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modeling-app/rust/kcl-python-bindings/files/walkie-talkie/talk-button.kcl

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// Walkie talkie talk button
// Set units
@settings(defaultLengthUnit = in)
// Import constants
import width, thickness, talkButtonSideLength, talkButtonHeight from "globals.kcl"
talkButtonPlane = {
plane = {
origin = {
x = width / 2,
y = -thickness / 2,
z = .5
},
xAxis = { x = 0, y = 1, z = 0 },
yAxis = { x = 0, y = 0, z = 1 },
zAxis = { x = 1, y = 0, z = 0 }
}
}
// Create the talk button sketch
talkButtonSketch = startSketchOn(talkButtonPlane)
|> startProfileAt([
-talkButtonSideLength / 2,
talkButtonSideLength / 2
], %)
|> xLine(talkButtonSideLength, %, $tag1)
|> yLine(-talkButtonSideLength, %, $tag2)
|> xLine(-talkButtonSideLength, %, $tag3)
|> close(tag = $tag4)
// Create the talk button and apply fillets
extrude(talkButtonSketch, length = talkButtonHeight)
|> fillet(
radius = 0.050,
tags = [
getNextAdjacentEdge(tag1),
getNextAdjacentEdge(tag2),
getNextAdjacentEdge(tag3),
getNextAdjacentEdge(tag4)
]
)
|> appearance(color = '#D0FF01', metalness = 90, roughness = 90)