@ -1,23 +1,26 @@
|
||||
import json
|
||||
from typing import Any, Dict, Iterator
|
||||
from typing import Any, Dict, Iterator, Optional
|
||||
|
||||
import bson
|
||||
from websockets.client import WebSocketClientProtocol, connect as ws_connect_async
|
||||
from websockets.sync.client import ClientConnection, connect as ws_connect
|
||||
|
||||
from ...client import Client
|
||||
from ...models.post_effect_type import PostEffectType
|
||||
from ...models.web_socket_request import WebSocketRequest
|
||||
from ...models.web_socket_response import WebSocketResponse
|
||||
|
||||
|
||||
def _get_kwargs(
|
||||
fps: int,
|
||||
post_effect: PostEffectType,
|
||||
unlocked_framerate: bool,
|
||||
video_res_height: int,
|
||||
video_res_width: int,
|
||||
webrtc: bool,
|
||||
*,
|
||||
client: Client,
|
||||
pool: Optional[str] = None,
|
||||
) -> Dict[str, Any]:
|
||||
url = "{}/ws/modeling/commands".format(client.base_url) # noqa: E501
|
||||
|
||||
@ -28,6 +31,20 @@ def _get_kwargs(
|
||||
else:
|
||||
url = url + "?fps=" + str(fps)
|
||||
|
||||
if pool is not None:
|
||||
|
||||
if "?" in url:
|
||||
url = url + "&pool=" + str(pool)
|
||||
else:
|
||||
url = url + "?pool=" + str(pool)
|
||||
|
||||
if post_effect is not None:
|
||||
|
||||
if "?" in url:
|
||||
url = url + "&post_effect=" + str(post_effect)
|
||||
else:
|
||||
url = url + "?post_effect=" + str(post_effect)
|
||||
|
||||
if unlocked_framerate is not None:
|
||||
|
||||
if "?" in url:
|
||||
@ -69,17 +86,21 @@ def _get_kwargs(
|
||||
|
||||
def sync(
|
||||
fps: int,
|
||||
post_effect: PostEffectType,
|
||||
unlocked_framerate: bool,
|
||||
video_res_height: int,
|
||||
video_res_width: int,
|
||||
webrtc: bool,
|
||||
*,
|
||||
client: Client,
|
||||
pool: Optional[str] = None,
|
||||
) -> ClientConnection:
|
||||
"""Pass those commands to the engine via websocket, and pass responses back to the client. Basically, this is a websocket proxy between the frontend/client and the engine.""" # noqa: E501
|
||||
|
||||
kwargs = _get_kwargs(
|
||||
fps=fps,
|
||||
pool=pool,
|
||||
post_effect=post_effect,
|
||||
unlocked_framerate=unlocked_framerate,
|
||||
video_res_height=video_res_height,
|
||||
video_res_width=video_res_width,
|
||||
@ -92,17 +113,21 @@ def sync(
|
||||
|
||||
async def asyncio(
|
||||
fps: int,
|
||||
post_effect: PostEffectType,
|
||||
unlocked_framerate: bool,
|
||||
video_res_height: int,
|
||||
video_res_width: int,
|
||||
webrtc: bool,
|
||||
*,
|
||||
client: Client,
|
||||
pool: Optional[str] = None,
|
||||
) -> WebSocketClientProtocol:
|
||||
"""Pass those commands to the engine via websocket, and pass responses back to the client. Basically, this is a websocket proxy between the frontend/client and the engine.""" # noqa: E501
|
||||
|
||||
kwargs = _get_kwargs(
|
||||
fps=fps,
|
||||
pool=pool,
|
||||
post_effect=post_effect,
|
||||
unlocked_framerate=unlocked_framerate,
|
||||
video_res_height=video_res_height,
|
||||
video_res_width=video_res_width,
|
||||
@ -126,14 +151,18 @@ class WebSocket:
|
||||
def __init__(
|
||||
self,
|
||||
fps: int,
|
||||
post_effect: PostEffectType,
|
||||
unlocked_framerate: bool,
|
||||
video_res_height: int,
|
||||
video_res_width: int,
|
||||
webrtc: bool,
|
||||
client: Client,
|
||||
pool: Optional[str] = None,
|
||||
):
|
||||
self.ws = sync(
|
||||
fps,
|
||||
pool,
|
||||
post_effect,
|
||||
unlocked_framerate,
|
||||
video_res_height,
|
||||
video_res_width,
|
||||
|
Reference in New Issue
Block a user