internal: Add lints for promises (#3733)
* Add lints for floating and misued promises * Add logging async errors in main * Add async error catch in test-utils * Change any to unknown * Trap promise errors and ignore more await warnings * Add more ignores and toSync helper * Fix more lint warnings * Add more ignores and fixes * Add more reject reporting * Add accepting arbitrary parameters to toSync() * Fix more lints * Revert unintentional change to non-arrow function * Revert unintentional change to use arrow function * Fix new warnings in main with auto updater * Fix formatting * Change lints to error This is what the recommended type checked rules do. * Fix to properly report promise rejections * Fix formatting * Fix formatting * Remove unused import * Remove unused convenience function * Move type helpers * Fix to not return promise when caller doesn't expect it * Add ignores to lsp code
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@ -27,6 +27,7 @@ import {
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} from './ContextMenu'
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import { Popover } from '@headlessui/react'
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import { CustomIcon } from './CustomIcon'
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import { reportRejection } from 'lib/trap'
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const CANVAS_SIZE = 80
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const FRUSTUM_SIZE = 0.5
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@ -67,7 +68,9 @@ export default function Gizmo() {
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<ContextMenuItem
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key={axisName}
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onClick={() => {
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sceneInfra.camControls.updateCameraToAxis(axisName as AxisNames)
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sceneInfra.camControls
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.updateCameraToAxis(axisName as AxisNames)
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.catch(reportRejection)
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}}
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>
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{axisSemantic} view
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@ -75,7 +78,7 @@ export default function Gizmo() {
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)),
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<ContextMenuItem
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onClick={() => {
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sceneInfra.camControls.resetCameraPosition()
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sceneInfra.camControls.resetCameraPosition().catch(reportRejection)
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}}
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>
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Reset view
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@ -299,7 +302,7 @@ const initializeMouseEvents = (
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const handleClick = () => {
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if (raycasterIntersect.current) {
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const axisName = raycasterIntersect.current.object.name as AxisNames
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sceneInfra.camControls.updateCameraToAxis(axisName)
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sceneInfra.camControls.updateCameraToAxis(axisName).catch(reportRejection)
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}
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}
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