Remove debug logging from Engine Connection (#2623)
* Remove debug logging from Engine Connection Left console.log('connectionstatechange: ' + event.target?.connectionState) intentionally * Bring that beat back @lf94 request that we keep this one and also make sure it's in coredump.
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@ -312,8 +312,6 @@ class EngineConnection extends EventTarget {
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if (next.type === EngineConnectionStateType.Disconnecting) {
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const sub = next.value
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if (sub.type === DisconnectingType.Error) {
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console.log(sub)
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// Record the last step we failed at.
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// (Check the current state that we're about to override that
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// it was a Connecting state.)
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@ -756,8 +754,6 @@ class EngineConnection extends EventTarget {
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// when assuming we're the only consumer or that all messages will
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// be carefully formatted here.
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console.log(event)
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if (typeof event.data !== 'string') {
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return
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}
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@ -778,7 +774,6 @@ class EngineConnection extends EventTarget {
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`Error in response to request ${message.request_id}:\n${errorsString}
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failed cmd type was ${artifactThatFailed?.commandType}`
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)
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console.log(artifactThatFailed)
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} else {
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console.error(`Error from server:\n${errorsString}`)
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}
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@ -869,7 +864,6 @@ class EngineConnection extends EventTarget {
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this.pc
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?.createOffer()
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.then((offer: RTCSessionDescriptionInit) => {
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console.log(offer)
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this.state = {
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type: EngineConnectionStateType.Connecting,
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value: {
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@ -941,7 +935,6 @@ class EngineConnection extends EventTarget {
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case 'trickle_ice':
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let candidate = resp.data?.candidate
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console.log('trickle_ice: using this candidate: ', candidate)
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void this.pc?.addIceCandidate(candidate as RTCIceCandidateInit)
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break
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@ -1344,8 +1337,6 @@ export class EngineCommandManager extends EventTarget {
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this.engineConnection?.addEventListener(
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EngineConnectionEvents.NewTrack,
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(({ detail: { mediaStream } }: CustomEvent<NewTrackArgs>) => {
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console.log('received track', mediaStream)
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mediaStream.getVideoTracks()[0].addEventListener('mute', () => {
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console.error(
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'video track mute: check webrtc internals -> inbound rtp'
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@ -1676,7 +1667,6 @@ export class EngineCommandManager extends EventTarget {
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command.type === 'modeling_cmd_req' &&
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command.cmd.type !== lastMessage
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) {
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console.log('sending command', command.cmd.type)
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lastMessage = command.cmd.type
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}
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if (command.type === 'modeling_cmd_batch_req') {
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