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modeling-app/src/lang/std/sketch.ts

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import {
ProgramMemory,
Path,
Sketch,
SourceRange,
PathToNode,
Program,
PipeExpression,
CallExpression,
VariableDeclarator,
Expr,
VariableDeclaration,
Identifier,
sketchFromKclValue,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
} from 'lang/wasm'
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import {
getNodeFromPath,
getNodeFromPathCurry,
getNodePathFromSourceRange,
getObjExprProperty,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
} from 'lang/queryAst'
import {
isLiteralArrayOrStatic,
isNotLiteralArrayOrStatic,
} from 'lang/std/sketchcombos'
import { toolTips, ToolTip } from 'lang/langHelpers'
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import { createPipeExpression, splitPathAtPipeExpression } from '../modifyAst'
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
import {
SketchLineHelper,
ConstrainInfo,
ArrayItemInput,
ObjectPropertyInput,
SingleValueInput,
AddTagInfo,
SegmentInputs,
SimplifiedArgDetails,
RawArgs,
CreatedSketchExprResult,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
} from 'lang/std/stdTypes'
import {
createLiteral,
createTagDeclarator,
createCallExpression,
createArrayExpression,
createPipeSubstitution,
createObjectExpression,
mutateArrExp,
mutateObjExpProp,
findUniqueName,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
} from 'lang/modifyAst'
import { roundOff, getLength, getAngle } from 'lib/utils'
import { err } from 'lib/trap'
import { perpendicularDistance } from 'sketch-helpers'
import { TagDeclarator } from 'wasm-lib/kcl/bindings/TagDeclarator'
import { EdgeCutInfo } from 'machines/modelingMachine'
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
import { Node } from 'wasm-lib/kcl/bindings/Node'
const STRAIGHT_SEGMENT_ERR = new Error(
'Invalid input, expected "straight-segment"'
)
const ARC_SEGMENT_ERR = new Error('Invalid input, expected "arc-segment"')
export type Coords2d = [number, number]
export function getCoordsFromPaths(skGroup: Sketch, index = 0): Coords2d {
const currentPath = skGroup?.paths?.[index]
if (!currentPath && skGroup?.start) {
return skGroup.start.to
} else if (!currentPath) {
return [0, 0]
}
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
if (currentPath.type === 'ToPoint') {
return [currentPath.to[0], currentPath.to[1]]
}
return [0, 0]
}
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
export function createFirstArg(
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sketchFn: ToolTip,
val: Expr | [Expr, Expr] | [Expr, Expr, Expr]
): Expr | Error {
if (Array.isArray(val)) {
if (
[
'angledLine',
'angledLineOfXLength',
'angledLineOfYLength',
'angledLineToX',
'angledLineToY',
'line',
'lineTo',
].includes(sketchFn)
)
return createArrayExpression(val)
if (['angledLineThatIntersects'].includes(sketchFn) && val[2])
return createObjectExpression({
angle: val[0],
offset: val[1],
intersectTag: val[2],
})
} else {
if (
['startSketchAt', 'xLine', 'xLineTo', 'yLine', 'yLineTo'].includes(
sketchFn
)
)
return val
}
return new Error('Missing sketch line type')
}
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
type AbbreviatedInput =
| ArrayItemInput<any>['index']
| ObjectPropertyInput<any>['key']
| SingleValueInput<any>['type']
| SimplifiedArgDetails
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
| undefined
const constrainInfo = (
a: ConstrainInfo['type'],
b: ConstrainInfo['isConstrained'],
c: ConstrainInfo['value'],
f: ConstrainInfo['stdLibFnName'],
g: AbbreviatedInput,
d: ConstrainInfo['sourceRange'],
e: ConstrainInfo['pathToNode']
): ConstrainInfo => ({
type: a,
isConstrained: b,
value: c,
sourceRange: d,
argPosition:
g === 'singleValue'
? { type: 'singleValue' }
: typeof g === 'number'
? { type: 'arrayItem', index: g }
: typeof g === 'string'
? { type: 'objectProperty', key: g }
: undefined,
pathToNode: e,
stdLibFnName: f,
})
const commonConstraintInfoHelper = (
callExp: CallExpression,
inputConstrainTypes: [ConstrainInfo['type'], ConstrainInfo['type']],
stdLibFnName: ConstrainInfo['stdLibFnName'],
abbreviatedInputs: [
{
arrayInput?: 0 | 1
objInput?: ObjectPropertyInput<any>['key']
},
{
arrayInput?: 0 | 1
objInput?: ObjectPropertyInput<any>['key']
}
],
code: string,
pathToNode: PathToNode
) => {
if (callExp.type !== 'CallExpression') return []
const firstArg = callExp.arguments?.[0]
const isArr = firstArg.type === 'ArrayExpression'
if (!isArr && firstArg.type !== 'ObjectExpression') return []
const pipeExpressionIndex = pathToNode.findIndex(
([_, nodeName]) => nodeName === 'PipeExpression'
)
const pathToBase = pathToNode.slice(0, pipeExpressionIndex + 2)
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const pathToArrayExpression: PathToNode = [
...pathToBase,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
['arguments', 'CallExpression'],
[0, 'index'],
isArr
? ['elements', 'ArrayExpression']
: ['properties', 'ObjectExpression'],
]
const pathToFirstArg: PathToNode = isArr
? [...pathToArrayExpression, [0, 'index']]
: [
...pathToArrayExpression,
[
firstArg.properties.findIndex(
(a) => a.key.name === abbreviatedInputs[0].objInput
),
'index',
],
['value', 'Property'],
]
const pathToSecondArg: PathToNode = isArr
? [...pathToArrayExpression, [1, 'index']]
: [
...pathToArrayExpression,
[
firstArg.properties.findIndex(
(a) => a.key.name === abbreviatedInputs[1].objInput
),
'index',
],
['value', 'Property'],
]
const input1 = isArr
? firstArg.elements[0]
: firstArg.properties.find(
(a) => a.key.name === abbreviatedInputs[0].objInput
)?.value
const input2 = isArr
? firstArg.elements[1]
: firstArg.properties.find(
(a) => a.key.name === abbreviatedInputs[1].objInput
)?.value
const constraints: ConstrainInfo[] = []
if (input1)
constraints.push(
constrainInfo(
inputConstrainTypes[0],
isNotLiteralArrayOrStatic(input1),
code.slice(input1.start, input1.end),
stdLibFnName,
isArr ? abbreviatedInputs[0].arrayInput : abbreviatedInputs[0].objInput,
[input1.start, input1.end],
pathToFirstArg
)
)
if (input2)
constraints.push(
constrainInfo(
inputConstrainTypes[1],
isNotLiteralArrayOrStatic(input2),
code.slice(input2.start, input2.end),
stdLibFnName,
isArr ? abbreviatedInputs[1].arrayInput : abbreviatedInputs[1].objInput,
[input2.start, input2.end],
pathToSecondArg
)
)
return constraints
}
const horzVertConstraintInfoHelper = (
callExp: CallExpression,
inputConstrainTypes: [ConstrainInfo['type'], ConstrainInfo['type']],
stdLibFnName: ConstrainInfo['stdLibFnName'],
abbreviatedInput: AbbreviatedInput,
code: string,
pathToNode: PathToNode
) => {
if (callExp.type !== 'CallExpression') return []
const firstArg = callExp.arguments?.[0]
const callee = callExp.callee
const pathToFirstArg: PathToNode = [
...pathToNode,
['arguments', 'CallExpression'],
[0, 'index'],
]
const pathToCallee: PathToNode = [...pathToNode, ['callee', 'CallExpression']]
return [
constrainInfo(
inputConstrainTypes[0],
true,
callee.name,
stdLibFnName,
undefined,
[callee.start, callee.end],
pathToCallee
),
constrainInfo(
inputConstrainTypes[1],
isNotLiteralArrayOrStatic(callExp.arguments?.[0]),
code.slice(firstArg.start, firstArg.end),
stdLibFnName,
abbreviatedInput,
[firstArg.start, firstArg.end],
pathToFirstArg
),
]
}
function getTag(index = 2): SketchLineHelper['getTag'] {
return (callExp: CallExpression) => {
if (callExp.type !== 'CallExpression')
return new Error('Not a CallExpression')
const arg = callExp.arguments?.[index]
if (!arg) return new Error('No argument')
if (arg.type !== 'TagDeclarator')
return new Error('Tag not a TagDeclarator')
return arg.value
}
}
export const lineTo: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const to = segmentInput.to
const _node = { ...node }
const nodeMeta = getNodeFromPath<PipeExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(nodeMeta)) return nodeMeta
const { node: pipe } = nodeMeta
const newVals: [Expr, Expr] = [
createLiteral(roundOff(to[0], 2)),
createLiteral(roundOff(to[1], 2)),
]
const newLine = createCallExpression('lineTo', [
createArrayExpression(newVals),
createPipeSubstitution(),
])
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
if (replaceExistingCallback) {
const result = replaceExistingCallback([
{
type: 'arrayItem',
index: 0,
argType: 'xAbsolute',
expr: createLiteral(roundOff(to[0], 2)),
},
{
type: 'arrayItem',
index: 1,
argType: 'yAbsolute',
expr: createLiteral(roundOff(to[1], 2)),
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform: valueUsedInTransform,
}
} else {
pipe.body = [...pipe.body, newLine]
}
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const toArrExp = createArrayExpression([
createLiteral(to[0]),
createLiteral(to[1]),
])
mutateArrExp(callExpression.arguments?.[0], toArrExp) ||
mutateObjExpProp(callExpression.arguments?.[0], toArrExp, 'to')
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
commonConstraintInfoHelper(
callExp,
['xAbsolute', 'yAbsolute'],
'lineTo',
[{ arrayInput: 0 }, { arrayInput: 1 }],
...args
),
}
export const line: SketchLineHelper = {
add: ({
node,
previousProgramMemory,
pathToNode,
segmentInput,
replaceExistingCallback,
New segments can be added in the middle of a sketch (#1953) * get branch up to where it was before * setup dots properly * only show extra handle on hover * use partical texture for plus button * fix regression * fix deleted line * fix sketch on face test * caluclate segment length in screen-space/in-pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * side small segment handles on resize * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure this works on setup and update of segments * Add to tangential arcs * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 5dc1adacaeaaa1ce2e098391e9d12c48df735a85. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit b8ceea179c5762a34daadb51c05c2c9f6d41950b. * try and fix sketch on face in CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test fix * convert scaling to be based on pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 6287c943dd1d51cb4ffa9fd6d12515be2dcc8631. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 1baa3819db3f8709b7b8138e0a9eed69960962cf. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update src/clientSideScene/segments.ts Co-authored-by: Frank Noirot <frank@zoo.dev> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * reduce line thickness * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * try putting init script back in --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 13:22:56 +11:00
spliceBetween,
}) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
const nodeMeta = getNodeFromPath<PipeExpression | CallExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(nodeMeta)) return nodeMeta
const { node: pipe } = nodeMeta
const nodeMeta2 = getNodeFromPath<VariableDeclarator>(
_node,
pathToNode,
'VariableDeclarator'
)
if (err(nodeMeta2)) return nodeMeta2
const { node: varDec } = nodeMeta2
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
const newXVal = createLiteral(roundOff(to[0] - from[0], 2))
const newYVal = createLiteral(roundOff(to[1] - from[1], 2))
if (
spliceBetween &&
!replaceExistingCallback &&
pipe.type === 'PipeExpression'
) {
New segments can be added in the middle of a sketch (#1953) * get branch up to where it was before * setup dots properly * only show extra handle on hover * use partical texture for plus button * fix regression * fix deleted line * fix sketch on face test * caluclate segment length in screen-space/in-pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * side small segment handles on resize * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure this works on setup and update of segments * Add to tangential arcs * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 5dc1adacaeaaa1ce2e098391e9d12c48df735a85. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit b8ceea179c5762a34daadb51c05c2c9f6d41950b. * try and fix sketch on face in CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test fix * convert scaling to be based on pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 6287c943dd1d51cb4ffa9fd6d12515be2dcc8631. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 1baa3819db3f8709b7b8138e0a9eed69960962cf. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update src/clientSideScene/segments.ts Co-authored-by: Frank Noirot <frank@zoo.dev> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * reduce line thickness * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * try putting init script back in --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 13:22:56 +11:00
const callExp = createCallExpression('line', [
createArrayExpression([newXVal, newYVal]),
createPipeSubstitution(),
])
const pathToNodeIndex = pathToNode.findIndex(
(x) => x[1] === 'PipeExpression'
)
const pipeIndex = pathToNode[pathToNodeIndex + 1][0]
if (typeof pipeIndex === 'undefined' || typeof pipeIndex === 'string') {
return new Error('pipeIndex is undefined')
New segments can be added in the middle of a sketch (#1953) * get branch up to where it was before * setup dots properly * only show extra handle on hover * use partical texture for plus button * fix regression * fix deleted line * fix sketch on face test * caluclate segment length in screen-space/in-pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * side small segment handles on resize * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure this works on setup and update of segments * Add to tangential arcs * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 5dc1adacaeaaa1ce2e098391e9d12c48df735a85. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit b8ceea179c5762a34daadb51c05c2c9f6d41950b. * try and fix sketch on face in CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test fix * convert scaling to be based on pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 6287c943dd1d51cb4ffa9fd6d12515be2dcc8631. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 1baa3819db3f8709b7b8138e0a9eed69960962cf. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update src/clientSideScene/segments.ts Co-authored-by: Frank Noirot <frank@zoo.dev> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * reduce line thickness * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * try putting init script back in --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 13:22:56 +11:00
}
pipe.body = [
...pipe.body.slice(0, pipeIndex),
callExp,
...pipe.body.slice(pipeIndex),
]
return {
modifiedAst: _node,
pathToNode,
}
}
if (replaceExistingCallback && pipe.type !== 'CallExpression') {
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
const result = replaceExistingCallback([
{
type: 'arrayItem',
index: 0,
argType: 'xRelative',
expr: createLiteral(roundOff(to[0] - from[0], 2)),
},
{
type: 'arrayItem',
index: 1,
argType: 'yRelative',
expr: createLiteral(roundOff(to[1] - from[1], 2)),
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode: [...pathToNode],
valueUsedInTransform,
}
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
}
const callExp = createCallExpression('line', [
createArrayExpression([newXVal, newYVal]),
createPipeSubstitution(),
])
if (pipe.type === 'PipeExpression') {
pipe.body = [...pipe.body, callExp]
return {
modifiedAst: _node,
pathToNode: [
...pathToNode,
['body', 'PipeExpression'],
[pipe.body.length - 1, 'CallExpression'],
],
}
} else {
varDec.init = createPipeExpression([varDec.init, callExp])
}
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const toArrExp = createArrayExpression([
createLiteral(roundOff(to[0] - from[0], 2)),
createLiteral(roundOff(to[1] - from[1], 2)),
])
if (callExpression.arguments?.[0].type === 'ObjectExpression') {
mutateObjExpProp(callExpression.arguments?.[0], toArrExp, 'to')
} else {
mutateArrExp(callExpression.arguments?.[0], toArrExp)
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
commonConstraintInfoHelper(
callExp,
['xRelative', 'yRelative'],
'line',
[{ arrayInput: 0 }, { arrayInput: 1 }],
...args
),
}
export const xLineTo: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to } = segmentInput
const _node = { ...node }
const getNode = getNodeFromPathCurry(_node, pathToNode)
const _node1 = getNode<PipeExpression>('PipeExpression')
if (err(_node1)) return _node1
const { node: pipe } = _node1
const newVal = createLiteral(roundOff(to[0], 2))
if (replaceExistingCallback) {
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
const result = replaceExistingCallback([
{
type: 'singleValue',
argType: 'xAbsolute',
expr: createLiteral(roundOff(to[0], 2)),
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
}
const callExp = createCallExpression('xLineTo', [
newVal,
createPipeSubstitution(),
])
pipe.body = [...pipe.body, callExp]
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const newX = createLiteral(roundOff(to[0], 2))
if (isLiteralArrayOrStatic(callExpression.arguments?.[0])) {
callExpression.arguments[0] = newX
} else {
mutateObjExpProp(callExpression.arguments?.[0], newX, 'to')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
horzVertConstraintInfoHelper(
callExp,
['horizontal', 'xAbsolute'],
'xLineTo',
'singleValue',
...args
),
}
export const yLineTo: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to } = segmentInput
const _node = { ...node }
const getNode = getNodeFromPathCurry(_node, pathToNode)
const _node1 = getNode<PipeExpression>('PipeExpression')
if (err(_node1)) return _node1
const { node: pipe } = _node1
const newVal = createLiteral(roundOff(to[1], 2))
if (replaceExistingCallback) {
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
const result = replaceExistingCallback([
{
type: 'singleValue',
argType: 'yAbsolute',
expr: newVal,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
}
const callExp = createCallExpression('yLineTo', [
newVal,
createPipeSubstitution(),
])
pipe.body = [...pipe.body, callExp]
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const newY = createLiteral(roundOff(to[1], 2))
if (isLiteralArrayOrStatic(callExpression.arguments?.[0])) {
callExpression.arguments[0] = newY
} else {
mutateObjExpProp(callExpression.arguments?.[0], newY, 'to')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
horzVertConstraintInfoHelper(
callExp,
['vertical', 'yAbsolute'],
'yLineTo',
'singleValue',
...args
),
}
export const xLine: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
const getNode = getNodeFromPathCurry(_node, pathToNode)
const _node1 = getNode<PipeExpression>('PipeExpression')
if (err(_node1)) return _node1
const { node: pipe } = _node1
const newVal = createLiteral(roundOff(to[0] - from[0], 2))
if (replaceExistingCallback) {
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
const result = replaceExistingCallback([
{
type: 'singleValue',
argType: 'xRelative',
expr: newVal,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
}
const newLine = createCallExpression('xLine', [
newVal,
createPipeSubstitution(),
])
pipe.body = [...pipe.body, newLine]
return { modifiedAst: _node, pathToNode }
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const newX = createLiteral(roundOff(to[0] - from[0], 2))
if (isLiteralArrayOrStatic(callExpression.arguments?.[0])) {
callExpression.arguments[0] = newX
} else {
mutateObjExpProp(callExpression.arguments?.[0], newX, 'length')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
horzVertConstraintInfoHelper(
callExp,
['horizontal', 'xRelative'],
'xLine',
'singleValue',
...args
),
}
export const yLine: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
const getNode = getNodeFromPathCurry(_node, pathToNode)
const _node1 = getNode<PipeExpression>('PipeExpression')
if (err(_node1)) return _node1
const { node: pipe } = _node1
const newVal = createLiteral(roundOff(to[1] - from[1], 2))
if (replaceExistingCallback) {
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
const result = replaceExistingCallback([
{
type: 'singleValue',
argType: 'yRelative',
expr: newVal,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
}
const newLine = createCallExpression('yLine', [
newVal,
createPipeSubstitution(),
])
pipe.body = [...pipe.body, newLine]
return { modifiedAst: _node, pathToNode }
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const newY = createLiteral(roundOff(to[1] - from[1], 2))
if (isLiteralArrayOrStatic(callExpression.arguments?.[0])) {
callExpression.arguments[0] = newY
} else {
mutateObjExpProp(callExpression.arguments?.[0], newY, 'length')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
horzVertConstraintInfoHelper(
callExp,
['vertical', 'yRelative'],
'yLine',
'singleValue',
...args
),
}
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
export const tangentialArcTo: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to } = segmentInput
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
const _node = { ...node }
const getNode = getNodeFromPathCurry(_node, pathToNode)
const _node1 = getNode<PipeExpression | CallExpression>('PipeExpression')
if (err(_node1)) return _node1
const { node: pipe } = _node1
const _node2 = getNodeFromPath<VariableDeclarator>(
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
_node,
pathToNode,
'VariableDeclarator'
)
if (err(_node2)) return _node2
const { node: varDec } = _node2
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
const toX = createLiteral(roundOff(to[0], 2))
const toY = createLiteral(roundOff(to[1], 2))
if (replaceExistingCallback && pipe.type !== 'CallExpression') {
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
const result = replaceExistingCallback([
{
type: 'arrayItem',
index: 0,
argType: 'xRelative',
expr: toX,
},
{
type: 'arrayItem',
index: 1,
argType: 'yAbsolute',
expr: toY,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
}
const newLine = createCallExpression('tangentialArcTo', [
createArrayExpression([toX, toY]),
createPipeSubstitution(),
])
if (pipe.type === 'PipeExpression') {
pipe.body = [...pipe.body, newLine]
return {
modifiedAst: _node,
pathToNode: [
...pathToNode,
['body', 'PipeExpression'],
[pipe.body.length - 1, 'CallExpression'],
],
}
} else {
varDec.init = createPipeExpression([varDec.init, newLine])
}
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to } = input
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
const x = createLiteral(roundOff(to[0], 2))
const y = createLiteral(roundOff(to[1], 2))
const firstArg = callExpression.arguments?.[0]
if (!mutateArrExp(firstArg, createArrayExpression([x, y]))) {
mutateObjExpProp(firstArg, createArrayExpression([x, y]), 'to')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp: CallExpression, code, pathToNode) => {
if (callExp.type !== 'CallExpression') return []
const firstArg = callExp.arguments?.[0]
if (firstArg.type !== 'ArrayExpression') return []
const callee = callExp.callee
const pathToCallee: PathToNode = [
...pathToNode,
['callee', 'CallExpression'],
]
const pathToArrayExpression: PathToNode = [
...pathToNode,
['arguments', 'CallExpression'],
[0, 'index'],
['elements', 'ArrayExpression'],
]
const pathToFirstArg: PathToNode = [...pathToArrayExpression, [0, 'index']]
const pathToSecondArg: PathToNode = [...pathToArrayExpression, [1, 'index']]
return [
constrainInfo(
'tangentialWithPrevious',
true,
callee.name,
'tangentialArcTo',
undefined,
[callee.start, callee.end],
pathToCallee
),
constrainInfo(
'xAbsolute',
isNotLiteralArrayOrStatic(firstArg.elements[0]),
code.slice(firstArg.elements[0].start, firstArg.elements[0].end),
'tangentialArcTo',
0,
[firstArg.elements[0].start, firstArg.elements[0].end],
pathToFirstArg
),
constrainInfo(
'yAbsolute',
isNotLiteralArrayOrStatic(firstArg.elements[1]),
code.slice(firstArg.elements[1].start, firstArg.elements[1].end),
'tangentialArcTo',
1,
[firstArg.elements[1].start, firstArg.elements[1].end],
pathToSecondArg
),
]
},
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
}
export const circle: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'arc-segment') return ARC_SEGMENT_ERR
const { center, radius } = segmentInput
const _node = { ...node }
const nodeMeta = getNodeFromPath<PipeExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(nodeMeta)) return nodeMeta
const { node: pipe } = nodeMeta
const x = createLiteral(roundOff(center[0], 2))
const y = createLiteral(roundOff(center[1], 2))
const radiusExp = createLiteral(roundOff(radius, 2))
if (replaceExistingCallback) {
const result = replaceExistingCallback([
{
type: 'arrayInObject',
index: 0,
key: 'center',
argType: 'xAbsolute',
expr: x,
},
{
type: 'arrayInObject',
index: 1,
key: 'center',
argType: 'yAbsolute',
expr: y,
},
{
type: 'objectProperty',
key: 'radius',
argType: 'radius',
expr: radiusExp,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
}
return new Error('not implemented')
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'arc-segment') return ARC_SEGMENT_ERR
const { center, radius } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression, shallowPath } = nodeMeta
const firstArg = callExpression.arguments?.[0]
const newCenter = createArrayExpression([
createLiteral(roundOff(center[0])),
createLiteral(roundOff(center[1])),
])
mutateObjExpProp(firstArg, newCenter, 'center')
const newRadius = createLiteral(roundOff(radius))
mutateObjExpProp(firstArg, newRadius, 'radius')
return {
modifiedAst: _node,
pathToNode: shallowPath,
}
},
getTag: getTag(),
addTag: addTag(),
getConstraintInfo: (callExp: CallExpression, code, pathToNode) => {
if (callExp.type !== 'CallExpression') return []
const firstArg = callExp.arguments?.[0]
if (firstArg.type !== 'ObjectExpression') return []
const centerDetails = getObjExprProperty(firstArg, 'center')
const radiusDetails = getObjExprProperty(firstArg, 'radius')
if (!centerDetails || !radiusDetails) return []
if (centerDetails.expr.type !== 'ArrayExpression') return []
const pathToCenterArrayExpression: PathToNode = [
...pathToNode,
['arguments', 'CallExpression'],
[0, 'index'],
['properties', 'ObjectExpression'],
[centerDetails.index, 'index'],
['value', 'Property'],
['elements', 'ArrayExpression'],
]
const pathToRadiusLiteral: PathToNode = [
...pathToNode,
['arguments', 'CallExpression'],
[0, 'index'],
['properties', 'ObjectExpression'],
[radiusDetails.index, 'index'],
['value', 'Property'],
]
const pathToXArg: PathToNode = [
...pathToCenterArrayExpression,
[0, 'index'],
]
const pathToYArg: PathToNode = [
...pathToCenterArrayExpression,
[1, 'index'],
]
return [
constrainInfo(
'radius',
isNotLiteralArrayOrStatic(radiusDetails.expr),
code.slice(radiusDetails.expr.start, radiusDetails.expr.end),
'circle',
'radius',
[radiusDetails.expr.start, radiusDetails.expr.end],
pathToRadiusLiteral
),
{
stdLibFnName: 'circle',
type: 'xAbsolute',
isConstrained: isNotLiteralArrayOrStatic(
centerDetails.expr.elements[0]
),
sourceRange: [
centerDetails.expr.elements[0].start,
centerDetails.expr.elements[0].end,
],
pathToNode: pathToXArg,
value: code.slice(
centerDetails.expr.elements[0].start,
centerDetails.expr.elements[0].end
),
argPosition: {
type: 'arrayInObject',
index: 0,
key: 'center',
},
},
{
stdLibFnName: 'circle',
type: 'yAbsolute',
isConstrained: isNotLiteralArrayOrStatic(
centerDetails.expr.elements[1]
),
sourceRange: [
centerDetails.expr.elements[1].start,
centerDetails.expr.elements[1].end,
],
pathToNode: pathToYArg,
value: code.slice(
centerDetails.expr.elements[1].start,
centerDetails.expr.elements[1].end
),
argPosition: {
type: 'arrayInObject',
index: 1,
key: 'center',
},
},
]
},
}
export const angledLine: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
const getNode = getNodeFromPathCurry(_node, pathToNode)
const _node1 = getNode<PipeExpression>('PipeExpression')
if (err(_node1)) return _node1
const { node: pipe } = _node1
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
const newAngleVal = createLiteral(roundOff(getAngle(from, to), 0))
const newLengthVal = createLiteral(roundOff(getLength(from, to), 2))
const newLine = createCallExpression('angledLine', [
createArrayExpression([newAngleVal, newLengthVal]),
createPipeSubstitution(),
])
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
if (replaceExistingCallback) {
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
const result = replaceExistingCallback([
{
type: 'arrayOrObjItem',
index: 0,
key: 'angle',
argType: 'angle',
expr: newAngleVal,
},
{
type: 'arrayOrObjItem',
index: 1,
key: 'length',
argType: 'length',
expr: newLengthVal,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
} else {
pipe.body = [...pipe.body, newLine]
}
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const angle = roundOff(getAngle(from, to), 0)
const lineLength = roundOff(getLength(from, to), 2)
const angleLit = createLiteral(angle)
const lengthLit = createLiteral(lineLength)
const firstArg = callExpression.arguments?.[0]
if (!mutateArrExp(firstArg, createArrayExpression([angleLit, lengthLit]))) {
mutateObjExpProp(firstArg, angleLit, 'angle')
mutateObjExpProp(firstArg, lengthLit, 'length')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
commonConstraintInfoHelper(
callExp,
['angle', 'length'],
'angledLine',
[
{ arrayInput: 0, objInput: 'angle' },
{ arrayInput: 1, objInput: 'length' },
],
...args
),
}
export const angledLineOfXLength: SketchLineHelper = {
add: ({
node,
previousProgramMemory,
pathToNode,
segmentInput,
replaceExistingCallback,
}) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
const nodeMeta = getNodeFromPath<PipeExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(nodeMeta)) return nodeMeta
const { node: pipe } = nodeMeta
const nodeMeta2 = getNodeFromPath<VariableDeclarator>(
_node,
pathToNode,
'VariableDeclarator'
)
if (err(nodeMeta2)) return nodeMeta2
const { node: varDec } = nodeMeta2
const variableName = varDec.id.name
const sketch = sketchFromKclValue(
previousProgramMemory?.get(variableName),
variableName
)
if (err(sketch)) {
return sketch
}
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
const angle = createLiteral(roundOff(getAngle(from, to), 0))
const xLength = createLiteral(roundOff(Math.abs(from[0] - to[0]), 2) || 0.1)
let newLine: Expr
if (replaceExistingCallback) {
const result = replaceExistingCallback([
{
type: 'arrayOrObjItem',
index: 0,
key: 'angle',
argType: 'angle',
expr: angle,
},
{
type: 'arrayOrObjItem',
index: 1,
key: 'length',
argType: 'xRelative',
expr: xLength,
},
])
if (err(result)) return result
newLine = result.callExp
} else {
newLine = createCallExpression('angledLineOfXLength', [
createArrayExpression([angle, xLength]),
createPipeSubstitution(),
])
}
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
if (replaceExistingCallback) {
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
pipe.body[callIndex] = newLine
} else {
pipe.body = [...pipe.body, newLine]
}
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const angle = roundOff(getAngle(from, to), 0)
const xLength = roundOff(Math.abs(to[0] - from[0]), 2)
const firstArg = callExpression.arguments?.[0]
const adjustedXLength = isAngleLiteral(firstArg)
? Math.abs(xLength)
: xLength // todo make work for variable angle > 180
const angleLit = createLiteral(angle)
const lengthLit = createLiteral(adjustedXLength)
if (!mutateArrExp(firstArg, createArrayExpression([angleLit, lengthLit]))) {
mutateObjExpProp(firstArg, angleLit, 'angle')
mutateObjExpProp(firstArg, lengthLit, 'length')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
commonConstraintInfoHelper(
callExp,
['angle', 'xRelative'],
'angledLineOfXLength',
[
{ arrayInput: 0, objInput: 'angle' },
{ arrayInput: 1, objInput: 'length' },
],
...args
),
}
export const angledLineOfYLength: SketchLineHelper = {
add: ({
node,
previousProgramMemory,
pathToNode,
segmentInput,
replaceExistingCallback,
}) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
const nodeMeta = getNodeFromPath<PipeExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(nodeMeta)) return nodeMeta
const { node: pipe } = nodeMeta
const nodeMeta2 = getNodeFromPath<VariableDeclarator>(
_node,
pathToNode,
'VariableDeclarator'
)
if (err(nodeMeta2)) return nodeMeta2
const { node: varDec } = nodeMeta2
const variableName = varDec.id.name
const sketch = sketchFromKclValue(
previousProgramMemory?.get(variableName),
variableName
)
if (err(sketch)) return sketch
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
const angle = createLiteral(roundOff(getAngle(from, to), 0))
const yLength = createLiteral(roundOff(Math.abs(from[1] - to[1]), 2) || 0.1)
let newLine: Expr
if (replaceExistingCallback) {
const result = replaceExistingCallback([
{
type: 'arrayOrObjItem',
index: 0,
key: 'angle',
argType: 'angle',
expr: angle,
},
{
type: 'arrayOrObjItem',
index: 1,
key: 'length',
argType: 'yRelative',
expr: yLength,
},
])
if (err(result)) return result
newLine = result.callExp
} else {
newLine = createCallExpression('angledLineOfYLength', [
createArrayExpression([angle, yLength]),
createPipeSubstitution(),
])
}
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
if (replaceExistingCallback) {
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
pipe.body[callIndex] = newLine
} else {
pipe.body = [...pipe.body, newLine]
}
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const angle = roundOff(getAngle(from, to), 0)
const yLength = roundOff(to[1] - from[1], 2)
const firstArg = callExpression.arguments?.[0]
const adjustedYLength = isAngleLiteral(firstArg)
? Math.abs(yLength)
: yLength // todo make work for variable angle > 180
const angleLit = createLiteral(angle)
const lengthLit = createLiteral(adjustedYLength)
if (!mutateArrExp(firstArg, createArrayExpression([angleLit, lengthLit]))) {
mutateObjExpProp(firstArg, angleLit, 'angle')
mutateObjExpProp(firstArg, lengthLit, 'length')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
commonConstraintInfoHelper(
callExp,
['angle', 'yRelative'],
'angledLineOfYLength',
[
{ arrayInput: 0, objInput: 'angle' },
{ arrayInput: 1, objInput: 'length' },
],
...args
),
}
export const angledLineToX: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
const nodeMeta = getNodeFromPath<PipeExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(nodeMeta)) return nodeMeta
const { node: pipe } = nodeMeta
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
const angle = createLiteral(roundOff(getAngle(from, to), 0))
const xArg = createLiteral(roundOff(to[0], 2))
if (replaceExistingCallback) {
const result = replaceExistingCallback([
{
type: 'arrayOrObjItem',
index: 0,
key: 'angle',
argType: 'angle',
expr: angle,
},
{
type: 'arrayOrObjItem',
index: 1,
key: 'to',
argType: 'xAbsolute',
expr: xArg,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
}
const callExp = createCallExpression('angledLineToX', [
createArrayExpression([angle, xArg]),
createPipeSubstitution(),
])
pipe.body = [...pipe.body, callExp]
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const angle = roundOff(getAngle(from, to), 0)
const xLength = roundOff(to[0], 2)
const firstArg = callExpression.arguments?.[0]
const adjustedXLength = xLength
const angleLit = createLiteral(angle)
const lengthLit = createLiteral(adjustedXLength)
if (!mutateArrExp(firstArg, createArrayExpression([angleLit, lengthLit]))) {
mutateObjExpProp(firstArg, angleLit, 'angle')
mutateObjExpProp(firstArg, lengthLit, 'to')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
commonConstraintInfoHelper(
callExp,
['angle', 'xAbsolute'],
'angledLineToX',
[
{ arrayInput: 0, objInput: 'angle' },
{ arrayInput: 1, objInput: 'to' },
],
...args
),
}
export const angledLineToY: SketchLineHelper = {
add: ({ node, pathToNode, segmentInput, replaceExistingCallback }) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
const nodeMeta = getNodeFromPath<PipeExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(nodeMeta)) return nodeMeta
const { node: pipe } = nodeMeta
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
const angle = createLiteral(roundOff(getAngle(from, to), 0))
const yArg = createLiteral(roundOff(to[1], 2))
if (replaceExistingCallback) {
const result = replaceExistingCallback([
{
type: 'arrayOrObjItem',
index: 0,
key: 'angle',
argType: 'angle',
expr: angle,
},
{
type: 'arrayOrObjItem',
index: 1,
key: 'to',
argType: 'yAbsolute',
expr: yArg,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
}
const newLine = createCallExpression('angledLineToY', [
createArrayExpression([angle, yArg]),
createPipeSubstitution(),
])
pipe.body = [...pipe.body, newLine]
return {
modifiedAst: _node,
pathToNode,
}
},
updateArgs: ({ node, pathToNode, input }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const angle = roundOff(getAngle(from, to), 0)
const xLength = roundOff(to[1], 2)
const firstArg = callExpression.arguments?.[0]
const adjustedXLength = xLength
const angleLit = createLiteral(angle)
const lengthLit = createLiteral(adjustedXLength)
if (!mutateArrExp(firstArg, createArrayExpression([angleLit, lengthLit]))) {
mutateObjExpProp(firstArg, angleLit, 'angle')
mutateObjExpProp(firstArg, lengthLit, 'to')
}
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
addTag: addTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
getConstraintInfo: (callExp, ...args) =>
commonConstraintInfoHelper(
callExp,
['angle', 'yAbsolute'],
'angledLineToY',
[
{ arrayInput: 0, objInput: 'angle' },
{ arrayInput: 1, objInput: 'to' },
],
...args
),
}
export const angledLineThatIntersects: SketchLineHelper = {
add: ({
node,
pathToNode,
segmentInput,
replaceExistingCallback,
referencedSegment,
}) => {
if (segmentInput.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { from, to } = segmentInput
const _node = { ...node }
const nodeMeta = getNodeFromPath<PipeExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(nodeMeta)) return nodeMeta
const { node: pipe } = nodeMeta
const angle = createLiteral(roundOff(getAngle(from, to), 0))
if (!referencedSegment) {
return new Error('referencedSegment must be provided')
}
const offset = createLiteral(
roundOff(
perpendicularDistance(
referencedSegment?.from,
referencedSegment?.to,
to
),
2
)
)
if (replaceExistingCallback) {
const result = replaceExistingCallback([
{
type: 'objectProperty',
key: 'angle',
argType: 'angle',
expr: angle,
},
{
type: 'objectProperty',
key: 'offset',
argType: 'intersectionOffset',
expr: offset,
},
])
if (err(result)) return result
const { callExp, valueUsedInTransform } = result
const { index: callIndex } = splitPathAtPipeExpression(pathToNode)
pipe.body[callIndex] = callExp
return {
modifiedAst: _node,
pathToNode,
valueUsedInTransform,
}
}
return new Error('not implemented')
},
updateArgs: ({ node, pathToNode, input, previousProgramMemory }) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to, from } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression } = nodeMeta
const angle = roundOff(getAngle(from, to), 0)
const firstArg = callExpression.arguments?.[0]
const intersectTag =
firstArg.type === 'ObjectExpression'
? firstArg.properties.find((p) => p.key.name === 'intersectTag')
?.value || createLiteral('')
: createLiteral('')
const intersectTagName =
intersectTag.type === 'Identifier' ? intersectTag.name : ''
const nodeMeta2 = getNodeFromPath<VariableDeclaration>(
_node,
pathToNode,
'VariableDeclaration'
)
if (err(nodeMeta2)) return nodeMeta2
const { node: varDec } = nodeMeta2
const varName = varDec.declarations[0].id.name
const sketch = sketchFromKclValue(
previousProgramMemory.get(varName),
varName
)
if (err(sketch)) return sketch
const intersectPath = sketch.paths.find(
Tag as top level construct (#2769) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpages Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * update Signed-off-by: Jess Frazelle <github@jessfraz.com> * better functions Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * backwards compat everywhere Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * add lsp symbols stuff; Signed-off-by: Jess Frazelle <github@jessfraz.com> * tests for dupes Signed-off-by: Jess Frazelle <github@jessfraz.com> * Revert "tests for dupes" This reverts commit 6acaf5a9fa71cf02304728c801c410d75ad3152b. * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * initial test updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * test Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-06-24 14:45:07 -07:00
({ tag }: Path) => tag && tag.value === intersectTagName
)
let offset = 0
if (intersectPath) {
offset = roundOff(
perpendicularDistance(intersectPath?.from, intersectPath?.to, to),
2
)
}
const angleLit = createLiteral(angle)
mutateObjExpProp(firstArg, angleLit, 'angle')
mutateObjExpProp(firstArg, createLiteral(offset), 'offset')
return {
modifiedAst: _node,
pathToNode,
}
},
getTag: getTag(),
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
addTag: addTag(),
getConstraintInfo: (callExp: CallExpression, code, pathToNode) => {
if (callExp.type !== 'CallExpression') return []
const firstArg = callExp.arguments?.[0]
if (firstArg.type !== 'ObjectExpression') return []
const angleIndex = firstArg.properties.findIndex(
(p) => p.key.name === 'angle'
)
const offsetIndex = firstArg.properties.findIndex(
(p) => p.key.name === 'offset'
)
const intersectTag = firstArg.properties.findIndex(
(p) => p.key.name === 'intersectTag'
)
const returnVal = []
const pathToObjectExp: PathToNode = [
...pathToNode,
['arguments', 'CallExpression'],
[0, 'index'],
['properties', 'ObjectExpression'],
]
if (angleIndex !== -1) {
const angle = firstArg.properties[angleIndex]?.value
const pathToAngleProp: PathToNode = [
...pathToObjectExp,
[angleIndex, 'index'],
['value', 'Property'],
]
returnVal.push(
constrainInfo(
'angle',
isNotLiteralArrayOrStatic(angle),
code.slice(angle.start, angle.end),
'angledLineThatIntersects',
'angle',
[angle.start, angle.end],
pathToAngleProp
)
)
}
if (offsetIndex !== -1) {
const offset = firstArg.properties[offsetIndex]?.value
const pathToOffsetProp: PathToNode = [
...pathToObjectExp,
[offsetIndex, 'index'],
['value', 'Property'],
]
returnVal.push(
constrainInfo(
'intersectionOffset',
isNotLiteralArrayOrStatic(offset),
code.slice(offset.start, offset.end),
'angledLineThatIntersects',
'offset',
[offset.start, offset.end],
pathToOffsetProp
)
)
}
if (intersectTag !== -1) {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
const tag = firstArg.properties[intersectTag]?.value as Node<Identifier>
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
const pathToTagProp: PathToNode = [
...pathToObjectExp,
[intersectTag, 'index'],
['value', 'Property'],
]
const info = constrainInfo(
'intersectionTag',
// This will always be a tag identifier.
false,
code.slice(tag.start, tag.end),
'angledLineThatIntersects',
'intersectTag',
[tag.start, tag.end],
pathToTagProp
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
)
returnVal.push(info)
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
}
return returnVal
},
}
export const updateStartProfileAtArgs: SketchLineHelper['updateArgs'] = ({
node,
pathToNode,
input,
}) => {
if (input.type !== 'straight-segment') return STRAIGHT_SEGMENT_ERR
const { to } = input
const _node = { ...node }
const nodeMeta = getNodeFromPath<CallExpression>(_node, pathToNode)
if (err(nodeMeta)) {
console.error(nodeMeta)
return {
modifiedAst: {
start: 0,
end: 0,
moduleId: 0,
body: [],
nonCodeMeta: {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
start: 0,
end: 0,
moduleId: 0,
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
startNodes: [],
nonCodeNodes: [],
},
},
pathToNode,
}
}
const { node: callExpression } = nodeMeta
const toArrExp = createArrayExpression([
createLiteral(roundOff(to[0])),
createLiteral(roundOff(to[1])),
])
mutateArrExp(callExpression.arguments?.[0], toArrExp) ||
mutateObjExpProp(callExpression.arguments?.[0], toArrExp, 'to')
return {
modifiedAst: _node,
pathToNode,
}
}
export const sketchLineHelperMap: { [key: string]: SketchLineHelper } = {
line,
lineTo,
xLine,
yLine,
xLineTo,
yLineTo,
angledLine,
angledLineOfXLength,
angledLineOfYLength,
angledLineToX,
angledLineToY,
angledLineThatIntersects,
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
tangentialArcTo,
circle,
} as const
export function changeSketchArguments(
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
node: Node<Program>,
programMemory: ProgramMemory,
sourceRangeOrPath:
| {
type: 'sourceRange'
sourceRange: SourceRange
}
| {
type: 'path'
pathToNode: PathToNode
},
input: SegmentInputs
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
): { modifiedAst: Node<Program>; pathToNode: PathToNode } | Error {
const _node = { ...node }
const thePath =
sourceRangeOrPath.type === 'sourceRange'
? getNodePathFromSourceRange(_node, sourceRangeOrPath.sourceRange)
: sourceRangeOrPath.pathToNode
const nodeMeta = getNodeFromPath<CallExpression>(_node, thePath)
if (err(nodeMeta)) return nodeMeta
const { node: callExpression, shallowPath } = nodeMeta
if (callExpression?.callee?.name in sketchLineHelperMap) {
const { updateArgs } = sketchLineHelperMap[callExpression.callee.name]
if (!updateArgs) {
return new Error('not a sketch line helper')
}
return updateArgs({
node: _node,
previousProgramMemory: programMemory,
pathToNode: shallowPath,
input,
})
}
return new Error(`not a sketch line helper: ${callExpression?.callee?.name}`)
}
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
export function getConstraintInfo(
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
callExpression: Node<CallExpression>,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
code: string,
pathToNode: PathToNode
): ConstrainInfo[] {
const fnName = callExpression?.callee?.name || ''
if (!(fnName in sketchLineHelperMap)) return []
return sketchLineHelperMap[fnName].getConstraintInfo(
callExpression,
code,
pathToNode
)
}
export function compareVec2Epsilon(
vec1: [number, number],
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
vec2: [number, number],
compareEpsilon = 0.015625 // or 2^-6
) {
const xDifference = Math.abs(vec1[0] - vec2[0])
2023-11-08 20:27:53 +11:00
const yDifference = Math.abs(vec1[1] - vec2[1])
return xDifference < compareEpsilon && yDifference < compareEpsilon
}
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
// this version uses this distance of the two points instead of comparing x and y separately
export function compareVec2Epsilon2(
vec1: [number, number],
vec2: [number, number],
compareEpsilon = 0.015625 // or 2^-6
) {
const xDifference = Math.abs(vec1[0] - vec2[0])
const yDifference = Math.abs(vec1[1] - vec2[1])
const distance = Math.sqrt(
xDifference * xDifference + yDifference * yDifference
)
return distance < compareEpsilon
}
New segments can be added in the middle of a sketch (#1953) * get branch up to where it was before * setup dots properly * only show extra handle on hover * use partical texture for plus button * fix regression * fix deleted line * fix sketch on face test * caluclate segment length in screen-space/in-pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * side small segment handles on resize * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure this works on setup and update of segments * Add to tangential arcs * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 5dc1adacaeaaa1ce2e098391e9d12c48df735a85. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit b8ceea179c5762a34daadb51c05c2c9f6d41950b. * try and fix sketch on face in CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test fix * convert scaling to be based on pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 6287c943dd1d51cb4ffa9fd6d12515be2dcc8631. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 1baa3819db3f8709b7b8138e0a9eed69960962cf. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update src/clientSideScene/segments.ts Co-authored-by: Frank Noirot <frank@zoo.dev> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * reduce line thickness * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * try putting init script back in --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 13:22:56 +11:00
interface CreateLineFnCallArgs {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
node: Node<Program>
New segments can be added in the middle of a sketch (#1953) * get branch up to where it was before * setup dots properly * only show extra handle on hover * use partical texture for plus button * fix regression * fix deleted line * fix sketch on face test * caluclate segment length in screen-space/in-pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * side small segment handles on resize * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure this works on setup and update of segments * Add to tangential arcs * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 5dc1adacaeaaa1ce2e098391e9d12c48df735a85. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit b8ceea179c5762a34daadb51c05c2c9f6d41950b. * try and fix sketch on face in CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test fix * convert scaling to be based on pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 6287c943dd1d51cb4ffa9fd6d12515be2dcc8631. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 1baa3819db3f8709b7b8138e0a9eed69960962cf. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update src/clientSideScene/segments.ts Co-authored-by: Frank Noirot <frank@zoo.dev> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * reduce line thickness * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * try putting init script back in --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 13:22:56 +11:00
programMemory: ProgramMemory
input: SegmentInputs
New segments can be added in the middle of a sketch (#1953) * get branch up to where it was before * setup dots properly * only show extra handle on hover * use partical texture for plus button * fix regression * fix deleted line * fix sketch on face test * caluclate segment length in screen-space/in-pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * side small segment handles on resize * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure this works on setup and update of segments * Add to tangential arcs * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 5dc1adacaeaaa1ce2e098391e9d12c48df735a85. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit b8ceea179c5762a34daadb51c05c2c9f6d41950b. * try and fix sketch on face in CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test fix * convert scaling to be based on pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 6287c943dd1d51cb4ffa9fd6d12515be2dcc8631. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 1baa3819db3f8709b7b8138e0a9eed69960962cf. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update src/clientSideScene/segments.ts Co-authored-by: Frank Noirot <frank@zoo.dev> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * reduce line thickness * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * try putting init script back in --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 13:22:56 +11:00
fnName: ToolTip
pathToNode: PathToNode
spliceBetween?: boolean
}
export function addNewSketchLn({
node: _node,
programMemory: previousProgramMemory,
fnName,
pathToNode,
input: segmentInput,
New segments can be added in the middle of a sketch (#1953) * get branch up to where it was before * setup dots properly * only show extra handle on hover * use partical texture for plus button * fix regression * fix deleted line * fix sketch on face test * caluclate segment length in screen-space/in-pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * side small segment handles on resize * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure this works on setup and update of segments * Add to tangential arcs * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 5dc1adacaeaaa1ce2e098391e9d12c48df735a85. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit b8ceea179c5762a34daadb51c05c2c9f6d41950b. * try and fix sketch on face in CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test fix * convert scaling to be based on pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 6287c943dd1d51cb4ffa9fd6d12515be2dcc8631. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 1baa3819db3f8709b7b8138e0a9eed69960962cf. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update src/clientSideScene/segments.ts Co-authored-by: Frank Noirot <frank@zoo.dev> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * reduce line thickness * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * try putting init script back in --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 13:22:56 +11:00
spliceBetween = false,
}: CreateLineFnCallArgs):
| {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
modifiedAst: Node<Program>
pathToNode: PathToNode
}
| Error {
const node = structuredClone(_node)
2023-03-21 19:02:18 +11:00
const { add, updateArgs } = sketchLineHelperMap?.[fnName] || {}
if (!add || !updateArgs) {
return new Error('not a sketch line helper')
}
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
getNodeFromPath<Node<VariableDeclarator>>(
node,
pathToNode,
'VariableDeclarator'
)
getNodeFromPath<Node<PipeExpression | CallExpression>>(
node,
pathToNode,
'PipeExpression'
)
return add({
node,
previousProgramMemory,
pathToNode,
segmentInput,
New segments can be added in the middle of a sketch (#1953) * get branch up to where it was before * setup dots properly * only show extra handle on hover * use partical texture for plus button * fix regression * fix deleted line * fix sketch on face test * caluclate segment length in screen-space/in-pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * side small segment handles on resize * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make sure this works on setup and update of segments * Add to tangential arcs * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 5dc1adacaeaaa1ce2e098391e9d12c48df735a85. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit b8ceea179c5762a34daadb51c05c2c9f6d41950b. * try and fix sketch on face in CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * more test fix * convert scaling to be based on pixels * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 6287c943dd1d51cb4ffa9fd6d12515be2dcc8631. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 1baa3819db3f8709b7b8138e0a9eed69960962cf. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update src/clientSideScene/segments.ts Co-authored-by: Frank Noirot <frank@zoo.dev> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * reduce line thickness * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * try putting init script back in --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 13:22:56 +11:00
spliceBetween,
})
}
export function addCallExpressionsToPipe({
node,
pathToNode,
expressions,
}: {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
node: Node<Program>
programMemory: ProgramMemory
pathToNode: PathToNode
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
expressions: Node<CallExpression>[]
}) {
const _node = { ...node }
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
const pipeExpression = getNodeFromPath<Node<PipeExpression>>(
_node,
pathToNode,
'PipeExpression'
)
if (err(pipeExpression)) return pipeExpression
if (pipeExpression.node.type !== 'PipeExpression') {
return new Error('not a pipe expression')
}
pipeExpression.node.body = [...pipeExpression.node.body, ...expressions]
return _node
}
export function addCloseToPipe({
node,
pathToNode,
}: {
node: Program
programMemory: ProgramMemory
pathToNode: PathToNode
}) {
const _node = { ...node }
const closeExpression = createCallExpression('close', [
createPipeSubstitution(),
])
const pipeExpression = getNodeFromPath<PipeExpression>(
_node,
pathToNode,
'PipeExpression'
)
if (err(pipeExpression)) return pipeExpression
if (pipeExpression.node.type !== 'PipeExpression') {
return new Error('not a pipe expression')
}
pipeExpression.node.body = [...pipeExpression.node.body, closeExpression]
return _node
}
export function replaceSketchLine({
node,
programMemory,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
pathToNode: _pathToNode,
fnName,
segmentInput,
replaceExistingCallback,
referencedSegment,
}: {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
node: Node<Program>
programMemory: ProgramMemory
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
pathToNode: PathToNode
2023-09-15 11:48:23 -04:00
fnName: ToolTip
segmentInput: SegmentInputs
replaceExistingCallback: (rawArgs: RawArgs) => CreatedSketchExprResult | Error
referencedSegment?: Path
}):
| {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
modifiedAst: Node<Program>
valueUsedInTransform?: number
pathToNode: PathToNode
}
| Error {
if (![...toolTips, 'intersect', 'circle'].includes(fnName)) {
return new Error(`The following function name is not tooltip: ${fnName}`)
}
const _node = { ...node }
const { add } = sketchLineHelperMap[fnName]
const addRetVal = add({
node: _node,
previousProgramMemory: programMemory,
Symbols overlay (#2033) * start of overlay work * add new icons * add constraint symbols * add three dots * add primary colours * refactor how we get constraint info for overlays * refactor how we get constraint info for overlays * get symbols working for tangential arc too * extra data on constraint info * add initial delete * fix types and circular dep issue after rebase * fix quirk with horz vert line overlays * fix setup and tear down of overlays * remove overlays that are too small * throttle overlay updates and prove tests selecting html instead of hardcoded px coords * initial show overaly on segment hover * remove overlays when tool is equipped * dounce overlay updates * tsc * make higlighting robust to small changes in source ranges * replace with variable for unconstrained values, and improve styles for popover * background tweak * make overlays unconstrain inputs * fix small regression * write query for finding related tag references * make delete segment safe * typo * un used imports * test deleteSegmentFromPipeExpression * add getConstraintInfo test * test removeSingleConstraintInfo * more tests * tsc * add tests for overlay buttons * rename tests * fmt * better naming structure * more reliablity * more test tweaks * fix selection test * add delete segments with overlays tests * dependant tag tests for segment delet * typo * test clean up * fix some perf issus * clean up * clean up * make things a little more dry * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Make constraint hover popovers readable on light mode * Touch up the new variable dialog * Little touch-up to three-dot menu style * fix highlight issue * fmt * use optional chain * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit be3d61e4a303b0d9a792dddbfe8430cc58d46451. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * disable var panel in sketch mode * fix overlay tests after mergi in main * test tweak * try fix ubuntu * fmt * more test tweaks * tweak * tweaks --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
pathToNode: _pathToNode,
referencedSegment,
segmentInput,
replaceExistingCallback,
})
if (err(addRetVal)) return addRetVal
const { modifiedAst, valueUsedInTransform, pathToNode } = addRetVal
return { modifiedAst, valueUsedInTransform, pathToNode }
}
/** Ostensibly should be used to add a chamfer tag to a chamfer call expression
*
* However things get complicated in situations like:
* ```ts
* |> chamfer({
* length: 1,
* tags: [tag1, tagOfInterest]
* }, %)
* ```
* Because tag declarator is not allowed on a chamfer with more than one tag,
* They must be pulled apart into separate chamfer calls:
* ```ts
* |> chamfer({
* length: 1,
* tags: [tag1]
* }, %)
* |> chamfer({
* length: 1,
* tags: [tagOfInterest]
* }, %, $newTagDeclarator)
* ```
*/
function addTagToChamfer(
tagInfo: AddTagInfo,
edgeCutMeta: EdgeCutInfo | null
):
| {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
modifiedAst: Node<Program>
tag: string
}
| Error {
const _node = structuredClone(tagInfo.node)
let pipeIndex = 0
for (let i = 0; i < tagInfo.pathToNode.length; i++) {
if (tagInfo.pathToNode[i][1] === 'PipeExpression') {
pipeIndex = Number(tagInfo.pathToNode[i + 1][0])
break
}
}
const pipeExpr = getNodeFromPath<PipeExpression>(
_node,
tagInfo.pathToNode,
'PipeExpression'
)
const variableDec = getNodeFromPath<VariableDeclarator>(
_node,
tagInfo.pathToNode,
'VariableDeclarator'
)
if (err(pipeExpr)) return pipeExpr
if (err(variableDec)) return variableDec
const isPipeExpression = pipeExpr.node.type === 'PipeExpression'
console.log('pipeExpr', pipeExpr, variableDec)
// const callExpr = isPipeExpression ? pipeExpr.node.body[pipeIndex] : variableDec.node.init
const callExpr = isPipeExpression
? pipeExpr.node.body[pipeIndex]
: variableDec.node.init
if (callExpr.type !== 'CallExpression')
return new Error('no chamfer call Expr')
const chamferObjArg = callExpr.arguments[0]
if (chamferObjArg.type !== 'ObjectExpression')
return new Error('first argument should be an object expression')
const inputTags = getObjExprProperty(chamferObjArg, 'tags')
if (!inputTags) return new Error('no tags property')
if (inputTags.expr.type !== 'ArrayExpression')
return new Error('tags should be an array expression')
const isChamferBreakUpNeeded = inputTags.expr.elements.length > 1
if (!isChamferBreakUpNeeded) {
return addTag(2)(tagInfo)
}
// There's more than one input tag, we need to break that chamfer call into a separate chamfer call
// so that it can have a tag declarator added.
const tagIndexToPullOut = inputTags.expr.elements.findIndex((tag) => {
// e.g. chamfer({ tags: [tagOfInterest, tag2] }, %)
// ^^^^^^^^^^^^^
const elementMatchesBaseTagType =
edgeCutMeta?.subType === 'base' &&
tag.type === 'Identifier' &&
tag.name === edgeCutMeta.tagName
if (elementMatchesBaseTagType) return true
// e.g. chamfer({ tags: [getOppositeEdge(tagOfInterest), tag2] }, %)
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
const tagMatchesOppositeTagType =
edgeCutMeta?.subType === 'opposite' &&
tag.type === 'CallExpression' &&
tag.callee.name === 'getOppositeEdge' &&
tag.arguments[0].type === 'Identifier' &&
tag.arguments[0].name === edgeCutMeta.tagName
if (tagMatchesOppositeTagType) return true
// e.g. chamfer({ tags: [getNextAdjacentEdge(tagOfInterest), tag2] }, %)
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
const tagMatchesAdjacentTagType =
edgeCutMeta?.subType === 'adjacent' &&
tag.type === 'CallExpression' &&
(tag.callee.name === 'getNextAdjacentEdge' ||
tag.callee.name === 'getPrevAdjacentEdge') &&
tag.arguments[0].type === 'Identifier' &&
tag.arguments[0].name === edgeCutMeta.tagName
if (tagMatchesAdjacentTagType) return true
return false
})
if (tagIndexToPullOut === -1) return new Error('tag not found')
// get the tag we're pulling out
const tagToPullOut = inputTags.expr.elements[tagIndexToPullOut]
// and remove it from the original chamfer call
// [pullOutTag, tag2] to [tag2]
inputTags.expr.elements.splice(tagIndexToPullOut, 1)
// get the length of the chamfer we're breaking up, as the new chamfer will have the same length
const chamferLength = getObjExprProperty(chamferObjArg, 'length')
if (!chamferLength) return new Error('no chamfer length')
const tagDec = createTagDeclarator(findUniqueName(_node, 'seg', 2))
const solid3dIdentifierUsedInOriginalChamfer = callExpr.arguments[1]
const newExpressionToInsert = createCallExpression('chamfer', [
createObjectExpression({
length: chamferLength.expr,
// single tag to add to the new chamfer call
tags: createArrayExpression([tagToPullOut]),
}),
isPipeExpression
? createPipeSubstitution()
: solid3dIdentifierUsedInOriginalChamfer,
tagDec,
])
// insert the new chamfer call with the tag declarator, add its above the original
// alternatively we could use `pipeIndex + 1` to insert it below the original
if (isPipeExpression) {
pipeExpr.node.body.splice(pipeIndex, 0, newExpressionToInsert)
} else {
console.log('yo', createPipeExpression([newExpressionToInsert, callExpr]))
callExpr.arguments[1] = createPipeSubstitution()
variableDec.node.init = createPipeExpression([
newExpressionToInsert,
callExpr,
])
}
return {
modifiedAst: _node,
tag: tagDec.value,
}
}
export function addTagForSketchOnFace(
tagInfo: AddTagInfo,
expressionName: string,
edgeCutMeta: EdgeCutInfo | null
):
| {
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
modifiedAst: Node<Program>
tag: string
}
| Error {
SketchOnFace UI (#1664) * always enter edit mode * initial blocking of extra code-mirror updates * dry out code * rejig selections * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * clean up * stream clean up * update export * sketch mode can be entered and exited for extrude faces But has bugs * startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 406fca4c553681fbad882167a9c1ab380af52899. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * remove comment * add sketch on face e2e test * tweenCamToNegYAxis should respect reduced motion * initial sketch on face working with test * remove temporary toolbar button and xState flow * un-used vars * snapshot test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * type tidy up * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit c39b8ebf954fa63556e21da081031b8acd77c909. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit fecf6f490af6ced34959653984108958fb504f82. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * rename * sketch on sketch on sketch * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * typo * startSketchOn Endcaps end works, start is weird still * clear selections for entity_ids that are not recognised * fix sketch on end cap of second order extrustion * tiny clean up * fix sketch on close segment/face * clean up 'lastCodeMirrorSelectionUpdatedFromScene' * add code mode test for sketchOnExtrudedFace * make end cap selection more robust * update js artifacts for extrudes * update kcl docs * clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
if (expressionName === 'close') {
return addTag(1)(tagInfo)
SketchOnFace UI (#1664) * always enter edit mode * initial blocking of extra code-mirror updates * dry out code * rejig selections * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * clean up * stream clean up * update export * sketch mode can be entered and exited for extrude faces But has bugs * startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 406fca4c553681fbad882167a9c1ab380af52899. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * remove comment * add sketch on face e2e test * tweenCamToNegYAxis should respect reduced motion * initial sketch on face working with test * remove temporary toolbar button and xState flow * un-used vars * snapshot test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * type tidy up * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit c39b8ebf954fa63556e21da081031b8acd77c909. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit fecf6f490af6ced34959653984108958fb504f82. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * rename * sketch on sketch on sketch * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * typo * startSketchOn Endcaps end works, start is weird still * clear selections for entity_ids that are not recognised * fix sketch on end cap of second order extrustion * tiny clean up * fix sketch on close segment/face * clean up 'lastCodeMirrorSelectionUpdatedFromScene' * add code mode test for sketchOnExtrudedFace * make end cap selection more robust * update js artifacts for extrudes * update kcl docs * clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
}
if (expressionName === 'chamfer') {
return addTagToChamfer(tagInfo, edgeCutMeta)
}
if (expressionName in sketchLineHelperMap) {
const { addTag } = sketchLineHelperMap[expressionName]
return addTag(tagInfo)
}
return new Error(`"${expressionName}" is not a sketch line helper`)
}
export function getTagFromCallExpression(
callExp: CallExpression
): string | Error {
if (callExp.callee.name === 'close') return getTag(1)(callExp)
if (callExp.callee.name in sketchLineHelperMap) {
const { getTag } = sketchLineHelperMap[callExp.callee.name]
return getTag(callExp)
}
return new Error(`"${callExp.callee.name}" is not a sketch line helper`)
}
function isAngleLiteral(lineArugement: Expr): boolean {
return lineArugement?.type === 'ArrayExpression'
? isLiteralArrayOrStatic(lineArugement.elements[0])
: lineArugement?.type === 'ObjectExpression'
? isLiteralArrayOrStatic(
lineArugement.properties.find(({ key }) => key.name === 'angle')?.value
)
: false
}
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
type addTagFn = (
a: AddTagInfo
) => { modifiedAst: Node<Program>; tag: string } | Error
SketchOnFace UI (#1664) * always enter edit mode * initial blocking of extra code-mirror updates * dry out code * rejig selections * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * clean up * stream clean up * update export * sketch mode can be entered and exited for extrude faces But has bugs * startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 406fca4c553681fbad882167a9c1ab380af52899. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * remove comment * add sketch on face e2e test * tweenCamToNegYAxis should respect reduced motion * initial sketch on face working with test * remove temporary toolbar button and xState flow * un-used vars * snapshot test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * type tidy up * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit c39b8ebf954fa63556e21da081031b8acd77c909. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit fecf6f490af6ced34959653984108958fb504f82. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * rename * sketch on sketch on sketch * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * typo * startSketchOn Endcaps end works, start is weird still * clear selections for entity_ids that are not recognised * fix sketch on end cap of second order extrustion * tiny clean up * fix sketch on close segment/face * clean up 'lastCodeMirrorSelectionUpdatedFromScene' * add code mode test for sketchOnExtrudedFace * make end cap selection more robust * update js artifacts for extrudes * update kcl docs * clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
function addTag(tagIndex = 2): addTagFn {
return ({ node, pathToNode }) => {
const _node = { ...node }
Refactor source ranges into a generic node type (#4350) * WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
2024-10-30 16:52:17 -04:00
const callExpr = getNodeFromPath<Node<CallExpression>>(
_node,
pathToNode,
'CallExpression'
)
if (err(callExpr)) return callExpr
const { node: primaryCallExp } = callExpr
// Tag is always 3rd expression now, using arg index feels brittle
// but we can come up with a better way to identify tag later.
SketchOnFace UI (#1664) * always enter edit mode * initial blocking of extra code-mirror updates * dry out code * rejig selections * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * clean up * stream clean up * update export * sketch mode can be entered and exited for extrude faces But has bugs * startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 406fca4c553681fbad882167a9c1ab380af52899. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * remove comment * add sketch on face e2e test * tweenCamToNegYAxis should respect reduced motion * initial sketch on face working with test * remove temporary toolbar button and xState flow * un-used vars * snapshot test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * type tidy up * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit c39b8ebf954fa63556e21da081031b8acd77c909. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit fecf6f490af6ced34959653984108958fb504f82. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * rename * sketch on sketch on sketch * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * typo * startSketchOn Endcaps end works, start is weird still * clear selections for entity_ids that are not recognised * fix sketch on end cap of second order extrustion * tiny clean up * fix sketch on close segment/face * clean up 'lastCodeMirrorSelectionUpdatedFromScene' * add code mode test for sketchOnExtrudedFace * make end cap selection more robust * update js artifacts for extrudes * update kcl docs * clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
const thirdArg = primaryCallExp.arguments?.[tagIndex]
const tagDeclarator =
thirdArg ||
(createTagDeclarator(findUniqueName(_node, 'seg', 2)) as TagDeclarator)
const isTagExisting = !!thirdArg
if (!isTagExisting) {
primaryCallExp.arguments[tagIndex] = tagDeclarator
}
if ('value' in tagDeclarator) {
// Now TypeScript knows tagDeclarator has a value property
return {
modifiedAst: _node,
tag: String(tagDeclarator.value),
}
} else {
return new Error('Unable to assign tag without value')
}
}
}
export function getYComponent(
angleDegree: number,
xComponent: number
): [number, number] {
const normalisedAngle = ((angleDegree % 360) + 360) % 360 // between 0 and 360
let yComponent = xComponent * Math.tan((normalisedAngle * Math.PI) / 180)
const sign = normalisedAngle > 90 && normalisedAngle <= 270 ? -1 : 1
return [sign * xComponent, sign * yComponent]
}
export function getXComponent(
angleDegree: number,
yComponent: number
): [number, number] {
const normalisedAngle = ((angleDegree % 360) + 360) % 360 // between 0 and 360
let xComponent = yComponent / Math.tan((normalisedAngle * Math.PI) / 180)
const sign = normalisedAngle > 180 && normalisedAngle <= 360 ? -1 : 1
return [sign * xComponent, sign * yComponent]
}
function getFirstArgValuesForXYFns(callExpression: CallExpression):
| {
val: [Expr, Expr]
tag?: Expr
}
| Error {
// used for lineTo, line
const firstArg = callExpression.arguments[0]
if (firstArg.type === 'ArrayExpression') {
return { val: [firstArg.elements[0], firstArg.elements[1]] }
}
if (firstArg.type === 'ObjectExpression') {
const to = firstArg.properties.find((p) => p.key.name === 'to')?.value
const tag = firstArg.properties.find((p) => p.key.name === 'tag')?.value
if (to?.type === 'ArrayExpression') {
const [x, y] = to.elements
return { val: [x, y], tag }
}
}
return new Error('expected ArrayExpression or ObjectExpression')
}
function getFirstArgValuesForAngleFns(callExpression: CallExpression):
| {
val: [Expr, Expr]
tag?: Expr
}
| Error {
// used for angledLine, angledLineOfXLength, angledLineToX, angledLineOfYLength, angledLineToY
const firstArg = callExpression.arguments[0]
if (firstArg.type === 'ArrayExpression') {
return { val: [firstArg.elements[0], firstArg.elements[1]] }
}
if (firstArg.type === 'ObjectExpression') {
const tag = firstArg.properties.find((p) => p.key.name === 'tag')?.value
const angle = firstArg.properties.find((p) => p.key.name === 'angle')?.value
const secondArgName = ['angledLineToX', 'angledLineToY'].includes(
2023-09-15 11:48:23 -04:00
callExpression?.callee?.name as ToolTip
)
? 'to'
: 'length'
const length = firstArg.properties.find(
(p) => p.key.name === secondArgName
)?.value
if (angle && length) {
return { val: [angle, length], tag }
}
}
return new Error('expected ArrayExpression or ObjectExpression')
}
function getFirstArgValuesForXYLineFns(callExpression: CallExpression): {
val: Expr
tag?: Expr
} {
// used for xLine, yLine, xLineTo, yLineTo
const firstArg = callExpression.arguments[0]
if (firstArg.type !== 'ObjectExpression') {
return { val: firstArg }
}
const tag = firstArg.properties.find((p) => p.key.name === 'tag')?.value
const secondArgName = ['xLineTo', 'yLineTo', 'startSketchAt'].includes(
// const secondArgName = ['xLineTo', 'yLineTo', 'angledLineToX', 'angledLineToY'].includes(
callExpression?.callee?.name
)
? 'to'
: 'length'
const length = firstArg.properties.find(
(p) => p.key.name === secondArgName
)?.value
if (length) {
return { val: length, tag }
}
console.warn('expected ArrayExpression or ObjectExpression')
return {
val: createLiteral(1),
}
}
const getCircle = (
callExp: CallExpression
):
| {
val: [Expr, Expr, Expr]
tag?: Expr
}
| Error => {
const firstArg = callExp.arguments[0]
if (firstArg.type === 'ObjectExpression') {
const centerDetails = getObjExprProperty(firstArg, 'center')
const radiusDetails = getObjExprProperty(firstArg, 'radius')
const tag = callExp.arguments[2]
if (centerDetails?.expr?.type === 'ArrayExpression' && radiusDetails) {
return {
val: [
centerDetails?.expr.elements[0],
centerDetails?.expr.elements[1],
radiusDetails.expr,
],
tag,
}
}
}
return new Error('expected ArrayExpression or ObjectExpression')
}
const getAngledLineThatIntersects = (
callExp: CallExpression
):
| {
val: [Expr, Expr, Expr]
tag?: Expr
}
| Error => {
const firstArg = callExp.arguments[0]
if (firstArg.type === 'ObjectExpression') {
const tag = firstArg.properties.find((p) => p.key.name === 'tag')?.value
const angle = firstArg.properties.find((p) => p.key.name === 'angle')?.value
const offset = firstArg.properties.find(
(p) => p.key.name === 'offset'
)?.value
const intersectTag = firstArg.properties.find(
(p) => p.key.name === 'intersectTag'
)?.value
if (angle && offset && intersectTag) {
return { val: [angle, offset, intersectTag], tag }
}
}
return new Error('expected ArrayExpression or ObjectExpression')
}
export function getFirstArg(callExp: CallExpression):
| {
val: Expr | [Expr, Expr] | [Expr, Expr, Expr]
tag?: Expr
}
| Error {
Add equal-length constraints & implement UnaryExpressions (#35) * add segLen help to lang std * adding helpers functions to sketchConstraints * update tokeniser tests because they were annoying me not being 100% * compare async lexer with sync lexer instead * add helper functions * remove unneeded nesting * update add ast modifier function for angledLine * initial equal ast modification It adds a tag to the primary line, and converts any secondary lines to angledLine, but doesn't reference the taged/primary line yet * Update fn call with refernce to previous line using segLen * add test for giveSketchFnCallTag * fix excutor bug, executing call expression in array expression * fix small issue in executor * add CallExpressions to BinaryExpressions * add unary Expressions * tweaks to unaryExpression logic * add recasting for unaryExpressions and CallExpressions in BinaryExpressions * ensure pipe substitution info is passed down to unary expressions and others * allow binary expressions in function argumentns * inital setup, new way of organising sketch fn transforms Starting with equal length * overhaul equalLength button * add equal length support for angledLine * line with one variable supports signed legLength * fix indentation when recasting long arrayExpressions in a pipeExpression * improve modifyAst consision * further modify ast tidy * equalLength transfroms far angledLineOfXLength * add transforms for line-yRelative * add equal constraint for angledLineOfYLength * quick test fix * add equal length constrain transforms for lineTo * add equal length constraints for angledLineToX * add equalLength constraints for angledLineToY * test tidy * setup new vertical-horizontal constraints * Add equal Length constraints for vertical/horizontal lines * migrate old tests, and refactor callback tag * tweaks and refactor horzVert component * fix leg len with small negative leg length
2023-03-02 21:19:11 +11:00
const name = callExp?.callee?.name
if (['lineTo', 'line'].includes(name)) {
return getFirstArgValuesForXYFns(callExp)
}
if (
[
'angledLine',
'angledLineOfXLength',
'angledLineToX',
'angledLineOfYLength',
'angledLineToY',
].includes(name)
) {
return getFirstArgValuesForAngleFns(callExp)
}
if (['xLine', 'yLine', 'xLineTo', 'yLineTo'].includes(name)) {
return getFirstArgValuesForXYLineFns(callExp)
}
if (['startSketchAt'].includes(name)) {
return getFirstArgValuesForXYLineFns(callExp)
}
if (['angledLineThatIntersects'].includes(name)) {
return getAngledLineThatIntersects(callExp)
}
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
if (['tangentialArcTo'].includes(name)) {
// TODO probably needs it's own implementation
return getFirstArgValuesForXYFns(callExp)
}
if (name === 'circle') {
return getCircle(callExp)
}
return new Error('unexpected call expression: ' + name)
}