import json from typing import Any, Dict, Optional import bson from websockets.client import WebSocketClientProtocol, connect as ws_connect_async from websockets.sync.client import ClientConnection, connect as ws_connect from ...client import Client from ...models.error import Error from ...models.web_socket_request import WebSocketRequest from ...models.web_socket_response import WebSocketResponse def _get_kwargs( fps: int, unlocked_framerate: bool, video_res_height: int, video_res_width: int, webrtc: bool, *, client: Client, ) -> Dict[str, Any]: url = "{}/ws/modeling/commands".format(client.base_url) # noqa: E501 if fps is not None: if "?" in url: url = url + "&fps=" + str(fps) else: url = url + "?fps=" + str(fps) if unlocked_framerate is not None: if "?" in url: url = url + "&unlocked_framerate=" + str(unlocked_framerate).lower() else: url = url + "?unlocked_framerate=" + str(unlocked_framerate).lower() if video_res_height is not None: if "?" in url: url = url + "&video_res_height=" + str(video_res_height) else: url = url + "?video_res_height=" + str(video_res_height) if video_res_width is not None: if "?" in url: url = url + "&video_res_width=" + str(video_res_width) else: url = url + "?video_res_width=" + str(video_res_width) if webrtc is not None: if "?" in url: url = url + "&webrtc=" + str(webrtc).lower() else: url = url + "?webrtc=" + str(webrtc).lower() headers: Dict[str, Any] = client.get_headers() cookies: Dict[str, Any] = client.get_cookies() return { "url": url, "headers": headers, "cookies": cookies, "timeout": client.get_timeout(), } def sync( fps: int, unlocked_framerate: bool, video_res_height: int, video_res_width: int, webrtc: bool, *, client: Client, ) -> ClientConnection: """Pass those commands to the engine via websocket, and pass responses back to the client. Basically, this is a websocket proxy between the frontend/client and the engine.""" # noqa: E501 kwargs = _get_kwargs( fps=fps, unlocked_framerate=unlocked_framerate, video_res_height=video_res_height, video_res_width=video_res_width, webrtc=webrtc, client=client, ) with ws_connect( kwargs["url"].replace("https://", "wss://"), additional_headers=kwargs["headers"], ) as websocket: return websocket # type: ignore # Return an error if we got here. return Error(message="An error occurred while connecting to the websocket.") async def asyncio( fps: int, unlocked_framerate: bool, video_res_height: int, video_res_width: int, webrtc: bool, *, client: Client, ) -> WebSocketClientProtocol: """Pass those commands to the engine via websocket, and pass responses back to the client. Basically, this is a websocket proxy between the frontend/client and the engine.""" # noqa: E501 kwargs = _get_kwargs( fps=fps, unlocked_framerate=unlocked_framerate, video_res_height=video_res_height, video_res_width=video_res_width, webrtc=webrtc, client=client, ) async with ws_connect_async( kwargs["url"].replace("https://", "wss://"), extra_headers=kwargs["headers"] ) as websocket: return websocket # Return an error if we got here. return Error(message="An error occurred while connecting to the websocket.") class WebSocket: """A websocket connection to the API endpoint.""" ws: ClientConnection def __init__( self, fps: int, unlocked_framerate: bool, video_res_height: int, video_res_width: int, webrtc: bool, client: Client, ): self.ws = sync( fps, unlocked_framerate, video_res_height, video_res_width, webrtc, client=client, ) def send(self, data: WebSocketRequest): """Send data to the websocket.""" self.ws.send(json.dumps(data.to_dict())) def send_binary(self, data: WebSocketRequest): """Send data as bson to the websocket.""" self.ws.send(bson.BSON.encode(data.to_dict())) def recv(self) -> Optional[WebSocketResponse]: """Receive data from the websocket.""" message = self.ws.recv() return Optional[WebSocketResponse].from_dict(json.loads(message))