rename scene classes for clarity (#1409)

* rename for clarity

* typo

* make coverage happ+
somewhat pointless since we don't use coverage because its not complete with both vitest and playwright

* local storage issue

* fmt

* fix
This commit is contained in:
Kurt Hutten
2024-02-14 08:03:20 +11:00
committed by GitHub
parent e1af4b4219
commit 19925d22c1
15 changed files with 376 additions and 349 deletions

View File

@ -14,11 +14,11 @@ import { CommandArgument } from './commandTypes'
import {
STRAIGHT_SEGMENT,
TANGENTIAL_ARC_TO_SEGMENT,
clientSideScene,
sceneEntitiesManager,
getParentGroup,
} from 'clientSideScene/clientSideScene'
} from 'clientSideScene/sceneEntities'
import { Mesh } from 'three'
import { AXIS_GROUP, X_AXIS } from 'clientSideScene/setup'
import { AXIS_GROUP, X_AXIS } from 'clientSideScene/sceneInfra'
export const X_AXIS_UUID = 'ad792545-7fd3-482a-a602-a93924e3055b'
export const Y_AXIS_UUID = '680fd157-266f-4b8a-984f-cdf46b8bdf01'
@ -401,7 +401,7 @@ function updateSceneObjectColors(codeBasedSelections: Selection[]) {
console.error('error parsing code in processCodeMirrorRanges', e)
return
}
Object.values(clientSideScene.activeSegments).forEach((segmentGroup) => {
Object.values(sceneEntitiesManager.activeSegments).forEach((segmentGroup) => {
if (
![STRAIGHT_SEGMENT, TANGENTIAL_ARC_TO_SEGMENT].includes(
segmentGroup?.userData?.type