Files
modeling-app/src/hooks/useSetupEngineManager.ts

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import { useLayoutEffect, useEffect, useRef } from 'react'
import { engineCommandManager, kclManager } from 'lib/singletons'
import { deferExecution } from 'lib/utils'
import { Themes } from 'lib/theme'
import { makeDefaultPlanes, modifyGrid } from 'lang/wasm'
import { useModelingContext } from './useModelingContext'
import { useNetworkContext } from 'hooks/useNetworkContext'
import { useAppState, useAppStream } from 'AppState'
import { SettingsViaQueryString } from 'lib/settings/settingsTypes'
import {
EngineConnectionStateType,
DisconnectingType,
} from 'lang/std/engineConnection'
export function useSetupEngineManager(
streamRef: React.RefObject<HTMLDivElement>,
modelingSend: ReturnType<typeof useModelingContext>['send'],
modelingContext: ReturnType<typeof useModelingContext>['context'],
settings = {
pool: null,
theme: Themes.System,
highlightEdges: true,
enableSSAO: true,
showScaleGrid: false,
} as SettingsViaQueryString,
token?: string
) {
const networkContext = useNetworkContext()
const { pingPongHealth, immediateState } = networkContext
const { setAppState } = useAppState()
const { setMediaStream } = useAppStream()
const hasSetNonZeroDimensions = useRef<boolean>(false)
if (settings.pool) {
// override the pool param (?pool=) to request a specific engine instance
// from a particular pool.
engineCommandManager.settings.pool = settings.pool
}
const startEngineInstance = () => {
// Load the engine command manager once with the initial width and height,
// then we do not want to reload it.
const { width: quadWidth, height: quadHeight } = getDimensions(
streamRef?.current?.offsetWidth ?? 0,
streamRef?.current?.offsetHeight ?? 0
)
engineCommandManager.start({
setMediaStream: (mediaStream) => setMediaStream(mediaStream),
setIsStreamReady: (isStreamReady) => setAppState({ isStreamReady }),
width: quadWidth,
height: quadHeight,
token,
settings,
makeDefaultPlanes: () => {
return makeDefaultPlanes(kclManager.engineCommandManager)
},
modifyGrid: (hidden: boolean) => {
return modifyGrid(kclManager.engineCommandManager, hidden)
},
})
hasSetNonZeroDimensions.current = true
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
}
useLayoutEffect(() => {
const { width: quadWidth, height: quadHeight } = getDimensions(
streamRef?.current?.offsetWidth ?? 0,
streamRef?.current?.offsetHeight ?? 0
)
if (!hasSetNonZeroDimensions.current && quadHeight && quadWidth) {
startEngineInstance()
}
}, [
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
streamRef?.current?.offsetWidth,
streamRef?.current?.offsetHeight,
modelingSend,
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
])
useEffect(() => {
if (pingPongHealth === 'TIMEOUT') {
engineCommandManager.tearDown()
}
}, [pingPongHealth])
useEffect(() => {
const intervalId = setInterval(() => {
if (immediateState.type === EngineConnectionStateType.Disconnected) {
engineCommandManager.engineConnection = undefined
startEngineInstance()
}
}, 3000)
return () => {
clearInterval(intervalId)
}
}, [immediateState])
useEffect(() => {
Lf94/tauri to electron (#3315) * Get electron building something at all * Merge Frank test setup work (#3418) * Working window.electron.getPath * Loading project-specific settings in electron tests * Simplify test until we can get snapshots/traces working in electron tests * test tweaks --------- Co-authored-by: Frank Noirot <frank@kittycad.io> * add test #3375 and #3420 * put kcl files together * move files * can sort projects #3362 * File in the file pane should open with a single click #3385 * pressing delete on home screen should do nothing #3387 * add aria labels to icons * Rename and delete projects, also spam arrow keys when renaming #3364 #3365 #3259 * Fix up paths * Update flake.nix to support Electron * Remove a layer of indirection * Work without a web server * Fix settings#projectDir link on home * Fix login (requires new @kittycad/lib WHICH IS NOT INCLUDED HERE) * Lee: Tests are broken because auth skip needs to happen * get setting override envs passed through * tweak eletron CI * yml tweak * fmt * NUKE tauri shit post merge with main * another test auth tweak * Revert "another test auth tweak" This reverts commit b2254b10af6d706d6b03b4c68e60d917834eb81d. * try CI again * CI tweaks * SKIP_AUTH true now on playwright * Skipping auth when NODE_ENV=development now * fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> * Use BASE_URL() * fix exists Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix foldername for macos Signed-off-by: Jess Frazelle <github@jessfraz.com> * update for windows Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix version in lower right Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup unused imports Signed-off-by: Jess Frazelle <github@jessfraz.com> * progress on is playwright Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix test folders Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> * remove tauri from actions bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * remove tauri dir Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixups the coredump async shit Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * node env dev Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix cancellable Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup unnessary things Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix Signed-off-by: Jess Frazelle <github@jessfraz.com> * env vars Signed-off-by: Jess Frazelle <github@jessfraz.com> * Bring back fix for NOT using hardcoded main.kcl * env Signed-off-by: Jess Frazelle <github@jessfraz.com> * fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * Revert "updates" This reverts commit da5d9f1043eb94404e8b3f8044088e990e34a4ef. * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * remove tauri clippuy Signed-off-by: Jess Frazelle <github@jessfraz.com> * less retries for now, no debug Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * tsconfig Signed-off-by: Jess Frazelle <github@jessfraz.com> * small tsc fix * update some tsc Signed-off-by: Jess Frazelle <github@jessfraz.com> * tsc env Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix other tsc Signed-off-by: Jess Frazelle <github@jessfraz.com> * small change for routeLoaders * rm old screenshot Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix auth Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix last onew Signed-off-by: Jess Frazelle <github@jessfraz.com> * auth clean up * fix package.json Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix Signed-off-by: Jess Frazelle <github@jessfraz.com> * dissmissed screen on tests * add waits between files being written * put back retried Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix weird programMemory Map issue * put private back * Revert "put private back" This reverts commit d311b978ca5dcd5880a1b58228dbccec1ba49195. * Revert "fix weird programMemory Map issue" This reverts commit 6c387bdf627c9432194e4b93cf073d456ea2f55b. * remove serde-wasm-bindgen Signed-off-by: Jess Frazelle <github@jessfraz.com> * add env Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix tests * more test tweaks * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * another tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test tweaks * more tweaks * increase macos timeout * try fix macos * disable macos playwright tests --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: Adam Sunderland <iterion@gmail.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-16 07:15:42 -04:00
engineCommandManager.settings = settings
const handleResize = deferExecution(() => {
const { width, height } = getDimensions(
streamRef?.current?.offsetWidth ?? 0,
streamRef?.current?.offsetHeight ?? 0
)
engineCommandManager.handleResize({
streamWidth: width,
streamHeight: height,
})
}, 500)
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
const onOnline = () => {
startEngineInstance()
}
const onVisibilityChange = () => {
if (window.document.visibilityState === 'visible') {
if (
!engineCommandManager.engineConnection?.isReady() &&
!engineCommandManager.engineConnection?.isConnecting()
) {
startEngineInstance()
}
}
}
window.document.addEventListener('visibilitychange', onVisibilityChange)
const onAnyInput = () => {
const isEngineNotReadyOrConnecting =
!engineCommandManager.engineConnection?.isReady() &&
!engineCommandManager.engineConnection?.isConnecting()
const conn = engineCommandManager.engineConnection
const isStreamPaused =
conn?.state.type === EngineConnectionStateType.Disconnecting &&
conn?.state.value.type === DisconnectingType.Pause
if (isEngineNotReadyOrConnecting || isStreamPaused) {
engineCommandManager.engineConnection = undefined
startEngineInstance()
}
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
}
window.document.addEventListener('keydown', onAnyInput)
window.document.addEventListener('mousemove', onAnyInput)
window.document.addEventListener('mousedown', onAnyInput)
window.document.addEventListener('scroll', onAnyInput)
window.document.addEventListener('touchstart', onAnyInput)
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
const onOffline = () => {
engineCommandManager.tearDown()
}
window.addEventListener('online', onOnline)
window.addEventListener('offline', onOffline)
window.addEventListener('resize', handleResize)
return () => {
window.document.removeEventListener(
'visibilitychange',
onVisibilityChange
)
window.document.removeEventListener('keydown', onAnyInput)
window.document.removeEventListener('mousemove', onAnyInput)
window.document.removeEventListener('mousedown', onAnyInput)
window.document.removeEventListener('scroll', onAnyInput)
window.document.removeEventListener('touchstart', onAnyInput)
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
window.removeEventListener('online', onOnline)
window.removeEventListener('offline', onOffline)
window.removeEventListener('resize', handleResize)
}
// Engine relies on many settings so we should rebind events when it changes
// We have to list out the ones we care about because the settings object holds
// non-settings too...
Lf94/tauri to electron (#3315) * Get electron building something at all * Merge Frank test setup work (#3418) * Working window.electron.getPath * Loading project-specific settings in electron tests * Simplify test until we can get snapshots/traces working in electron tests * test tweaks --------- Co-authored-by: Frank Noirot <frank@kittycad.io> * add test #3375 and #3420 * put kcl files together * move files * can sort projects #3362 * File in the file pane should open with a single click #3385 * pressing delete on home screen should do nothing #3387 * add aria labels to icons * Rename and delete projects, also spam arrow keys when renaming #3364 #3365 #3259 * Fix up paths * Update flake.nix to support Electron * Remove a layer of indirection * Work without a web server * Fix settings#projectDir link on home * Fix login (requires new @kittycad/lib WHICH IS NOT INCLUDED HERE) * Lee: Tests are broken because auth skip needs to happen * get setting override envs passed through * tweak eletron CI * yml tweak * fmt * NUKE tauri shit post merge with main * another test auth tweak * Revert "another test auth tweak" This reverts commit b2254b10af6d706d6b03b4c68e60d917834eb81d. * try CI again * CI tweaks * SKIP_AUTH true now on playwright * Skipping auth when NODE_ENV=development now * fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> * Use BASE_URL() * fix exists Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix foldername for macos Signed-off-by: Jess Frazelle <github@jessfraz.com> * update for windows Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix version in lower right Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup unused imports Signed-off-by: Jess Frazelle <github@jessfraz.com> * progress on is playwright Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix test folders Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> * remove tauri from actions bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * remove tauri dir Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixups the coredump async shit Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * node env dev Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix cancellable Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup unnessary things Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix Signed-off-by: Jess Frazelle <github@jessfraz.com> * env vars Signed-off-by: Jess Frazelle <github@jessfraz.com> * Bring back fix for NOT using hardcoded main.kcl * env Signed-off-by: Jess Frazelle <github@jessfraz.com> * fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * Revert "updates" This reverts commit da5d9f1043eb94404e8b3f8044088e990e34a4ef. * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * remove tauri clippuy Signed-off-by: Jess Frazelle <github@jessfraz.com> * less retries for now, no debug Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * tsconfig Signed-off-by: Jess Frazelle <github@jessfraz.com> * small tsc fix * update some tsc Signed-off-by: Jess Frazelle <github@jessfraz.com> * tsc env Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix other tsc Signed-off-by: Jess Frazelle <github@jessfraz.com> * small change for routeLoaders * rm old screenshot Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix auth Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix last onew Signed-off-by: Jess Frazelle <github@jessfraz.com> * auth clean up * fix package.json Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix Signed-off-by: Jess Frazelle <github@jessfraz.com> * dissmissed screen on tests * add waits between files being written * put back retried Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix weird programMemory Map issue * put private back * Revert "put private back" This reverts commit d311b978ca5dcd5880a1b58228dbccec1ba49195. * Revert "fix weird programMemory Map issue" This reverts commit 6c387bdf627c9432194e4b93cf073d456ea2f55b. * remove serde-wasm-bindgen Signed-off-by: Jess Frazelle <github@jessfraz.com> * add env Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix tests * more test tweaks * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * another tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test tweaks * more tweaks * increase macos timeout * try fix macos * disable macos playwright tests --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: Adam Sunderland <iterion@gmail.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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}, [...Object.values(settings)])
}
function getDimensions(streamWidth?: number, streamHeight?: number) {
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const factorOf = 4
const maxResolution = 2000
const width = streamWidth ? streamWidth : 0
const height = streamHeight ? streamHeight : 0
const ratio = Math.min(
Math.min(maxResolution / width, maxResolution / height),
1.0
)
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const quadWidth = Math.round((width * ratio) / factorOf) * factorOf
const quadHeight = Math.round((height * ratio) / factorOf) * factorOf
return { width: quadWidth, height: quadHeight }
}