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modeling-app/e2e/playwright/snapshot-tests.spec.ts

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initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
import { test, expect } from '@playwright/test'
import { secrets } from './secrets'
import { getUtils } from './test-utils'
import { Models } from '@kittycad/lib'
import fsp from 'fs/promises'
import { spawn } from 'child_process'
import { APP_NAME } from 'lib/constants'
initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
test.beforeEach(async ({ context, page }) => {
await context.addInitScript(async (token) => {
localStorage.setItem('TOKEN_PERSIST_KEY', token)
localStorage.setItem('persistCode', ``)
localStorage.setItem(
'SETTINGS_PERSIST_KEY',
JSON.stringify({
baseUnit: 'in',
cameraControls: 'KittyCAD',
defaultDirectory: '',
defaultProjectName: 'project-$nnn',
onboardingStatus: 'dismissed',
showDebugPanel: true,
textWrapping: 'On',
theme: 'system',
unitSystem: 'imperial',
})
)
}, secrets.token)
// reducedMotion kills animations, which speeds up tests and reduces flakiness
await page.emulateMedia({ reducedMotion: 'reduce' })
})
test.setTimeout(60000)
const commonPoints = {
startAt: '[26.38, -35.59]',
num1: 26.63,
num2: 53.01,
}
initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
test('change camera, show planes', async ({ page, context }) => {
const u = getUtils(page)
await page.setViewportSize({ width: 1200, height: 500 })
await page.goto('/')
initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
await u.waitForAuthSkipAppStart()
await u.openAndClearDebugPanel()
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
const camPos: [number, number, number] = [0, 85, 85]
await u.updateCamPosition(camPos)
initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
// rotate
await u.closeDebugPanel()
await page.mouse.move(700, 200)
await page.mouse.down({ button: 'right' })
await page.mouse.move(600, 300)
await page.mouse.up({ button: 'right' })
await u.openDebugPanel()
await page.waitForTimeout(500)
await u.clearCommandLogs()
await page.getByRole('button', { name: 'Start Sketch' }).click()
await u.closeDebugPanel()
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
await u.openAndClearDebugPanel()
await page.getByRole('button', { name: 'Exit Sketch' }).click()
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
await u.updateCamPosition(camPos)
initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
await u.clearCommandLogs()
await u.closeDebugPanel()
// pan
await page.keyboard.down('Shift')
await page.mouse.move(600, 200)
await page.mouse.down({ button: 'right' })
await page.mouse.move(700, 200)
await page.mouse.up({ button: 'right' })
await page.keyboard.up('Shift')
await u.openDebugPanel()
await page.waitForTimeout(300)
await u.clearCommandLogs()
await page.getByRole('button', { name: 'Start Sketch' }).click()
await u.closeDebugPanel()
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
await u.openAndClearDebugPanel()
await page.getByRole('button', { name: 'Exit Sketch' }).click()
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
await u.updateCamPosition(camPos)
initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
await u.clearCommandLogs()
await u.closeDebugPanel()
// zoom
await page.keyboard.down('Control')
await page.mouse.move(700, 400)
await page.mouse.down({ button: 'right' })
Client sketch scene (#1271) * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * make tsc happ * better error msg * fix control point issue * basic code gen working for tangentialArc * partical fix for move with arcs * tangential arc move * fix * make eslint rules less annoying * inital refactor of some xstate stuff * more old tangential arc clean up stuff * more tweaks * add testing * tweak xstate inspect * temp remove test * update formating for less conflicts * fix state machine layout after merge * shrug, something weird with xstate typegen * renaming some xstate events * tweak numbers to make CI playwright happ * CI hacks * more CI hacks * more CI hacks * new hack strategy * run tests agian * make cmd bar less flaky * ci hacks * CI hacks * CI hacks * CI hacks * clean up * fix * still have constraint stuff to deal with * progress on move rules * update source ranges after no execute code-mod * typo * mvp working * hide show sketch overlay * match scaling * update arrow head style * animate line tool * bypass xstate for animations, much smoother * add new segment working with refactor needed for setup paper sketch * refactor setup paper sketch * tangantialArcTo drag animations working * tangential arc polish * cargo fmt * clippy * more clippy * mock canvas * last of clippy? * typo * more clippy stuff * move util function so they are shareable with typescript * migrate a bunch to rust and only rust * add arc center point for draft tangential ac * clippy tweak * delete uneeded test * Rough start to scaling arrow heads. The tangent arrow heads are basically nuked and replaced while the straight line sections are just rotated and repositioned, this means they miss out on updating scaling number after a screen size changes. Needs fixing * fix bug with tool tips * fix draft line start position Having drag the end of teh path before selecting a tooltip would result in the draft line starting where the path used to end, stale data * some progress with pan maybe * fmt * inital camera sync working For perspective camera at least * change three.js to use z-up * add grid * orthographic camera working with polish items TODO * fix zoom level when swapping camera * fix up camera/orbit changing on cam change (pan wasn't being respected) * tidy up * use orbit target instead of assuming scene center * dynamic fov working * animate orthographic to perspective and reverse * fix import * temp fix for batch commands * initial client side scene sketch working * remove hover log * FOV adjust fix * fix comment * tear down sketch and small tweaks * some progress with camera tweening * combine dollyZoom engine commands see https://github.com/KittyCAD/modeling-api/compare/kurt-perspective-settings?expand=1 and https://github.com/KittyCAD/engine/compare/kurt-perspective-settings?expand=1 * make tests happy (mocks) * fix tween to vertical/camera-up bug * tween to each axis with hacky solutions in there * fix startSketchOn planes * tidy startSketchOn * tweening okay for now I think * get sketching on default planes working * allow editing on all default planes * clean up enter and exit sketch logic * tidy * tidy * remove more default plane stuff * start of draft line * remove some annoying parts of the paper.js implementation * fix drag than equip line bug * comment * don't animate on skech tear down since it's used for draft line * remove more default plane shit * style draft line * refine dashed line * draft line set up and tear down mostly happy * add on click logic ready for draft lines * sketch mode with drag and draft mode working solidly now, straight segments only * default planes match colors, hover and select still TODO * hover and click logic working for default planes Now just need the code mode to fire to 'startSketchOn(...)' * select default planes * remove some logs * fix update infinite loop * start of orbitControls port to Franks control guards * hiding scenes at different times * scene hide on camera move should be respected by scroll zoom * basic hover working * Hook up user camera settings to ClientSideScene (#1334) * Refactor to not import utilities from Router.tsx * Stop tracking changes or formatting *.typegen.ts * Hook up cameraControls to ClientSideScene * Remove camera controls toggle from temp debug panel --------- Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> * add select segment moves cursor * highlight segments yellow on hover * cursor ranges effect 2d line colors * fix constrainst i.e. make sure the sketch is rejiged * selecting nothing should remove selections * remove hardcoded strings * update get_tangential_arc_to_info rust util * initial drawing of tangential arcs in client scene * fix tangentialArc arrow head direction * correct userData types for tangential arcs * get tangential arc updates working Doesn't include draging the head of the tangential arc itself yet * spot of clean up * make selections work with tangential arcs * get draft tangential segment animated * fix initial click weirdness for adding new tangential line * couple tweaks * add grace pixels /threshold to raycast * redo arc dashes so that they spawn from the ccenter of the arc * fix multi drag bug * fmt * add temp solution for close * add default axis hover colors, still needs select logic * selection of axis works, just with out selection color * get axis selection colors working * fix outdate source ranges after drag problem * update moreNodePathFromSourceRange * fix ts-rs issue/workaround * fix default plane weirdness * fix tangential arc rounding issue * review clean up part 1 * review clean up part 2 Big state-diagram cull * clippy * typo * clippy * fix xstate types with typegen * fix types * clippy * catch error * fix test import issue Not sure exactly what was happening but guessing circular import that vite didn't like * add axis/plane info to sketch group tests * case changes because of rs-ts bug, can probably revert this later * start of playwright test fixes * reduce geo complexity for straight segments * fix cam adjust tests * Revert "Clean up vite build warnings (#1332)" This reverts commit c1f661ab5254458c3e9fdb396a31860a22c790f1. * selection e2e test fixed< * remove camToggle to allow playwright tests to pass * remove drag test too brittle and needs to be redone from the ground up anyway * trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * fix last test * clean up part 3 * clean up part 4 * clean up part 5 * clean up sketch enter exit logic * fix engine side selections * default plane should not be selected form 'onDragEnd' i.e. rotating the camera should not mean the user acidently selects a plane * clean up state diagram around animating to sketch mode Embracing that the animation is async and puting the interdiate steps in the state diagram clean up some logic and solved some bugs at the same time * add test for multiple sketches * typo * make highlight more robust * type tweak * scale segmenst with distance from camera so they have a consistent pixel size/ screenspace size * Jess's advice * tsc and fmt * clean up part 6 remove integer from xstate names * clean up part 7 * integrate sequency in to camera moves * fix tests * update snapshot e2e * small snapshot change * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * trigger ci * Fix HomeLoaderData types * update std stuff * update kittycad rs client lib --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Frank Noirot <frank@kittycad.io> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-11 12:59:00 +11:00
await page.mouse.move(700, 300)
initial playwright setup and test (#1039) * initial playwright setup and test * try verbose logging * double check resolution * double check token * remove logs * try running on ubuntu and macos * move e2e tests * vitest ignores playwright tests * add a series of tests * tweak yarn setup * typo * update fmt * action typo * rust toolchain? * remove .only from playwright test * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * add pan and zoom back * try puting os in commit message * A snapshot a day keeps the bugs away! 📷🐛 .os * A snapshot a day keeps the bugs away! 📷🐛 .os * fix commit message * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * add command logs to UI for axis tests * typo * fmt * remove .only * add auto complete test * remove .only * update queries to be more playwright recommended * move test utils * remove waits from first test * remove old snapshots * re-arrange files and tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * trigger CI * refactor plane test * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * remove .only * try longer wait * try snap shoting * fmt * better CI names * fix * fix linux * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * try make executes on load a bit more robust * fix * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * stabilise snapshots * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-latest) * make tests run linearly * update naming * tidy * .only * update readme * trigger CI * add set tool * util clean up * update readme * readme tweaks * self-review clean up * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * tweak * update readme * Ensure Vite preview server is running before running any Playwright tests (#1114) * Ensure that Vite is serving before tests run * Don't break secrets if developer has extra blank line in env file * @mxschmitt's suggestions * fix * add wait-on types * tsconfig fix * update readme * code template for sktech on each plane test --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Frank Noirot <frank@kittycad.io>
2023-11-24 08:59:24 +11:00
await page.mouse.up({ button: 'right' })
await page.keyboard.up('Control')
await u.openDebugPanel()
await page.waitForTimeout(300)
await u.clearCommandLogs()
await page.getByRole('button', { name: 'Start Sketch' }).click()
await u.closeDebugPanel()
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
})
test('exports of each format should work', async ({ page, context }) => {
// FYI this test doesn't work with only engine running locally
// And you will need to have the KittyCAD CLI installed
const u = getUtils(page)
await context.addInitScript(async () => {
;(window as any).playwrightSkipFilePicker = true
localStorage.setItem(
'persistCode',
`const topAng = 25
const bottomAng = 35
const baseLen = 3.5
const baseHeight = 1
const totalHeightHalf = 2
const armThick = 0.5
const totalLen = 9.5
const part001 = startSketchOn('-XZ')
|> startProfileAt([0, 0], %)
|> yLine(baseHeight, %)
|> xLine(baseLen, %)
|> angledLineToY({
angle: topAng,
to: totalHeightHalf,
tag: 'seg04'
}, %)
|> xLineTo({ to: totalLen, tag: 'seg03' }, %)
|> yLine({ length: -armThick, tag: 'seg01' }, %)
|> angledLineThatIntersects({
angle: HALF_TURN,
offset: -armThick,
intersectTag: 'seg04'
}, %)
|> angledLineToY([segAng('seg04', %) + 180, ZERO], %)
|> angledLineToY({
angle: -bottomAng,
to: -totalHeightHalf - armThick,
tag: 'seg02'
}, %)
|> xLineTo(segEndX('seg03', %) + 0, %)
|> yLine(-segLen('seg01', %), %)
|> angledLineThatIntersects({
angle: HALF_TURN,
offset: -armThick,
intersectTag: 'seg02'
}, %)
|> angledLineToY([segAng('seg02', %) + 180, -baseHeight], %)
|> xLineTo(ZERO, %)
|> close(%)
|> extrude(4, %)`
)
})
await page.setViewportSize({ width: 1200, height: 500 })
await page.goto('/')
await u.waitForAuthSkipAppStart()
await u.openDebugPanel()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.waitForCmdReceive('extrude')
await page.waitForTimeout(1000)
await u.clearAndCloseDebugPanel()
await page.getByRole('button', { name: APP_NAME }).click()
interface Paths {
modelPath: string
imagePath: string
outputType: string
}
const doExport = async (
output: Models['OutputFormat_type']
): Promise<Paths> => {
await page.getByRole('button', { name: 'Export Model' }).click()
const exportSelect = page.getByTestId('export-type')
await exportSelect.selectOption({ label: output.type })
if ('storage' in output) {
const storageSelect = page.getByTestId('export-storage')
await storageSelect.selectOption({ label: output.storage })
}
const downloadPromise = page.waitForEvent('download')
await page.getByRole('button', { name: 'Export', exact: true }).click()
const download = await downloadPromise
const downloadLocationer = (extra = '', isImage = false) =>
`./e2e/playwright/export-snapshots/${output.type}-${
'storage' in output ? output.storage : ''
}${extra}.${isImage ? 'png' : output.type}`
const downloadLocation = downloadLocationer()
const downloadLocation2 = downloadLocationer('-2')
if (output.type === 'gltf' && output.storage === 'standard') {
// wait for second download
const download2 = await page.waitForEvent('download')
await download.saveAs(downloadLocation)
await download2.saveAs(downloadLocation2)
// rewrite uri to reference our file name
const fileContents = await fsp.readFile(downloadLocation, 'utf-8')
const isJson = fileContents.includes('buffers')
let contents = fileContents
let reWriteLocation = downloadLocation
let uri = downloadLocation2.split('/').pop()
if (!isJson) {
contents = await fsp.readFile(downloadLocation2, 'utf-8')
reWriteLocation = downloadLocation2
uri = downloadLocation.split('/').pop()
}
contents = contents.replace(/"uri": ".*"/g, `"uri": "${uri}"`)
await fsp.writeFile(reWriteLocation, contents)
} else {
await download.saveAs(downloadLocation)
}
if (output.type === 'step') {
// stable timestamps for step files
const fileContents = await fsp.readFile(downloadLocation, 'utf-8')
const newFileContents = fileContents.replace(
/[0-9]{4}-[0-9]{2}-[0-9]{2}T[0-9]{2}:[0-9]{2}:[0-9]{2}\.[0-9]+[0-9]+[0-9]\+[0-9]{2}:[0-9]{2}/g,
'1970-01-01T00:00:00.0+00:00'
)
await fsp.writeFile(downloadLocation, newFileContents)
}
return {
modelPath: downloadLocation,
imagePath: downloadLocationer('', true),
outputType: output.type,
}
}
const axisDirectionPair: Models['AxisDirectionPair_type'] = {
axis: 'z',
direction: 'positive',
}
const sysType: Models['System_type'] = {
forward: axisDirectionPair,
up: axisDirectionPair,
}
const exportLocations: Paths[] = []
// NOTE it was easiest to leverage existing types and have doExport take Models['OutputFormat_type'] as in input
// just note that only `type` and `storage` are used for selecting the drop downs is the app
// the rest are only there to make typescript happy
exportLocations.push(
await doExport({
type: 'step',
coords: sysType,
})
)
exportLocations.push(
await doExport({
type: 'ply',
coords: sysType,
selection: { type: 'default_scene' },
storage: 'ascii',
units: 'in',
})
)
exportLocations.push(
await doExport({
type: 'ply',
storage: 'binary_little_endian',
coords: sysType,
selection: { type: 'default_scene' },
units: 'in',
})
)
exportLocations.push(
await doExport({
type: 'ply',
storage: 'binary_big_endian',
coords: sysType,
selection: { type: 'default_scene' },
units: 'in',
})
)
exportLocations.push(
await doExport({
type: 'stl',
storage: 'ascii',
coords: sysType,
units: 'in',
selection: { type: 'default_scene' },
})
)
exportLocations.push(
await doExport({
type: 'stl',
storage: 'binary',
coords: sysType,
units: 'in',
selection: { type: 'default_scene' },
})
)
exportLocations.push(
await doExport({
// obj seems to be a little flaky, times out tests sometimes
type: 'obj',
coords: sysType,
units: 'in',
})
)
exportLocations.push(
await doExport({
type: 'gltf',
storage: 'embedded',
presentation: 'pretty',
})
)
exportLocations.push(
await doExport({
type: 'gltf',
storage: 'binary',
presentation: 'pretty',
})
)
// TODO: gltfs don't seem to work with snap shots. push onto exportLocations once it's figured out
await doExport({
type: 'gltf',
storage: 'standard',
presentation: 'pretty',
})
// close page to disconnect websocket since we can only have one open atm
await page.close()
// snapshot exports, good compromise to capture that exports are healthy without getting bogged down in "did the formatting change" changes
// context: https://github.com/KittyCAD/modeling-app/issues/1222
for (const { modelPath, imagePath, outputType } of exportLocations) {
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console.log(
`taking snapshot of using: "zoo file snapshot --output-format=png --src-format=${outputType} ${modelPath} ${imagePath}"`
)
const cliCommand = `export ZOO_TOKEN=${secrets.snapshottoken} && zoo file snapshot --output-format=png --src-format=${outputType} ${modelPath} ${imagePath}`
const child = spawn(cliCommand, { shell: true })
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const result = await new Promise<string>((resolve, reject) => {
child.on('error', (code: any, msg: any) => {
console.log('error', code, msg)
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reject('error')
})
child.on('exit', (code, msg) => {
console.log('exit', code, msg)
if (code !== 0) {
reject(`exit code ${code} for model ${modelPath}`)
} else {
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resolve('success')
}
})
child.stderr.on('data', (data) => console.log(`stderr: ${data}`))
child.stdout.on('data', (data) => console.log(`stdout: ${data}`))
})
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expect(result).toBe('success')
if (result === 'success') {
console.log(`snapshot taken for ${modelPath}`)
} else {
console.log(`snapshot failed for ${modelPath}`)
}
}
})
test('extrude on each default plane should be stable', async ({
page,
context,
}) => {
const u = getUtils(page)
const makeCode = (plane = 'XY') => `const part001 = startSketchOn('${plane}')
updates for units (#1458) * updates for units Signed-off-by: Jess Frazelle <github@jessfraz.com> * scene units Signed-off-by: Jess Frazelle <github@jessfraz.com> * start passing in units to tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * units tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * add more images Signed-off-by: Jess Frazelle <github@jessfraz.com> * hacky code for now Signed-off-by: Jess Frazelle <github@jessfraz.com> * get settings context outside of react * fmt * pull through settings * fix * fmt * move camera with units (#1461) * temp patch tsc * update kittycad.rs Signed-off-by: Jess Frazelle <github@jessfraz.com> * trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix compile Signed-off-by: Jess Frazelle <github@jessfraz.com> * update screenshots Signed-off-by: Jess Frazelle <github@jessfraz.com> * execute on settings change * Update src/clientSideScene/sceneInfra.ts * try zoom Signed-off-by: Jess Frazelle <github@jessfraz.com> * more shit image Signed-off-by: Jess Frazelle <github@jessfraz.com> * new screenshots Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * update cam Signed-off-by: Jess Frazelle <github@jessfraz.com> * new Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates for units Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixles Signed-off-by: Jess Frazelle <github@jessfraz.com> * ;scale Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> * tweak playwright draft segments test * another test tweak * last test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * update default plane snapshot scale * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * number tweaks for playwright flow checks * up[date Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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|> startProfileAt([0.70, 0.44], %)
|> line([0.66, -0.02], %)
|> line([0.28, 0.50], %)
|> line([-0.56, 0.44], %)
|> line([-0.54, -0.38], %)
|> close(%)
updates for units (#1458) * updates for units Signed-off-by: Jess Frazelle <github@jessfraz.com> * scene units Signed-off-by: Jess Frazelle <github@jessfraz.com> * start passing in units to tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * units tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * add more images Signed-off-by: Jess Frazelle <github@jessfraz.com> * hacky code for now Signed-off-by: Jess Frazelle <github@jessfraz.com> * get settings context outside of react * fmt * pull through settings * fix * fmt * move camera with units (#1461) * temp patch tsc * update kittycad.rs Signed-off-by: Jess Frazelle <github@jessfraz.com> * trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix compile Signed-off-by: Jess Frazelle <github@jessfraz.com> * update screenshots Signed-off-by: Jess Frazelle <github@jessfraz.com> * execute on settings change * Update src/clientSideScene/sceneInfra.ts * try zoom Signed-off-by: Jess Frazelle <github@jessfraz.com> * more shit image Signed-off-by: Jess Frazelle <github@jessfraz.com> * new screenshots Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * tests Signed-off-by: Jess Frazelle <github@jessfraz.com> * update cam Signed-off-by: Jess Frazelle <github@jessfraz.com> * new Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates for units Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixles Signed-off-by: Jess Frazelle <github@jessfraz.com> * ;scale Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixes Signed-off-by: Jess Frazelle <github@jessfraz.com> * fmt Signed-off-by: Jess Frazelle <github@jessfraz.com> * tweak playwright draft segments test * another test tweak * last test tweak * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * update default plane snapshot scale * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * number tweaks for playwright flow checks * up[date Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-20 17:55:06 -08:00
|> extrude(1.00, %)
`
await context.addInitScript(async (code) => {
localStorage.setItem('persistCode', code)
}, makeCode('XY'))
await page.setViewportSize({ width: 1200, height: 500 })
await page.goto('/')
await u.waitForAuthSkipAppStart()
// wait for execution done
await u.openDebugPanel()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.clearAndCloseDebugPanel()
await page.getByText('Code').click()
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
await page.getByText('Code').click()
const runSnapshotsForOtherPlanes = async (plane = 'XY') => {
// clear code
await u.removeCurrentCode()
// add makeCode('XZ')
await page.locator('.cm-content').fill(makeCode(plane))
// wait for execution done
await u.openDebugPanel()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.clearAndCloseDebugPanel()
await page.getByText('Code').click()
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
await page.getByText('Code').click()
}
await runSnapshotsForOtherPlanes('-XY')
await runSnapshotsForOtherPlanes('XZ')
await runSnapshotsForOtherPlanes('-XZ')
await runSnapshotsForOtherPlanes('YZ')
await runSnapshotsForOtherPlanes('-YZ')
})
test('Draft segments should look right', async ({ page, context }) => {
await context.addInitScript(async () => {
localStorage.setItem(
'SETTINGS_PERSIST_KEY',
JSON.stringify({
baseUnit: 'in',
cameraControls: 'KittyCAD',
defaultDirectory: '',
defaultProjectName: 'project-$nnn',
onboardingStatus: 'dismissed',
showDebugPanel: true,
textWrapping: 'On',
theme: 'system',
unitSystem: 'imperial',
})
)
})
const u = getUtils(page)
await page.setViewportSize({ width: 1200, height: 500 })
const PUR = 400 / 37.5 //pixeltoUnitRatio
await page.goto('/')
await u.waitForAuthSkipAppStart()
await u.openDebugPanel()
await expect(
page.getByRole('button', { name: 'Start Sketch' })
).not.toBeDisabled()
await expect(page.getByRole('button', { name: 'Start Sketch' })).toBeVisible()
// click on "Start Sketch" button
await u.clearCommandLogs()
await u.doAndWaitForImageDiff(
() => page.getByRole('button', { name: 'Start Sketch' }).click(),
200
)
// select a plane
await page.mouse.click(700, 200)
await expect(page.locator('.cm-content')).toHaveText(
`const part001 = startSketchOn('-XZ')`
)
await page.waitForTimeout(300) // TODO detect animation ending, or disable animation
const startXPx = 600
await page.mouse.click(startXPx + PUR * 10, 500 - PUR * 10)
await expect(page.locator('.cm-content'))
.toHaveText(`const part001 = startSketchOn('-XZ')
|> startProfileAt([0.93, -1.26], %)`)
await page.waitForTimeout(100)
await u.closeDebugPanel()
await page.mouse.move(startXPx + PUR * 20, 500 - PUR * 10)
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 10)
await page.waitForTimeout(100)
await expect(page.locator('.cm-content'))
.toHaveText(`const part001 = startSketchOn('-XZ')
|> startProfileAt([0.93, -1.26], %)
|> line([0.95, 0], %)`)
await page.getByRole('button', { name: 'Tangential Arc' }).click()
await page.mouse.move(startXPx + PUR * 30, 500 - PUR * 20, { steps: 10 })
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
})
test('Client side scene scale should match engine scale inch', async ({
page,
context,
}) => {
await context.addInitScript(async () => {
localStorage.setItem(
'SETTINGS_PERSIST_KEY',
JSON.stringify({
baseUnit: 'in',
cameraControls: 'KittyCAD',
defaultDirectory: '',
defaultProjectName: 'project-$nnn',
onboardingStatus: 'dismissed',
showDebugPanel: true,
textWrapping: 'On',
theme: 'system',
unitSystem: 'imperial',
})
)
})
const u = getUtils(page)
await page.setViewportSize({ width: 1200, height: 500 })
const PUR = 400 / 37.5 //pixeltoUnitRatio
await page.goto('/')
await u.waitForAuthSkipAppStart()
await u.openDebugPanel()
await expect(
page.getByRole('button', { name: 'Start Sketch' })
).not.toBeDisabled()
await expect(page.getByRole('button', { name: 'Start Sketch' })).toBeVisible()
// click on "Start Sketch" button
await u.clearCommandLogs()
await u.doAndWaitForImageDiff(
() => page.getByRole('button', { name: 'Start Sketch' }).click(),
200
)
// select a plane
await page.mouse.click(700, 200)
await expect(page.locator('.cm-content')).toHaveText(
`const part001 = startSketchOn('-XZ')`
)
await page.waitForTimeout(300) // TODO detect animation ending, or disable animation
const startXPx = 600
await page.mouse.click(startXPx + PUR * 10, 500 - PUR * 10)
await expect(page.locator('.cm-content'))
.toHaveText(`const part001 = startSketchOn('-XZ')
|> startProfileAt([0.93, -1.26], %)`)
await page.waitForTimeout(100)
await u.closeDebugPanel()
await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 10)
await page.waitForTimeout(100)
await expect(page.locator('.cm-content'))
.toHaveText(`const part001 = startSketchOn('-XZ')
|> startProfileAt([0.93, -1.26], %)
|> line([0.95, 0], %)`)
await page.getByRole('button', { name: 'Tangential Arc' }).click()
await page.waitForTimeout(100)
await page.mouse.click(startXPx + PUR * 30, 500 - PUR * 20)
await expect(page.locator('.cm-content'))
.toHaveText(`const part001 = startSketchOn('-XZ')
|> startProfileAt([0.93, -1.26], %)
|> line([0.95, 0], %)
|> tangentialArcTo([2.82, -0.32], %)`)
// screen shot should show the sketch
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
// exit sketch
await u.openAndClearDebugPanel()
await page.getByRole('button', { name: 'Exit Sketch' }).click()
// wait for execution done
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.clearAndCloseDebugPanel()
await page.waitForTimeout(200)
// second screen shot should look almost identical, i.e. scale should be the same.
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
})
test('Client side scene scale should match engine scale mm', async ({
page,
context,
}) => {
await context.addInitScript(async () => {
localStorage.setItem(
'SETTINGS_PERSIST_KEY',
JSON.stringify({
baseUnit: 'mm',
cameraControls: 'KittyCAD',
defaultDirectory: '',
defaultProjectName: 'project-$nnn',
onboardingStatus: 'dismissed',
showDebugPanel: true,
textWrapping: 'On',
theme: 'system',
unitSystem: 'metric',
})
)
})
const u = getUtils(page)
await page.setViewportSize({ width: 1200, height: 500 })
const PUR = 400 / 37.5 //pixeltoUnitRatio
await page.goto('/')
await u.waitForAuthSkipAppStart()
await u.openDebugPanel()
await expect(
page.getByRole('button', { name: 'Start Sketch' })
).not.toBeDisabled()
await expect(page.getByRole('button', { name: 'Start Sketch' })).toBeVisible()
// click on "Start Sketch" button
await u.clearCommandLogs()
await u.doAndWaitForImageDiff(
() => page.getByRole('button', { name: 'Start Sketch' }).click(),
200
)
// select a plane
await page.mouse.click(700, 200)
await expect(page.locator('.cm-content')).toHaveText(
`const part001 = startSketchOn('-XZ')`
)
await page.waitForTimeout(300) // TODO detect animation ending, or disable animation
const startXPx = 600
await page.mouse.click(startXPx + PUR * 10, 500 - PUR * 10)
await expect(page.locator('.cm-content'))
.toHaveText(`const part001 = startSketchOn('-XZ')
|> startProfileAt([0.93, -1.26], %)`)
await page.waitForTimeout(100)
await u.closeDebugPanel()
await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 10)
await page.waitForTimeout(100)
await expect(page.locator('.cm-content'))
.toHaveText(`const part001 = startSketchOn('-XZ')
|> startProfileAt([0.93, -1.26], %)
|> line([0.95, 0], %)`)
await page.getByRole('button', { name: 'Tangential Arc' }).click()
await page.waitForTimeout(100)
await page.mouse.click(startXPx + PUR * 30, 500 - PUR * 20)
await expect(page.locator('.cm-content'))
.toHaveText(`const part001 = startSketchOn('-XZ')
|> startProfileAt([0.93, -1.26], %)
|> line([0.95, 0], %)
|> tangentialArcTo([2.82, -0.32], %)`)
// screen shot should show the sketch
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
// exit sketch
await u.openAndClearDebugPanel()
await page.getByRole('button', { name: 'Exit Sketch' }).click()
// wait for execution done
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.clearAndCloseDebugPanel()
await page.waitForTimeout(200)
// second screen shot should look almost identical, i.e. scale should be the same.
await expect(page).toHaveScreenshot({
maxDiffPixels: 100,
})
})