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modeling-app/src/lang/std/artifactGraph.test.ts

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import { makeDefaultPlanes, assertParse, initPromise, Program } from 'lang/wasm'
import { Models } from '@kittycad/lib'
import {
OrderedCommand,
ResponseMap,
createArtifactGraph,
filterArtifacts,
expandPlane,
expandPath,
expandSweep,
ArtifactGraph,
expandSegment,
getArtifactsToUpdate,
} from './artifactGraph'
import { err } from 'lib/trap'
import { engineCommandManager, kclManager } from 'lib/singletons'
import { VITE_KC_DEV_TOKEN } from 'env'
import fsp from 'fs/promises'
import fs from 'fs'
import { chromium } from 'playwright'
import * as d3 from 'd3-force'
import path from 'path'
import pixelmatch from 'pixelmatch'
import { PNG } from 'pngjs'
/*
Note this is an integration test, these tests connect to our real dev server and make websocket commands.
It's needed for testing the artifactGraph, as it is tied to the websocket commands.
*/
const pathStart = 'src/lang/std/artifactMapCache'
const fullPath = `${pathStart}/artifactMapCache.json`
const exampleCode1 = `sketch001 = startSketchOn('XY')
|> startProfileAt([-5, -5], %)
|> line([0, 10], %)
|> line([10.55, 0], %, $seg01)
|> line([0, -10], %, $seg02)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
extrude001 = extrude(-10, sketch001)
|> fillet({ radius: 5, tags: [seg01] }, %)
sketch002 = startSketchOn(extrude001, seg02)
|> startProfileAt([-2, -6], %)
|> line([2, 3], %)
|> line([2, -3], %)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
extrude002 = extrude(5, sketch002)
`
const exampleCodeNo3D = `sketch003 = startSketchOn('YZ')
|> startProfileAt([5.82, 0], %)
|> angledLine([180, 11.54], %, $rectangleSegmentA001)
|> angledLine([
segAng(rectangleSegmentA001) - 90,
8.21
], %, $rectangleSegmentB001)
|> angledLine([
segAng(rectangleSegmentA001),
-segLen(rectangleSegmentA001)
], %, $rectangleSegmentC001)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
sketch004 = startSketchOn('-XZ')
|> startProfileAt([0, 14.36], %)
|> line([15.49, 0.05], %)
|> tangentialArcTo([0, 0], %)
|> tangentialArcTo([-6.8, 8.17], %)
`
const sketchOnFaceOnFaceEtc = `sketch001 = startSketchOn('XZ')
|> startProfileAt([0, 0], %)
|> line([4, 8], %)
|> line([5, -8], %, $seg01)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
extrude001 = extrude(6, sketch001)
sketch002 = startSketchOn(extrude001, seg01)
|> startProfileAt([-0.5, 0.5], %)
|> line([2, 5], %)
|> line([2, -5], %)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
extrude002 = extrude(5, sketch002)
sketch003 = startSketchOn(extrude002, 'END')
|> startProfileAt([1, 1.5], %)
|> line([0.5, 2], %, $seg02)
|> line([1, -2], %)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
extrude003 = extrude(4, sketch003)
sketch004 = startSketchOn(extrude003, seg02)
|> startProfileAt([-3, 14], %)
|> line([0.5, 1], %)
|> line([0.5, -2], %)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
extrude004 = extrude(3, sketch004)
`
Show offset planes in the scene, let user select them (#4481) * Update offset_plane to actually create and show the plane in-engine * Fix broken ability to use offsetPlanes in startSketchOn * Make the newly-visible offset planes usable for sketching via UI * Add a playwright test for sketching on an offset plane via point-and-click * cargo clippy & cargo fmt * Make `PlaneData` the first item of `SketchData` so autocomplete continues to work well for `startSketchOn` * @nadr0 feedback re: `offsetIndex` * From @jtran: "Need to call the ID generator so that IDs are stable." * More feedback from @jtran and fix incomplete use of `id_generator` in last commit * Oops I missed saving `isPathToNodeNumber` earlier 🤦🏻 * Make the distinction between `Plane` and `PlaneOrientationData` more clear per @nadr0 and @lf94's feedback * Make `newPathToNode` less hardcoded, per @lf94's feedback * Don't need to unbox and rebox `plane` * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Rearranging of enums and structs, but the offsetPlanes are still not used by their sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Revert all my little newtype fiddling it's a waste of time. * Update docs * cargo fmt * Remove log * Print the unexpected diagnostics * Undo renaming of `PlaneData` * Remove generated PlaneRientationData docs page * Redo doc generation after undoing `PlaneData` rename * Impl FromKclValue for the new plane datatypes * Clippy lint * When starting a sketch, only hide the plane if it's a custom plane * Fix FromKclValue and macro use since merge * Fix to not convert Plane to PlaneData * Make sure offset planes are `Custom` type * SketchData actually doesn't need to be in a certain order This avoids the autocompletion issue I was having. --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-18 16:25:25 -05:00
const exampleCodeOffsetPlanes = `
offsetPlane001 = offsetPlane("XY", 20)
offsetPlane002 = offsetPlane("XZ", -50)
offsetPlane003 = offsetPlane("YZ", 10)
sketch002 = startSketchOn(offsetPlane001)
|> startProfileAt([0, 0], %)
|> line([6.78, 15.01], %)
`
// add more code snippets here and use `getCommands` to get the orderedCommands and responseMap for more tests
const codeToWriteCacheFor = {
exampleCode1,
sketchOnFaceOnFaceEtc,
exampleCodeNo3D,
Show offset planes in the scene, let user select them (#4481) * Update offset_plane to actually create and show the plane in-engine * Fix broken ability to use offsetPlanes in startSketchOn * Make the newly-visible offset planes usable for sketching via UI * Add a playwright test for sketching on an offset plane via point-and-click * cargo clippy & cargo fmt * Make `PlaneData` the first item of `SketchData` so autocomplete continues to work well for `startSketchOn` * @nadr0 feedback re: `offsetIndex` * From @jtran: "Need to call the ID generator so that IDs are stable." * More feedback from @jtran and fix incomplete use of `id_generator` in last commit * Oops I missed saving `isPathToNodeNumber` earlier 🤦🏻 * Make the distinction between `Plane` and `PlaneOrientationData` more clear per @nadr0 and @lf94's feedback * Make `newPathToNode` less hardcoded, per @lf94's feedback * Don't need to unbox and rebox `plane` * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Rearranging of enums and structs, but the offsetPlanes are still not used by their sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Revert all my little newtype fiddling it's a waste of time. * Update docs * cargo fmt * Remove log * Print the unexpected diagnostics * Undo renaming of `PlaneData` * Remove generated PlaneRientationData docs page * Redo doc generation after undoing `PlaneData` rename * Impl FromKclValue for the new plane datatypes * Clippy lint * When starting a sketch, only hide the plane if it's a custom plane * Fix FromKclValue and macro use since merge * Fix to not convert Plane to PlaneData * Make sure offset planes are `Custom` type * SketchData actually doesn't need to be in a certain order This avoids the autocompletion issue I was having. --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-18 16:25:25 -05:00
exampleCodeOffsetPlanes,
} as const
type CodeKey = keyof typeof codeToWriteCacheFor
type CacheShape = {
[key in CodeKey]: {
orderedCommands: OrderedCommand[]
responseMap: ResponseMap
}
}
beforeAll(async () => {
await initPromise
// THESE TEST WILL FAIL without VITE_KC_DEV_TOKEN set in .env.development.local
await new Promise((resolve) => {
engineCommandManager.start({
// disableWebRTC: true,
token: VITE_KC_DEV_TOKEN,
// there does seem to be a minimum resolution, not sure what it is but 256 works ok.
width: 256,
height: 256,
makeDefaultPlanes: () => makeDefaultPlanes(engineCommandManager),
setMediaStream: () => {},
setIsStreamReady: () => {},
// eslint-disable-next-line @typescript-eslint/no-misused-promises
callbackOnEngineLiteConnect: async () => {
const cacheEntries = Object.entries(codeToWriteCacheFor) as [
CodeKey,
string
][]
const cacheToWriteToFileTemp: Partial<CacheShape> = {}
for (const [codeKey, code] of cacheEntries) {
const ast = assertParse(code)
await kclManager.executeAst({ ast })
cacheToWriteToFileTemp[codeKey] = {
orderedCommands: engineCommandManager.orderedCommands,
responseMap: engineCommandManager.responseMap,
}
}
const cache = JSON.stringify(cacheToWriteToFileTemp)
await fsp.mkdir(pathStart, { recursive: true })
await fsp.writeFile(fullPath, cache)
resolve(true)
},
})
})
}, 20_000)
afterAll(() => {
engineCommandManager.tearDown()
})
describe('testing createArtifactGraph', () => {
Show offset planes in the scene, let user select them (#4481) * Update offset_plane to actually create and show the plane in-engine * Fix broken ability to use offsetPlanes in startSketchOn * Make the newly-visible offset planes usable for sketching via UI * Add a playwright test for sketching on an offset plane via point-and-click * cargo clippy & cargo fmt * Make `PlaneData` the first item of `SketchData` so autocomplete continues to work well for `startSketchOn` * @nadr0 feedback re: `offsetIndex` * From @jtran: "Need to call the ID generator so that IDs are stable." * More feedback from @jtran and fix incomplete use of `id_generator` in last commit * Oops I missed saving `isPathToNodeNumber` earlier 🤦🏻 * Make the distinction between `Plane` and `PlaneOrientationData` more clear per @nadr0 and @lf94's feedback * Make `newPathToNode` less hardcoded, per @lf94's feedback * Don't need to unbox and rebox `plane` * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Rearranging of enums and structs, but the offsetPlanes are still not used by their sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Revert all my little newtype fiddling it's a waste of time. * Update docs * cargo fmt * Remove log * Print the unexpected diagnostics * Undo renaming of `PlaneData` * Remove generated PlaneRientationData docs page * Redo doc generation after undoing `PlaneData` rename * Impl FromKclValue for the new plane datatypes * Clippy lint * When starting a sketch, only hide the plane if it's a custom plane * Fix FromKclValue and macro use since merge * Fix to not convert Plane to PlaneData * Make sure offset planes are `Custom` type * SketchData actually doesn't need to be in a certain order This avoids the autocompletion issue I was having. --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-18 16:25:25 -05:00
describe('code with offset planes and a sketch:', () => {
let ast: Program
let theMap: ReturnType<typeof createArtifactGraph>
it('setup', () => {
// putting this logic in here because describe blocks runs before beforeAll has finished
const {
orderedCommands,
responseMap,
ast: _ast,
} = getCommands('exampleCodeOffsetPlanes')
ast = _ast
theMap = createArtifactGraph({ orderedCommands, responseMap, ast })
})
it(`there should be one sketch`, () => {
const sketches = [...filterArtifacts({ types: ['path'] }, theMap)].map(
(path) => expandPath(path[1], theMap)
)
expect(sketches).toHaveLength(1)
sketches.forEach((path) => {
if (err(path)) throw path
expect(path.type).toBe('path')
})
})
it(`there should be three offsetPlanes`, () => {
const offsetPlanes = [
...filterArtifacts({ types: ['plane'] }, theMap),
].map((plane) => expandPlane(plane[1], theMap))
expect(offsetPlanes).toHaveLength(3)
offsetPlanes.forEach((path) => {
expect(path.type).toBe('plane')
})
})
it(`Only one offset plane should have a path`, () => {
const offsetPlanes = [
...filterArtifacts({ types: ['plane'] }, theMap),
].map((plane) => expandPlane(plane[1], theMap))
const offsetPlaneWithPaths = offsetPlanes.filter(
(plane) => plane.paths.length
)
expect(offsetPlaneWithPaths).toHaveLength(1)
})
})
describe('code with an extrusion, fillet and sketch of face:', () => {
let ast: Program
let theMap: ReturnType<typeof createArtifactGraph>
it('setup', () => {
// putting this logic in here because describe blocks runs before beforeAll has finished
const {
orderedCommands,
responseMap,
ast: _ast,
} = getCommands('exampleCode1')
ast = _ast
theMap = createArtifactGraph({ orderedCommands, responseMap, ast })
})
it('there should be two planes for the extrusion and the sketch on face', () => {
const planes = [...filterArtifacts({ types: ['plane'] }, theMap)].map(
(plane) => expandPlane(plane[1], theMap)
)
expect(planes).toHaveLength(1)
planes.forEach((path) => {
expect(path.type).toBe('plane')
})
})
it('there should be two paths for the extrusion and the sketch on face', () => {
const paths = [...filterArtifacts({ types: ['path'] }, theMap)].map(
(path) => expandPath(path[1], theMap)
)
expect(paths).toHaveLength(2)
paths.forEach((path) => {
if (err(path)) throw path
expect(path.type).toBe('path')
})
})
it('there should be two extrusions, for the original and the sketchOnFace, the first extrusion should have 6 sides of the cube', () => {
const extrusions = [...filterArtifacts({ types: ['sweep'] }, theMap)].map(
(extrusion) => expandSweep(extrusion[1], theMap)
)
expect(extrusions).toHaveLength(2)
extrusions.forEach((extrusion, index) => {
if (err(extrusion)) throw extrusion
expect(extrusion.type).toBe('sweep')
const firstExtrusionIsACubeIE6Sides = 6
const secondExtrusionIsATriangularPrismIE5Sides = 5
expect(extrusion.surfaces.length).toBe(
!index
? firstExtrusionIsACubeIE6Sides
: secondExtrusionIsATriangularPrismIE5Sides
)
})
})
it('there should be 5 + 4 segments, 4 (+close) from the first extrusion and 3 (+close) from the second', () => {
const segments = [...filterArtifacts({ types: ['segment'] }, theMap)].map(
(segment) => expandSegment(segment[1], theMap)
)
expect(segments).toHaveLength(9)
})
it('snapshot of the artifactGraph', () => {
const stableMap = new Map(
[...theMap].map(([, artifact], index): [string, any] => {
const stableValue: any = {}
Object.entries(artifact).forEach(([propName, value]) => {
if (
propName === 'type' ||
propName === 'codeRef' ||
propName === 'subType'
) {
stableValue[propName] = value
return
}
if (Array.isArray(value))
stableValue[propName] = value.map(() => 'UUID')
if (typeof value === 'string' && value)
stableValue[propName] = 'UUID'
})
return [`UUID-${index}`, stableValue]
})
)
expect(stableMap).toMatchSnapshot()
})
it('screenshot graph', async () => {
// Ostensibly this takes a screen shot of the graph of the artifactGraph
// but it's it also tests that all of the id links are correct because if one
// of the edges refers to a non-existent node, the graph will throw.
// further more we can check that each edge is bi-directional, if it's not
// by checking the arrow heads going both ways, on the graph.
await GraphTheGraph(theMap, 2000, 2000, 'exampleCode1.png')
}, 20000)
})
describe(`code with sketches but no extrusions or other 3D elements`, () => {
let ast: Program
let theMap: ReturnType<typeof createArtifactGraph>
it(`setup`, () => {
// putting this logic in here because describe blocks runs before beforeAll has finished
const {
orderedCommands,
responseMap,
ast: _ast,
} = getCommands('exampleCodeNo3D')
ast = _ast
theMap = createArtifactGraph({ orderedCommands, responseMap, ast })
})
it('there should be two planes, one for each sketch path', () => {
const planes = [...filterArtifacts({ types: ['plane'] }, theMap)].map(
(plane) => expandPlane(plane[1], theMap)
)
expect(planes).toHaveLength(2)
planes.forEach((path) => {
expect(path.type).toBe('plane')
})
})
it('there should be two paths, one on each plane', () => {
const paths = [...filterArtifacts({ types: ['path'] }, theMap)].map(
(path) => expandPath(path[1], theMap)
)
expect(paths).toHaveLength(2)
paths.forEach((path) => {
if (err(path)) throw path
expect(path.type).toBe('path')
})
})
it(`there should be 1 solid2D, just for the first closed path`, () => {
const solid2Ds = [...filterArtifacts({ types: ['solid2D'] }, theMap)]
expect(solid2Ds).toHaveLength(1)
})
it('there should be no extrusions', () => {
const extrusions = [...filterArtifacts({ types: ['sweep'] }, theMap)].map(
(extrusion) => expandSweep(extrusion[1], theMap)
)
expect(extrusions).toHaveLength(0)
})
it('there should be 8 segments, 4 + 1 (close) from the first sketch and 3 from the second', () => {
const segments = [...filterArtifacts({ types: ['segment'] }, theMap)].map(
(segment) => expandSegment(segment[1], theMap)
)
expect(segments).toHaveLength(8)
})
it('screenshot graph', async () => {
// Ostensibly this takes a screen shot of the graph of the artifactGraph
// but it's it also tests that all of the id links are correct because if one
// of the edges refers to a non-existent node, the graph will throw.
// further more we can check that each edge is bi-directional, if it's not
// by checking the arrow heads going both ways, on the graph.
await GraphTheGraph(theMap, 2000, 2000, 'exampleCodeNo3D.png')
}, 20000)
})
})
describe('capture graph of sketchOnFaceOnFace...', () => {
describe('code with an extrusion, fillet and sketch of face:', () => {
let ast: Program
let theMap: ReturnType<typeof createArtifactGraph>
it('setup', async () => {
// putting this logic in here because describe blocks runs before beforeAll has finished
const {
orderedCommands,
responseMap,
ast: _ast,
} = getCommands('sketchOnFaceOnFaceEtc')
ast = _ast
theMap = createArtifactGraph({ orderedCommands, responseMap, ast })
// Ostensibly this takes a screen shot of the graph of the artifactGraph
// but it's it also tests that all of the id links are correct because if one
// of the edges refers to a non-existent node, the graph will throw.
// further more we can check that each edge is bi-directional, if it's not
// by checking the arrow heads going both ways, on the graph.
await GraphTheGraph(theMap, 3000, 3000, 'sketchOnFaceOnFaceEtc.png')
}, 20000)
})
})
function getCommands(codeKey: CodeKey): CacheShape[CodeKey] & { ast: Program } {
const ast = assertParse(codeKey)
const file = fs.readFileSync(fullPath, 'utf-8')
const parsed: CacheShape = JSON.parse(file)
// these either already exist from the last run, or were created in
const orderedCommands = parsed[codeKey].orderedCommands
const responseMap = parsed[codeKey].responseMap
return {
orderedCommands,
responseMap,
ast,
}
}
async function GraphTheGraph(
theMap: ArtifactGraph,
sizeX: number,
sizeY: number,
imageName: string
) {
const nodes: Array<{ id: string; label: string }> = []
const edges: Array<{ source: string; target: string; label: string }> = []
let index = 0
for (const [commandId, artifact] of theMap) {
nodes.push({
id: commandId,
label: `${artifact.type}-${index++}`,
})
Object.entries(artifact).forEach(([propName, value]) => {
if (
propName === 'type' ||
propName === 'codeRef' ||
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
propName === 'subType' ||
propName === 'id'
)
return
if (Array.isArray(value))
value.forEach((v) => {
v && edges.push({ source: commandId, target: v, label: propName })
})
if (typeof value === 'string' && value)
edges.push({ source: commandId, target: value, label: propName })
})
}
// Create a force simulation to calculate node positions
const simulation = d3
.forceSimulation(nodes as any)
.force(
'link',
d3
.forceLink(edges)
.id((d: any) => d.id)
.distance(100)
)
.force('charge', d3.forceManyBody().strength(-300))
.force('center', d3.forceCenter(300, 200))
.stop()
// Run the simulation
for (let i = 0; i < 300; ++i) simulation.tick()
// Create traces for Plotly
const nodeTrace = {
x: nodes.map((node: any) => node.x),
y: nodes.map((node: any) => node.y),
text: nodes.map((node) => node.label), // Use the custom label
mode: 'markers+text',
type: 'scatter',
marker: { size: 20, color: 'gray' }, // Nodes in gray
textfont: { size: 14, color: 'black' }, // Labels in black
textposition: 'top center', // Position text on top
}
const edgeTrace = {
x: [],
y: [],
mode: 'lines',
type: 'scatter',
line: { width: 2, color: 'lightgray' }, // Edges in light gray
}
const annotations: any[] = []
edges.forEach((edge) => {
const sourceNode = nodes.find(
(node: any) => node.id === (edge as any).source.id
)
const targetNode = nodes.find(
(node: any) => node.id === (edge as any).target.id
)
// Check if nodes are found
if (!sourceNode || !targetNode) {
throw new Error(
// @ts-ignore
`Node not found: ${!sourceNode ? edge.source.id : edge.target.id}`
)
}
// @ts-ignore
edgeTrace.x.push(sourceNode.x, targetNode.x, null)
// @ts-ignore
edgeTrace.y.push(sourceNode.y, targetNode.y, null)
// Calculate offset for arrowhead
const offsetFactor = 0.9 // Adjust this factor to control the offset distance
// @ts-ignore
const offsetX = (targetNode.x - sourceNode.x) * offsetFactor
// @ts-ignore
const offsetY = (targetNode.y - sourceNode.y) * offsetFactor
// Add arrowhead annotation with offset
annotations.push({
// @ts-ignore
ax: sourceNode.x,
// @ts-ignore
ay: sourceNode.y,
// @ts-ignore
x: targetNode.x - offsetX,
// @ts-ignore
y: targetNode.y - offsetY,
xref: 'x',
yref: 'y',
axref: 'x',
ayref: 'y',
showarrow: true,
arrowhead: 2,
arrowsize: 1,
arrowwidth: 2,
arrowcolor: 'darkgray', // Arrowheads in dark gray
})
// Add edge label annotation closer to the edge tail (25% of the length)
// @ts-ignore
const labelX = sourceNode.x * 0.75 + targetNode.x * 0.25
// @ts-ignore
const labelY = sourceNode.y * 0.75 + targetNode.y * 0.25
annotations.push({
x: labelX,
y: labelY,
xref: 'x',
yref: 'y',
text: edge.label,
showarrow: false,
font: { size: 12, color: 'black' }, // Edge labels in black
align: 'center',
})
})
const data = [edgeTrace, nodeTrace]
const layout = {
// title: 'Force-Directed Graph with Nodes and Edges',
xaxis: { showgrid: false, zeroline: false, showticklabels: false },
yaxis: { showgrid: false, zeroline: false, showticklabels: false },
showlegend: false,
annotations: annotations,
}
// Export to PNG using Playwright
const browser = await chromium.launch()
const page = await browser.newPage()
await page.setContent(`
<html>
<head>
<script src="https://cdn.plot.ly/plotly-latest.min.js"></script>
</head>
<body>
<div id="plotly-graph" style="width:${sizeX}px;height:${sizeY}px;"></div>
<script>
Plotly.newPlot('plotly-graph', ${JSON.stringify(
data
)}, ${JSON.stringify(layout)})
</script>
</body>
</html>
`)
await page.waitForSelector('#plotly-graph')
const element = await page.$('#plotly-graph')
// @ts-ignore
await element.screenshot({
path: `./e2e/playwright/temp3.png`,
})
await browser.close()
const originalImgPath = path.resolve(
`./src/lang/std/artifactMapGraphs/${imageName}`
)
// chop the top 30 pixels off the image
const originalImgExists = fs.existsSync(originalImgPath)
const originalImg = originalImgExists
? PNG.sync.read(fs.readFileSync(originalImgPath))
: null
// const img1Data = new Uint8Array(img1.data)
// const img1DataChopped = img1Data.slice(30 * img1.width * 4)
// img1.data = Buffer.from(img1DataChopped)
const newImagePath = path.resolve('./e2e/playwright/temp3.png')
const newImage = PNG.sync.read(fs.readFileSync(newImagePath))
const newImageData = new Uint8Array(newImage.data)
const newImageDataChopped = newImageData.slice(30 * newImage.width * 4)
newImage.data = Buffer.from(newImageDataChopped)
const { width, height } = originalImg ?? newImage
const diff = new PNG({ width, height })
const imageSizeDifferent = originalImg?.data.length !== newImage.data.length
let numDiffPixels = 0
if (!imageSizeDifferent) {
numDiffPixels = pixelmatch(
originalImg.data,
newImage.data,
diff.data,
width,
height,
{
threshold: 0.1,
}
)
}
if (numDiffPixels > 10 || imageSizeDifferent) {
console.warn('numDiffPixels', numDiffPixels)
// write file out to final place
fs.writeFileSync(
`src/lang/std/artifactMapGraphs/${imageName}`,
PNG.sync.write(newImage)
)
}
}
describe('testing getArtifactsToUpdate', () => {
it('should return an array of artifacts to update', () => {
const { orderedCommands, responseMap, ast } = getCommands('exampleCode1')
const map = createArtifactGraph({ orderedCommands, responseMap, ast })
const getArtifact = (id: string) => map.get(id)
const currentPlaneId = 'UUID-1'
const getUpdateObjects = (type: Models['ModelingCmd_type']['type']) => {
const artifactsToUpdate = getArtifactsToUpdate({
orderedCommand: orderedCommands.find(
(a) =>
a.command.type === 'modeling_cmd_req' && a.command.cmd.type === type
)!,
responseMap,
getArtifact,
currentPlaneId,
ast,
})
return artifactsToUpdate.map(({ artifact }) => artifact)
}
expect(getUpdateObjects('start_path')).toEqual([
{
type: 'path',
segIds: [],
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
planeId: 'UUID-1',
sweepId: '',
codeRef: {
pathToNode: [['body', '']],
range: [37, 64, 0],
},
},
])
expect(getUpdateObjects('extrude')).toEqual([
{
type: 'sweep',
subType: 'extrusion',
pathId: expect.any(String),
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
surfaceIds: [],
edgeIds: [],
codeRef: {
range: [231, 254, 0],
pathToNode: [['body', '']],
},
},
{
type: 'path',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
segIds: expect.any(Array),
planeId: expect.any(String),
sweepId: expect.any(String),
codeRef: {
range: [37, 64, 0],
pathToNode: [['body', '']],
},
solid2dId: expect.any(String),
},
])
expect(getUpdateObjects('extend_path')).toEqual([
{
type: 'segment',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceId: '',
edgeIds: [],
codeRef: {
range: [70, 86, 0],
pathToNode: [['body', '']],
},
},
{
type: 'path',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
segIds: expect.any(Array),
planeId: expect.any(String),
sweepId: expect.any(String),
codeRef: {
range: [37, 64, 0],
pathToNode: [['body', '']],
},
solid2dId: expect.any(String),
},
])
expect(getUpdateObjects('solid3d_fillet_edge')).toEqual([
{
type: 'edgeCut',
subType: 'fillet',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
consumedEdgeId: expect.any(String),
edgeIds: [],
surfaceId: '',
codeRef: {
range: [260, 299, 0],
pathToNode: [['body', '']],
},
},
{
type: 'segment',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceId: expect.any(String),
edgeIds: expect.any(Array),
codeRef: {
range: [92, 119, 0],
pathToNode: [['body', '']],
},
edgeCutId: expect.any(String),
},
])
expect(getUpdateObjects('solid3d_get_extrusion_face_info')).toEqual([
{
type: 'wall',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
segId: expect.any(String),
edgeCutEdgeIds: [],
sweepId: expect.any(String),
pathIds: [],
},
{
type: 'segment',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceId: expect.any(String),
edgeIds: expect.any(Array),
codeRef: {
range: [156, 203, 0],
pathToNode: [['body', '']],
},
},
{
type: 'sweep',
subType: 'extrusion',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceIds: expect.any(Array),
edgeIds: expect.any(Array),
codeRef: {
range: [231, 254, 0],
pathToNode: [['body', '']],
},
},
{
type: 'wall',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
segId: expect.any(String),
edgeCutEdgeIds: [],
sweepId: expect.any(String),
pathIds: [],
},
{
type: 'segment',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceId: expect.any(String),
edgeIds: expect.any(Array),
codeRef: {
range: [125, 150, 0],
pathToNode: [['body', '']],
},
},
{
type: 'sweep',
subType: 'extrusion',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceIds: expect.any(Array),
edgeIds: expect.any(Array),
codeRef: {
range: [231, 254, 0],
pathToNode: [['body', '']],
},
},
{
type: 'wall',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
segId: expect.any(String),
edgeCutEdgeIds: [],
sweepId: expect.any(String),
pathIds: [],
},
{
type: 'segment',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceId: expect.any(String),
edgeIds: expect.any(Array),
codeRef: {
range: [92, 119, 0],
pathToNode: [['body', '']],
},
edgeCutId: expect.any(String),
},
{
type: 'sweep',
subType: 'extrusion',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceIds: expect.any(Array),
edgeIds: expect.any(Array),
codeRef: {
range: [231, 254, 0],
pathToNode: [['body', '']],
},
},
{
type: 'wall',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
segId: expect.any(String),
edgeCutEdgeIds: [],
sweepId: expect.any(String),
pathIds: [],
},
{
type: 'segment',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceId: expect.any(String),
edgeIds: expect.any(Array),
codeRef: {
range: [70, 86, 0],
pathToNode: [['body', '']],
},
},
{
type: 'sweep',
subType: 'extrusion',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceIds: expect.any(Array),
edgeIds: expect.any(Array),
codeRef: {
range: [231, 254, 0],
pathToNode: [['body', '']],
},
},
{
type: 'cap',
subType: 'start',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
edgeCutEdgeIds: [],
sweepId: expect.any(String),
pathIds: [],
},
{
type: 'sweep',
subType: 'extrusion',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceIds: expect.any(Array),
edgeIds: expect.any(Array),
codeRef: {
range: [231, 254, 0],
pathToNode: [['body', '']],
},
},
{
type: 'cap',
subType: 'end',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
edgeCutEdgeIds: [],
sweepId: expect.any(String),
pathIds: [],
},
{
type: 'sweep',
subType: 'extrusion',
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00
id: expect.any(String),
pathId: expect.any(String),
surfaceIds: expect.any(Array),
edgeIds: expect.any(Array),
codeRef: {
range: [231, 254, 0],
pathToNode: [['body', '']],
},
},
])
})
})