Show offset planes in the scene, let user select them (#4481)
* Update offset_plane to actually create and show the plane in-engine * Fix broken ability to use offsetPlanes in startSketchOn * Make the newly-visible offset planes usable for sketching via UI * Add a playwright test for sketching on an offset plane via point-and-click * cargo clippy & cargo fmt * Make `PlaneData` the first item of `SketchData` so autocomplete continues to work well for `startSketchOn` * @nadr0 feedback re: `offsetIndex` * From @jtran: "Need to call the ID generator so that IDs are stable." * More feedback from @jtran and fix incomplete use of `id_generator` in last commit * Oops I missed saving `isPathToNodeNumber` earlier 🤦🏻 * Make the distinction between `Plane` and `PlaneOrientationData` more clear per @nadr0 and @lf94's feedback * Make `newPathToNode` less hardcoded, per @lf94's feedback * Don't need to unbox and rebox `plane` * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Rearranging of enums and structs, but the offsetPlanes are still not used by their sketches * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Revert all my little newtype fiddling it's a waste of time. * Update docs * cargo fmt * Remove log * Print the unexpected diagnostics * Undo renaming of `PlaneData` * Remove generated PlaneRientationData docs page * Redo doc generation after undoing `PlaneData` rename * Impl FromKclValue for the new plane datatypes * Clippy lint * When starting a sketch, only hide the plane if it's a custom plane * Fix FromKclValue and macro use since merge * Fix to not convert Plane to PlaneData * Make sure offset planes are `Custom` type * SketchData actually doesn't need to be in a certain order This avoids the autocompletion issue I was having. --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
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@ -1274,3 +1274,44 @@ test2.describe('Sketch mode should be toleratant to syntax errors', () => {
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}
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)
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})
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test2.describe(`Sketching with offset planes`, () => {
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test2(
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`Can select an offset plane to sketch on`,
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async ({ app, scene, toolbar, editor }) => {
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// We seed the scene with a single offset plane
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await app.initialise(`offsetPlane001 = offsetPlane("XY", 10)`)
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const [planeClick, planeHover] = scene.makeMouseHelpers(650, 200)
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await test2.step(`Start sketching on the offset plane`, async () => {
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await toolbar.startSketchPlaneSelection()
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await test2.step(`Hovering should highlight code`, async () => {
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await planeHover()
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await editor.expectState({
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activeLines: [`offsetPlane001=offsetPlane("XY",10)`],
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diagnostics: [],
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highlightedCode: 'offsetPlane("XY", 10)',
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})
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})
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await test2.step(
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`Clicking should select the plane and enter sketch mode`,
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async () => {
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await planeClick()
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// Have to wait for engine-side animation to finish
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await app.page.waitForTimeout(600)
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await expect2(toolbar.lineBtn).toBeEnabled()
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await editor.expectEditor.toContain('startSketchOn(offsetPlane001)')
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await editor.expectState({
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activeLines: [`offsetPlane001=offsetPlane("XY",10)`],
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diagnostics: [],
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highlightedCode: '',
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})
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}
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)
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})
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}
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)
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})
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