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modeling-app/src/lang/util.ts

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import { Selections } from 'lib/selections'
import {
PathToNode,
CallExpression,
Literal,
ArrayExpression,
BinaryExpression,
Rust artifact graph (#5068) * Start porting artifact graph creation to Rust * Add most of artifact graph creation * Add handling loft command from recent PR * Refactor artifact merge code so that it errors when a new artifact type is added * Add sweep subtype * Finish implementation of build artifact graph * Fix wasm.ts to use new combined generated ts-rs file * Fix Rust lints * Fix lints * Fix up replacement code * Add artifact graph to WASM outcome * Add artifact graph to simulation test output * Add new artifact graph output snapshots * Fix wall field and reduce unreachable code * Change field order for subtype * Change subtype to be determined from the request, like the TS * Fix plane sweep_id * Condense code * Change ID types to be properly optional * Change to favor the new ID, the same as TS * Fix to make error impossible * Rename artifact type tag values to match TS * Fix name of field on Cap * Update outputs * Change to use Rust source range * Update output snapshots * Add conversion to mermaid mind map and add to snapshot tests * Add new mermaid mind map output * Add flowchart * Remove raw artifact graph from tests * Remove JSON artifact graph output * Update output file with header * Update output after adding flowchart * Fix flowchart to not have duplicate edges, one in each direction * Fix not not output duplicate edges in flowcharts * Change flowchart edge style to be more obvious when a direction is missing * Update output after deduplication of edges * Fix not not skip sketch-on-face artifacts * Add docs * Fix edge iteration order to be stable * Update output after fixing order * Port TS artifactGraph.test.ts tests to simulation tests * Add grouping segments and solid2ds with their path * Update output flowcharts since grouping paths * Remove TS artifactGraph tests * Remove unused d3 dependencies * Fix to track loft ID on paths * Add command ID to error messages * Move artifact graph test code to a separate file since it's a large file * Reduce function visibility * Remove TS artifact graph code * Fix spelling error with serde * Add TODO for edge cut consumed ID * Add comment about mermaid edge rank * Fix mermaid flowchart edge cuts to appear as children of their edges * Update output since fixing flowchart order * Fix to always build the artifact graph even when there's a KCL error * Add artifact graph to error output * Change optional ID merge to match TS * Remove redundant SourceRange definition * Remove Rust-flavored default source range function * Add helper for source range creation * Update doc comment for the website * Update docs after doc comment change * Fix to save engine responses in execution cache * Remove unused import * Fix to not call WASM function before beforeAll callback is run * Remove more unused imports
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ArtifactGraph,
LiteralValue,
NumericSuffix,
} from './wasm'
Rust artifact graph (#5068) * Start porting artifact graph creation to Rust * Add most of artifact graph creation * Add handling loft command from recent PR * Refactor artifact merge code so that it errors when a new artifact type is added * Add sweep subtype * Finish implementation of build artifact graph * Fix wasm.ts to use new combined generated ts-rs file * Fix Rust lints * Fix lints * Fix up replacement code * Add artifact graph to WASM outcome * Add artifact graph to simulation test output * Add new artifact graph output snapshots * Fix wall field and reduce unreachable code * Change field order for subtype * Change subtype to be determined from the request, like the TS * Fix plane sweep_id * Condense code * Change ID types to be properly optional * Change to favor the new ID, the same as TS * Fix to make error impossible * Rename artifact type tag values to match TS * Fix name of field on Cap * Update outputs * Change to use Rust source range * Update output snapshots * Add conversion to mermaid mind map and add to snapshot tests * Add new mermaid mind map output * Add flowchart * Remove raw artifact graph from tests * Remove JSON artifact graph output * Update output file with header * Update output after adding flowchart * Fix flowchart to not have duplicate edges, one in each direction * Fix not not output duplicate edges in flowcharts * Change flowchart edge style to be more obvious when a direction is missing * Update output after deduplication of edges * Fix not not skip sketch-on-face artifacts * Add docs * Fix edge iteration order to be stable * Update output after fixing order * Port TS artifactGraph.test.ts tests to simulation tests * Add grouping segments and solid2ds with their path * Update output flowcharts since grouping paths * Remove TS artifactGraph tests * Remove unused d3 dependencies * Fix to track loft ID on paths * Add command ID to error messages * Move artifact graph test code to a separate file since it's a large file * Reduce function visibility * Remove TS artifact graph code * Fix spelling error with serde * Add TODO for edge cut consumed ID * Add comment about mermaid edge rank * Fix mermaid flowchart edge cuts to appear as children of their edges * Update output since fixing flowchart order * Fix to always build the artifact graph even when there's a KCL error * Add artifact graph to error output * Change optional ID merge to match TS * Remove redundant SourceRange definition * Remove Rust-flavored default source range function * Add helper for source range creation * Update doc comment for the website * Update docs after doc comment change * Fix to save engine responses in execution cache * Remove unused import * Fix to not call WASM function before beforeAll callback is run * Remove more unused imports
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import { filterArtifacts } from 'lang/std/artifactGraph'
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import { isOverlap } from 'lib/utils'
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export function updatePathToNodeFromMap(
oldPath: PathToNode,
pathToNodeMap: { [key: number]: PathToNode }
): PathToNode {
const updatedPathToNode = structuredClone(oldPath)
let max = 0
Object.values(pathToNodeMap).forEach((path) => {
const index = Number(path[1][0])
if (index > max) {
max = index
}
})
updatedPathToNode[1][0] = max
return updatedPathToNode
}
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export function isCursorInSketchCommandRange(
artifactGraph: ArtifactGraph,
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selectionRanges: Selections
): string | false {
const overlappingEntries = filterArtifacts(
{
types: ['segment', 'path'],
predicate: (artifact) => {
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
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return selectionRanges.graphSelections.some(
(selection) =>
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
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Array.isArray(selection?.codeRef?.range) &&
Array.isArray(artifact?.codeRef?.range) &&
Selections Refactor (#4381) * selection stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * fix bugs * some edge cut stuff * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch mode issues * fix more tests, selection in sketch related * more test fixing * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Trigger ci * more sketch mode selection fixes * fix unit tests * rename function * remove .only * migrate a more selections types * migrate a more selections types * migrate a more selections types * lint * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad pathToNode issue * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * fix sketch on face * migrate a more selections types * migrate a more selections types * fix code selection of fillets * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * migrate a more selections types * fix bad path to node, looks like a race * migrate a more selections types * migrate a more selections types * fix cmd bar selections * fix cmd bar selections * fix display issues * migrate a more selections types * Revert "migrate a more selections types" This reverts commit 0d0e453bbbb82d10472b6c9e753c53c8b7e3609d. * migrate a more selections types * clean up1 * clean up 2 * fix types after main merge * review tweaks * fix wall selection bug * Update src/lang/std/engineConnection.ts Co-authored-by: Jonathan Tran <jonnytran@gmail.com> * add franks TODO comment * fix type after main merge, plus a touch of clean up --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
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isOverlap(selection?.codeRef?.range, artifact.codeRef.range)
)
},
},
artifactGraph
)
const firstEntry = [...overlappingEntries.values()]?.[0]
const parentId = firstEntry?.type === 'segment' ? firstEntry.pathId : false
return parentId
? parentId
: [...overlappingEntries].find(
([, artifact]) => artifact.type === 'path'
)?.[0] || false
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}
export function isCallExpression(e: any): e is CallExpression {
return e && e.type === 'CallExpression'
}
export function isArrayExpression(e: any): e is ArrayExpression {
return e && e.type === 'ArrayExpression'
}
export function isLiteral(e: any): e is Literal {
return e && e.type === 'Literal'
}
export function isBinaryExpression(e: any): e is BinaryExpression {
return e && e.type === 'BinaryExpression'
}
export function isLiteralValueNumber(
e: LiteralValue
): e is { value: number; suffix: NumericSuffix } {
return (
typeof e === 'object' &&
'value' in e &&
typeof e.value === 'number' &&
'suffix' in e &&
typeof e.suffix === 'string'
)
}