overhaul cam move test
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@ -134,6 +134,124 @@ test('Basic sketch', async ({ page }) => {
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|> angledLine([180, segLen('seg01', %)], %)`)
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})
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test('Can moving camera', async ({ page, context }) => {
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const u = getUtils(page)
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await page.setViewportSize({ width: 1200, height: 500 })
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await page.goto('/')
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await u.waitForAuthSkipAppStart()
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await u.openAndClearDebugPanel()
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const camPos: [number, number, number] = [0, 85, 85]
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const bakeInRetries = async (
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mouseActions: any,
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xyz: [number, number, number],
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cnt = 0
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) => {
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// hack that we're implemented our own retry instead of using retries built into playwright.
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// however each of these camera drags can be flaky, because of udp
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// and so putting them together means only one needs to fail to make this test extra flaky.
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// this way we can retry within the test
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// We could break them out into separate tests, but the longest past of the test is waiting
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// for the stream to start, so it can be good to bundle related things together.
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await u.updateCamPosition(camPos)
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await page.waitForTimeout(100)
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// rotate
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await u.closeDebugPanel()
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await page.getByRole('button', { name: 'Start Sketch' }).click()
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await page.waitForTimeout(100)
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await u.doAndWaitForImageDiff(async () => {
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await mouseActions()
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await u.openAndClearDebugPanel()
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await u.closeDebugPanel()
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await page.waitForTimeout(100)
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}, 300)
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await u.openAndClearDebugPanel()
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const xError = Math.abs(
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Number(await page.getByTestId('cam-x-position').inputValue()) + xyz[0]
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)
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const yError = Math.abs(
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Number(await page.getByTestId('cam-y-position').inputValue()) + xyz[1]
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)
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const zError = Math.abs(
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Number(await page.getByTestId('cam-z-position').inputValue()) + xyz[2]
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)
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let shouldRetry = false
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if (xError > 5 || yError > 5 || zError > 5) {
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if (cnt > 2) {
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console.log('xError', xError)
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console.log('yError', yError)
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console.log('zError', zError)
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throw new Error('Camera position not as expected')
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}
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shouldRetry = true
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}
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await page.getByRole('button', { name: 'Exit Sketch' }).click()
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await page.waitForTimeout(100)
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if (shouldRetry) await bakeInRetries(mouseActions, xyz, cnt + 1)
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}
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await bakeInRetries(async () => {
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await page.mouse.move(700, 200)
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await page.mouse.down({ button: 'right' })
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await page.mouse.move(600, 303)
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await page.mouse.up({ button: 'right' })
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}, [4, -10.5, -120])
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await bakeInRetries(async () => {
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await page.keyboard.down('Shift')
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await page.mouse.move(600, 200)
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await page.mouse.down({ button: 'right' })
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await page.mouse.move(700, 200, { steps: 2 })
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await page.mouse.up({ button: 'right' })
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await page.keyboard.up('Shift')
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}, [-10, -85, -85])
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await u.updateCamPosition(camPos)
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await u.clearCommandLogs()
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await u.closeDebugPanel()
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await page.getByRole('button', { name: 'Start Sketch' }).click()
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await page.waitForTimeout(200)
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// zoom
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await u.doAndWaitForImageDiff(async () => {
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await page.keyboard.down('Control')
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await page.mouse.move(700, 400)
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await page.mouse.down({ button: 'right' })
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await page.mouse.move(700, 300)
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await page.mouse.up({ button: 'right' })
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await page.keyboard.up('Control')
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await u.openDebugPanel()
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await page.waitForTimeout(300)
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await u.clearCommandLogs()
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await u.closeDebugPanel()
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}, 300)
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// zoom with scroll
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await u.openAndClearDebugPanel()
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// TODO, it appears we don't get the cam setting back from the engine when the interaction is zoom into `backInRetries` once the information is sent back on zoom
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// await expect(Math.abs(Number(await page.getByTestId('cam-x-position').inputValue()) + 12)).toBeLessThan(1.5)
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// await expect(Math.abs(Number(await page.getByTestId('cam-y-position').inputValue()) - 85)).toBeLessThan(1.5)
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// await expect(Math.abs(Number(await page.getByTestId('cam-z-position').inputValue()) - 85)).toBeLessThan(1.5)
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await page.getByRole('button', { name: 'Exit Sketch' }).click()
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await bakeInRetries(async () => {
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await page.mouse.move(700, 400)
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await page.mouse.wheel(0, -100)
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}, [1, -94, -94])
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})
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test('if you write invalid kcl you get inlined errors', async ({ page }) => {
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const u = getUtils(page)
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await page.setViewportSize({ width: 1000, height: 500 })
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@ -995,7 +1113,6 @@ test('Deselecting line tool should mean nothing happens on click', async ({
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}) => {
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const u = getUtils(page)
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await page.setViewportSize({ width: 1200, height: 500 })
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const PUR = 400 / 37.5 //pixeltoUnitRatio
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await page.goto('/')
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await u.waitForAuthSkipAppStart()
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await u.openDebugPanel()
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@ -31,66 +31,6 @@ test.beforeEach(async ({ context, page }) => {
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test.setTimeout(60000)
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test('change camera, show planes', async ({ page, context }) => {
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const u = getUtils(page)
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await page.setViewportSize({ width: 1200, height: 500 })
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await page.goto('/')
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await u.waitForAuthSkipAppStart()
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await u.openAndClearDebugPanel()
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const camPos: [number, number, number] = [0, 85, 85]
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await u.updateCamPosition(camPos)
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await page.waitForTimeout(200)
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// rotate
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await u.closeDebugPanel()
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await page.mouse.move(700, 200)
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await page.mouse.down({ button: 'right' })
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await page.mouse.move(600, 300, { steps: 10 })
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await page.mouse.up({ button: 'right' })
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await u.openAndClearDebugPanel()
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await page.getByRole('button', { name: 'Start Sketch' }).click()
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await u.closeDebugPanel()
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await page.waitForTimeout(200)
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await expect(page).toHaveScreenshot({
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maxDiffPixels: 100,
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})
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await u.openAndClearDebugPanel()
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await page.getByRole('button', { name: 'Exit Sketch' }).click()
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await u.updateCamPosition(camPos)
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await page.waitForTimeout(200)
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await u.clearCommandLogs()
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await u.closeDebugPanel()
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// pan
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await page.keyboard.down('Shift')
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await page.mouse.move(600, 200)
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await page.mouse.down({ button: 'right' })
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await page.mouse.move(700, 200, { steps: 10 })
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await page.mouse.up({ button: 'right' })
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await page.keyboard.up('Shift')
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await u.openDebugPanel()
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await page.waitForTimeout(300)
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await u.clearCommandLogs()
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await page.getByRole('button', { name: 'Start Sketch' }).click()
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await u.closeDebugPanel()
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await page.waitForTimeout(200)
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await expect(page).toHaveScreenshot({
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maxDiffPixels: 100,
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})
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// zoom was too unstable to keep as a PW test)
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})
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test('exports of each format should work', async ({ page, context }) => {
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// FYI this test doesn't work with only engine running locally
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// And you will need to have the KittyCAD CLI installed
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