Snap to origin and axis behavior for profile starts and segments (#4344)

* Visualize draft point when near axes (only works on XY rn due to quaternion rotation issue)

* Slightly better quaternion rotation

* Actually snap new profiles to the X and Y axis

* Add snapping behavior while dragging

* Fix flickering on non-XY planes

* Add some fixture additions to support click-and-drag tests

* Add new test to verify snapping behavior

* Make the editor test fixture auto-open and close as needed

* All feedback except absolute lines

* Use `lineTo` for lines that have snapped

* Get other existing tests passing after switching to `lineTo` when snapping

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* Re-run CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
This commit is contained in:
Frank Noirot
2024-10-31 07:04:38 -07:00
committed by GitHub
parent a8b816a3e2
commit 26e995dc3f
14 changed files with 453 additions and 71 deletions

View File

@ -451,3 +451,103 @@ sketch002 = startSketchOn(extrude001, seg03)
}
)
})
test(`Verify axis and origin snapping`, async ({
app,
editor,
toolbar,
scene,
}) => {
// Constants and locators
// These are mappings from screenspace to KCL coordinates,
// until we merge in our coordinate system helpers
const xzPlane = [
app.viewPortSize.width * 0.65,
app.viewPortSize.height * 0.3,
] as const
const originSloppy = {
screen: [
app.viewPortSize.width / 2 + 3, // 3px off the center of the screen
app.viewPortSize.height / 2,
],
kcl: [0, 0],
} as const
const xAxisSloppy = {
screen: [
app.viewPortSize.width * 0.75,
app.viewPortSize.height / 2 - 3, // 3px off the X-axis
],
kcl: [16.95, 0],
} as const
const offYAxis = {
screen: [
app.viewPortSize.width * 0.6, // Well off the Y-axis, out of snapping range
app.viewPortSize.height * 0.3,
],
kcl: [6.78, 6.78],
} as const
const yAxisSloppy = {
screen: [
app.viewPortSize.width / 2 + 5, // 5px off the Y-axis
app.viewPortSize.height * 0.3,
],
kcl: [0, 6.78],
} as const
const [clickOnXzPlane, moveToXzPlane] = scene.makeMouseHelpers(...xzPlane)
const [clickOriginSloppy] = scene.makeMouseHelpers(...originSloppy.screen)
const [clickXAxisSloppy, moveXAxisSloppy] = scene.makeMouseHelpers(
...xAxisSloppy.screen
)
const [dragToOffYAxis, dragFromOffAxis] = scene.makeDragHelpers(
...offYAxis.screen
)
const expectedCodeSnippets = {
sketchOnXzPlane: `sketch001 = startSketchOn('XZ')`,
pointAtOrigin: `startProfileAt([${originSloppy.kcl[0]}, ${originSloppy.kcl[1]}], %)`,
segmentOnXAxis: `lineTo([${xAxisSloppy.kcl[0]}, ${xAxisSloppy.kcl[1]}], %)`,
afterSegmentDraggedOffYAxis: `startProfileAt([${offYAxis.kcl[0]}, ${offYAxis.kcl[1]}], %)`,
afterSegmentDraggedOnYAxis: `startProfileAt([${yAxisSloppy.kcl[0]}, ${yAxisSloppy.kcl[1]}], %)`,
}
await app.initialise()
await test.step(`Start a sketch on the XZ plane`, async () => {
await editor.closePane()
await toolbar.startSketchPlaneSelection()
await moveToXzPlane()
await clickOnXzPlane()
// timeout wait for engine animation is unavoidable
await app.page.waitForTimeout(600)
await editor.expectEditor.toContain(expectedCodeSnippets.sketchOnXzPlane)
})
await test.step(`Place a point a few pixels off the middle, verify it still snaps to 0,0`, async () => {
await clickOriginSloppy()
await editor.expectEditor.toContain(expectedCodeSnippets.pointAtOrigin)
})
await test.step(`Add a segment on x-axis after moving the mouse a bit, verify it snaps`, async () => {
await moveXAxisSloppy()
await clickXAxisSloppy()
await editor.expectEditor.toContain(expectedCodeSnippets.segmentOnXAxis)
})
await test.step(`Unequip line tool`, async () => {
await toolbar.lineBtn.click()
await expect(toolbar.lineBtn).not.toHaveAttribute('aria-pressed', 'true')
})
await test.step(`Drag the origin point up and to the right, verify it's past snapping`, async () => {
await dragToOffYAxis({
fromPoint: { x: originSloppy.screen[0], y: originSloppy.screen[1] },
})
await editor.expectEditor.toContain(
expectedCodeSnippets.afterSegmentDraggedOffYAxis
)
})
await test.step(`Drag the origin point left to the y-axis, verify it snaps back`, async () => {
await dragFromOffAxis({
toPoint: { x: yAxisSloppy.screen[0], y: yAxisSloppy.screen[1] },
})
await editor.expectEditor.toContain(
expectedCodeSnippets.afterSegmentDraggedOnYAxis
)
})
})