app stuck on blur when engine errors (#682)
* temp fix for when engine returns error * don't add extrued to show function
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@ -321,7 +321,7 @@ export function extrudeSketch(
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[0, 'index'],
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]
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return {
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modifiedAst: addToShow(_node, name),
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modifiedAst: node,
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pathToNode: [...pathToNode.slice(0, -1), [showCallIndex, 'index']],
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pathToExtrudeArg,
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}
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