move idleCallbacks

This commit is contained in:
Kurt Hutten Irev-Dev
2024-07-07 16:09:46 +10:00
parent a85c1a9375
commit 05a84213dd
6 changed files with 444 additions and 348 deletions

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@ -19,7 +19,10 @@ import {
PROFILE_START,
getParentGroup,
} from './sceneEntities'
import { SegmentOverlay, SketchDetails } from 'machines/modelingMachine'
import {
SegmentOverlay,
ModelingMachineContext as ModelingContextType,
} from 'machines/modelingMachine'
import { findUsesOfTagInPipe, getNodeFromPath } from 'lang/queryAst'
import {
CallExpression,
@ -353,11 +356,12 @@ export const confirmModal = create<ConfirmModalProps, boolean, boolean>(
export async function deleteSegment({
pathToNode,
sketchDetails,
context,
}: {
pathToNode: PathToNode
sketchDetails: SketchDetails | null
context: ModelingContextType
}) {
const { sketchDetails } = context
let modifiedAst: Program | Error = kclManager.ast
const dependentRanges = findUsesOfTagInPipe(modifiedAst, pathToNode)
@ -394,13 +398,7 @@ export async function deleteSegment({
}
if (!sketchDetails) return
await sceneEntitiesManager.updateAstAndRejigSketch(
pathToNode,
modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
)
await sceneEntitiesManager.updateAstAndRejigSketch(modifiedAst, context)
// Now 'Set sketchDetails' is called with the modified pathToNode
}

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@ -0,0 +1,313 @@
import { getEventForSegmentSelection } from 'lib/selections'
import {
editorManager,
kclManager,
sceneEntitiesManager,
sceneInfra,
} from 'lib/singletons'
import {
Intersection,
Mesh,
MeshBasicMaterial,
Object3D,
Object3DEventMap,
OrthographicCamera,
Points,
Vector2,
Vector3,
} from 'three'
import {
EXTRA_SEGMENT_HANDLE,
PROFILE_START,
STRAIGHT_SEGMENT,
TANGENTIAL_ARC_TO_SEGMENT,
getParentGroup,
sketchGroupFromPathToNode,
} from './sceneEntities'
import { trap } from 'lib/trap'
import { addNewSketchLn } from 'lang/std/sketch'
import { CallExpression, PathToNode, parse, recast } from 'lang/wasm'
import { ARROWHEAD, X_AXIS, Y_AXIS } from './sceneInfra'
import { getNodeFromPath } from 'lang/queryAst'
import { getThemeColorForThreeJs } from 'lib/theme'
import { orthoScale, perspScale } from './helpers'
import { ModelingMachineContext } from 'machines/modelingMachine'
export interface OnMouseEnterLeaveArgs {
selected: Object3D<Object3DEventMap>
dragSelected?: Object3D<Object3DEventMap>
mouseEvent: MouseEvent
}
export interface OnDragCallbackArgs extends OnMouseEnterLeaveArgs {
intersectionPoint: {
twoD: Vector2
threeD: Vector3
}
intersects: Intersection<Object3D<Object3DEventMap>>[]
}
export interface OnClickCallbackArgs {
mouseEvent: MouseEvent
intersectionPoint?: {
twoD: Vector2
threeD: Vector3
}
intersects: Intersection<Object3D<Object3DEventMap>>[]
selected?: Object3D<Object3DEventMap>
}
export interface OnMoveCallbackArgs {
mouseEvent: MouseEvent
intersectionPoint: {
twoD: Vector2
threeD: Vector3
}
intersects: Intersection<Object3D<Object3DEventMap>>[]
selected?: Object3D<Object3DEventMap>
}
interface Callbacks {
onDragStart: (arg: OnDragCallbackArgs) => void
onDragEnd: (arg: OnDragCallbackArgs) => void
onDrag: (arg: OnDragCallbackArgs) => void
onMove: (arg: OnMoveCallbackArgs) => void
onClick: (arg: OnClickCallbackArgs) => void
onMouseEnter: (arg: OnMouseEnterLeaveArgs) => void
onMouseLeave: (arg: OnMouseEnterLeaveArgs) => void
}
type SetCallbacksWithCtx = (context: ModelingMachineContext) => Callbacks
const onMousEnterLeaveCallbacks = {
onMouseEnter: ({ selected, dragSelected }: OnMouseEnterLeaveArgs) => {
if ([X_AXIS, Y_AXIS].includes(selected?.userData?.type)) {
const obj = selected as Mesh
const mat = obj.material as MeshBasicMaterial
mat.color.set(obj.userData.baseColor)
mat.color.offsetHSL(0, 0, 0.5)
}
const parent = getParentGroup(selected, [
STRAIGHT_SEGMENT,
TANGENTIAL_ARC_TO_SEGMENT,
PROFILE_START,
])
if (parent?.userData?.pathToNode) {
const updatedAst = parse(recast(kclManager.ast))
if (trap(updatedAst)) return
const _node = getNodeFromPath<CallExpression>(
updatedAst,
parent.userData.pathToNode,
'CallExpression'
)
if (trap(_node, { suppress: true })) return
const node = _node.node
editorManager.setHighlightRange([node.start, node.end])
const yellow = 0xffff00
colorSegment(selected, yellow)
const extraSegmentGroup = parent.getObjectByName(EXTRA_SEGMENT_HANDLE)
if (extraSegmentGroup) {
extraSegmentGroup.traverse((child) => {
if (child instanceof Points || child instanceof Mesh) {
child.material.opacity = dragSelected ? 0 : 1
}
})
}
const orthoFactor = orthoScale(sceneInfra.camControls.camera)
const factor =
(sceneInfra.camControls.camera instanceof OrthographicCamera
? orthoFactor
: perspScale(sceneInfra.camControls.camera, parent)) /
sceneInfra._baseUnitMultiplier
if (parent.name === STRAIGHT_SEGMENT) {
sceneEntitiesManager.updateStraightSegment({
from: parent.userData.from,
to: parent.userData.to,
group: parent,
scale: factor,
})
} else if (parent.name === TANGENTIAL_ARC_TO_SEGMENT) {
sceneEntitiesManager.updateTangentialArcToSegment({
prevSegment: parent.userData.prevSegment,
from: parent.userData.from,
to: parent.userData.to,
group: parent,
scale: factor,
})
}
return
}
editorManager.setHighlightRange([0, 0])
},
onMouseLeave: ({ selected, ...rest }: OnMouseEnterLeaveArgs) => {
editorManager.setHighlightRange([0, 0])
const parent = getParentGroup(selected, [
STRAIGHT_SEGMENT,
TANGENTIAL_ARC_TO_SEGMENT,
PROFILE_START,
])
if (parent) {
const orthoFactor = orthoScale(sceneInfra.camControls.camera)
const factor =
(sceneInfra.camControls.camera instanceof OrthographicCamera
? orthoFactor
: perspScale(sceneInfra.camControls.camera, parent)) /
sceneInfra._baseUnitMultiplier
if (parent.name === STRAIGHT_SEGMENT) {
sceneEntitiesManager.updateStraightSegment({
from: parent.userData.from,
to: parent.userData.to,
group: parent,
scale: factor,
})
} else if (parent.name === TANGENTIAL_ARC_TO_SEGMENT) {
sceneEntitiesManager.updateTangentialArcToSegment({
prevSegment: parent.userData.prevSegment,
from: parent.userData.from,
to: parent.userData.to,
group: parent,
scale: factor,
})
}
}
const isSelected = parent?.userData?.isSelected
colorSegment(
selected,
isSelected
? 0x0000ff
: parent?.userData?.baseColor ||
getThemeColorForThreeJs(sceneInfra._theme)
)
const extraSegmentGroup = parent?.getObjectByName(EXTRA_SEGMENT_HANDLE)
if (extraSegmentGroup) {
extraSegmentGroup.traverse((child) => {
if (child instanceof Points || child instanceof Mesh) {
child.material.opacity = 0
}
})
}
if ([X_AXIS, Y_AXIS].includes(selected?.userData?.type)) {
const obj = selected as Mesh
const mat = obj.material as MeshBasicMaterial
mat.color.set(obj.userData.baseColor)
if (obj.userData.isSelected) mat.color.offsetHSL(0, 0, 0.2)
}
},
} as const
export const idleCallbacks: SetCallbacksWithCtx = (context) => {
let addingNewSegmentStatus: 'nothing' | 'pending' | 'added' = 'nothing'
return {
onDragStart: () => {},
onDragEnd: () => {},
onMove: () => {},
...onMousEnterLeaveCallbacks,
onClick: (args) => {
if (args?.mouseEvent.which !== 1) return
if (!args || !args.selected) {
sceneInfra.modelingSend({
type: 'Set selection',
data: {
selectionType: 'singleCodeCursor',
},
})
return
}
const { selected } = args
const event = getEventForSegmentSelection(selected)
if (!event) return
sceneInfra.modelingSend(event)
},
onDrag: async ({ selected, intersectionPoint, mouseEvent, intersects }) => {
if (mouseEvent.which !== 1) return
const group = getParentGroup(selected, [EXTRA_SEGMENT_HANDLE])
if (group?.name === EXTRA_SEGMENT_HANDLE) {
const segGroup = getParentGroup(selected)
const pathToNode: PathToNode = segGroup?.userData?.pathToNode
const pathToNodeIndex = pathToNode.findIndex(
(x) => x[1] === 'PipeExpression'
)
const sketchGroup = sketchGroupFromPathToNode({
pathToNode,
ast: kclManager.ast,
programMemory: kclManager.programMemory,
})
if (trap(sketchGroup)) return
const pipeIndex = pathToNode[pathToNodeIndex + 1][0] as number
if (addingNewSegmentStatus === 'nothing') {
const prevSegment = sketchGroup.value[pipeIndex - 2]
const mod = addNewSketchLn({
node: kclManager.ast,
programMemory: kclManager.programMemory,
to: [intersectionPoint.twoD.x, intersectionPoint.twoD.y],
from: [prevSegment.from[0], prevSegment.from[1]],
// TODO assuming it's always a straight segments being added
// as this is easiest, and we'll need to add "tabbing" behavior
// to support other segment types
fnName: 'line',
pathToNode: pathToNode,
spliceBetween: true,
})
addingNewSegmentStatus = 'pending'
if (trap(mod)) return
await kclManager.executeAstMock(mod.modifiedAst)
await sceneEntitiesManager.tearDownSketch({ removeAxis: false })
sceneEntitiesManager.setupSketch({
sketchPathToNode: pathToNode,
maybeModdedAst: kclManager.ast,
up: context.sketchDetails?.yAxis || [0, 1, 0],
forward: context.sketchDetails?.zAxis || [0, 0, 1],
position: context.sketchDetails?.origin || [0, 0, 0],
})
addingNewSegmentStatus = 'added'
} else if (addingNewSegmentStatus === 'added') {
const pathToNodeForNewSegment = pathToNode.slice(0, pathToNodeIndex)
pathToNodeForNewSegment.push([pipeIndex - 2, 'index'])
sceneEntitiesManager.onDragSegment({
sketchPathToNode: pathToNodeForNewSegment,
object: selected,
intersection2d: intersectionPoint.twoD,
intersects,
})
}
return
}
sceneEntitiesManager.onDragSegment({
object: selected,
intersection2d: intersectionPoint.twoD,
intersects,
sketchPathToNode: context.sketchDetails?.sketchPathToNode || [],
})
},
}
}
function colorSegment(object: any, color: number) {
const segmentHead = getParentGroup(object, [ARROWHEAD, PROFILE_START])
if (segmentHead) {
segmentHead.traverse((child) => {
if (child instanceof Mesh) {
child.material.color.set(color)
}
})
return
}
const straightSegmentBody = getParentGroup(object, [
STRAIGHT_SEGMENT,
TANGENTIAL_ARC_TO_SEGMENT,
])
if (straightSegmentBody) {
straightSegmentBody.traverse((child) => {
if (child instanceof Mesh && !child.userData.ignoreColorChange) {
child.material.color.set(color)
}
})
return
}
}

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@ -27,7 +27,6 @@ import {
defaultPlaneColor,
getSceneScale,
INTERSECTION_PLANE_LAYER,
OnMouseEnterLeaveArgs,
RAYCASTABLE_PLANE,
SKETCH_GROUP_SEGMENTS,
SKETCH_LAYER,
@ -82,16 +81,16 @@ import {
createPipeSubstitution,
findUniqueName,
} from 'lang/modifyAst'
import {
Selections,
getEventForSegmentSelection,
sendSelectEventToEngine,
} from 'lib/selections'
import { Selections, sendSelectEventToEngine } from 'lib/selections'
import { getTangentPointFromPreviousArc } from 'lib/utils2d'
import { createGridHelper, orthoScale, perspScale } from './helpers'
import { Models } from '@kittycad/lib'
import { uuidv4 } from 'lib/utils'
import { SegmentOverlayPayload, SketchDetails } from 'machines/modelingMachine'
import {
SegmentOverlayPayload,
SketchDetails,
ModelingMachineContext,
} from 'machines/modelingMachine'
import {
ArtifactMapCommand,
EngineCommandManager,
@ -102,6 +101,7 @@ import {
} from 'lib/rectangleTool'
import { getThemeColorForThreeJs } from 'lib/theme'
import { err, trap } from 'lib/trap'
import { OnMouseEnterLeaveArgs, idleCallbacks } from './sceneCallbacks'
type DraftSegment = 'line' | 'tangentialArcTo'
@ -499,31 +499,23 @@ export class SceneEntities {
variableDeclarationName,
}
}
updateAstAndRejigSketch = async (
sketchPathToNode: PathToNode,
updateAstAndRejigSketch: (
modifiedAst: Program | Error,
forward: [number, number, number],
up: [number, number, number],
origin: [number, number, number]
) => {
context: ModelingMachineContext
) => Promise<any> = async (modifiedAst, context) => {
if (err(modifiedAst)) return modifiedAst
const nextAst = await kclManager.updateAst(modifiedAst, false)
await this.tearDownSketch({ removeAxis: false })
sceneInfra.resetMouseListeners()
await this.setupSketch({
sketchPathToNode,
forward,
up,
position: origin,
sketchPathToNode: context.sketchDetails?.sketchPathToNode || [],
forward: context.sketchDetails?.zAxis || [0, 0, 1],
up: context.sketchDetails?.yAxis || [0, 1, 0],
position: context.sketchDetails?.origin || [0, 0, 0],
maybeModdedAst: nextAst.newAst,
})
this.setupSketchIdleCallbacks({
forward,
up,
position: origin,
pathToNode: sketchPathToNode,
})
this.setupSketchIdleCallbacks(context)
return nextAst
}
setUpDraftSegment = async (
@ -838,128 +830,8 @@ export class SceneEntities {
},
})
}
setupSketchIdleCallbacks = ({
pathToNode,
up,
forward,
position,
}: {
pathToNode: PathToNode
forward: [number, number, number]
up: [number, number, number]
position?: [number, number, number]
}) => {
let addingNewSegmentStatus: 'nothing' | 'pending' | 'added' = 'nothing'
sceneInfra.setCallbacks({
onDragEnd: async () => {
if (addingNewSegmentStatus !== 'nothing') {
await this.tearDownSketch({ removeAxis: false })
this.setupSketch({
sketchPathToNode: pathToNode,
maybeModdedAst: kclManager.ast,
up,
forward,
position,
})
// setting up the callbacks again resets value in closures
this.setupSketchIdleCallbacks({
pathToNode,
up,
forward,
position,
})
}
},
onDrag: async ({
selected,
intersectionPoint,
mouseEvent,
intersects,
}) => {
if (mouseEvent.which !== 1) return
const group = getParentGroup(selected, [EXTRA_SEGMENT_HANDLE])
if (group?.name === EXTRA_SEGMENT_HANDLE) {
const segGroup = getParentGroup(selected)
const pathToNode: PathToNode = segGroup?.userData?.pathToNode
const pathToNodeIndex = pathToNode.findIndex(
(x) => x[1] === 'PipeExpression'
)
const sketchGroup = sketchGroupFromPathToNode({
pathToNode,
ast: kclManager.ast,
programMemory: kclManager.programMemory,
})
if (trap(sketchGroup)) return
const pipeIndex = pathToNode[pathToNodeIndex + 1][0] as number
if (addingNewSegmentStatus === 'nothing') {
const prevSegment = sketchGroup.value[pipeIndex - 2]
const mod = addNewSketchLn({
node: kclManager.ast,
programMemory: kclManager.programMemory,
to: [intersectionPoint.twoD.x, intersectionPoint.twoD.y],
from: [prevSegment.from[0], prevSegment.from[1]],
// TODO assuming it's always a straight segments being added
// as this is easiest, and we'll need to add "tabbing" behavior
// to support other segment types
fnName: 'line',
pathToNode: pathToNode,
spliceBetween: true,
})
addingNewSegmentStatus = 'pending'
if (trap(mod)) return
await kclManager.executeAstMock(mod.modifiedAst)
await this.tearDownSketch({ removeAxis: false })
this.setupSketch({
sketchPathToNode: pathToNode,
maybeModdedAst: kclManager.ast,
up,
forward,
position,
})
addingNewSegmentStatus = 'added'
} else if (addingNewSegmentStatus === 'added') {
const pathToNodeForNewSegment = pathToNode.slice(0, pathToNodeIndex)
pathToNodeForNewSegment.push([pipeIndex - 2, 'index'])
this.onDragSegment({
sketchPathToNode: pathToNodeForNewSegment,
object: selected,
intersection2d: intersectionPoint.twoD,
intersects,
})
}
return
}
this.onDragSegment({
object: selected,
intersection2d: intersectionPoint.twoD,
intersects,
sketchPathToNode: pathToNode,
})
},
onMove: () => {},
onClick: (args) => {
if (args?.mouseEvent.which !== 1) return
if (!args || !args.selected) {
sceneInfra.modelingSend({
type: 'Set selection',
data: {
selectionType: 'singleCodeCursor',
},
})
return
}
const { selected } = args
const event = getEventForSegmentSelection(selected)
if (!event) return
sceneInfra.modelingSend(event)
},
...this.mouseEnterLeaveCallbacks(),
})
setupSketchIdleCallbacks = (context: ModelingMachineContext) => {
sceneInfra.setCallbacks(idleCallbacks(context))
}
prepareTruncatedMemoryAndAst = (
sketchPathToNode: PathToNode,
@ -1863,6 +1735,7 @@ export function sketchGroupFromPathToNode({
return result as SketchGroup
}
// TODO delete
function colorSegment(object: any, color: number) {
const segmentHead = getParentGroup(object, [ARROWHEAD, PROFILE_START])
if (segmentHead) {

View File

@ -1,25 +1,25 @@
import {
AmbientLight,
Color,
GridHelper,
LineBasicMaterial,
OrthographicCamera,
PerspectiveCamera,
Scene,
Vector3,
WebGLRenderer,
Raycaster,
Vector2,
Group,
PlaneGeometry,
MeshBasicMaterial,
Mesh,
DoubleSide,
GridHelper,
Group,
Intersection,
LineBasicMaterial,
Mesh,
MeshBasicMaterial,
Object3D,
Object3DEventMap,
TextureLoader,
OrthographicCamera,
PerspectiveCamera,
PlaneGeometry,
Raycaster,
Scene,
Texture,
TextureLoader,
Vector2,
Vector3,
WebGLRenderer,
} from 'three'
import { Coords2d, compareVec2Epsilon2 } from 'lang/std/sketch'
import { useModelingContext } from 'hooks/useModelingContext'
@ -31,6 +31,12 @@ import { EngineCommandManager } from 'lang/std/engineConnection'
import { MouseState, SegmentOverlayPayload } from 'machines/modelingMachine'
import { getAngle, throttle } from 'lib/utils'
import { Themes } from 'lib/theme'
import {
OnClickCallbackArgs,
OnDragCallbackArgs,
OnMouseEnterLeaveArgs,
OnMoveCallbackArgs,
} from './sceneCallbacks'
type SendType = ReturnType<typeof useModelingContext>['send']
@ -55,39 +61,6 @@ export const AXIS_GROUP = 'axisGroup'
export const SKETCH_GROUP_SEGMENTS = 'sketch-group-segments'
export const ARROWHEAD = 'arrowhead'
export interface OnMouseEnterLeaveArgs {
selected: Object3D<Object3DEventMap>
dragSelected?: Object3D<Object3DEventMap>
mouseEvent: MouseEvent
}
interface OnDragCallbackArgs extends OnMouseEnterLeaveArgs {
intersectionPoint: {
twoD: Vector2
threeD: Vector3
}
intersects: Intersection<Object3D<Object3DEventMap>>[]
}
interface OnClickCallbackArgs {
mouseEvent: MouseEvent
intersectionPoint?: {
twoD: Vector2
threeD: Vector3
}
intersects: Intersection<Object3D<Object3DEventMap>>[]
selected?: Object3D<Object3DEventMap>
}
interface OnMoveCallbackArgs {
mouseEvent: MouseEvent
intersectionPoint: {
twoD: Vector2
threeD: Vector3
}
intersects: Intersection<Object3D<Object3DEventMap>>[]
selected?: Object3D<Object3DEventMap>
}
// This singleton class is responsible for all of the under the hood setup for the client side scene.
// That is the cameras and switching between them, raycasters for click mouse events and their abstractions (onClick etc), setting up controls.
// Anything that added the the scene for the user to interact with is probably in SceneEntities.ts

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@ -549,10 +549,8 @@ export const ModelingMachineProvider = ({
) as [number, number, number],
}
},
'Get horizontal info': async ({
selectionRanges,
sketchDetails,
}): Promise<SetSelections> => {
'Get horizontal info': async (context): Promise<SetSelections> => {
const { selectionRanges, sketchDetails } = context
const { modifiedAst, pathToNodeMap } =
await applyConstraintHorzVertDistance({
constraint: 'setHorzDistance',
@ -566,11 +564,8 @@ export const ModelingMachineProvider = ({
pathToNodeMap
)
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
updatedPathToNode,
_modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
context
)
if (err(updatedAst)) return Promise.reject(updatedAst)
const selection = updateSelections(
@ -585,10 +580,8 @@ export const ModelingMachineProvider = ({
updatedPathToNode,
}
},
'Get vertical info': async ({
selectionRanges,
sketchDetails,
}): Promise<SetSelections> => {
'Get vertical info': async (context): Promise<SetSelections> => {
const { selectionRanges, sketchDetails } = context
const { modifiedAst, pathToNodeMap } =
await applyConstraintHorzVertDistance({
constraint: 'setVertDistance',
@ -602,11 +595,8 @@ export const ModelingMachineProvider = ({
pathToNodeMap
)
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
updatedPathToNode,
_modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
context
)
if (err(updatedAst)) return Promise.reject(updatedAst)
const selection = updateSelections(
@ -621,10 +611,8 @@ export const ModelingMachineProvider = ({
updatedPathToNode,
}
},
'Get angle info': async ({
selectionRanges,
sketchDetails,
}): Promise<SetSelections> => {
'Get angle info': async (context): Promise<SetSelections> => {
const { selectionRanges, sketchDetails } = context
const info = angleBetweenInfo({
selectionRanges,
})
@ -647,11 +635,8 @@ export const ModelingMachineProvider = ({
pathToNodeMap
)
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
updatedPathToNode,
_modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
context
)
if (err(updatedAst)) return Promise.reject(updatedAst)
const selection = updateSelections(
@ -666,10 +651,8 @@ export const ModelingMachineProvider = ({
updatedPathToNode,
}
},
'Get length info': async ({
selectionRanges,
sketchDetails,
}): Promise<SetSelections> => {
'Get length info': async (context): Promise<SetSelections> => {
const { selectionRanges, sketchDetails } = context
const { modifiedAst, pathToNodeMap } =
await applyConstraintAngleLength({ selectionRanges })
const _modifiedAst = parse(recast(modifiedAst))
@ -680,11 +663,8 @@ export const ModelingMachineProvider = ({
pathToNodeMap
)
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
updatedPathToNode,
_modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
context
)
if (err(updatedAst)) return Promise.reject(updatedAst)
const selection = updateSelections(
@ -699,10 +679,10 @@ export const ModelingMachineProvider = ({
updatedPathToNode,
}
},
'Get perpendicular distance info': async ({
selectionRanges,
sketchDetails,
}): Promise<SetSelections> => {
'Get perpendicular distance info': async (
context
): Promise<SetSelections> => {
const { selectionRanges, sketchDetails } = context
const { modifiedAst, pathToNodeMap } = await applyConstraintIntersect(
{
selectionRanges,
@ -716,11 +696,8 @@ export const ModelingMachineProvider = ({
pathToNodeMap
)
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
updatedPathToNode,
_modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
context
)
if (err(updatedAst)) return Promise.reject(updatedAst)
const selection = updateSelections(
@ -735,10 +712,8 @@ export const ModelingMachineProvider = ({
updatedPathToNode,
}
},
'Get ABS X info': async ({
selectionRanges,
sketchDetails,
}): Promise<SetSelections> => {
'Get ABS X info': async (context): Promise<SetSelections> => {
const { selectionRanges, sketchDetails } = context
const { modifiedAst, pathToNodeMap } =
await applyConstraintAbsDistance({
constraint: 'xAbs',
@ -752,11 +727,8 @@ export const ModelingMachineProvider = ({
pathToNodeMap
)
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
updatedPathToNode,
_modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
context
)
if (err(updatedAst)) return Promise.reject(updatedAst)
const selection = updateSelections(
@ -771,10 +743,8 @@ export const ModelingMachineProvider = ({
updatedPathToNode,
}
},
'Get ABS Y info': async ({
selectionRanges,
sketchDetails,
}): Promise<SetSelections> => {
'Get ABS Y info': async (context): Promise<SetSelections> => {
const { selectionRanges, sketchDetails } = context
const { modifiedAst, pathToNodeMap } =
await applyConstraintAbsDistance({
constraint: 'yAbs',
@ -788,11 +758,8 @@ export const ModelingMachineProvider = ({
pathToNodeMap
)
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
updatedPathToNode,
_modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
context
)
if (err(updatedAst)) return Promise.reject(updatedAst)
const selection = updateSelections(
@ -808,9 +775,10 @@ export const ModelingMachineProvider = ({
}
},
'Get convert to variable info': async (
{ sketchDetails, selectionRanges },
context,
{ data }
): Promise<SetSelections> => {
const { selectionRanges, sketchDetails } = context
if (!sketchDetails)
return Promise.reject(new Error('No sketch details'))
const { variableName } = await getVarNameModal({
@ -834,11 +802,8 @@ export const ModelingMachineProvider = ({
return Promise.reject(new Error('No path to replaced node'))
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
pathToReplacedNode || [],
parsed,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
context
)
if (err(updatedAst)) return Promise.reject(updatedAst)
const selection = updateSelections(

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