214 lines
4.0 KiB
Markdown
214 lines
4.0 KiB
Markdown
![]() |
---
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title: "patternCircular2d"
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excerpt: "A circular pattern on a 2D sketch."
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layout: manual
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---
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A circular pattern on a 2D sketch.
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```
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patternCircular2d(data: CircularPattern2dData, sketch_group: SketchGroup) -> [SketchGroup]
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```
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### Examples
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```kcl
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const part = startSketchOn('XY')
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|> circle([0, 0], 2, %)
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|> patternCircular2d({
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center: [20, 20],
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repetitions: 12,
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arcDegrees: 210,
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rotateDuplicates: true
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}, %)
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```
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### Arguments
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* `data`: `CircularPattern2dData` - Data for a circular pattern on a 2D sketch. (REQUIRED)
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```
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{
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// The arc angle (in degrees) to place the repetitions. Must be greater than 0.
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arcDegrees: number,
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// The center about which to make th pattern. This is a 2D vector.
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center: [number, number],
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// The number of repetitions. Must be greater than 0. This excludes the original entity. For example, if `repetitions` is 1, the original entity will be copied once.
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repetitions: number,
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// Whether or not to rotate the duplicates as they are copied.
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rotateDuplicates: string,
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}
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```
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* `sketch_group`: `SketchGroup` - A sketch group is a collection of paths. (REQUIRED)
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```
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{
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// The plane id or face id of the sketch group.
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entityId: uuid,
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// The id of the sketch group.
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id: uuid,
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// What the sketch is on (can be a plane or a face).
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on: {
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// The id of the plane.
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id: uuid,
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// Origin of the plane.
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origin: {
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x: number,
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y: number,
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z: number,
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},
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type: "plane",
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// Type for a plane.
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value: "XY" | "XZ" | "YZ" | "Custom",
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// What should the plane’s X axis be?
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xAxis: {
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x: number,
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y: number,
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z: number,
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},
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// What should the plane’s Y axis be?
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yAxis: {
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x: number,
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y: number,
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z: number,
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},
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// The z-axis (normal).
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zAxis: {
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x: number,
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y: number,
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z: number,
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},
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} |
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{
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// The id of the face.
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id: uuid,
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// The original sketch group id of the object we are sketching on.
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sketchGroupId: uuid,
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type: "face",
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// The tag of the face.
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value: string,
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// What should the face’s X axis be?
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xAxis: {
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x: number,
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y: number,
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z: number,
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},
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// What should the face’s Y axis be?
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yAxis: {
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x: number,
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y: number,
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z: number,
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},
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// The z-axis (normal).
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zAxis: {
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x: number,
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y: number,
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z: number,
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},
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},
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// The position of the sketch group.
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position: [number, number, number],
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// The rotation of the sketch group base plane.
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rotation: [number, number, number, number],
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// The starting path.
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start: {
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// The from point.
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from: [number, number],
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// The name of the path.
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name: string,
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// The to point.
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to: [number, number],
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},
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// The paths in the sketch group.
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value: [{
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// The from point.
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from: [number, number],
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// The name of the path.
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name: string,
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// The to point.
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to: [number, number],
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type: "ToPoint",
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} |
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{
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// arc's direction
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ccw: string,
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// the arc's center
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center: [number, number],
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// The from point.
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from: [number, number],
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// The name of the path.
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name: string,
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// The to point.
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to: [number, number],
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type: "TangentialArcTo",
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} |
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{
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// The from point.
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from: [number, number],
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// The name of the path.
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name: string,
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// The to point.
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to: [number, number],
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type: "TangentialArc",
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} |
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{
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// The from point.
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from: [number, number],
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// The name of the path.
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name: string,
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// The to point.
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to: [number, number],
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type: "Horizontal",
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// The x coordinate.
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x: number,
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} |
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{
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// The from point.
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from: [number, number],
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// The name of the path.
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name: string,
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// The to point.
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to: [number, number],
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type: "AngledLineTo",
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// The x coordinate.
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x: number,
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// The y coordinate.
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y: number,
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} |
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{
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// The from point.
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from: [number, number],
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// The name of the path.
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name: string,
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// The to point.
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to: [number, number],
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type: "Base",
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}],
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// The x-axis of the sketch group base plane in the 3D space
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xAxis: {
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x: number,
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y: number,
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z: number,
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},
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// The y-axis of the sketch group base plane in the 3D space
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yAxis: {
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x: number,
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y: number,
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z: number,
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},
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// The z-axis of the sketch group base plane in the 3D space
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zAxis: {
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x: number,
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y: number,
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z: number,
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},
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}
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```
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### Returns
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`[SketchGroup]`
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