Files
modeling-app/src/clientSideScene/ClientSideSceneComp.tsx

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Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
import { useRef, useEffect, useState, useMemo, Fragment } from 'react'
import { useModelingContext } from 'hooks/useModelingContext'
import { cameraMouseDragGuards } from 'lib/cameraControls'
import { useSettingsAuthContext } from 'hooks/useSettingsAuthContext'
import { ARROWHEAD, DEBUG_SHOW_BOTH_SCENES } from './sceneInfra'
import { ReactCameraProperties } from './CameraControls'
import { throttle, toSync } from 'lib/utils'
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
import {
sceneInfra,
kclManager,
codeManager,
editorManager,
sceneEntitiesManager,
engineCommandManager,
} from 'lib/singletons'
import {
EXTRA_SEGMENT_HANDLE,
PROFILE_START,
getParentGroup,
} from './sceneEntities'
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
import { SegmentOverlay, SketchDetails } from 'machines/modelingMachine'
import { findUsesOfTagInPipe, getNodeFromPath } from 'lang/queryAst'
import {
CallExpression,
PathToNode,
Program,
Expr,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
parse,
recast,
defaultSourceRange,
resultIsOk,
start of cache: don't re-execute on whitespace / top level code comment changes (#4663) * start Signed-off-by: Jess Frazelle <github@jessfraz.com> working for whitespace Signed-off-by: Jess Frazelle <github@jessfraz.com> pull thru Signed-off-by: Jess Frazelle <github@jessfraz.com> fix wasm Signed-off-by: Jess Frazelle <github@jessfraz.com> pull thru to js start Signed-off-by: Jess Frazelle <github@jessfraz.com> actually use the cache in ts Signed-off-by: Jess Frazelle <github@jessfraz.com> rust owns clearing the scene Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> empty stupid log Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> updatez Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> save the state Signed-off-by: Jess Frazelle <github@jessfraz.com> save the state Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> use the old memory Signed-off-by: Jess Frazelle <github@jessfraz.com> cleanup to use the old exec state Signed-off-by: Jess Frazelle <github@jessfraz.com> fices Signed-off-by: Jess Frazelle <github@jessfraz.com> updates; Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * rebase and compile Signed-off-by: Jess Frazelle <github@jessfraz.com> * Look at this (photo)Graph *in the voice of Nickelback* * fix the lsp to use the cache Signed-off-by: Jess Frazelle <github@jessfraz.com> * add comment Signed-off-by: Jess Frazelle <github@jessfraz.com> * use a global static instead; Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix rust test Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup more Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanups Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup the api even more Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * Look at this (photo)Graph *in the voice of Nickelback* * bust the cache on unit changes Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * Look at this (photo)Graph *in the voice of Nickelback* * stupid codespell Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-12-05 19:51:06 -08:00
ProgramMemory,
Rust artifact graph (#5068) * Start porting artifact graph creation to Rust * Add most of artifact graph creation * Add handling loft command from recent PR * Refactor artifact merge code so that it errors when a new artifact type is added * Add sweep subtype * Finish implementation of build artifact graph * Fix wasm.ts to use new combined generated ts-rs file * Fix Rust lints * Fix lints * Fix up replacement code * Add artifact graph to WASM outcome * Add artifact graph to simulation test output * Add new artifact graph output snapshots * Fix wall field and reduce unreachable code * Change field order for subtype * Change subtype to be determined from the request, like the TS * Fix plane sweep_id * Condense code * Change ID types to be properly optional * Change to favor the new ID, the same as TS * Fix to make error impossible * Rename artifact type tag values to match TS * Fix name of field on Cap * Update outputs * Change to use Rust source range * Update output snapshots * Add conversion to mermaid mind map and add to snapshot tests * Add new mermaid mind map output * Add flowchart * Remove raw artifact graph from tests * Remove JSON artifact graph output * Update output file with header * Update output after adding flowchart * Fix flowchart to not have duplicate edges, one in each direction * Fix not not output duplicate edges in flowcharts * Change flowchart edge style to be more obvious when a direction is missing * Update output after deduplication of edges * Fix not not skip sketch-on-face artifacts * Add docs * Fix edge iteration order to be stable * Update output after fixing order * Port TS artifactGraph.test.ts tests to simulation tests * Add grouping segments and solid2ds with their path * Update output flowcharts since grouping paths * Remove TS artifactGraph tests * Remove unused d3 dependencies * Fix to track loft ID on paths * Add command ID to error messages * Move artifact graph test code to a separate file since it's a large file * Reduce function visibility * Remove TS artifact graph code * Fix spelling error with serde * Add TODO for edge cut consumed ID * Add comment about mermaid edge rank * Fix mermaid flowchart edge cuts to appear as children of their edges * Update output since fixing flowchart order * Fix to always build the artifact graph even when there's a KCL error * Add artifact graph to error output * Change optional ID merge to match TS * Remove redundant SourceRange definition * Remove Rust-flavored default source range function * Add helper for source range creation * Update doc comment for the website * Update docs after doc comment change * Fix to save engine responses in execution cache * Remove unused import * Fix to not call WASM function before beforeAll callback is run * Remove more unused imports
2025-01-17 14:34:36 -05:00
topLevelRange,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
} from 'lang/wasm'
import { CustomIcon, CustomIconName } from 'components/CustomIcon'
import { ConstrainInfo } from 'lang/std/stdTypes'
import { getConstraintInfo } from 'lang/std/sketch'
import { Dialog, Popover, Transition } from '@headlessui/react'
import toast from 'react-hot-toast'
import { InstanceProps, create } from 'react-modal-promise'
import { executeAst } from 'lang/langHelpers'
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
import {
deleteSegmentFromPipeExpression,
removeSingleConstraintInfo,
} from 'lang/modifyAst'
import { ActionButton } from 'components/ActionButton'
import { err, reportRejection, trap } from 'lib/trap'
Add a user-level projection setting, command, and toggle (#3983) * Add cameraProjection setting * Add UI to toggle the user-level projection setting. * Make cameraProjection setting respected at startup * Add an E2E test for the perspective toggle * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * Don't force user back into perspective when exiting sketch * Make the projection setting more searchable * Make `current` label apply to the default option if not set * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Re-run CI * Ohh *cargo fmt* * @lf94 feedback, fix found toggling bug, make command bar instantly toggle setting * Roll back the instant toggling behavior, it breaks the tests * Make ortho the default, keep tests using perspective * Move projection below camera controls setting * Fix up gizmo tests, which broke because the gizmo moved * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Look at this (photo)Graph *in the voice of Nickelback* --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: 49fl <ircsurfer33@gmail.com>
2024-09-30 11:40:00 -04:00
import { useCommandsContext } from 'hooks/useCommandsContext'
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
import { Node } from 'wasm-lib/kcl/bindings/Node'
function useShouldHideScene(): { hideClient: boolean; hideServer: boolean } {
const [isCamMoving, setIsCamMoving] = useState(false)
const [isTween, setIsTween] = useState(false)
const { state } = useModelingContext()
useEffect(() => {
sceneInfra.camControls.setIsCamMovingCallback((isMoving, isTween) => {
setIsCamMoving(isMoving)
setIsTween(isTween)
})
}, [])
if (DEBUG_SHOW_BOTH_SCENES || !isCamMoving)
return { hideClient: false, hideServer: false }
let hideServer = state.matches('Sketch')
if (isTween) {
hideServer = false
}
return { hideClient: !hideServer, hideServer }
}
export const ClientSideScene = ({
cameraControls,
}: {
cameraControls: ReturnType<
typeof useSettingsAuthContext
Rearchitect settings system to be scoped (#1956) * BROKEN: start of scopes for each setting * Clean up later: mostly-functional scoped settings! Broken command bar, unimplemented generated settings components * Working persisted project settings in-folder * Start working toward automatic commands and settings UI * Relatively stable, settings-menu-editable * Settings persistence tweaks after merge * Custom settings UI working properly, cleaner types * Allow boolean command types, create Settings UI for them * Add support for option and string Settings input types * Proof of concept settings from command bar * Add all settings to command bar * Allow settings to be hidden on a level * Better command titles for settings * Hide the settings the settings from the commands bar * Derive command defaultValue from *current* settingsMachine context * Fix generated settings UI for 'options' type settings * Pretty settings modal 💅 * Allow for rollback to parent level setting * fmt * Fix tsc errors not related to loading from localStorage * Better setting descriptions, better buttons * Make displayName searchable in command bar * Consolidate constants, get working in browser * Start fixing tests, better types for saved settings payloads * Fix playwright tests * Add a test for the settings modal * Add AtLeast to codespell ignore list * Goofed merge of codespellrc * Try fixing linux E2E tests * Make codespellrc word lowercase * fmt * Fix data-testid in Tauri test * Don't set text settings if nothing changed * Turn off unimplemented settings * Allow for multiple "execution-done" messages to have appeared in snapshot tests * Try fixing up snapshot tests * Switch from .json to .toml settings file format * Use a different method for overriding the default units * Try to force using the new common storage state in snapshot tests * Update tests to use TOML * fmt and remove console logs * Restore units to export * tsc errors, make snapshot tests use TOML * Ensure that snapshot tests use the basicStorageState * Re-organize use of test.use() * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update snapshots one more time since lighting changed * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Fix broken "Show in folder" for project-level settings * Fire all relevant actions after settings reset * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Properly reset the default directory * Hide settings by platform * Actually honor showDebugPanel * Unify settings hiding logic * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix first extrusion snapshot * another attempt to fix extrustion snapshot * Rerun test suite * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * more extrusion stuff * Replace resetSettings console log with comment --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-04-02 10:29:34 -04:00
>['settings']['context']['modeling']['mouseControls']['current']
}) => {
const canvasRef = useRef<HTMLDivElement>(null)
const { state, send, context } = useModelingContext()
const { hideClient, hideServer } = useShouldHideScene()
// Listen for changes to the camera controls setting
// and update the client-side scene's controls accordingly.
useEffect(() => {
sceneInfra.camControls.interactionGuards =
cameraMouseDragGuards[cameraControls]
}, [cameraControls])
useEffect(() => {
sceneInfra.updateOtherSelectionColors(
state?.context?.selectionRanges?.otherSelections || []
)
}, [state?.context?.selectionRanges?.otherSelections])
useEffect(() => {
if (!canvasRef.current) return
const canvas = canvasRef.current
canvas.appendChild(sceneInfra.renderer.domElement)
canvas.appendChild(sceneInfra.labelRenderer.domElement)
sceneInfra.animate()
canvas.addEventListener(
'mousemove',
toSync(sceneInfra.onMouseMove, reportRejection),
false
)
canvas.addEventListener('mousedown', sceneInfra.onMouseDown, false)
canvas.addEventListener(
'mouseup',
toSync(sceneInfra.onMouseUp, reportRejection),
false
)
sceneInfra.setSend(send)
engineCommandManager.modelingSend = send
return () => {
canvas?.removeEventListener(
'mousemove',
toSync(sceneInfra.onMouseMove, reportRejection)
)
canvas?.removeEventListener('mousedown', sceneInfra.onMouseDown)
canvas?.removeEventListener(
'mouseup',
toSync(sceneInfra.onMouseUp, reportRejection)
)
}
}, [])
let cursor = 'default'
if (state.matches('Sketch')) {
if (
context.mouseState.type === 'isHovering' &&
getParentGroup(context.mouseState.on, [
ARROWHEAD,
EXTRA_SEGMENT_HANDLE,
PROFILE_START,
])
) {
cursor = 'move'
} else if (context.mouseState.type === 'isDragging') {
cursor = 'grabbing'
} else if (
Migrate to XState v5 (#3735) * migrate settingsMachine * Guard events with properties instead * migrate settingsMachine * Migrate auth machine * Migrate file machine * Migrate depracated types * Migrate home machine * Migrate command bar machine * Version fixes * Migrate command bar machine * Migrate modeling machine * Migrate types, state.can, state.matches and state.nextEvents * Fix syntax * Pass in modelingState into editor manager instead of modeling event * Fix issue with missing command bar provider * Fix state transition * Fix type issue in Home * Make sure no guards rely on event type * Fix up command bar submission logic * Home machine tweaks to get things running * Fix AST fillet function args * Handle "Set selection" when it is called by actor onDone * Remove unused imports * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * Fix injectin project to the fileTree machine * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)" This reverts commit 4b43ff69d1572c10992ed4c29678acbb9abf96d7. * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * Re-run CI * Restore success toasts on file/folder deletion * Replace casting with guarding against event.type * Remove console.log Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * Replace all instances of event casting with guards against event.type --------- Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> Co-authored-by: Jonathan Tran <jonnytran@gmail.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-09-09 19:59:36 +03:00
state.matches({ Sketch: 'Line tool' }) ||
state.matches({ Sketch: 'Tangential arc to' }) ||
state.matches({ Sketch: 'Rectangle tool' }) ||
state.matches({ Sketch: 'Circle tool' })
) {
cursor = 'crosshair'
} else {
cursor = 'default'
}
}
return (
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
<>
<div
ref={canvasRef}
style={{ cursor: cursor }}
data-testid="client-side-scene"
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
className={`absolute inset-0 h-full w-full transition-all duration-300 ${
hideClient ? 'opacity-0' : 'opacity-100'
} ${hideServer ? 'bg-chalkboard-10 dark:bg-chalkboard-100' : ''} ${
!hideClient && !hideServer && state.matches('Sketch')
? 'bg-chalkboard-10/80 dark:bg-chalkboard-100/80'
: ''
}`}
></div>
<Overlays />
</>
)
}
const Overlays = () => {
const { context } = useModelingContext()
if (context.mouseState.type === 'isDragging') return null
// Set a large zIndex, the overlay for hover dropdown menu on line segments needs to render
// over the length labels on the line segments
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
return (
<div
className="absolute inset-0 pointer-events-none"
style={{ zIndex: '99999999' }}
>
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
{Object.entries(context.segmentOverlays)
.filter((a) => a[1].visible)
.map(([pathToNodeString, overlay], index) => {
return (
<Overlay
overlay={overlay}
key={pathToNodeString}
pathToNodeString={pathToNodeString}
overlayIndex={index}
/>
)
})}
</div>
)
}
const Overlay = ({
overlay,
overlayIndex,
pathToNodeString,
}: {
overlay: SegmentOverlay
overlayIndex: number
pathToNodeString: string
}) => {
const { context, send, state } = useModelingContext()
let xAlignment = overlay.angle < 0 ? '0%' : '-100%'
let yAlignment = overlay.angle < -90 || overlay.angle >= 90 ? '0%' : '-100%'
// It's possible for the pathToNode to request a newer AST node
// than what's available in the AST at the moment of query.
// It eventually settles on being updated.
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
const _node1 = getNodeFromPath<Node<CallExpression>>(
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
kclManager.ast,
overlay.pathToNode,
'CallExpression'
)
// For that reason, to prevent console noise, we do not use err here.
if (_node1 instanceof Error) {
console.warn('ast older than pathToNode, not fatal, eventually settles', '')
return
}
const callExpression = _node1.node
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const constraints = getConstraintInfo(
callExpression,
codeManager.code,
overlay.pathToNode
)
const offset = 20 // px
// We could put a boolean in settings that
const offsetAngle = 90
const xOffset =
Math.cos(((overlay.angle + offsetAngle) * Math.PI) / 180) * offset
const yOffset =
Math.sin(((overlay.angle + offsetAngle) * Math.PI) / 180) * offset
const shouldShow =
overlay.visible &&
typeof context?.segmentHoverMap?.[pathToNodeString] === 'number' &&
!(
Migrate to XState v5 (#3735) * migrate settingsMachine * Guard events with properties instead * migrate settingsMachine * Migrate auth machine * Migrate file machine * Migrate depracated types * Migrate home machine * Migrate command bar machine * Version fixes * Migrate command bar machine * Migrate modeling machine * Migrate types, state.can, state.matches and state.nextEvents * Fix syntax * Pass in modelingState into editor manager instead of modeling event * Fix issue with missing command bar provider * Fix state transition * Fix type issue in Home * Make sure no guards rely on event type * Fix up command bar submission logic * Home machine tweaks to get things running * Fix AST fillet function args * Handle "Set selection" when it is called by actor onDone * Remove unused imports * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * Fix injectin project to the fileTree machine * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)" This reverts commit 4b43ff69d1572c10992ed4c29678acbb9abf96d7. * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * Re-run CI * Restore success toasts on file/folder deletion * Replace casting with guarding against event.type * Remove console.log Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * Replace all instances of event casting with guards against event.type --------- Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> Co-authored-by: Jonathan Tran <jonnytran@gmail.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-09-09 19:59:36 +03:00
state.matches({ Sketch: 'Line tool' }) ||
state.matches({ Sketch: 'Tangential arc to' }) ||
state.matches({ Sketch: 'Rectangle tool' })
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
)
return (
<div className={`absolute w-0 h-0`}>
<div
data-testid="segment-overlay"
data-path-to-node={pathToNodeString}
data-overlay-index={overlayIndex}
data-overlay-visible={shouldShow}
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
data-overlay-angle={overlay.angle}
className="pointer-events-auto absolute w-0 h-0"
style={{
transform: `translate3d(${overlay.windowCoords[0]}px, ${overlay.windowCoords[1]}px, 0)`,
}}
></div>
{shouldShow && (
<div
data-overlay-toolbar-index={overlayIndex}
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
className={`px-0 pointer-events-auto absolute flex gap-1`}
style={{
transform: `translate3d(calc(${
overlay.windowCoords[0] + xOffset
}px + ${xAlignment}), calc(${
overlay.windowCoords[1] - yOffset
}px + ${yAlignment}), 0)`,
}}
onMouseEnter={() =>
send({
type: 'Set mouse state',
data: {
type: 'isHovering',
on: overlay.group,
},
})
}
onMouseLeave={() =>
send({
type: 'Set mouse state',
data: { type: 'idle' },
})
}
>
{constraints &&
constraints.map((constraintInfo, i) => (
<ConstraintSymbol
constrainInfo={constraintInfo}
key={i}
verticalPosition={
overlay.windowCoords[1] > window.innerHeight / 2
? 'top'
: 'bottom'
}
/>
))}
{/* delete circle is complicated by the fact it's the only segment in the
pipe expression. Maybe it should delete the entire pipeExpression, however
this will likely change soon when we implement multi-profile so we'll leave it for now
issue: https://github.com/KittyCAD/modeling-app/issues/3910
*/}
{callExpression?.callee?.name !== 'circle' && (
<SegmentMenu
verticalPosition={
overlay.windowCoords[1] > window.innerHeight / 2
? 'top'
: 'bottom'
}
pathToNode={overlay.pathToNode}
stdLibFnName={constraints[0]?.stdLibFnName}
/>
)}
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
</div>
)}
</div>
)
}
type ConfirmModalProps = InstanceProps<boolean, boolean> & { text: string }
export const ConfirmModal = ({
isOpen,
onResolve,
onReject,
text,
}: ConfirmModalProps) => {
return (
<Transition appear show={isOpen} as={Fragment}>
<Dialog
as="div"
className="relative z-10"
onClose={() => onResolve(false)}
>
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0"
enterTo="opacity-100"
leave="ease-in duration-200"
leaveFrom="opacity-100"
leaveTo="opacity-0"
>
<div className="fixed inset-0 bg-black bg-opacity-25" />
</Transition.Child>
<div className="fixed inset-0 overflow-y-auto">
<div className="flex min-h-full items-center justify-center p-4 text-center">
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0 scale-95"
enterTo="opacity-100 scale-100"
leave="ease-in duration-200"
leaveFrom="opacity-100 scale-100"
leaveTo="opacity-0 scale-95"
>
<Dialog.Panel className="rounded relative mx-auto px-4 py-8 bg-chalkboard-10 dark:bg-chalkboard-100 border dark:border-chalkboard-70 max-w-xl w-full shadow-lg">
<div>{text}</div>
<div className="mt-8 flex justify-between">
<ActionButton
Element="button"
onClick={() => onResolve(true)}
>
Continue and unconstrain
</ActionButton>
<ActionButton
Element="button"
onClick={() => onReject(false)}
>
Cancel
</ActionButton>
</div>
</Dialog.Panel>
</Transition.Child>
</div>
</div>
</Dialog>
</Transition>
)
}
export const confirmModal = create<ConfirmModalProps, boolean, boolean>(
ConfirmModal
)
export async function deleteSegment({
pathToNode,
sketchDetails,
}: {
pathToNode: PathToNode
sketchDetails: SketchDetails | null
}) {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
let modifiedAst: Node<Program> | Error = kclManager.ast
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const dependentRanges = findUsesOfTagInPipe(modifiedAst, pathToNode)
const shouldContinueSegDelete = dependentRanges.length
? await confirmModal({
text: `At least ${dependentRanges.length} segment rely on the segment you're deleting.\nDo you want to continue and unconstrain these segments?`,
isOpen: true,
})
: true
if (!shouldContinueSegDelete) return
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
modifiedAst = deleteSegmentFromPipeExpression(
dependentRanges,
modifiedAst,
kclManager.programMemory,
codeManager.code,
pathToNode
)
if (err(modifiedAst)) return Promise.reject(modifiedAst)
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const newCode = recast(modifiedAst)
const pResult = parse(newCode)
if (err(pResult) || !resultIsOk(pResult)) return Promise.reject(pResult)
modifiedAst = pResult.program
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const testExecute = await executeAst({
ast: modifiedAst,
engineCommandManager: engineCommandManager,
start of cache: don't re-execute on whitespace / top level code comment changes (#4663) * start Signed-off-by: Jess Frazelle <github@jessfraz.com> working for whitespace Signed-off-by: Jess Frazelle <github@jessfraz.com> pull thru Signed-off-by: Jess Frazelle <github@jessfraz.com> fix wasm Signed-off-by: Jess Frazelle <github@jessfraz.com> pull thru to js start Signed-off-by: Jess Frazelle <github@jessfraz.com> actually use the cache in ts Signed-off-by: Jess Frazelle <github@jessfraz.com> rust owns clearing the scene Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> empty stupid log Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> updatez Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> save the state Signed-off-by: Jess Frazelle <github@jessfraz.com> save the state Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> use the old memory Signed-off-by: Jess Frazelle <github@jessfraz.com> cleanup to use the old exec state Signed-off-by: Jess Frazelle <github@jessfraz.com> fices Signed-off-by: Jess Frazelle <github@jessfraz.com> updates; Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * rebase and compile Signed-off-by: Jess Frazelle <github@jessfraz.com> * Look at this (photo)Graph *in the voice of Nickelback* * fix the lsp to use the cache Signed-off-by: Jess Frazelle <github@jessfraz.com> * add comment Signed-off-by: Jess Frazelle <github@jessfraz.com> * use a global static instead; Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix rust test Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup more Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanups Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup the api even more Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * Look at this (photo)Graph *in the voice of Nickelback* * bust the cache on unit changes Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * Look at this (photo)Graph *in the voice of Nickelback* * stupid codespell Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-12-05 19:51:06 -08:00
// We make sure to send an empty program memory to denote we mean mock mode.
programMemoryOverride: ProgramMemory.empty(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
})
if (testExecute.errors.length) {
toast.error('Segment tag used outside of current Sketch. Could not delete.')
return
}
if (!sketchDetails) return
await sceneEntitiesManager.updateAstAndRejigSketch(
pathToNode,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
)
// Now 'Set sketchDetails' is called with the modified pathToNode
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
}
const SegmentMenu = ({
verticalPosition,
pathToNode,
stdLibFnName,
}: {
verticalPosition: 'top' | 'bottom'
pathToNode: PathToNode
stdLibFnName: string
}) => {
const { send } = useModelingContext()
const dependentSourceRanges = findUsesOfTagInPipe(kclManager.ast, pathToNode)
return (
<Popover className="relative">
{({ open }) => (
<>
<Popover.Button
data-testid="overlay-menu"
data-stdlib-fn-name={stdLibFnName}
className="bg-chalkboard-10 dark:bg-chalkboard-100 border !border-transparent hover:!border-chalkboard-40 dark:hover:!border-chalkboard-70 ui-open:!border-chalkboard-40 dark:ui-open:!border-chalkboard-70 h-[26px] w-[26px] rounded-sm p-0 m-0"
>
<CustomIcon name={'three-dots'} />
</Popover.Button>
<Popover.Panel
as="menu"
className={`absolute ${
verticalPosition === 'top' ? 'bottom-full' : 'top-full'
} z-10 w-36 flex flex-col gap-1 divide-y divide-chalkboard-20 dark:divide-chalkboard-70 align-stretch px-0 py-1 bg-chalkboard-10 dark:bg-chalkboard-100 rounded-sm shadow-lg border border-solid border-chalkboard-20/50 dark:border-chalkboard-80/50`}
>
<button
className="!border-transparent rounded-sm text-left p-1 text-nowrap"
onClick={() => {
send({ type: 'Constrain remove constraints', data: pathToNode })
}}
>
Remove constraints
</button>
<button
className="!border-transparent rounded-sm text-left p-1 text-nowrap"
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
title={
dependentSourceRanges.length > 0
? `At least ${dependentSourceRanges.length} segment rely on this segment's tag.`
: ''
}
onClick={() => {
send({ type: 'Delete segment', data: pathToNode })
}}
>
Delete Segment
</button>
</Popover.Panel>
</>
)}
</Popover>
)
}
const ConstraintSymbol = ({
constrainInfo: { type: _type, isConstrained, value, pathToNode, argPosition },
verticalPosition,
}: {
constrainInfo: ConstrainInfo
verticalPosition: 'top' | 'bottom'
}) => {
Move `length` and `named value` constraint flows into command palette (#4675) * Extend KCL argument input * Migrate length constraint to be a command * Add ability for `kcl` arguments to provide an initial variable name * Move named variable flow into command palette * Fix one e2e test * Remove unwanted `ZERO` behavior when length constraint has no `variableName` * Fix issue with `getSelectionCountByType` with sketches not yet in artifactGraph * Update broken constraint tests * Look at this (photo)Graph *in the voice of Nickelback* * Fix segment overlays tests, which had out-of-date selectors * Return early from `useConvertToVariable` if no selectionRanges * Fixup for review comment from #4677 (#4696) Signed-off-by: Nick Cameron <nrc@ncameron.org> * Invalidate nightly bucket files after publish (#4627) * Invalidate nightly bucket files after publish * Fix conflict resolution * Add some more warnings (#4697) * Add installation instructions for all platforms (#4592) * Add installation instructions for all platforms Fixes #4511 * Typo * Typo2 * Improve linux instructions, thanks @TomPridham Co-authored-by: Tom Pridham <pridham.tom@gmail.com> --------- Co-authored-by: Tom Pridham <pridham.tom@gmail.com> * Bump node to v22.12.0 (LTS) (#4706) * Point-and-click Shell (#4666) * WIP: experimenting with Loft UI Relates to #4470 * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Add selection guard * Working loft for two sketches in the right hardcoded order * First pass at handling more than 2 sketches * WIP selections * WIP selections * More checks * Appends the loft line after the 'last' sketch in the code * Clean up * Enable multiple selections after the button click * First point-click loft test (not working locally, loft gets inserted at the wrong place) * Lint * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Clean up and working pw test * Add test for doesSceneHaveSweepableSketch with count = 2 * Clean up loftSketches function * Add pw test for preselected sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Move to fromPromise-based Actor * Move error logic out of loftSketches, fix pw tests * Remove comments * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Fix typo * Revert snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * WIP: initial shell code addition * Rollback pw values to pre cam change * WIP: more additions * WIP: closer * WIP: first time working shell mod * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Add extrude lookup for more generic shell * Handle walls * Add pw tests for cap shell * Add shell wall test * Fix lint * Add selection guard and clean up * Lint fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * WIP mutliple faces * WIP circular dep * Lint * Look at this (photo)Graph *in the voice of Nickelback* * Trigger CI * Working multi-face shell across types * Cap and wall pw test * Apply suggestions from Frank's review Co-authored-by: Frank Noirot <frank@zoo.dev> * Fix test annotations * Add unit tests for doesSceneHaveExtrudedSketch * Manual resolution of snapshot conflicts * Fix assertParse * Updated pathToNode construct --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev> * More aggressive using of cache on engine settings changes (#4691) * move around the files for cache to better localtions Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * ensure we can change the grid setting via the command bar Signed-off-by: Jess Frazelle <github@jessfraz.com> * pass thru all setttings Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix playwright test Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * emoty --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> * fix use of `as` --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: Tom Pridham <pridham.tom@gmail.com> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-12-09 16:43:58 -05:00
const { commandBarSend } = useCommandsContext()
const { context } = useModelingContext()
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const varNameMap: {
[key in ConstrainInfo['type']]: {
varName: string
displayName: string
iconName: CustomIconName
implicitConstraintDesc?: string
}
} = {
xRelative: {
varName: 'xRel',
displayName: 'X Relative',
iconName: 'xRelative',
},
xAbsolute: {
varName: 'xAbs',
displayName: 'X Absolute',
iconName: 'xAbsolute',
},
yRelative: {
varName: 'yRel',
displayName: 'Y Relative',
iconName: 'yRelative',
},
yAbsolute: {
varName: 'yAbs',
displayName: 'Y Absolute',
iconName: 'yAbsolute',
},
angle: {
varName: 'angle',
displayName: 'Angle',
iconName: 'angle',
},
length: {
varName: 'len',
displayName: 'Length',
iconName: 'dimension',
},
intersectionOffset: {
varName: 'perpDist',
displayName: 'Intersection Offset',
iconName: 'intersection-offset',
},
radius: {
varName: 'radius',
displayName: 'Radius',
iconName: 'dimension',
},
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
// implicit constraints
vertical: {
varName: '',
displayName: '',
iconName: 'vertical',
implicitConstraintDesc: 'vertically',
},
horizontal: {
varName: '',
displayName: '',
iconName: 'horizontal',
implicitConstraintDesc: 'horizontally',
},
tangentialWithPrevious: {
varName: '',
displayName: '',
iconName: 'tangent',
implicitConstraintDesc: 'tangential to previous segment',
},
// we don't render this one
intersectionTag: {
varName: '',
displayName: '',
iconName: 'dimension',
},
}
const varName = varNameMap?.[_type]?.varName || 'var'
const name: CustomIconName = varNameMap[_type].iconName
const displayName = varNameMap[_type]?.displayName
const implicitDesc = varNameMap[_type]?.implicitConstraintDesc
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const _node = useMemo(
() => getNodeFromPath<Expr>(kclManager.ast, pathToNode),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
[kclManager.ast, pathToNode]
)
if (err(_node)) return
const node = _node.node
Rust artifact graph (#5068) * Start porting artifact graph creation to Rust * Add most of artifact graph creation * Add handling loft command from recent PR * Refactor artifact merge code so that it errors when a new artifact type is added * Add sweep subtype * Finish implementation of build artifact graph * Fix wasm.ts to use new combined generated ts-rs file * Fix Rust lints * Fix lints * Fix up replacement code * Add artifact graph to WASM outcome * Add artifact graph to simulation test output * Add new artifact graph output snapshots * Fix wall field and reduce unreachable code * Change field order for subtype * Change subtype to be determined from the request, like the TS * Fix plane sweep_id * Condense code * Change ID types to be properly optional * Change to favor the new ID, the same as TS * Fix to make error impossible * Rename artifact type tag values to match TS * Fix name of field on Cap * Update outputs * Change to use Rust source range * Update output snapshots * Add conversion to mermaid mind map and add to snapshot tests * Add new mermaid mind map output * Add flowchart * Remove raw artifact graph from tests * Remove JSON artifact graph output * Update output file with header * Update output after adding flowchart * Fix flowchart to not have duplicate edges, one in each direction * Fix not not output duplicate edges in flowcharts * Change flowchart edge style to be more obvious when a direction is missing * Update output after deduplication of edges * Fix not not skip sketch-on-face artifacts * Add docs * Fix edge iteration order to be stable * Update output after fixing order * Port TS artifactGraph.test.ts tests to simulation tests * Add grouping segments and solid2ds with their path * Update output flowcharts since grouping paths * Remove TS artifactGraph tests * Remove unused d3 dependencies * Fix to track loft ID on paths * Add command ID to error messages * Move artifact graph test code to a separate file since it's a large file * Reduce function visibility * Remove TS artifact graph code * Fix spelling error with serde * Add TODO for edge cut consumed ID * Add comment about mermaid edge rank * Fix mermaid flowchart edge cuts to appear as children of their edges * Update output since fixing flowchart order * Fix to always build the artifact graph even when there's a KCL error * Add artifact graph to error output * Change optional ID merge to match TS * Remove redundant SourceRange definition * Remove Rust-flavored default source range function * Add helper for source range creation * Update doc comment for the website * Update docs after doc comment change * Fix to save engine responses in execution cache * Remove unused import * Fix to not call WASM function before beforeAll callback is run * Remove more unused imports
2025-01-17 14:34:36 -05:00
const range = node
? topLevelRange(node.start, node.end)
: defaultSourceRange()
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
if (_type === 'intersectionTag') return null
return (
<div className="relative group">
<button
data-testid="constraint-symbol"
data-is-implicit-constraint={implicitDesc ? 'true' : 'false'}
data-constraint-type={_type}
data-is-constrained={isConstrained ? 'true' : 'false'}
className={`${
implicitDesc
? 'bg-chalkboard-10 dark:bg-chalkboard-100 border-transparent border-0 rounded'
: isConstrained
? 'bg-chalkboard-10 dark:bg-chalkboard-90 dark:hover:bg-chalkboard-80 border-chalkboard-40 dark:border-chalkboard-70 rounded-sm'
: 'bg-primary/30 dark:bg-primary text-primary dark:text-chalkboard-10 dark:border-transparent group-hover:bg-primary/40 group-hover:border-primary/50 group-hover:brightness-125'
} h-[26px] w-[26px] rounded-sm relative m-0 p-0`}
onMouseEnter={() => {
editorManager.setHighlightRange([range])
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
}}
onMouseLeave={() => {
editorManager.setHighlightRange([defaultSourceRange()])
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
}}
// disabled={isConstrained || !convertToVarEnabled}
// disabled={implicitDesc} TODO why does this change styles that are hard to override?
onClick={toSync(async () => {
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
if (!isConstrained) {
Move `length` and `named value` constraint flows into command palette (#4675) * Extend KCL argument input * Migrate length constraint to be a command * Add ability for `kcl` arguments to provide an initial variable name * Move named variable flow into command palette * Fix one e2e test * Remove unwanted `ZERO` behavior when length constraint has no `variableName` * Fix issue with `getSelectionCountByType` with sketches not yet in artifactGraph * Update broken constraint tests * Look at this (photo)Graph *in the voice of Nickelback* * Fix segment overlays tests, which had out-of-date selectors * Return early from `useConvertToVariable` if no selectionRanges * Fixup for review comment from #4677 (#4696) Signed-off-by: Nick Cameron <nrc@ncameron.org> * Invalidate nightly bucket files after publish (#4627) * Invalidate nightly bucket files after publish * Fix conflict resolution * Add some more warnings (#4697) * Add installation instructions for all platforms (#4592) * Add installation instructions for all platforms Fixes #4511 * Typo * Typo2 * Improve linux instructions, thanks @TomPridham Co-authored-by: Tom Pridham <pridham.tom@gmail.com> --------- Co-authored-by: Tom Pridham <pridham.tom@gmail.com> * Bump node to v22.12.0 (LTS) (#4706) * Point-and-click Shell (#4666) * WIP: experimenting with Loft UI Relates to #4470 * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Add selection guard * Working loft for two sketches in the right hardcoded order * First pass at handling more than 2 sketches * WIP selections * WIP selections * More checks * Appends the loft line after the 'last' sketch in the code * Clean up * Enable multiple selections after the button click * First point-click loft test (not working locally, loft gets inserted at the wrong place) * Lint * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Clean up and working pw test * Add test for doesSceneHaveSweepableSketch with count = 2 * Clean up loftSketches function * Add pw test for preselected sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Move to fromPromise-based Actor * Move error logic out of loftSketches, fix pw tests * Remove comments * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Fix typo * Revert snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * WIP: initial shell code addition * Rollback pw values to pre cam change * WIP: more additions * WIP: closer * WIP: first time working shell mod * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Add extrude lookup for more generic shell * Handle walls * Add pw tests for cap shell * Add shell wall test * Fix lint * Add selection guard and clean up * Lint fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * WIP mutliple faces * WIP circular dep * Lint * Look at this (photo)Graph *in the voice of Nickelback* * Trigger CI * Working multi-face shell across types * Cap and wall pw test * Apply suggestions from Frank's review Co-authored-by: Frank Noirot <frank@zoo.dev> * Fix test annotations * Add unit tests for doesSceneHaveExtrudedSketch * Manual resolution of snapshot conflicts * Fix assertParse * Updated pathToNode construct --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev> * More aggressive using of cache on engine settings changes (#4691) * move around the files for cache to better localtions Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * ensure we can change the grid setting via the command bar Signed-off-by: Jess Frazelle <github@jessfraz.com> * pass thru all setttings Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix playwright test Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * emoty --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> * fix use of `as` --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: Tom Pridham <pridham.tom@gmail.com> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-12-09 16:43:58 -05:00
commandBarSend({
type: 'Find and select command',
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
data: {
Move `length` and `named value` constraint flows into command palette (#4675) * Extend KCL argument input * Migrate length constraint to be a command * Add ability for `kcl` arguments to provide an initial variable name * Move named variable flow into command palette * Fix one e2e test * Remove unwanted `ZERO` behavior when length constraint has no `variableName` * Fix issue with `getSelectionCountByType` with sketches not yet in artifactGraph * Update broken constraint tests * Look at this (photo)Graph *in the voice of Nickelback* * Fix segment overlays tests, which had out-of-date selectors * Return early from `useConvertToVariable` if no selectionRanges * Fixup for review comment from #4677 (#4696) Signed-off-by: Nick Cameron <nrc@ncameron.org> * Invalidate nightly bucket files after publish (#4627) * Invalidate nightly bucket files after publish * Fix conflict resolution * Add some more warnings (#4697) * Add installation instructions for all platforms (#4592) * Add installation instructions for all platforms Fixes #4511 * Typo * Typo2 * Improve linux instructions, thanks @TomPridham Co-authored-by: Tom Pridham <pridham.tom@gmail.com> --------- Co-authored-by: Tom Pridham <pridham.tom@gmail.com> * Bump node to v22.12.0 (LTS) (#4706) * Point-and-click Shell (#4666) * WIP: experimenting with Loft UI Relates to #4470 * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Add selection guard * Working loft for two sketches in the right hardcoded order * First pass at handling more than 2 sketches * WIP selections * WIP selections * More checks * Appends the loft line after the 'last' sketch in the code * Clean up * Enable multiple selections after the button click * First point-click loft test (not working locally, loft gets inserted at the wrong place) * Lint * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Clean up and working pw test * Add test for doesSceneHaveSweepableSketch with count = 2 * Clean up loftSketches function * Add pw test for preselected sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Move to fromPromise-based Actor * Move error logic out of loftSketches, fix pw tests * Remove comments * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Fix typo * Revert snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger CI * WIP: initial shell code addition * Rollback pw values to pre cam change * WIP: more additions * WIP: closer * WIP: first time working shell mod * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Add extrude lookup for more generic shell * Handle walls * Add pw tests for cap shell * Add shell wall test * Fix lint * Add selection guard and clean up * Lint fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * WIP mutliple faces * WIP circular dep * Lint * Look at this (photo)Graph *in the voice of Nickelback* * Trigger CI * Working multi-face shell across types * Cap and wall pw test * Apply suggestions from Frank's review Co-authored-by: Frank Noirot <frank@zoo.dev> * Fix test annotations * Add unit tests for doesSceneHaveExtrudedSketch * Manual resolution of snapshot conflicts * Fix assertParse * Updated pathToNode construct --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev> * More aggressive using of cache on engine settings changes (#4691) * move around the files for cache to better localtions Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * ensure we can change the grid setting via the command bar Signed-off-by: Jess Frazelle <github@jessfraz.com> * pass thru all setttings Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix playwright test Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * emoty --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> * fix use of `as` --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: Tom Pridham <pridham.tom@gmail.com> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-12-09 16:43:58 -05:00
name: 'Constrain with named value',
groupId: 'modeling',
argDefaultValues: {
currentValue: {
pathToNode,
variableName: varName,
valueText: value,
},
},
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
},
})
} else if (isConstrained) {
try {
const pResult = parse(recast(kclManager.ast))
if (trap(pResult) || !resultIsOk(pResult))
return Promise.reject(pResult)
const _node1 = getNodeFromPath<CallExpression>(
pResult.program!,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
pathToNode,
'CallExpression',
true
)
if (trap(_node1)) return Promise.reject(_node1)
const shallowPath = _node1.shallowPath
if (!context.sketchDetails || !argPosition) return
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const transform = removeSingleConstraintInfo(
shallowPath,
argPosition,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
kclManager.ast,
kclManager.programMemory
)
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
if (!transform) return
const { modifiedAst } = transform
await kclManager.updateAst(modifiedAst, true)
// Code editor will be updated in the modelingMachine.
const newCode = recast(modifiedAst)
if (err(newCode)) return
await codeManager.updateCodeEditor(newCode)
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
} catch (e) {
console.log('error', e)
}
toast.success('Constraint removed')
}
}, reportRejection)}
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
>
<CustomIcon name={name} />
</button>
<div
className={`absolute ${
verticalPosition === 'top'
? 'top-0 -translate-y-full'
: 'bottom-0 translate-y-full'
} group-hover:block hidden w-[2px] h-2 translate-x-[12px] bg-white/40`}
></div>
<div
className={`absolute ${
verticalPosition === 'top' ? 'top-0' : 'bottom-0'
} group-hover:block hidden`}
style={{
transform: `translate3d(calc(-50% + 13px), ${
verticalPosition === 'top' ? '-100%' : '100%'
}, 0)`,
}}
>
<div
className="bg-chalkboard-10 dark:bg-chalkboard-90 p-2 px-3 rounded-sm border border-solid border-chalkboard-20 dark:border-chalkboard-80 shadow-sm"
data-testid="constraint-symbol-popover"
>
{implicitDesc ? (
<div className="min-w-48">
<pre className="inline-block">
<code className="text-primary">{value}</code>
</pre>{' '}
<span>is implicitly constrained {implicitDesc}</span>
</div>
) : (
<>
<div className="flex mb-1">
<span className="text-nowrap">
<span className="font-bold">
{isConstrained ? 'Constrained' : 'Unconstrained'}
</span>
<span className="text-white/80 text-sm pl-2">
{displayName}
</span>
</span>
</div>
<div className="flex mb-1">
<span className="pr-2 whitespace-nowrap">Set to</span>
<pre>
<code className="text-primary">{value}</code>
</pre>
</div>
<div className="text-sm text-chalkboard-70 dark:text-chalkboard-40 text-nowrap">
{isConstrained
? 'Click to unconstrain with raw number'
: 'Click to constrain with variable'}
</div>
</>
)}
</div>
</div>
</div>
)
}
const throttled = throttle((a: ReactCameraProperties) => {
if (a.type === 'perspective' && a.fov) {
sceneInfra.camControls.dollyZoom(a.fov).catch(reportRejection)
}
}, 1000 / 15)
export const CamDebugSettings = () => {
Migrate to new split sidebar from accordion-like panes (#2063) * Split ModelingSidebar out into own component * Consolidate all ModelingPane components and config * Make ModelingSidebar a directory of components and config * Remove unused components * Proper pane styling * Make tooltip configurable to visually appear on hover only * Remove debug panel from App * Fix current tests * Rename to more intuitive names * Fix useEffect loop bug with showDebugPanel * Fix snapshot tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Rerun CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Merge branch 'main' into franknoirot/sidebar * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Rerun CI * Maybe some flakiness in the validation initScripts? * Avoid test flakiness by waiting for more signals that loading is completed * Don't assert, just wait for the element to be enabled * Don't let users accidentally click the gap between the pane and the side of the window * Firm up extrude from command bar test * Get rid of unused imports * Add setting to disable blinking cursor (#2065) * Add support for "current" marker in command bar for boolean settings * Add a cursorBlinking setting * Rename setting to blinkingCursor, honor it in the UI * Fix scroll layout bug in settings modal * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Rerun CI * CSS tweaks * Allow settings hotkey within KclEditorPane * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> * Rerun CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Rerun CI * Ensure the KCL code panel is closed for camera movement test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure that the camera position inputs are ready to be read from * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Remove repeat awaits * Make camera position fields in debug pane update when the pane is initialized * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Undo that CameraControls change because it made other things weird * retry fixing camera move test * Fix race condition where cam setting cam position parts were overwriting each other * Rerun CI * Rerun CI --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-15 12:04:17 -04:00
const [camSettings, setCamSettings] = useState<ReactCameraProperties>(
sceneInfra.camControls.reactCameraProperties
)
const [fov, setFov] = useState(12)
Add a user-level projection setting, command, and toggle (#3983) * Add cameraProjection setting * Add UI to toggle the user-level projection setting. * Make cameraProjection setting respected at startup * Add an E2E test for the perspective toggle * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * Don't force user back into perspective when exiting sketch * Make the projection setting more searchable * Make `current` label apply to the default option if not set * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Re-run CI * Ohh *cargo fmt* * @lf94 feedback, fix found toggling bug, make command bar instantly toggle setting * Roll back the instant toggling behavior, it breaks the tests * Make ortho the default, keep tests using perspective * Move projection below camera controls setting * Fix up gizmo tests, which broke because the gizmo moved * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Look at this (photo)Graph *in the voice of Nickelback* --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: 49fl <ircsurfer33@gmail.com>
2024-09-30 11:40:00 -04:00
const { commandBarSend } = useCommandsContext()
useEffect(() => {
sceneInfra.camControls.setReactCameraPropertiesCallback(setCamSettings)
}, [sceneInfra])
useEffect(() => {
if (camSettings.type === 'perspective' && camSettings.fov) {
setFov(camSettings.fov)
}
}, [(camSettings as any)?.fov])
return (
<div>
<h3>cam settings</h3>
perspective cam
<input
type="checkbox"
checked={camSettings.type === 'perspective'}
Add a user-level projection setting, command, and toggle (#3983) * Add cameraProjection setting * Add UI to toggle the user-level projection setting. * Make cameraProjection setting respected at startup * Add an E2E test for the perspective toggle * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest) * Don't force user back into perspective when exiting sketch * Make the projection setting more searchable * Make `current` label apply to the default option if not set * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Re-run CI * Ohh *cargo fmt* * @lf94 feedback, fix found toggling bug, make command bar instantly toggle setting * Roll back the instant toggling behavior, it breaks the tests * Make ortho the default, keep tests using perspective * Move projection below camera controls setting * Fix up gizmo tests, which broke because the gizmo moved * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Look at this (photo)Graph *in the voice of Nickelback* --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: 49fl <ircsurfer33@gmail.com>
2024-09-30 11:40:00 -04:00
onChange={() =>
commandBarSend({
type: 'Find and select command',
data: {
groupId: 'settings',
name: 'modeling.cameraProjection',
},
})
}
/>
2024-06-05 14:43:12 +02:00
<div>
<button
onClick={() => {
sceneInfra.camControls.resetCameraPosition().catch(reportRejection)
2024-06-05 14:43:12 +02:00
}}
>
Reset Camera Position
</button>
</div>
{camSettings.type === 'perspective' && (
<input
type="range"
min="4"
max="90"
step={0.5}
value={fov}
onChange={(e) => {
setFov(parseFloat(e.target.value))
throttled({
...camSettings,
fov: parseFloat(e.target.value),
})
}}
className="w-full cursor-pointer pointer-events-auto"
/>
)}
{camSettings.type === 'perspective' && (
<div>
<span>fov</span>
<input
type="number"
value={camSettings.fov}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
fov: parseFloat(e.target.value),
})
}}
/>
</div>
)}
{camSettings.type === 'orthographic' && (
<>
<div>
<span>fov</span>
<input
type="number"
value={camSettings.zoom}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
zoom: parseFloat(e.target.value),
})
}}
/>
</div>
</>
)}
<div>
Position
<ul className="flex">
<li>
<span className="pl-2 pr-1">x:</span>
<input
type="number"
step={5}
data-testid="cam-x-position"
value={camSettings.position[0]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
position: [
parseFloat(e.target.value),
camSettings.position[1],
camSettings.position[2],
],
})
}}
/>
</li>
<li>
<span className="pl-2 pr-1">y:</span>
<input
type="number"
step={5}
data-testid="cam-y-position"
value={camSettings.position[1]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
position: [
camSettings.position[0],
parseFloat(e.target.value),
camSettings.position[2],
],
})
}}
/>
</li>
<li>
<span className="pl-2 pr-1">z:</span>
<input
type="number"
step={5}
data-testid="cam-z-position"
value={camSettings.position[2]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
position: [
camSettings.position[0],
camSettings.position[1],
parseFloat(e.target.value),
],
})
}}
/>
</li>
</ul>
</div>
2024-06-05 14:43:12 +02:00
<div>
target
<ul className="flex">
<li>
<span className="pl-2 pr-1">x:</span>
<input
type="number"
step={5}
data-testid="cam-x-target"
value={camSettings.target[0]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
target: [
parseFloat(e.target.value),
camSettings.target[1],
camSettings.target[2],
],
})
}}
/>
</li>
<li>
<span className="pl-2 pr-1">y:</span>
<input
type="number"
step={5}
data-testid="cam-y-target"
value={camSettings.target[1]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
target: [
camSettings.target[0],
parseFloat(e.target.value),
camSettings.target[2],
],
})
}}
/>
</li>
<li>
<span className="pl-2 pr-1">z:</span>
<input
type="number"
step={5}
data-testid="cam-z-target"
value={camSettings.target[2]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
target: [
camSettings.target[0],
camSettings.target[1],
parseFloat(e.target.value),
],
})
}}
/>
</li>
</ul>
</div>
</div>
)
}