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modeling-app/src/components/Stream.tsx

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2024-03-02 08:20:50 +11:00
import { MouseEventHandler, useEffect, useRef, useState } from 'react'
import { getNormalisedCoordinates } from '../lib/utils'
import Loading from './Loading'
import { useSettingsAuthContext } from 'hooks/useSettingsAuthContext'
xstate migration (#713) * Add basic Popover functionality * Fix up light mode of basic bar * Add support for 2D and 3D mode styling * Turn toolbar buttons back on * Remove ActionButton until after tool logic refactor * Add transitions * Add initial modeling machine This is not a full description of how the modelingMachine should work, but begins to replicate all of the features of our useStore in XState instead of zustand. * Add fillet tool flow * Refactor: break out engine manager setup into hook Preparing for making a wrapper component around the App that will manage the engine manager at the same level as the modelingMachine. * Create modeling provider, move engine management to it * Refactor: move other engine-related useEffect into hook * Add TS schema, selection actions to modelingMachine * Add barebones modeling machine to app Only implementing adding to code-based selections in the text editor so far * Update moved useEffect hook after merge * give myself reminder TODO * fix engineCommandManager waitForReady Promise * enable devtools * make utility class for handling default planes * progresson startNewSketch and EditSketch * add provider to tests * too large of a commit put all of the lang state into another singleton, but did lots of work on xstate too * fix edit sketch ast issue * re-execute on sketch exit * prettierignore xstate typegen file * add move tool button back in * handle mouse commands with xState states * fix move * remove old imports * big useStore delete * fix some destructuring bugs * start of constraint actions * add horizontal/vertical distance constraints * fix more destructuring errors * fix * add angle constaints * add align vertically/horizontally constraints * add length and equal length constraints * rename modal states to be more cmd bar friendly * add doesPipeHave query * add another query * add extrude states * state machine clean up * xstate layout tweak * make xstate types happy * Revamp cursor logic and place curors after ast mod * Xstate merge (#796) * turning back on all planes (#720) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix more tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> fix stdlib Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> compile Signed-off-by: Jess Frazelle <github@jessfraz.com> update sample code Signed-off-by: Jess Frazelle <github@jessfraz.com> re-enable the planes Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fix all tests Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> boilerplate Signed-off-by: Jess Frazelle <github@jessfraz.com> Cut release v0.9.2 (#714) rust make default planes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> use the planes from engine Signed-off-by: Jess Frazelle <github@jessfraz.com> fixups Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> negative args Signed-off-by: Jess Frazelle <github@jessfraz.com> diable camera Signed-off-by: Jess Frazelle <github@jessfraz.com> hide planes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> updatress Signed-off-by: Jess Frazelle <github@jessfraz.com> fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> Update src/hooks/useAppMode.ts Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch> Update src/hooks/useAppMode.ts Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch> cleanups Signed-off-by: Jess Frazelle <github@jessfraz.com> Bump kittycad from 0.2.26 to 0.2.27 in /src-tauri (#726) Bumps [kittycad](https://github.com/KittyCAD/kittycad.rs) from 0.2.26 to 0.2.27. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/v0.2.26...v0.2.27) --- updated-dependencies: - dependency-name: kittycad dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump tauri-plugin-fs-extra from `b04bde3` to `6c7a4c0` in /src-tauri (#725) Bumps [tauri-plugin-fs-extra](https://github.com/tauri-apps/plugins-workspace) from `b04bde3` to `6c7a4c0`. - [Release notes](https://github.com/tauri-apps/plugins-workspace/releases) - [Commits](https://github.com/tauri-apps/plugins-workspace/compare/b04bde3461066c709d6801cf9ca305cf889a8394...6c7a4c09847f9659f9393a1412fa59bebd7c2004) --- updated-dependencies: - dependency-name: tauri-plugin-fs-extra dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump toml from 0.8.0 to 0.8.1 in /src-tauri (#724) Bumps [toml](https://github.com/toml-rs/toml) from 0.8.0 to 0.8.1. - [Commits](https://github.com/toml-rs/toml/compare/toml-v0.8.0...toml-v0.8.1) --- updated-dependencies: - dependency-name: toml dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump openapitor from `61a1605` to `d3e98c4` in /src/wasm-lib (#723) Bumps [openapitor](https://github.com/KittyCAD/kittycad.rs) from `61a1605` to `d3e98c4`. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/61a16059b3eaf8793a2a2e1edbc0d770f284fea3...d3e98c4ec0ff7c307d66378eab1c4630250ec210) --- updated-dependencies: - dependency-name: openapitor dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump kittycad from 0.2.26 to 0.2.27 in /src/wasm-lib (#722) Bumps [kittycad](https://github.com/KittyCAD/kittycad.rs) from 0.2.26 to 0.2.27. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/v0.2.26...v0.2.27) --- updated-dependencies: - dependency-name: kittycad dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump thiserror from 1.0.48 to 1.0.49 in /src/wasm-lib (#721) Bumps [thiserror](https://github.com/dtolnay/thiserror) from 1.0.48 to 1.0.49. - [Release notes](https://github.com/dtolnay/thiserror/releases) - [Commits](https://github.com/dtolnay/thiserror/compare/1.0.48...1.0.49) --- updated-dependencies: - dependency-name: thiserror dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump expectorate from 1.0.7 to 1.1.0 in /src/wasm-lib (#712) Bumps [expectorate](https://github.com/oxidecomputer/expectorate) from 1.0.7 to 1.1.0. - [Release notes](https://github.com/oxidecomputer/expectorate/releases) - [Commits](https://github.com/oxidecomputer/expectorate/compare/v1.0.7...v1.1.0) --- updated-dependencies: - dependency-name: expectorate dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump clap from 4.4.4 to 4.4.5 in /src/wasm-lib (#711) Bumps [clap](https://github.com/clap-rs/clap) from 4.4.4 to 4.4.5. - [Release notes](https://github.com/clap-rs/clap/releases) - [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md) - [Commits](https://github.com/clap-rs/clap/compare/v4.4.4...v4.4.5) --- updated-dependencies: - dependency-name: clap dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> refactor cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> type improvements * use new sketchmode no camera Signed-off-by: Jess Frazelle <github@jessfraz.com> * js working better Signed-off-by: Jess Frazelle <github@jessfraz.com> * start of negative planes Signed-off-by: Jess Frazelle <github@jessfraz.com> * tests and neg Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * images Signed-off-by: Jess Frazelle <github@jessfraz.com> * norma;s Signed-off-by: Jess Frazelle <github@jessfraz.com> * better initial load of planes Signed-off-by: Jess Frazelle <github@jessfraz.com> * ts Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix tsc Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix edit sketch Signed-off-by: Jess Frazelle <github@jessfraz.com> * add regression test for 2d solid issue Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * show planes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix clippy Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * canecel in progress Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix ci as well Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> * stopping point Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * refactor Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * it works Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * Hide planes (#797) * hide planes in one go Signed-off-by: Jess Frazelle <github@jessfraz.com> * update hide; Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happy * Make "Replay Onboarding" button available on home settings page (#804) * Fix unrelated bug, settings button in the home sidebar doesn't go to the home settings after my previous fixes to routes * Turn on "Replay Onboarding" button in home settings * Use ONBOARDING_PROJECT_NAME in both places * Fix formatting * Cut release v0.10.0 (#803) Co-authored-by: Frank Noirot <frank@kittycad.io> * Bump kittycad from 0.2.28 to 0.2.31 in /src-tauri (#798) Bumps [kittycad](https://github.com/KittyCAD/kittycad.rs) from 0.2.28 to 0.2.31. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/v0.2.28...v0.2.31) --- updated-dependencies: - dependency-name: kittycad dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump openapitor from `fa0345c` to `c122a9b` in /src/wasm-lib (#800) Bumps [openapitor](https://github.com/KittyCAD/kittycad.rs) from `fa0345c` to `c122a9b`. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/fa0345c514fcc9ae6cd74ae35c8e5c2800fec34f...c122a9b1d6afe51c25e545b5e0bbeb91d367e6d2) --- updated-dependencies: - dependency-name: openapitor dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump syn from 2.0.37 to 2.0.38 in /src/wasm-lib (#801) Bumps [syn](https://github.com/dtolnay/syn) from 2.0.37 to 2.0.38. - [Release notes](https://github.com/dtolnay/syn/releases) - [Commits](https://github.com/dtolnay/syn/compare/2.0.37...2.0.38) --- updated-dependencies: - dependency-name: syn dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump winnow from 0.5.15 to 0.5.16 in /src/wasm-lib (#799) Bumps [winnow](https://github.com/winnow-rs/winnow) from 0.5.15 to 0.5.16. - [Changelog](https://github.com/winnow-rs/winnow/blob/main/CHANGELOG.md) - [Commits](https://github.com/winnow-rs/winnow/compare/v0.5.15...v0.5.16) --- updated-dependencies: - dependency-name: winnow dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump tauri-plugin-fs-extra from `fa32d1a` to `9f27e6e` in /src-tauri (#802) Bumps [tauri-plugin-fs-extra](https://github.com/tauri-apps/plugins-workspace) from `fa32d1a` to `9f27e6e`. - [Release notes](https://github.com/tauri-apps/plugins-workspace/releases) - [Commits](https://github.com/tauri-apps/plugins-workspace/compare/fa32d1afa97f52f74d814c5619b8d95da3268e3e...9f27e6e4415ddf6c40f846d50c0d95c768cded77) --- updated-dependencies: - dependency-name: tauri-plugin-fs-extra dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * better plane selection Signed-off-by: Jess Frazelle <github@jessfraz.com> * use the sketch plane id Signed-off-by: Jess Frazelle <github@jessfraz.com> * add todo w bug Signed-off-by: Jess Frazelle <github@jessfraz.com> * Improve Prop Typings for Modals. Remove instances of `any`. (#792) * Update typings for modals. Remove instances of `any` * Fix generic type for creating modals * cleanup other stuffs Signed-off-by: Jess Frazelle <github@jessfraz.com> * make plane id available when selecting default plane * few clean up things * change enter sketch action order to make sure plane id is available to 'enter edit mode' * Revert "Improve Prop Typings for Modals. Remove instances of `any`. (… (#813) Revert "Improve Prop Typings for Modals. Remove instances of `any`. (#792)" This reverts commit 629f326f4cdf13d83a62f471b4b9a40d3c3a2a88. * ffmpeg instructions (#814) * fix some tsc stuff * small tweak --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Jason Rametta <rametta@outlook.com> * clean up * fix test and tsc * remove one more thing from useStore * tweak state digrame layout * fmt --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: Frank Johnson <frankjohnson1993@gmail.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Jason Rametta <rametta@outlook.com>
2023-10-11 13:36:54 +11:00
import { useModelingContext } from 'hooks/useModelingContext'
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
import { useNetworkContext } from 'hooks/useNetworkContext'
import { NetworkHealthState } from 'hooks/useNetworkStatus'
import { ClientSideScene } from 'clientSideScene/ClientSideSceneComp'
SketchOnFace UI (#1664) * always enter edit mode * initial blocking of extra code-mirror updates * dry out code * rejig selections * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * clean up * stream clean up * update export * sketch mode can be entered and exited for extrude faces But has bugs * startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 406fca4c553681fbad882167a9c1ab380af52899. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * remove comment * add sketch on face e2e test * tweenCamToNegYAxis should respect reduced motion * initial sketch on face working with test * remove temporary toolbar button and xState flow * un-used vars * snapshot test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * type tidy up * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit c39b8ebf954fa63556e21da081031b8acd77c909. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit fecf6f490af6ced34959653984108958fb504f82. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * rename * sketch on sketch on sketch * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * typo * startSketchOn Endcaps end works, start is weird still * clear selections for entity_ids that are not recognised * fix sketch on end cap of second order extrustion * tiny clean up * fix sketch on close segment/face * clean up 'lastCodeMirrorSelectionUpdatedFromScene' * add code mode test for sketchOnExtrudedFace * make end cap selection more robust * update js artifacts for extrudes * update kcl docs * clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
import { butName } from 'lib/cameraControls'
import { sendSelectEventToEngine } from 'lib/selections'
import { kclManager, engineCommandManager } from 'lib/singletons'
export const Stream = () => {
const [isLoading, setIsLoading] = useState(true)
const [isFirstRender, setIsFirstRender] = useState(kclManager.isFirstRender)
const [clickCoords, setClickCoords] = useState<{ x: number; y: number }>()
const videoRef = useRef<HTMLVideoElement>(null)
const { settings } = useSettingsAuthContext()
const { state, send, context } = useModelingContext()
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
const { overallState } = useNetworkContext()
const [isFreezeFrame, setIsFreezeFrame] = useState(false)
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
const isNetworkOkay =
overallState === NetworkHealthState.Ok ||
overallState === NetworkHealthState.Weak
// Linux has a default behavior to paste text on middle mouse up
// This adds a listener to block that pasting if the click target
// is not a text input, so users can move in the 3D scene with
// middle mouse drag with a text input focused without pasting.
useEffect(() => {
const handlePaste = (e: ClipboardEvent) => {
const isHtmlElement = e.target && e.target instanceof HTMLElement
const isEditable =
(isHtmlElement && !('explicitOriginalTarget' in e)) ||
('explicitOriginalTarget' in e &&
((e.explicitOriginalTarget as HTMLElement).contentEditable ===
'true' ||
['INPUT', 'TEXTAREA'].some(
(tagName) =>
tagName === (e.explicitOriginalTarget as HTMLElement).tagName
)))
if (!isEditable) {
e.preventDefault()
e.stopPropagation()
e.stopImmediatePropagation()
}
}
globalThis?.window?.document?.addEventListener('paste', handlePaste, {
capture: true,
})
// Teardown everything if we go hidden or reconnect
if (globalThis?.window?.document) {
globalThis.window.document.onvisibilitychange = () => {
if (globalThis.window.document.visibilityState === 'hidden') {
videoRef.current?.pause()
setIsFreezeFrame(true)
window.requestAnimationFrame(() => {
engineCommandManager.engineConnection?.tearDown({ freeze: true })
})
} else {
engineCommandManager.engineConnection?.connect(true)
}
}
}
const IDLE_TIME_MS = 1000 * 20
let timeoutIdIdle: ReturnType<typeof setTimeout> | undefined = undefined
const onIdle = () => {
videoRef.current?.pause()
setIsFreezeFrame(true)
kclManager.isFirstRender = true
setIsFirstRender(true)
// Give video time to pause
window.requestAnimationFrame(() => {
engineCommandManager.engineConnection?.tearDown({ freeze: true })
})
}
const onAnyInput = () => {
if (!engineCommandManager.engineConnection?.isReady()) {
engineCommandManager.engineConnection?.connect(true)
}
clearTimeout(timeoutIdIdle)
timeoutIdIdle = setTimeout(onIdle, IDLE_TIME_MS)
}
globalThis?.window?.document?.addEventListener('keydown', onAnyInput)
globalThis?.window?.document?.addEventListener('mousemove', onAnyInput)
globalThis?.window?.document?.addEventListener('mousedown', onAnyInput)
globalThis?.window?.document?.addEventListener('scroll', onAnyInput)
globalThis?.window?.document?.addEventListener('touchstart', onAnyInput)
timeoutIdIdle = setTimeout(onIdle, IDLE_TIME_MS)
return () => {
globalThis?.window?.document?.removeEventListener('paste', handlePaste, {
capture: true,
})
globalThis?.window?.document?.removeEventListener('keydown', onAnyInput)
globalThis?.window?.document?.removeEventListener('mousemove', onAnyInput)
globalThis?.window?.document?.removeEventListener('mousedown', onAnyInput)
globalThis?.window?.document?.removeEventListener('scroll', onAnyInput)
globalThis?.window?.document?.removeEventListener(
'touchstart',
onAnyInput
)
}
}, [])
useEffect(() => {
setIsFirstRender(kclManager.isFirstRender)
if (!kclManager.isFirstRender) videoRef.current?.play()
}, [kclManager.isFirstRender])
useEffect(() => {
if (
typeof window === 'undefined' ||
typeof RTCPeerConnection === 'undefined'
)
return
if (!videoRef.current) return
if (!context.store?.mediaStream) return
// Do not immediately play the stream!
videoRef.current.srcObject = context.store.mediaStream
videoRef.current.pause()
send({
type: 'Set context',
data: {
videoElement: videoRef.current,
},
})
}, [context.store?.mediaStream])
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
const handleMouseDown: MouseEventHandler<HTMLDivElement> = (e) => {
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
if (!isNetworkOkay) return
if (!videoRef.current) return
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
if (state.matches('Sketch')) return
if (state.matches('Sketch no face')) return
2023-08-09 20:49:10 +10:00
const { x, y } = getNormalisedCoordinates({
clientX: e.clientX,
clientY: e.clientY,
2023-08-09 20:49:10 +10:00
el: videoRef.current,
...context.store?.streamDimensions,
2023-08-09 20:49:10 +10:00
})
send({
type: 'Set context',
data: {
buttonDownInStream: e.button,
},
})
setClickCoords({ x, y })
}
SketchOnFace UI (#1664) * always enter edit mode * initial blocking of extra code-mirror updates * dry out code * rejig selections * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * clean up * stream clean up * update export * sketch mode can be entered and exited for extrude faces But has bugs * startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 406fca4c553681fbad882167a9c1ab380af52899. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * remove comment * add sketch on face e2e test * tweenCamToNegYAxis should respect reduced motion * initial sketch on face working with test * remove temporary toolbar button and xState flow * un-used vars * snapshot test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * type tidy up * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit c39b8ebf954fa63556e21da081031b8acd77c909. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit fecf6f490af6ced34959653984108958fb504f82. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * rename * sketch on sketch on sketch * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * typo * startSketchOn Endcaps end works, start is weird still * clear selections for entity_ids that are not recognised * fix sketch on end cap of second order extrustion * tiny clean up * fix sketch on close segment/face * clean up 'lastCodeMirrorSelectionUpdatedFromScene' * add code mode test for sketchOnExtrudedFace * make end cap selection more robust * update js artifacts for extrudes * update kcl docs * clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
const handleMouseUp: MouseEventHandler<HTMLDivElement> = (e) => {
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
if (!isNetworkOkay) return
if (!videoRef.current) return
send({
type: 'Set context',
data: {
buttonDownInStream: undefined,
},
})
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
if (state.matches('Sketch')) return
if (state.matches('Sketch no face')) return
if (!context.store?.didDragInStream && butName(e).left) {
sendSelectEventToEngine(
e,
videoRef.current,
context.store?.streamDimensions
)
xstate migration (#713) * Add basic Popover functionality * Fix up light mode of basic bar * Add support for 2D and 3D mode styling * Turn toolbar buttons back on * Remove ActionButton until after tool logic refactor * Add transitions * Add initial modeling machine This is not a full description of how the modelingMachine should work, but begins to replicate all of the features of our useStore in XState instead of zustand. * Add fillet tool flow * Refactor: break out engine manager setup into hook Preparing for making a wrapper component around the App that will manage the engine manager at the same level as the modelingMachine. * Create modeling provider, move engine management to it * Refactor: move other engine-related useEffect into hook * Add TS schema, selection actions to modelingMachine * Add barebones modeling machine to app Only implementing adding to code-based selections in the text editor so far * Update moved useEffect hook after merge * give myself reminder TODO * fix engineCommandManager waitForReady Promise * enable devtools * make utility class for handling default planes * progresson startNewSketch and EditSketch * add provider to tests * too large of a commit put all of the lang state into another singleton, but did lots of work on xstate too * fix edit sketch ast issue * re-execute on sketch exit * prettierignore xstate typegen file * add move tool button back in * handle mouse commands with xState states * fix move * remove old imports * big useStore delete * fix some destructuring bugs * start of constraint actions * add horizontal/vertical distance constraints * fix more destructuring errors * fix * add angle constaints * add align vertically/horizontally constraints * add length and equal length constraints * rename modal states to be more cmd bar friendly * add doesPipeHave query * add another query * add extrude states * state machine clean up * xstate layout tweak * make xstate types happy * Revamp cursor logic and place curors after ast mod * Xstate merge (#796) * turning back on all planes (#720) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix more tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> fix stdlib Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> compile Signed-off-by: Jess Frazelle <github@jessfraz.com> update sample code Signed-off-by: Jess Frazelle <github@jessfraz.com> re-enable the planes Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fix all tests Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> boilerplate Signed-off-by: Jess Frazelle <github@jessfraz.com> Cut release v0.9.2 (#714) rust make default planes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> use the planes from engine Signed-off-by: Jess Frazelle <github@jessfraz.com> fixups Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> negative args Signed-off-by: Jess Frazelle <github@jessfraz.com> diable camera Signed-off-by: Jess Frazelle <github@jessfraz.com> hide planes Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> updatress Signed-off-by: Jess Frazelle <github@jessfraz.com> fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> Update src/hooks/useAppMode.ts Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch> Update src/hooks/useAppMode.ts Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch> cleanups Signed-off-by: Jess Frazelle <github@jessfraz.com> Bump kittycad from 0.2.26 to 0.2.27 in /src-tauri (#726) Bumps [kittycad](https://github.com/KittyCAD/kittycad.rs) from 0.2.26 to 0.2.27. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/v0.2.26...v0.2.27) --- updated-dependencies: - dependency-name: kittycad dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump tauri-plugin-fs-extra from `b04bde3` to `6c7a4c0` in /src-tauri (#725) Bumps [tauri-plugin-fs-extra](https://github.com/tauri-apps/plugins-workspace) from `b04bde3` to `6c7a4c0`. - [Release notes](https://github.com/tauri-apps/plugins-workspace/releases) - [Commits](https://github.com/tauri-apps/plugins-workspace/compare/b04bde3461066c709d6801cf9ca305cf889a8394...6c7a4c09847f9659f9393a1412fa59bebd7c2004) --- updated-dependencies: - dependency-name: tauri-plugin-fs-extra dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump toml from 0.8.0 to 0.8.1 in /src-tauri (#724) Bumps [toml](https://github.com/toml-rs/toml) from 0.8.0 to 0.8.1. - [Commits](https://github.com/toml-rs/toml/compare/toml-v0.8.0...toml-v0.8.1) --- updated-dependencies: - dependency-name: toml dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump openapitor from `61a1605` to `d3e98c4` in /src/wasm-lib (#723) Bumps [openapitor](https://github.com/KittyCAD/kittycad.rs) from `61a1605` to `d3e98c4`. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/61a16059b3eaf8793a2a2e1edbc0d770f284fea3...d3e98c4ec0ff7c307d66378eab1c4630250ec210) --- updated-dependencies: - dependency-name: openapitor dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump kittycad from 0.2.26 to 0.2.27 in /src/wasm-lib (#722) Bumps [kittycad](https://github.com/KittyCAD/kittycad.rs) from 0.2.26 to 0.2.27. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/v0.2.26...v0.2.27) --- updated-dependencies: - dependency-name: kittycad dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump thiserror from 1.0.48 to 1.0.49 in /src/wasm-lib (#721) Bumps [thiserror](https://github.com/dtolnay/thiserror) from 1.0.48 to 1.0.49. - [Release notes](https://github.com/dtolnay/thiserror/releases) - [Commits](https://github.com/dtolnay/thiserror/compare/1.0.48...1.0.49) --- updated-dependencies: - dependency-name: thiserror dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump expectorate from 1.0.7 to 1.1.0 in /src/wasm-lib (#712) Bumps [expectorate](https://github.com/oxidecomputer/expectorate) from 1.0.7 to 1.1.0. - [Release notes](https://github.com/oxidecomputer/expectorate/releases) - [Commits](https://github.com/oxidecomputer/expectorate/compare/v1.0.7...v1.1.0) --- updated-dependencies: - dependency-name: expectorate dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Bump clap from 4.4.4 to 4.4.5 in /src/wasm-lib (#711) Bumps [clap](https://github.com/clap-rs/clap) from 4.4.4 to 4.4.5. - [Release notes](https://github.com/clap-rs/clap/releases) - [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md) - [Commits](https://github.com/clap-rs/clap/compare/v4.4.4...v4.4.5) --- updated-dependencies: - dependency-name: clap dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> refactor cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> updates Signed-off-by: Jess Frazelle <github@jessfraz.com> type improvements * use new sketchmode no camera Signed-off-by: Jess Frazelle <github@jessfraz.com> * js working better Signed-off-by: Jess Frazelle <github@jessfraz.com> * start of negative planes Signed-off-by: Jess Frazelle <github@jessfraz.com> * tests and neg Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * images Signed-off-by: Jess Frazelle <github@jessfraz.com> * norma;s Signed-off-by: Jess Frazelle <github@jessfraz.com> * better initial load of planes Signed-off-by: Jess Frazelle <github@jessfraz.com> * ts Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix tsc Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix edit sketch Signed-off-by: Jess Frazelle <github@jessfraz.com> * add regression test for 2d solid issue Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * show planes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix clippy Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * canecel in progress Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix ci as well Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> * stopping point Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * refactor Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * it works Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * Hide planes (#797) * hide planes in one go Signed-off-by: Jess Frazelle <github@jessfraz.com> * update hide; Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happy * Make "Replay Onboarding" button available on home settings page (#804) * Fix unrelated bug, settings button in the home sidebar doesn't go to the home settings after my previous fixes to routes * Turn on "Replay Onboarding" button in home settings * Use ONBOARDING_PROJECT_NAME in both places * Fix formatting * Cut release v0.10.0 (#803) Co-authored-by: Frank Noirot <frank@kittycad.io> * Bump kittycad from 0.2.28 to 0.2.31 in /src-tauri (#798) Bumps [kittycad](https://github.com/KittyCAD/kittycad.rs) from 0.2.28 to 0.2.31. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/v0.2.28...v0.2.31) --- updated-dependencies: - dependency-name: kittycad dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump openapitor from `fa0345c` to `c122a9b` in /src/wasm-lib (#800) Bumps [openapitor](https://github.com/KittyCAD/kittycad.rs) from `fa0345c` to `c122a9b`. - [Release notes](https://github.com/KittyCAD/kittycad.rs/releases) - [Commits](https://github.com/KittyCAD/kittycad.rs/compare/fa0345c514fcc9ae6cd74ae35c8e5c2800fec34f...c122a9b1d6afe51c25e545b5e0bbeb91d367e6d2) --- updated-dependencies: - dependency-name: openapitor dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump syn from 2.0.37 to 2.0.38 in /src/wasm-lib (#801) Bumps [syn](https://github.com/dtolnay/syn) from 2.0.37 to 2.0.38. - [Release notes](https://github.com/dtolnay/syn/releases) - [Commits](https://github.com/dtolnay/syn/compare/2.0.37...2.0.38) --- updated-dependencies: - dependency-name: syn dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump winnow from 0.5.15 to 0.5.16 in /src/wasm-lib (#799) Bumps [winnow](https://github.com/winnow-rs/winnow) from 0.5.15 to 0.5.16. - [Changelog](https://github.com/winnow-rs/winnow/blob/main/CHANGELOG.md) - [Commits](https://github.com/winnow-rs/winnow/compare/v0.5.15...v0.5.16) --- updated-dependencies: - dependency-name: winnow dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump tauri-plugin-fs-extra from `fa32d1a` to `9f27e6e` in /src-tauri (#802) Bumps [tauri-plugin-fs-extra](https://github.com/tauri-apps/plugins-workspace) from `fa32d1a` to `9f27e6e`. - [Release notes](https://github.com/tauri-apps/plugins-workspace/releases) - [Commits](https://github.com/tauri-apps/plugins-workspace/compare/fa32d1afa97f52f74d814c5619b8d95da3268e3e...9f27e6e4415ddf6c40f846d50c0d95c768cded77) --- updated-dependencies: - dependency-name: tauri-plugin-fs-extra dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * better plane selection Signed-off-by: Jess Frazelle <github@jessfraz.com> * use the sketch plane id Signed-off-by: Jess Frazelle <github@jessfraz.com> * add todo w bug Signed-off-by: Jess Frazelle <github@jessfraz.com> * Improve Prop Typings for Modals. Remove instances of `any`. (#792) * Update typings for modals. Remove instances of `any` * Fix generic type for creating modals * cleanup other stuffs Signed-off-by: Jess Frazelle <github@jessfraz.com> * make plane id available when selecting default plane * few clean up things * change enter sketch action order to make sure plane id is available to 'enter edit mode' * Revert "Improve Prop Typings for Modals. Remove instances of `any`. (… (#813) Revert "Improve Prop Typings for Modals. Remove instances of `any`. (#792)" This reverts commit 629f326f4cdf13d83a62f471b4b9a40d3c3a2a88. * ffmpeg instructions (#814) * fix some tsc stuff * small tweak --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Jason Rametta <rametta@outlook.com> * clean up * fix test and tsc * remove one more thing from useStore * tweak state digrame layout * fmt --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: Frank Johnson <frankjohnson1993@gmail.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Jason Rametta <rametta@outlook.com>
2023-10-11 13:36:54 +11:00
}
send({
type: 'Set context',
data: {
didDragInStream: false,
},
})
setClickCoords(undefined)
}
const handleMouseMove: MouseEventHandler<HTMLVideoElement> = (e) => {
Show when user can't connect because of a bad token (#2105) * Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771) This reverts commit 1913519f686d778413d4fead2e7d194d29c83fe9. * Fix build errors * Add new error states to network status notification * Remove unused variable * Refactor to use Context API for network status * Don't do any stream events if network is not ok * Catch LSP errors on bad auth * Show when authentication is bad (cookie header only) * Fix formatting * Fix up types * Revert awaiting on lsp failure * Fix tsc * wip * wip * fmt * Fix typing * Incorporate ping health; yarn make:dev; faster video stream loss notice * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls * run ci pls * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * run ci pls again * Remove unused variables * Add new instructions on running Playwright anywhere * Please the Playwright. Praise the Playwright. * Correct a vitest * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci again * Fix tests unrelated to this PR * Fix flakiness in for segments tests * Bump to 2 workers * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fmt * fmt * Fixups * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * ci * Set workers to 1 * Wait for network status listeners before connecting * Fix initial connection requirements and trying 2 workers again --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00
if (!isNetworkOkay) return
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
if (state.matches('Sketch')) return
if (state.matches('Sketch no face')) return
if (!clickCoords) return
const delta =
((clickCoords.x - e.clientX) ** 2 + (clickCoords.y - e.clientY) ** 2) **
0.5
if (delta > 5 && !context.store?.didDragInStream) {
send({
type: 'Set context',
data: {
didDragInStream: true,
},
})
}
}
return (
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
<div
className="absolute inset-0 z-0"
id="stream"
data-testid="stream"
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
onMouseUp={handleMouseUp}
onMouseDown={handleMouseDown}
onContextMenu={(e) => e.preventDefault()}
onContextMenuCapture={(e) => e.preventDefault()}
>
<video
ref={videoRef}
muted
autoPlay
controls={false}
onPlay={() => setIsLoading(false)}
onMouseMoveCapture={handleMouseMove}
Add batch support to current KCL implementation (#1871) * wip * wip * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * more batch shit Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * push up mods Signed-off-by: Jess Frazelle <github@jessfraz.com> * go back to batch id Signed-off-by: Jess Frazelle <github@jessfraz.com> * add unlocks back Signed-off-by: Jess Frazelle <github@jessfraz.com> * remove logging Signed-off-by: Jess Frazelle <github@jessfraz.com> * port to wasm Signed-off-by: Jess Frazelle <github@jessfraz.com> * use a trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * snapshojts Signed-off-by: Jess Frazelle <github@jessfraz.com> * artifact map fix Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * remove the blur Signed-off-by: Jess Frazelle <github@jessfraz.com> * hacks on hacks Signed-off-by: Jess Frazelle <github@jessfraz.com> * artifact map clean up * tweak * fix so extrudes work * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * start of id to source range infra Signed-off-by: Jess Frazelle <github@jessfraz.com> * basic map to ids and source ranges Signed-off-by: Jess Frazelle <github@jessfraz.com> * make typescript happy Signed-off-by: Jess Frazelle <github@jessfraz.com> * flush at end of exxecute Signed-off-by: Jess Frazelle <github@jessfraz.com> * small thing for flush Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: 49lf <ircsurfer33@gmail.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-23 15:45:55 -07:00
className="w-full cursor-pointer h-full"
disablePictureInPicture
SketchOnFace UI (#1664) * always enter edit mode * initial blocking of extra code-mirror updates * dry out code * rejig selections * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * clean up * stream clean up * update export * sketch mode can be entered and exited for extrude faces But has bugs * startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit 406fca4c553681fbad882167a9c1ab380af52899. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * remove comment * add sketch on face e2e test * tweenCamToNegYAxis should respect reduced motion * initial sketch on face working with test * remove temporary toolbar button and xState flow * un-used vars * snapshot test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * type tidy up * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit c39b8ebf954fa63556e21da081031b8acd77c909. * Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)" This reverts commit fecf6f490af6ced34959653984108958fb504f82. * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * rename * sketch on sketch on sketch * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * typo * startSketchOn Endcaps end works, start is weird still * clear selections for entity_ids that are not recognised * fix sketch on end cap of second order extrustion * tiny clean up * fix sketch on close segment/face * clean up 'lastCodeMirrorSelectionUpdatedFromScene' * add code mode test for sketchOnExtrudedFace * make end cap selection more robust * update js artifacts for extrudes * update kcl docs * clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
id="video-stream"
/>
Rearchitect settings system to be scoped (#1956) * BROKEN: start of scopes for each setting * Clean up later: mostly-functional scoped settings! Broken command bar, unimplemented generated settings components * Working persisted project settings in-folder * Start working toward automatic commands and settings UI * Relatively stable, settings-menu-editable * Settings persistence tweaks after merge * Custom settings UI working properly, cleaner types * Allow boolean command types, create Settings UI for them * Add support for option and string Settings input types * Proof of concept settings from command bar * Add all settings to command bar * Allow settings to be hidden on a level * Better command titles for settings * Hide the settings the settings from the commands bar * Derive command defaultValue from *current* settingsMachine context * Fix generated settings UI for 'options' type settings * Pretty settings modal 💅 * Allow for rollback to parent level setting * fmt * Fix tsc errors not related to loading from localStorage * Better setting descriptions, better buttons * Make displayName searchable in command bar * Consolidate constants, get working in browser * Start fixing tests, better types for saved settings payloads * Fix playwright tests * Add a test for the settings modal * Add AtLeast to codespell ignore list * Goofed merge of codespellrc * Try fixing linux E2E tests * Make codespellrc word lowercase * fmt * Fix data-testid in Tauri test * Don't set text settings if nothing changed * Turn off unimplemented settings * Allow for multiple "execution-done" messages to have appeared in snapshot tests * Try fixing up snapshot tests * Switch from .json to .toml settings file format * Use a different method for overriding the default units * Try to force using the new common storage state in snapshot tests * Update tests to use TOML * fmt and remove console logs * Restore units to export * tsc errors, make snapshot tests use TOML * Ensure that snapshot tests use the basicStorageState * Re-organize use of test.use() * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Update snapshots one more time since lighting changed * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Fix broken "Show in folder" for project-level settings * Fire all relevant actions after settings reset * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Properly reset the default directory * Hide settings by platform * Actually honor showDebugPanel * Unify settings hiding logic * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix first extrusion snapshot * another attempt to fix extrustion snapshot * Rerun test suite * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger CI * more extrusion stuff * Replace resetSettings console log with comment --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-04-02 10:29:34 -04:00
<ClientSideScene
cameraControls={settings.context.modeling.mouseControls.current}
/>
{(!isNetworkOkay || isLoading || isFirstRender) && !isFreezeFrame && (
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initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
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initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
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