Do not write to file or update code editor a ridiculous amount of times and update them both at the most appropriate moments. (#4479)
* Reapply "Deflake project settings override on desktop (#4370)" (#4450)
This reverts commit b11040c23c
.
* Refactor writeToFile and updateCodeEditor to happen at appropriate times
* Turn error into warning about out of date AST.
* Rename setUp to setup
* ONLY reload current file on changes.
* If value is falsey then don't try to executeAst
* Fix up code based selections after constraints
* Correct any last missing code mods
* Update src/clientSideScene/ClientSideSceneComp.tsx
Remove eslint rule no-floating-promises
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Fixups
* Fix FileTree failing
---------
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
This commit is contained in:
@ -453,6 +453,7 @@ export class SceneEntities {
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const { modifiedAst } = addStartProfileAtRes
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await kclManager.updateAst(modifiedAst, false)
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this.removeIntersectionPlane()
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this.scene.remove(draftPointGroup)
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@ -685,7 +686,7 @@ export class SceneEntities {
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})
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return nextAst
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}
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setUpDraftSegment = async (
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setupDraftSegment = async (
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sketchPathToNode: PathToNode,
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forward: [number, number, number],
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up: [number, number, number],
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@ -856,10 +857,11 @@ export class SceneEntities {
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}
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await kclManager.executeAstMock(modifiedAst)
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if (intersectsProfileStart) {
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sceneInfra.modelingSend({ type: 'CancelSketch' })
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} else {
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await this.setUpDraftSegment(
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await this.setupDraftSegment(
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sketchPathToNode,
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forward,
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up,
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@ -867,6 +869,8 @@ export class SceneEntities {
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segmentName
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)
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}
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await codeManager.updateEditorWithAstAndWriteToFile(modifiedAst)
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},
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onMove: (args) => {
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this.onDragSegment({
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@ -991,43 +995,51 @@ export class SceneEntities {
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if (trap(_node)) return
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const sketchInit = _node.node?.declarations?.[0]?.init
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if (sketchInit.type === 'PipeExpression') {
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updateRectangleSketch(sketchInit, x, y, tags[0])
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let _recastAst = parse(recast(_ast))
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if (trap(_recastAst)) return
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_ast = _recastAst
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// Update the primary AST and unequip the rectangle tool
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await kclManager.executeAstMock(_ast)
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sceneInfra.modelingSend({ type: 'Finish rectangle' })
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const { execState } = await executeAst({
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ast: _ast,
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useFakeExecutor: true,
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engineCommandManager: this.engineCommandManager,
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programMemoryOverride,
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idGenerator: kclManager.execState.idGenerator,
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})
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const programMemory = execState.memory
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// Prepare to update the THREEjs scene
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this.sceneProgramMemory = programMemory
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const sketch = sketchFromKclValue(
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programMemory.get(variableDeclarationName),
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variableDeclarationName
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)
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if (err(sketch)) return
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const sgPaths = sketch.paths
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const orthoFactor = orthoScale(sceneInfra.camControls.camera)
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// Update the starting segment of the THREEjs scene
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this.updateSegment(sketch.start, 0, 0, _ast, orthoFactor, sketch)
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// Update the rest of the segments of the THREEjs scene
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sgPaths.forEach((seg, index) =>
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this.updateSegment(seg, index, 0, _ast, orthoFactor, sketch)
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)
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if (sketchInit.type !== 'PipeExpression') {
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return
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}
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updateRectangleSketch(sketchInit, x, y, tags[0])
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const newCode = recast(_ast)
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let _recastAst = parse(newCode)
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if (trap(_recastAst)) return
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_ast = _recastAst
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// Update the primary AST and unequip the rectangle tool
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await kclManager.executeAstMock(_ast)
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sceneInfra.modelingSend({ type: 'Finish rectangle' })
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// lee: I had this at the bottom of the function, but it's
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// possible sketchFromKclValue "fails" when sketching on a face,
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// and this couldn't wouldn't run.
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await codeManager.updateEditorWithAstAndWriteToFile(_ast)
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const { execState } = await executeAst({
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ast: _ast,
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useFakeExecutor: true,
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engineCommandManager: this.engineCommandManager,
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programMemoryOverride,
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idGenerator: kclManager.execState.idGenerator,
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})
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const programMemory = execState.memory
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// Prepare to update the THREEjs scene
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this.sceneProgramMemory = programMemory
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const sketch = sketchFromKclValue(
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programMemory.get(variableDeclarationName),
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variableDeclarationName
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)
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if (err(sketch)) return
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const sgPaths = sketch.paths
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const orthoFactor = orthoScale(sceneInfra.camControls.camera)
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// Update the starting segment of the THREEjs scene
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this.updateSegment(sketch.start, 0, 0, _ast, orthoFactor, sketch)
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// Update the rest of the segments of the THREEjs scene
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sgPaths.forEach((seg, index) =>
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this.updateSegment(seg, index, 0, _ast, orthoFactor, sketch)
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)
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},
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})
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}
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@ -1187,13 +1199,17 @@ export class SceneEntities {
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if (err(moddedResult)) return
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modded = moddedResult.modifiedAst
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let _recastAst = parse(recast(modded))
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const newCode = recast(modded)
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if (err(newCode)) return
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let _recastAst = parse(newCode)
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if (trap(_recastAst)) return Promise.reject(_recastAst)
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_ast = _recastAst
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// Update the primary AST and unequip the rectangle tool
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await kclManager.executeAstMock(_ast)
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sceneInfra.modelingSend({ type: 'Finish circle' })
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await codeManager.updateEditorWithAstAndWriteToFile(_ast)
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}
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},
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})
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@ -1229,6 +1245,7 @@ export class SceneEntities {
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forward,
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position,
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})
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await codeManager.writeToFile()
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}
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},
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onDrag: async ({
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