John Smith
john@example.com
import { isDesktop } from 'lib/isDesktop'
/// FileSystemManager is a class that provides a way to read files from the local file system.
/// It assumes that you are in a project since it is solely used by the std lib
/// when executing code.
class FileSystemManager {
private _dir: string | null = null
get dir() {
return this._dir ?? ''
}
set dir(dir: string) {
this._dir = dir
async join(dir: string, path: string): Promise<string> {
return Promise.resolve(window.electron.path.join(dir, path))
async readFile(path: string): Promise<Uint8Array> {
// Using local file system only works from desktop.
if (!isDesktop()) {
return Promise.reject(
new Error(
'This function can only be called from the desktop application'
)
return this.join(this.dir, path).then((filePath) => {
return window.electron.readFile(filePath)
})
async exists(path: string): Promise<boolean | void> {
return this.join(this.dir, path).then(async (file) => {
try {
await window.electron.stat(file)
} catch (e) {
if (e === 'ENOENT') {
return false
return true
async getAllFiles(path: string): Promise<string[] | void> {
return this.join(this.dir, path).then((filepath) => {
return window.electron
.readdir(filepath)
.catch((error: Error) => {
return Promise.reject(new Error(`Error reading dir: ${error}`))
.then((files: string[]) => {
return files.map((filePath) => filePath)
export const fileSystemManager = new FileSystemManager()