).vals()
self.assertEqual(2, len(el))
# test using extended string syntax
v = c.vertices(">X and >Y").vals()
self.assertEqual(2, len(v))
def testSumSelector(self):
c = CQ(makeUnitCube())
S = selectors.StringSyntaxSelector
fl = c.faces(selectors.SumSelector(S(">Z"), S("<Z"))).vals()
self.assertEqual(2, len(fl))
el = c.edges(selectors.SumSelector(S("|X"), S("|Y"))).vals()
self.assertEqual(8, len(el))
# test the sum operator
fl = c.faces(S(">Z") + S("<Z")).vals()
self.assertEqual(2, len(fl))
el = c.edges(S("|X") + S("|Y")).vals()
self.assertEqual(8, len(el))
# test using extended string syntax
fl = c.faces(">Z or <Z").vals()
self.assertEqual(2, len(fl))
el = c.edges("|X or |Y").vals()
self.assertEqual(8, len(el))
def testSubtractSelector(self):
c = CQ(makeUnitCube())
S = selectors.StringSyntaxSelector
fl = c.faces(selectors.SubtractSelector(S("#Z"), S(">X"))).vals()
self.assertEqual(3, len(fl))
# test the subtract operator
fl = c.faces(S("#Z") - S(">X")).vals()
self.assertEqual(3, len(fl))
# test using extended string syntax
fl = c.faces("#Z exc >X").vals()
self.assertEqual(3, len(fl))
def testInverseSelector(self):
c = CQ(makeUnitCube())
S = selectors.StringSyntaxSelector
fl = c.faces(selectors.InverseSelector(S(">Z"))).vals()
self.assertEqual(5, len(fl))
el = c.faces(">Z").edges(selectors.InverseSelector(S(">X"))).vals()
self.assertEqual(3, len(el))
# test invert operator
fl = c.faces(-S(">Z")).vals()
self.assertEqual(5, len(fl))
el = c.faces(">Z").edges(-S(">X")).vals()
self.assertEqual(3, len(el))
# test using extended string syntax
fl = c.faces("not >Z").vals()
self.assertEqual(5, len(fl))
el = c.faces(">Z").edges("not >X").vals()
self.assertEqual(3, len(el))
def testComplexStringSelector(self):
c = CQ(makeUnitCube())
v = c.vertices("(>X and >Y) or (<X and <Y)").vals()
self.assertEqual(4, len(v))
def testFaceCount(self):
c = CQ(makeUnitCube())
self.assertEqual(6, c.faces().size())
self.assertEqual(2, c.faces("|Z").size())
def testVertexFilter(self):
"test selecting vertices on a face"
c = CQ(makeUnitCube(centered=False))
# TODO: filters work ok, but they are in global coordinates which sux. it would be nice
# if they were available in coordinates local to the selected face
v2 = c.faces("+Z").vertices("<XY")
self.assertEqual(1, v2.size()) # another way
# make sure the vertex is the right one
self.assertTupleAlmostEquals((0.0, 0.0, 1.0), v2.val().toTuple(), 3)
def testGrammar(self):
"""
Test if reasonable string selector expressions parse without an error
"""
gram = selectors._expression_grammar
expressions = [
"+X ",
"-Y",
"|(1,0,0)",
"|(-1, -0.1 , 2. )",
"#(1.,1.4114,-0.532)",
"%Plane",
">XZ",
"<Z[-2]",
">(1,4,55.)[20]",
"|XY",
"<YZ[0]",
"front",
"back",
"left",
"right",
"top",
"bottom",
"not |(1,1,0) and >(0,0,1) or XY except >(1,1,1)[-1]",
"(not |(1,1,0) and >(0,0,1)) exc XY and (Z or X)",
"not ( <X or >X or <Y or >Y )",
]
for e in expressions:
gram.parseString(e, parseAll=True)