---
title: "revolve"
excerpt: "Rotate a sketch around some provided axis, creating a solid from its extent."
layout: manual
---

Rotate a sketch around some provided axis, creating a solid from its extent.

This, like extrude, is able to create a 3-dimensional solid from a 2-dimensional sketch. However, unlike extrude, this creates a solid by using the extent of the sketch as its revolved around an axis rather than using the extent of the sketch linearly translated through a third dimension.

```js
revolve(data: RevolveData, sketch_group: SketchGroup) -> ExtrudeGroup
```

### Examples

```js
const part001 = startSketchOn('XY')
  |> startProfileAt([4, 12], %)
  |> line([2, 0], %)
  |> line([0, -6], %)
  |> line([4, -6], %)
  |> line([0, -6], %)
  |> line([-3.75, -4.5], %)
  |> line([0, -5.5], %)
  |> line([-2, 0], %)
  |> close(%)
  |> revolve({ axis: 'y' }, %) // default angle is 360
```

![Rendered example of revolve 0](data:image/png;base64,[encoded data, 135036 characters])

```js
// A donut shape.
const sketch001 = startSketchOn('XY')
  |> circle([15, 0], 5, %)
  |> revolve({ angle: 360, axis: 'y' }, %)
```

![Rendered example of revolve 1](data:image/png;base64,[encoded data, 204488 characters])

```js
const part001 = startSketchOn('XY')
  |> startProfileAt([4, 12], %)
  |> line([2, 0], %)
  |> line([0, -6], %)
  |> line([4, -6], %)
  |> line([0, -6], %)
  |> line([-3.75, -4.5], %)
  |> line([0, -5.5], %)
  |> line([-2, 0], %)
  |> close(%)
  |> revolve({ axis: 'y', angle: 180 }, %)
```

![Rendered example of revolve 2](data:image/png;base64,[encoded data, 102392 characters])

```js
const part001 = startSketchOn('XY')
  |> startProfileAt([4, 12], %)
  |> line([2, 0], %)
  |> line([0, -6], %)
  |> line([4, -6], %)
  |> line([0, -6], %)
  |> line([-3.75, -4.5], %)
  |> line([0, -5.5], %)
  |> line([-2, 0], %)
  |> close(%)
  |> revolve({ axis: 'y', angle: 180 }, %)
const part002 = startSketchOn(part001, 'end')
  |> startProfileAt([4.5, -5], %)
  |> line([0, 5], %)
  |> line([5, 0], %)
  |> line([0, -5], %)
  |> close(%)
  |> extrude(5, %)
```

![Rendered example of revolve 3](data:image/png;base64,[encoded data, 97608 characters])

```js
const box = startSketchOn('XY')
  |> startProfileAt([0, 0], %)
  |> line([0, 20], %)
  |> line([20, 0], %)
  |> line([0, -20], %)
  |> close(%)
  |> extrude(20, %)

const sketch001 = startSketchOn(box, "END")
  |> circle([10, 10], 4, %)
  |> revolve({ angle: -90, axis: 'y' }, %)
```

![Rendered example of revolve 4](data:image/png;base64,[encoded data, 146732 characters])

```js
const box = startSketchOn('XY')
  |> startProfileAt([0, 0], %)
  |> line([0, 20], %)
  |> line([20, 0], %)
  |> line([0, -20], %, $revolveAxis)
  |> close(%)
  |> extrude(20, %)

const sketch001 = startSketchOn(box, "END")
  |> circle([10, 10], 4, %)
  |> revolve({
       angle: 90,
       axis: getOppositeEdge(revolveAxis)
     }, %)
```

![Rendered example of revolve 5](data:image/png;base64,[encoded data, 147776 characters])

```js
const box = startSketchOn('XY')
  |> startProfileAt([0, 0], %)
  |> line([0, 20], %)
  |> line([20, 0], %)
  |> line([0, -20], %, $revolveAxis)
  |> close(%)
  |> extrude(20, %)

const sketch001 = startSketchOn(box, "END")
  |> circle([10, 10], 4, %)
  |> revolve({
       angle: 90,
       axis: getOppositeEdge(revolveAxis),
       tolerance: 0.0001
     }, %)
```

![Rendered example of revolve 6](data:image/png;base64,[encoded data, 147776 characters])

```js
const sketch001 = startSketchOn('XY')
  |> startProfileAt([10, 0], %)
  |> line([5, -5], %)
  |> line([5, 5], %)
  |> lineTo([profileStartX(%), profileStartY(%)], %)
  |> close(%)

const part001 = revolve({
  axis: {
    custom: {
      axis: [0.0, 1.0, 0.0],
      origin: [0.0, 0.0, 0.0]
    }
  }
}, sketch001)
```

![Rendered example of revolve 7](data:image/png;base64,[encoded data, 170088 characters])

### Arguments

* `data`: `RevolveData` - Data for revolution surfaces. (REQUIRED)
```js
{
	// Angle to revolve (in degrees). Default is 360.
	angle: number,
	// Axis of revolution.
	axis: "X" |
"Y" |
"Z" |
"-X" |
"-Y" |
"-Z" |
{
	custom: {
	// The axis.
	axis: [number, number, number],
	// The origin.
	origin: [number, number, number],
},
} |
uuid |
{
	// Engine information for a tag.
	info: {
	// The id of the tagged object.
	id: uuid,
	// The path the tag is on.
	path: {
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
},
	// The sketch group the tag is on.
	sketchGroup: uuid,
	// The surface information for the tag.
	surface: {
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "extrudePlane",
} |
{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "extrudeArc",
} |
{
	// The id for the chamfer surface.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "chamfer",
} |
{
	// The id for the fillet surface.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "fillet",
},
},
	value: string,
},
	// Tolerance for the revolve operation.
	tolerance: number,
}
```
* `sketch_group`: `SketchGroup` - A sketch group is a collection of paths. (REQUIRED)
```js
{
	// The id of the sketch group (this will change when the engine's reference to it changes.
	id: uuid,
	// What the sketch is on (can be a plane or a face).
	on: {
	// The id of the plane.
	id: uuid,
	// Origin of the plane.
	origin: {
	x: number,
	y: number,
	z: number,
},
	type: "plane",
	// Type for a plane.
	value: "XY" | "XZ" | "YZ" | "Custom",
	// What should the plane’s X axis be?
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// What should the plane’s Y axis be?
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis (normal).
	zAxis: {
	x: number,
	y: number,
	z: number,
},
} |
{
	// The extrude group the face is on.
	extrudeGroup: {
	// Chamfers or fillets on this extrude group.
	edgeCuts: [{
	// The engine id of the edge to fillet.
	edgeId: uuid,
	// The id of the engine command that called this fillet.
	id: uuid,
	radius: number,
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "fillet",
} |
{
	// The engine id of the edge to chamfer.
	edgeId: uuid,
	// The id of the engine command that called this chamfer.
	id: uuid,
	length: number,
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "chamfer",
}],
	// The id of the extrusion end cap
	endCapId: uuid,
	// The height of the extrude group.
	height: number,
	// The id of the extrude group.
	id: uuid,
	// The sketch group.
	sketchGroup: {
	// The id of the sketch group (this will change when the engine's reference to it changes.
	id: uuid,
	// What the sketch is on (can be a plane or a face).
	on: SketchSurface,
	// The starting path.
	start: {
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
},
	// Tag identifiers that have been declared in this sketch group.
	tags: {
},
	// The paths in the sketch group.
	value: [{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "ToPoint",
} |
{
	// arc's direction
	ccw: bool,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "TangentialArcTo",
} |
{
	// arc's direction
	ccw: bool,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "TangentialArc",
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "Horizontal",
	// The x coordinate.
	x: number,
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "AngledLineTo",
	// The x coordinate.
	x: number,
	// The y coordinate.
	y: number,
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "Base",
}],
},
	// The id of the extrusion start cap
	startCapId: uuid,
	// The extrude surfaces.
	value: [{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "extrudePlane",
} |
{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "extrudeArc",
} |
{
	// The id for the chamfer surface.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "chamfer",
} |
{
	// The id for the fillet surface.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "fillet",
}],
},
	// The id of the face.
	id: uuid,
	type: "face",
	// The tag of the face.
	value: string,
	// What should the face’s X axis be?
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// What should the face’s Y axis be?
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis (normal).
	zAxis: {
	x: number,
	y: number,
	z: number,
},
},
	// The starting path.
	start: {
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
},
	// Tag identifiers that have been declared in this sketch group.
	tags: {
},
	// The paths in the sketch group.
	value: [{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "ToPoint",
} |
{
	// arc's direction
	ccw: bool,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "TangentialArcTo",
} |
{
	// arc's direction
	ccw: bool,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "TangentialArc",
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "Horizontal",
	// The x coordinate.
	x: number,
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "AngledLineTo",
	// The x coordinate.
	x: number,
	// The y coordinate.
	y: number,
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "Base",
}],
}
```

### Returns

`ExtrudeGroup` - An extrude group is a collection of extrude surfaces.
```js
{
	// Chamfers or fillets on this extrude group.
	edgeCuts: [{
	// The engine id of the edge to fillet.
	edgeId: uuid,
	// The id of the engine command that called this fillet.
	id: uuid,
	radius: number,
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "fillet",
} |
{
	// The engine id of the edge to chamfer.
	edgeId: uuid,
	// The id of the engine command that called this chamfer.
	id: uuid,
	length: number,
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "chamfer",
}],
	// The id of the extrusion end cap
	endCapId: uuid,
	// The height of the extrude group.
	height: number,
	// The id of the extrude group.
	id: uuid,
	// The sketch group.
	sketchGroup: {
	// The id of the sketch group (this will change when the engine's reference to it changes.
	id: uuid,
	// What the sketch is on (can be a plane or a face).
	on: {
	// The id of the plane.
	id: uuid,
	// Origin of the plane.
	origin: {
	x: number,
	y: number,
	z: number,
},
	type: "plane",
	// Type for a plane.
	value: "XY" | "XZ" | "YZ" | "Custom",
	// What should the plane’s X axis be?
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// What should the plane’s Y axis be?
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis (normal).
	zAxis: {
	x: number,
	y: number,
	z: number,
},
} |
{
	// The extrude group the face is on.
	extrudeGroup: {
	// Chamfers or fillets on this extrude group.
	edgeCuts: [{
	// The engine id of the edge to fillet.
	edgeId: uuid,
	// The id of the engine command that called this fillet.
	id: uuid,
	radius: number,
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "fillet",
} |
{
	// The engine id of the edge to chamfer.
	edgeId: uuid,
	// The id of the engine command that called this chamfer.
	id: uuid,
	length: number,
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "chamfer",
}],
	// The id of the extrusion end cap
	endCapId: uuid,
	// The height of the extrude group.
	height: number,
	// The id of the extrude group.
	id: uuid,
	// The sketch group.
	sketchGroup: SketchGroup,
	// The id of the extrusion start cap
	startCapId: uuid,
	// The extrude surfaces.
	value: [{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "extrudePlane",
} |
{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "extrudeArc",
} |
{
	// The id for the chamfer surface.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "chamfer",
} |
{
	// The id for the fillet surface.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "fillet",
}],
},
	// The id of the face.
	id: uuid,
	type: "face",
	// The tag of the face.
	value: string,
	// What should the face’s X axis be?
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// What should the face’s Y axis be?
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis (normal).
	zAxis: {
	x: number,
	y: number,
	z: number,
},
},
	// The starting path.
	start: {
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
},
	// Tag identifiers that have been declared in this sketch group.
	tags: {
},
	// The paths in the sketch group.
	value: [{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "ToPoint",
} |
{
	// arc's direction
	ccw: bool,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "TangentialArcTo",
} |
{
	// arc's direction
	ccw: bool,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "TangentialArc",
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "Horizontal",
	// The x coordinate.
	x: number,
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "AngledLineTo",
	// The x coordinate.
	x: number,
	// The y coordinate.
	y: number,
} |
{
	// The from point.
	from: [number, number],
	// The tag of the path.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	// The to point.
	to: [number, number],
	type: "Base",
}],
},
	// The id of the extrusion start cap
	startCapId: uuid,
	// The extrude surfaces.
	value: [{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "extrudePlane",
} |
{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "extrudeArc",
} |
{
	// The id for the chamfer surface.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "chamfer",
} |
{
	// The id for the fillet surface.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The source range.
	sourceRange: [number, number],
	// The tag.
	tag: {
	digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
	end: number,
	start: number,
	value: string,
},
	type: "fillet",
}],
}
```



