Reduce the amount of data sent to TS and make new fields opt-in (#4913)
* Reduce the amount of data sent back to JS/TS from WASM * Remove unneeded derives since we shouldn't expose these types * Alias type to be clearer
This commit is contained in:
@ -35,7 +35,7 @@ import { Configuration } from 'wasm-lib/kcl/bindings/Configuration'
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import { DeepPartial } from 'lib/types'
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import { ProjectConfiguration } from 'wasm-lib/kcl/bindings/ProjectConfiguration'
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import { Sketch } from '../wasm-lib/kcl/bindings/Sketch'
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import { ExecState as RawExecState } from '../wasm-lib/kcl/bindings/ExecState'
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import { ExecOutcome as RustExecOutcome } from 'wasm-lib/kcl/bindings/ExecOutcome'
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import { ProgramMemory as RawProgramMemory } from '../wasm-lib/kcl/bindings/ProgramMemory'
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import { EnvironmentRef } from '../wasm-lib/kcl/bindings/EnvironmentRef'
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import { Environment } from '../wasm-lib/kcl/bindings/Environment'
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@ -260,10 +260,10 @@ export function emptyExecState(): ExecState {
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}
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}
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function execStateFromRaw(raw: RawExecState): ExecState {
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function execStateFromRust(execOutcome: RustExecOutcome): ExecState {
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return {
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memory: ProgramMemory.fromRaw(raw.modLocal.memory),
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operations: raw.modLocal.operations,
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memory: ProgramMemory.fromRaw(execOutcome.memory),
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operations: execOutcome.operations,
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}
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}
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@ -535,14 +535,14 @@ export const _executor = async (
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jsAppSettings = getAllCurrentSettings(lastSettingsSnapshot)
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}
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}
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const execState: RawExecState = await execute(
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const execOutcome: RustExecOutcome = await execute(
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JSON.stringify(node),
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JSON.stringify(programMemoryOverride?.toRaw() || null),
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JSON.stringify({ settings: jsAppSettings }),
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engineCommandManager,
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fileSystemManager
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)
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return execStateFromRaw(execState)
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return execStateFromRust(execOutcome)
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} catch (e: any) {
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console.log(e)
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const parsed: KclErrorWithOutputs = JSON.parse(e.toString())
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@ -1,6 +1,5 @@
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//! Functions for helping with caching an ast and finding the parts the changed.
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use crate::{
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@ -9,8 +8,7 @@ use crate::{
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};
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/// Information for the caching an AST and smartly re-executing it if we can.
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
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pub struct CacheInformation {
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/// The old information.
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pub old: Option<OldAstState>,
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@ -19,8 +17,7 @@ pub struct CacheInformation {
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}
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/// The old ast and program memory.
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
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pub struct OldAstState {
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/// The ast.
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pub ast: Node<Program>,
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@ -40,8 +37,7 @@ impl From<crate::Program> for CacheInformation {
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}
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/// The result of a cache check.
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
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pub struct CacheResult {
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/// Should we clear the scene and start over?
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pub clear_scene: bool,
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@ -51,16 +51,14 @@ use crate::{
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pub use cad_op::Operation;
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/// State for executing a program.
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
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#[serde(rename_all = "camelCase")]
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pub struct ExecState {
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pub global: GlobalState,
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pub mod_local: ModuleState,
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}
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
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#[serde(rename_all = "camelCase")]
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pub struct GlobalState {
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/// The stable artifact ID generator.
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@ -71,8 +69,7 @@ pub struct GlobalState {
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pub module_infos: IndexMap<ModuleId, ModuleInfo>,
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}
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#[derive(Debug, Default, Clone, Deserialize, Serialize, PartialEq, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[derive(Debug, Default, Clone, Deserialize, Serialize, PartialEq)]
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#[serde(rename_all = "camelCase")]
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pub struct ModuleState {
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/// Program variable bindings.
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@ -94,6 +91,18 @@ pub struct ModuleState {
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pub settings: MetaSettings,
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}
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/// Outcome of executing a program. This is used in TS.
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[serde(rename_all = "camelCase")]
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pub struct ExecOutcome {
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/// Program variable bindings of the top-level module.
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pub memory: ProgramMemory,
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/// Operations that have been performed in execution order, for display in
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/// the Feature Tree.
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pub operations: Vec<Operation>,
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}
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impl Default for ExecState {
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fn default() -> Self {
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Self::new()
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@ -123,6 +132,18 @@ impl ExecState {
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};
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}
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/// Convert to execution outcome when running in WebAssembly. We want to
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/// reduce the amount of data that crosses the WASM boundary as much as
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/// possible.
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pub fn to_wasm_outcome(self) -> ExecOutcome {
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// Fields are opt-in so that we don't accidentally leak private internal
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// state when we add more to ExecState.
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ExecOutcome {
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memory: self.mod_local.memory,
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operations: self.mod_local.operations,
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}
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}
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pub fn memory(&self) -> &ProgramMemory {
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&self.mod_local.memory
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}
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@ -424,7 +445,7 @@ impl Environment {
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/// Dynamic state that depends on the dynamic flow of the program, like the call
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/// stack. If the language had exceptions, for example, you could store the
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/// stack of exception handlers here.
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#[derive(Debug, Default, Clone, PartialEq, Eq, Deserialize, Serialize, ts_rs::TS, JsonSchema)]
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#[derive(Debug, Default, Clone, PartialEq, Eq, Deserialize, Serialize)]
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pub struct DynamicState {
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pub solid_ids: Vec<SolidLazyIds>,
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}
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@ -462,8 +483,7 @@ impl DynamicState {
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}
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/// A generator for ArtifactIds that can be stable across executions.
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#[derive(Debug, Clone, Default, Deserialize, Serialize, PartialEq, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[derive(Debug, Clone, Default, Deserialize, Serialize, PartialEq)]
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#[serde(rename_all = "camelCase")]
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pub struct IdGenerator {
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next_id: usize,
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@ -1073,7 +1093,7 @@ impl Solid {
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/// An solid ID and its fillet and chamfer IDs. This is needed for lazy
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/// fillet evaluation.
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#[derive(Debug, Clone, PartialEq, Eq, Deserialize, Serialize, ts_rs::TS, JsonSchema)]
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#[derive(Debug, Clone, PartialEq, Eq, Deserialize, Serialize)]
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pub struct SolidLazyIds {
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pub solid_id: uuid::Uuid,
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pub sketch_id: uuid::Uuid,
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@ -1153,8 +1173,7 @@ pub enum BodyType {
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/// Info about a module. Right now, this is pretty minimal. We hope to cache
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/// modules here in the future.
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#[derive(Debug, Clone, PartialEq, Deserialize, Serialize, ts_rs::TS, JsonSchema)]
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#[ts(export)]
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#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
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pub struct ModuleInfo {
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/// The ID of the module.
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id: ModuleId,
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@ -133,7 +133,7 @@ pub async fn execute(
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// gloo-serialize crate instead.
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// DO NOT USE serde_wasm_bindgen::to_value(&exec_state).map_err(|e| e.to_string())
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// it will break the frontend.
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JsValue::from_serde(&exec_state).map_err(|e| e.to_string())
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JsValue::from_serde(&exec_state.to_wasm_outcome()).map_err(|e| e.to_string())
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}
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// wasm_bindgen wrapper for execute
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