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modeling-app/e2e/playwright/import-ui.spec.ts

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import { expect, test } from '@e2e/playwright/zoo-test'
import * as fsp from 'fs/promises'
import path from 'path'
test.describe('Import UI tests', () => {
test('shows toast when trying to sketch on imported face', async ({
context,
page,
homePage,
toolbar,
scene,
editor,
Stream handling / Stream idle mode v2; a ton of network related changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312) * Add back stream idle mode * Shut up codespell * Correct serialization; only expose at user level * cargo fmt * tsc lint fmt * Move engineStreamMachine as a global actor; tons of more work * Fix up everything after bumping kittycad/lib * Remove camera sync * Use pause/play iconology * Add back better ping indicator * wip * Fix streamIdleMode checkbox being wonky * yarn fmt * Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing * Clear diagnostics when unmounting code editor! * wip * Rework initial root projects dir + deflake many projects tests * More e2e fixes * Deflake revolve some revolve tests * Fix the rest of the mfing tests * yarn fmt * yarn lint * yarn tsc * Fix tsc after rebase * wip * less flaky point and click * wip * Fixup after rebase * Fix more tests * Fix 2 more * Fix up named-views tests * yarn fmt lint tsc * Fix up new changes * Get rid of 1 cyclic dependency * Fix another cyclic mfer! * fmt * fmt tsc * Fix zoom to fit being frigged * a new list of circular deps * Remove NetworkHealthIndicator test that was shit * Fix the bad reload repeat issue kevin started on * Fix zoom to fit at the right moments... * Fix cache count numbers in editor test * Remove a test race - poll window info. * Qualify fail function * Try something * Use scene.connectionEstablished * Hopefully fix snapshots at least * Add app console.log * Fix native menu tests more * tsc lint * Fix camera failure * Try again * Test attempt number 15345203, action! * Add back old window detection heuristic * Remove firstWindow to complete the work of 2342d04fe244c327cdb1a1a721e5a125c08a2909 * Tweak some tests for MacOS * Tweak "set appearance" test for MacOS Revert this if it messes up any other platform's color checks! * Are you serious? This was all that needed formatting? * More color tweaks Local MacOS and CI MacOS don't agree * Fixes on apperance e2e test for stream idle branch (#6168) pierremtb/stream-idle-revamp-appearance-fixes * Another apperance fix * Skip one native menu test to make stream idle green (#6169) * pierremtb/stream-idle-revamp-more-fixes * Fix lint * Update snapshot for test_generate_settings_docs --------- Co-authored-by: lee-at-zoo-corp <lee@zoo.dev> Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-04-07 07:08:31 -04:00
cmdBar,
}) => {
await context.folderSetupFn(async (dir) => {
const projectDir = path.join(dir, 'import-test')
await fsp.mkdir(projectDir, { recursive: true })
// Create the imported file
await fsp.writeFile(
path.join(projectDir, 'toBeImported.kcl'),
`sketch001 = startSketchOn(XZ)
profile001 = startProfileAt([281.54, 305.81], sketch001)
|> angledLine([0, 123.43], %, $rectangleSegmentA001)
|> angledLine([
segAng(rectangleSegmentA001) - 90,
85.99
], %)
|> angledLine([
segAng(rectangleSegmentA001),
-segLen(rectangleSegmentA001)
], %)
|> line(endAbsolute = [profileStartX(%), profileStartY(%)])
|> close()
extrude(profile001, length = 100)`
)
// Create the main file that imports
await fsp.writeFile(
path.join(projectDir, 'main.kcl'),
`import "toBeImported.kcl" as importedCube
importedCube
sketch001 = startSketchOn(XZ)
profile001 = startProfileAt([-134.53, -56.17], sketch001)
|> angledLine([0, 79.05], %, $rectangleSegmentA001)
|> angledLine([
segAng(rectangleSegmentA001) - 90,
76.28
], %)
|> angledLine([
segAng(rectangleSegmentA001),
-segLen(rectangleSegmentA001)
], %, $seg01)
|> line(endAbsolute = [profileStartX(%), profileStartY(%)], tag = $seg02)
|> close()
extrude001 = extrude(profile001, length = 100)
sketch003 = startSketchOn(extrude001, seg02)
sketch002 = startSketchOn(extrude001, seg01)`
)
})
await homePage.openProject('import-test')
Stream handling / Stream idle mode v2; a ton of network related changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312) * Add back stream idle mode * Shut up codespell * Correct serialization; only expose at user level * cargo fmt * tsc lint fmt * Move engineStreamMachine as a global actor; tons of more work * Fix up everything after bumping kittycad/lib * Remove camera sync * Use pause/play iconology * Add back better ping indicator * wip * Fix streamIdleMode checkbox being wonky * yarn fmt * Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing * Clear diagnostics when unmounting code editor! * wip * Rework initial root projects dir + deflake many projects tests * More e2e fixes * Deflake revolve some revolve tests * Fix the rest of the mfing tests * yarn fmt * yarn lint * yarn tsc * Fix tsc after rebase * wip * less flaky point and click * wip * Fixup after rebase * Fix more tests * Fix 2 more * Fix up named-views tests * yarn fmt lint tsc * Fix up new changes * Get rid of 1 cyclic dependency * Fix another cyclic mfer! * fmt * fmt tsc * Fix zoom to fit being frigged * a new list of circular deps * Remove NetworkHealthIndicator test that was shit * Fix the bad reload repeat issue kevin started on * Fix zoom to fit at the right moments... * Fix cache count numbers in editor test * Remove a test race - poll window info. * Qualify fail function * Try something * Use scene.connectionEstablished * Hopefully fix snapshots at least * Add app console.log * Fix native menu tests more * tsc lint * Fix camera failure * Try again * Test attempt number 15345203, action! * Add back old window detection heuristic * Remove firstWindow to complete the work of 2342d04fe244c327cdb1a1a721e5a125c08a2909 * Tweak some tests for MacOS * Tweak "set appearance" test for MacOS Revert this if it messes up any other platform's color checks! * Are you serious? This was all that needed formatting? * More color tweaks Local MacOS and CI MacOS don't agree * Fixes on apperance e2e test for stream idle branch (#6168) pierremtb/stream-idle-revamp-appearance-fixes * Another apperance fix * Skip one native menu test to make stream idle green (#6169) * pierremtb/stream-idle-revamp-more-fixes * Fix lint * Update snapshot for test_generate_settings_docs --------- Co-authored-by: lee-at-zoo-corp <lee@zoo.dev> Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-04-07 07:08:31 -04:00
await scene.settled(cmdBar)
await scene.moveCameraTo(
{
x: -114,
y: -897,
z: 475,
},
{
x: -114,
y: -51,
z: 83,
}
)
const [_, hoverOverNonImport] = scene.makeMouseHelpers(611, 364)
const [importedFaceClick, hoverOverImported] = scene.makeMouseHelpers(
940,
150
)
await test.step('check code highlight works for code define in the file being edited', async () => {
await hoverOverNonImport()
await editor.expectState({
highlightedCode: 'startProfileAt([-134.53,-56.17],sketch001)',
diagnostics: [],
activeLines: ['import"toBeImported.kcl"asimportedCube'],
})
})
await test.step('check code does nothing when geometry is defined in an import', async () => {
await hoverOverImported()
await editor.expectState({
highlightedCode: '',
diagnostics: [],
activeLines: ['import"toBeImported.kcl"asimportedCube'],
})
})
await test.step('check the user is warned when sketching on a imported face', async () => {
// Start sketch mode
await toolbar.startSketchPlaneSelection()
// Click on a face from the imported model
// await new Promise(() => {})
await importedFaceClick()
// Verify toast appears with correct content
await expect(page.getByText('This face is from an import')).toBeVisible()
await expect(
page.locator('.font-mono').getByText('toBeImported.kcl')
).toBeVisible()
await expect(
page.getByText('Please select this from the files pane to edit')
).toBeVisible()
})
})
})