3-point circle interactive component (#4982)
* Add dragging behavior to 3 point circle Uses our talked about technique of calling Rust functions to calculate new geometry coordinates and parameters. It works very well! Need to have the modeling app show "edit sketch" still. * Cargo fmt * cargo fmt * Address Jon's comments * Fix clippy * Dont use isNaN * Make points easier to select (enlarge) * Fix circle button not being activated * Ensure efficiency of updating editor vs execution * Make cargo clippy happy
This commit is contained in:
@ -1,5 +1,6 @@
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import {
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BoxGeometry,
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Color,
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DoubleSide,
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Group,
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Intersection,
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@ -59,6 +60,7 @@ import {
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resultIsOk,
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SourceRange,
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} from 'lang/wasm'
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import { calculate_circle_from_3_points } from '../wasm-lib/pkg/wasm_lib'
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import {
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engineCommandManager,
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kclManager,
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@ -70,7 +72,7 @@ import { getNodeFromPath, getNodePathFromSourceRange } from 'lang/queryAst'
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import { executeAst, ToolTip } from 'lang/langHelpers'
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import {
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createProfileStartHandle,
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createArcGeometry,
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createCircleGeometry,
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SegmentUtils,
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segmentUtils,
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} from './segments'
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@ -109,6 +111,8 @@ import { CSS2DObject } from 'three/examples/jsm/renderers/CSS2DRenderer'
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import { Point3d } from 'wasm-lib/kcl/bindings/Point3d'
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import { SegmentInputs } from 'lang/std/stdTypes'
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import { Node } from 'wasm-lib/kcl/bindings/Node'
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import { LabeledArg } from 'wasm-lib/kcl/bindings/LabeledArg'
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import { Literal } from 'wasm-lib/kcl/bindings/Literal'
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import { radToDeg } from 'three/src/math/MathUtils'
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import { getArtifactFromRange, codeRefFromRange } from 'lang/std/artifactGraph'
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@ -1261,110 +1265,98 @@ export class SceneEntities {
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const groupOfDrafts = new Group()
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groupOfDrafts.name = 'circle-3-point-group'
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groupOfDrafts.position.copy(sketchOrigin)
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// lee: I'm keeping this here as a developer gotchya:
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// Do not reorient your surfaces to the intersection plane. Your points are
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// already in 3D space, not 2D. If you intersect say XZ, you want the points
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// to continue to live at the 3D intersection point, not be rotated to end
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// up elsewhere!
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// groupOfDrafts.setRotationFromQuaternion(orientation)
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// If you use 3D points, do not rotate anything.
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// If you use 2D points (easier to deal with, generally do this!), then
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// rotate the group just like this! Remember to rotate other groups too!
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groupOfDrafts.setRotationFromQuaternion(orientation)
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this.scene.add(groupOfDrafts)
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const DRAFT_POINT_RADIUS = 6
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// How large the points on the circle will render as
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const DRAFT_POINT_RADIUS = 10 // px
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const createPoint = (center: Vector3): number => {
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// The target of our dragging
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let target: Object3D | undefined = undefined
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// The KCL this will generate.
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const kclCircle3Point = parse(`circleThreePoint(
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p1 = [0.0, 0.0],
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p2 = [0.0, 0.0],
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p3 = [0.0, 0.0],
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)`)
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const createPoint = (
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center: Vector3,
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opts?: { noInteraction?: boolean }
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): Mesh => {
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const geometry = new SphereGeometry(DRAFT_POINT_RADIUS)
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const color = getThemeColorForThreeJs(sceneInfra._theme)
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const material = new MeshBasicMaterial({ color })
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const material = new MeshBasicMaterial({
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color: opts?.noInteraction
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? sceneInfra._theme === 'light'
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? new Color(color).multiplyScalar(0.15)
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: new Color(0x010101).multiplyScalar(2000)
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: color,
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})
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const mesh = new Mesh(geometry, material)
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mesh.userData = { type: CIRCLE_3_POINT_DRAFT_POINT }
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mesh.userData = {
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type: opts?.noInteraction ? 'ghost' : CIRCLE_3_POINT_DRAFT_POINT,
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}
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mesh.renderOrder = 1000
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mesh.layers.set(SKETCH_LAYER)
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mesh.position.copy(center)
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mesh.scale.set(scale, scale, scale)
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mesh.renderOrder = 100
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groupOfDrafts.add(mesh)
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return mesh.id
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return mesh
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}
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const circle3Point = (
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points: Vector2[]
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): undefined | { center: Vector3; radius: number } => {
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// A 3-point circle is undefined if it doesn't have 3 points :)
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if (points.length !== 3) return undefined
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// y = (i/j)(x-h) + b
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// i and j variables for the slopes
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const i = [points[1].x - points[0].x, points[2].x - points[1].x]
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const j = [points[1].y - points[0].y, points[2].y - points[1].y]
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// Our / threejs coordinate system affects this a lot. If you take this
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// code into a different code base, you may have to adjust a/b to being
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// -1/a/b, b/a, etc! In this case, a/-b did the trick.
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const m = [i[0] / -j[0], i[1] / -j[1]]
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const h = [
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(points[0].x + points[1].x) / 2,
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(points[1].x + points[2].x) / 2,
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]
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const b = [
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(points[0].y + points[1].y) / 2,
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(points[1].y + points[2].y) / 2,
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]
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// Algebraically derived
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const x = (-m[0] * h[0] + b[0] - b[1] + m[1] * h[1]) / (m[1] - m[0])
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const y = m[0] * (x - h[0]) + b[0]
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const center = new Vector3(x, y, 0)
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const radius = Math.sqrt((points[1].x - x) ** 2 + (points[1].y - y) ** 2)
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return {
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center,
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radius,
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}
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}
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// TO BE SHORT LIVED: unused function to draw the circle and lines.
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// @ts-ignore
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// eslint-disable-next-line
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const createCircle3Point = (points: Vector2[]) => {
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const circleParams = circle3Point(points)
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// A circle cannot be created for these points.
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if (!circleParams) return
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const createCircle3PointGraphic = async (
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points: Vector2[],
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center: Vector2,
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radius: number
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) => {
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if (
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Number.isNaN(radius) ||
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Number.isNaN(center.x) ||
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Number.isNaN(center.y)
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)
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return
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const color = getThemeColorForThreeJs(sceneInfra._theme)
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const geometryCircle = createArcGeometry({
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center: [circleParams.center.x, circleParams.center.y],
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radius: circleParams.radius,
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startAngle: 0,
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endAngle: Math.PI * 2,
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ccw: true,
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isDashed: true,
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scale,
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const lineCircle = createCircleGeometry({
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center: [center.x, center.y],
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radius,
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color,
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isDashed: false,
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scale: 1,
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})
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const materialCircle = new MeshBasicMaterial({ color })
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lineCircle.userData = { type: CIRCLE_3_POINT_DRAFT_CIRCLE }
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lineCircle.layers.set(SKETCH_LAYER)
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// devnote: it's a mistake to use these with EllipseCurve :)
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// lineCircle.position.set(center.x, center.y, 0)
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// lineCircle.scale.set(scale, scale, scale)
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if (groupCircle) groupOfDrafts.remove(groupCircle)
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groupCircle = new Group()
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groupCircle.renderOrder = 1
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groupCircle.add(lineCircle)
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const meshCircle = new Mesh(geometryCircle, materialCircle)
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meshCircle.userData = { type: CIRCLE_3_POINT_DRAFT_CIRCLE }
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meshCircle.layers.set(SKETCH_LAYER)
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meshCircle.position.set(circleParams.center.x, circleParams.center.y, 0)
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meshCircle.scale.set(scale, scale, scale)
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groupCircle.add(meshCircle)
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const pointMesh = createPoint(new Vector3(center.x, center.y, 0), {
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noInteraction: true,
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})
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groupCircle.add(pointMesh)
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const geometryPolyLine = new BufferGeometry().setFromPoints([
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...points,
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points[0],
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...points.map((p) => new Vector3(p.x, p.y, 0)),
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new Vector3(points[0].x, points[0].y, 0),
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])
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const materialPolyLine = new LineDashedMaterial({
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color,
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scale,
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scale: 1 / scale,
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dashSize: 6,
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gapSize: 6,
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})
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@ -1375,13 +1367,146 @@ export class SceneEntities {
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groupOfDrafts.add(groupCircle)
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}
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// The target of our dragging
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let target: Object3D | undefined = undefined
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const insertCircle3PointKclIntoAstSnapshot = (
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points: Vector2[]
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): Program => {
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if (err(kclCircle3Point) || kclCircle3Point.program === null)
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return kclManager.ast
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if (kclCircle3Point.program.body[0].type !== 'ExpressionStatement')
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return kclManager.ast
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if (
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kclCircle3Point.program.body[0].expression.type !== 'CallExpressionKw'
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)
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return kclManager.ast
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const arg = (x: LabeledArg): Literal[] | undefined => {
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if (
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'arg' in x &&
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'elements' in x.arg &&
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x.arg.type === 'ArrayExpression'
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) {
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if (x.arg.elements.every((x) => x.type === 'Literal')) {
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return x.arg.elements
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}
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}
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return undefined
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}
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const kclCircle3PointArgs =
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kclCircle3Point.program.body[0].expression.arguments
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const arg0 = arg(kclCircle3PointArgs[0])
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if (!arg0) return kclManager.ast
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arg0[0].value = points[0].x
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arg0[0].raw = points[0].x.toString()
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arg0[1].value = points[0].y
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arg0[1].raw = points[0].y.toString()
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const arg1 = arg(kclCircle3PointArgs[1])
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if (!arg1) return kclManager.ast
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arg1[0].value = points[1].x
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arg1[0].raw = points[1].x.toString()
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arg1[1].value = points[1].y
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arg1[1].raw = points[1].y.toString()
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const arg2 = arg(kclCircle3PointArgs[2])
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if (!arg2) return kclManager.ast
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arg2[0].value = points[2].x
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arg2[0].raw = points[2].x.toString()
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arg2[1].value = points[2].y
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arg2[1].raw = points[2].y.toString()
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const astSnapshot = structuredClone(kclManager.ast)
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const startSketchOnASTNode = getNodeFromPath<VariableDeclaration>(
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astSnapshot,
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startSketchOnASTNodePath,
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'VariableDeclaration'
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)
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if (err(startSketchOnASTNode)) return astSnapshot
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// It's possible we're already dealing with a PipeExpression.
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// Modify the current one.
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if (
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startSketchOnASTNode.node.declaration.init.type === 'PipeExpression' &&
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startSketchOnASTNode.node.declaration.init.body[1].type ===
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'CallExpressionKw' &&
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startSketchOnASTNode.node.declaration.init.body.length >= 2
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) {
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startSketchOnASTNode.node.declaration.init.body[1].arguments =
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kclCircle3Point.program.body[0].expression.arguments
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} else {
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// Clone a new node based on the old, and replace the old with the new.
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const clonedStartSketchOnASTNode = structuredClone(startSketchOnASTNode)
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startSketchOnASTNode.node.declaration.init = createPipeExpression([
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clonedStartSketchOnASTNode.node.declaration.init,
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kclCircle3Point.program.body[0].expression,
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])
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}
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// Return the `Program`
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return astSnapshot
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}
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const updateCircle3Point = async (opts?: { execute?: true }) => {
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const points_ = Array.from(points.values())
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const circleParams = calculate_circle_from_3_points(
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points_[0].x,
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points_[0].y,
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points_[1].x,
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points_[1].y,
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points_[2].x,
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points_[2].y
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)
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if (Number.isNaN(circleParams.radius)) return
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await createCircle3PointGraphic(
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points_,
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new Vector2(circleParams.center_x, circleParams.center_y),
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circleParams.radius
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)
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const astWithNewCode = insertCircle3PointKclIntoAstSnapshot(points_)
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const codeAsString = recast(astWithNewCode)
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if (err(codeAsString)) return
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codeManager.updateCodeStateEditor(codeAsString)
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}
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const cleanupFn = () => {
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this.scene.remove(groupOfDrafts)
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}
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// The AST node we extracted earlier may already have a circleThreePoint!
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// Use the points in the AST as starting points.
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const astSnapshot = structuredClone(kclManager.ast)
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const maybeVariableDeclaration = getNodeFromPath<VariableDeclaration>(
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astSnapshot,
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startSketchOnASTNodePath,
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'VariableDeclaration'
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)
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if (err(maybeVariableDeclaration))
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return () => {
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done()
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}
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const maybeCallExpressionKw = maybeVariableDeclaration.node.declaration.init
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if (
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maybeCallExpressionKw.type === 'PipeExpression' &&
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maybeCallExpressionKw.body[1].type === 'CallExpressionKw' &&
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maybeCallExpressionKw.body[1]?.callee.name === 'circleThreePoint'
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) {
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maybeCallExpressionKw?.body[1].arguments
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.map(
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({ arg }: any) =>
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new Vector2(arg.elements[0].value, arg.elements[1].value)
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)
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.forEach((point: Vector2) => {
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const pointMesh = createPoint(new Vector3(point.x, point.y, 0))
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groupOfDrafts.add(pointMesh)
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points.set(pointMesh.id, point)
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})
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void updateCircle3Point()
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}
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sceneInfra.setCallbacks({
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async onDrag(args) {
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const draftPointsIntersected = args.intersects.filter(
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@ -1397,8 +1522,18 @@ export class SceneEntities {
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// The user was off their mark! Missed the object to select.
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if (!target) return
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target.position.copy(args.intersectionPoint.threeD)
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target.position.copy(
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new Vector3(
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args.intersectionPoint.twoD.x,
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args.intersectionPoint.twoD.y,
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0
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)
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)
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points.set(target.id, args.intersectionPoint.twoD)
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if (points.size <= 2) return
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await updateCircle3Point()
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},
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async onDragEnd(_args) {
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target = undefined
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@ -1407,45 +1542,19 @@ export class SceneEntities {
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if (points.size >= 3) return
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if (!args.intersectionPoint) return
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const id = createPoint(args.intersectionPoint.threeD)
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points.set(id, args.intersectionPoint.twoD)
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if (points.size < 2) return
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// We've now got 3 points, let's create our circle!
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const astSnapshot = structuredClone(kclManager.ast)
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let nodeQueryResult
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nodeQueryResult = getNodeFromPath<VariableDeclaration>(
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astSnapshot,
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startSketchOnASTNodePath,
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'VariableDeclaration'
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const pointMesh = createPoint(
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new Vector3(
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args.intersectionPoint.twoD.x,
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args.intersectionPoint.twoD.y,
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0
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)
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)
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if (err(nodeQueryResult)) return Promise.reject(nodeQueryResult)
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const startSketchOnASTNode = nodeQueryResult
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groupOfDrafts.add(pointMesh)
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points.set(pointMesh.id, args.intersectionPoint.twoD)
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const circleParams = circle3Point(Array.from(points.values()))
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if (points.size <= 2) return
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if (!circleParams) return
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const kclCircle3Point = parse(`circle({
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center = [${circleParams.center.x}, ${circleParams.center.y}],
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radius = ${circleParams.radius},
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}, %)`)
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if (err(kclCircle3Point) || kclCircle3Point.program === null) return
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if (kclCircle3Point.program.body[0].type !== 'ExpressionStatement')
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return
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const clonedStartSketchOnASTNode = structuredClone(startSketchOnASTNode)
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startSketchOnASTNode.node.declaration.init = createPipeExpression([
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clonedStartSketchOnASTNode.node.declaration.init,
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kclCircle3Point.program.body[0].expression,
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])
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await kclManager.executeAstMock(astSnapshot)
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await codeManager.updateEditorWithAstAndWriteToFile(astSnapshot)
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done()
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await updateCircle3Point()
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},
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})
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Reference in New Issue
Block a user