Change artifact IDs to be stable across KCL executions (#4101)
* Add ID generator to ExecState
* Change default plane IDs to be hardcoded
* Fix lint warning
* Add exposing ID generator as output of executor
* Change to use generated definition of ExecState in TS
* Fix IdGenerator to use camel case in TS
* Fix TS type errors
* Add exposing id_generator parameter
* Add using the previously generated ID generator
* wip: Add display of feature tree in debug pane
* Remove artifact graph augmentation
* Change default planes to use id generator instead of hardcoded UUIDs
* Fix to reuse previously generated IDs
* Add e2e test
* Change feature tree to be collapsed by default
* Remove debug prints
* Fix unit test to use execState
* Fix type to be more general
* Remove outdated comment
* Update derive-docs output
* Fix object display component to be more general
* Remove unused ArtifactId type
* Fix test to be less brittle
* Remove codeRef and pathToNode from display
* Fix to remove test.only
Co-authored-by: Frank Noirot <frank@zoo.dev>
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* Move plane conversion code to be next to type
* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)"
This reverts commit 3455cc951b
.
* Rename file
* Rename components and add doc comments
* Revive the collapse button
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* Confirm
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* Confirm
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* Confirm
---------
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
This commit is contained in:
@ -37,6 +37,11 @@ import { Configuration } from 'wasm-lib/kcl/bindings/Configuration'
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import { DeepPartial } from 'lib/types'
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import { ProjectConfiguration } from 'wasm-lib/kcl/bindings/ProjectConfiguration'
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import { Sketch } from '../wasm-lib/kcl/bindings/Sketch'
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import { IdGenerator } from 'wasm-lib/kcl/bindings/IdGenerator'
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import { ExecState as RawExecState } from '../wasm-lib/kcl/bindings/ExecState'
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import { ProgramMemory as RawProgramMemory } from '../wasm-lib/kcl/bindings/ProgramMemory'
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import { EnvironmentRef } from '../wasm-lib/kcl/bindings/EnvironmentRef'
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import { Environment } from '../wasm-lib/kcl/bindings/Environment'
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export type { Program } from '../wasm-lib/kcl/bindings/Program'
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export type { Expr } from '../wasm-lib/kcl/bindings/Expr'
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@ -136,29 +141,46 @@ export const parse = (code: string | Error): Program | Error => {
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export type PathToNode = [string | number, string][]
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interface Memory {
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[key: string]: KclValue
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export interface ExecState {
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memory: ProgramMemory
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idGenerator: IdGenerator
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}
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type EnvironmentRef = number
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/**
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* Create an empty ExecState. This is useful on init to prevent needing an
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* Option.
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*/
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export function emptyExecState(): ExecState {
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return {
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memory: ProgramMemory.empty(),
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idGenerator: defaultIdGenerator(),
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}
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}
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function execStateFromRaw(raw: RawExecState): ExecState {
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return {
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memory: ProgramMemory.fromRaw(raw.memory),
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idGenerator: raw.idGenerator,
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}
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}
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export function defaultIdGenerator(): IdGenerator {
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return {
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nextId: 0,
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ids: [],
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}
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}
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interface Memory {
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[key: string]: KclValue | undefined
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}
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const ROOT_ENVIRONMENT_REF: EnvironmentRef = 0
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interface Environment {
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bindings: Memory
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parent: EnvironmentRef | null
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}
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function emptyEnvironment(): Environment {
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return { bindings: {}, parent: null }
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}
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interface RawProgramMemory {
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environments: Environment[]
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currentEnv: EnvironmentRef
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return: KclValue | null
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}
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/**
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* This duplicates logic in Rust. The hope is to keep ProgramMemory internals
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* isolated from the rest of the TypeScript code so that we can move it to Rust
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@ -217,7 +239,7 @@ export class ProgramMemory {
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while (true) {
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const env = this.environments[envRef]
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if (env.bindings.hasOwnProperty(name)) {
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return env.bindings[name]
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return env.bindings[name] ?? null
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}
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if (!env.parent) {
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break
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@ -260,6 +282,7 @@ export class ProgramMemory {
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}
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for (const [name, value] of Object.entries(env.bindings)) {
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if (value === undefined) continue
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// Check the predicate.
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if (!predicate(value)) {
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continue
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@ -293,6 +316,7 @@ export class ProgramMemory {
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while (true) {
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const env = this.environments[envRef]
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for (const [name, value] of Object.entries(env.bindings)) {
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if (value === undefined) continue
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// Don't include shadowed variables.
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if (!map.has(name)) {
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map.set(name, value)
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@ -356,9 +380,10 @@ export function sketchFromKclValue(
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export const executor = async (
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node: Program,
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programMemory: ProgramMemory | Error = ProgramMemory.empty(),
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idGenerator: IdGenerator = defaultIdGenerator(),
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engineCommandManager: EngineCommandManager,
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isMock: boolean = false
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): Promise<ProgramMemory> => {
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): Promise<ExecState> => {
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if (err(programMemory)) return Promise.reject(programMemory)
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// eslint-disable-next-line @typescript-eslint/no-floating-promises
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@ -366,6 +391,7 @@ export const executor = async (
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const _programMemory = await _executor(
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node,
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programMemory,
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idGenerator,
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engineCommandManager,
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isMock
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)
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@ -378,9 +404,10 @@ export const executor = async (
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export const _executor = async (
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node: Program,
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programMemory: ProgramMemory | Error = ProgramMemory.empty(),
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idGenerator: IdGenerator = defaultIdGenerator(),
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engineCommandManager: EngineCommandManager,
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isMock: boolean
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): Promise<ProgramMemory> => {
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): Promise<ExecState> => {
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if (err(programMemory)) return Promise.reject(programMemory)
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try {
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@ -392,15 +419,16 @@ export const _executor = async (
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baseUnit =
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(await getSettingsState)()?.modeling.defaultUnit.current || 'mm'
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}
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const memory: RawProgramMemory = await execute_wasm(
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const execState: RawExecState = await execute_wasm(
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JSON.stringify(node),
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JSON.stringify(programMemory.toRaw()),
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JSON.stringify(idGenerator),
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baseUnit,
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engineCommandManager,
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fileSystemManager,
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isMock
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)
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return ProgramMemory.fromRaw(memory)
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return execStateFromRaw(execState)
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} catch (e: any) {
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console.log(e)
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const parsed: RustKclError = JSON.parse(e.toString())
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