internal: Add lints for promises (#3733)
* Add lints for floating and misued promises * Add logging async errors in main * Add async error catch in test-utils * Change any to unknown * Trap promise errors and ignore more await warnings * Add more ignores and toSync helper * Fix more lint warnings * Add more ignores and fixes * Add more reject reporting * Add accepting arbitrary parameters to toSync() * Fix more lints * Revert unintentional change to non-arrow function * Revert unintentional change to use arrow function * Fix new warnings in main with auto updater * Fix formatting * Change lints to error This is what the recommended type checked rules do. * Fix to properly report promise rejections * Fix formatting * Fix formatting * Remove unused import * Remove unused convenience function * Move type helpers * Fix to not return promise when caller doesn't expect it * Add ignores to lsp code
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@ -1,5 +1,6 @@
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import { CommandLog } from 'lang/std/engineConnection'
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import { engineCommandManager } from 'lib/singletons'
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import { reportRejection } from 'lib/trap'
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import { useState, useEffect } from 'react'
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export function useEngineCommands(): [CommandLog[], () => void] {
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@ -77,9 +78,11 @@ export const EngineCommands = () => {
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/>
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<button
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data-testid="custom-cmd-send-button"
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onClick={() =>
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engineCommandManager.sendSceneCommand(JSON.parse(customCmd))
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}
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onClick={() => {
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engineCommandManager
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.sendSceneCommand(JSON.parse(customCmd))
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.catch(reportRejection)
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}}
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>
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Send custom command
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</button>
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