kittycad.api.modeling.modeling_commands_ws
Functions
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Pass those commands to the engine via websocket, and pass responses back to the client.  | 
  | 
Pass those commands to the engine via websocket, and pass responses back to the client.  | 
Classes
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A websocket connection to the API endpoint.  | 
- class kittycad.api.modeling.modeling_commands_ws.WebSocket(fps, post_effect, show_grid, unlocked_framerate, video_res_height, video_res_width, webrtc, client, pool=None, replay=None)[source][source]
 A websocket connection to the API endpoint.
- __dict__ = mappingproxy({'__module__': 'kittycad.api.modeling.modeling_commands_ws', '__firstlineno__': 172, '__annotations__': {'ws': <class 'websockets.sync.client.ClientConnection'>}, '__doc__': 'A websocket connection to the API endpoint.', '__init__': <function WebSocket.__init__>, '__enter__': <function WebSocket.__enter__>, '__exit__': <function WebSocket.__exit__>, '__iter__': <function WebSocket.__iter__>, 'send': <function WebSocket.send>, 'send_binary': <function WebSocket.send_binary>, 'recv': <function WebSocket.recv>, 'close': <function WebSocket.close>, '__static_attributes__': ('ws',), '__dict__': <attribute '__dict__' of 'WebSocket' objects>, '__weakref__': <attribute '__weakref__' of 'WebSocket' objects>})[source]
 
- __init__(fps, post_effect, show_grid, unlocked_framerate, video_res_height, video_res_width, webrtc, client, pool=None, replay=None)[source][source]
 
- __iter__()[source][source]
 Iterate on incoming messages.
The iterator calls
recv()and yields messages in an infinite loop.It exits when the connection is closed normally. It raises a
ConnectionClosedErrorexception after a protocol error or a network failure.- Return type:
 Iterator[RootModel[Union[SuccessWebSocketResponse, FailureWebSocketResponse]]]
- kittycad.api.modeling.modeling_commands_ws._get_kwargs(fps, post_effect, show_grid, unlocked_framerate, video_res_height, video_res_width, webrtc, *, client, pool=None, replay=None)[source][source]
 
- async kittycad.api.modeling.modeling_commands_ws.asyncio(fps, post_effect, show_grid, unlocked_framerate, video_res_height, video_res_width, webrtc, *, client, pool=None, replay=None)[source][source]
 Pass those commands to the engine via websocket, and pass responses back to the client. Basically, this is a websocket proxy between the frontend/client and the engine.
- Return type:
 ClientConnection
- kittycad.api.modeling.modeling_commands_ws.sync(fps, post_effect, show_grid, unlocked_framerate, video_res_height, video_res_width, webrtc, *, client, pool=None, replay=None)[source][source]
 Pass those commands to the engine via websocket, and pass responses back to the client. Basically, this is a websocket proxy between the frontend/client and the engine.
- Return type:
 ClientConnection