remove view change from debug panel (#866)

remove view change from debug
This commit is contained in:
Kurt Hutten
2023-11-02 10:03:58 +11:00
committed by GitHub
parent cc57a302cc
commit 2d2a85ae7d
2 changed files with 1 additions and 122 deletions

View File

@ -248,7 +248,7 @@ export function App() {
<Stream className="absolute inset-0 z-0" />
{showDebugPanel && (
<DebugPanel
title="Debug"
title="Debug (AST Explorer)"
className={
'transition-opacity transition-duration-75 ' +
paneOpacity +

View File

@ -1,29 +1,7 @@
import { CollapsiblePanel, CollapsiblePanelProps } from './CollapsiblePanel'
import { v4 as uuidv4 } from 'uuid'
import { EngineCommand } from '../lang/std/engineConnection'
import { useState } from 'react'
import { ActionButton } from '../components/ActionButton'
import { faCheck } from '@fortawesome/free-solid-svg-icons'
import { isReducedMotion } from 'lang/util'
import { AstExplorer } from './AstExplorer'
import { engineCommandManager } from '../lang/std/engineConnection'
type SketchModeCmd = Extract<
Extract<EngineCommand, { type: 'modeling_cmd_req' }>['cmd'],
{ type: 'default_camera_enable_sketch_mode' }
>
export const DebugPanel = ({ className, ...props }: CollapsiblePanelProps) => {
const [sketchModeCmd, setSketchModeCmd] = useState<SketchModeCmd>({
type: 'default_camera_enable_sketch_mode',
origin: { x: 0, y: 0, z: 0 },
x_axis: { x: 1, y: 0, z: 0 },
y_axis: { x: 0, y: 1, z: 0 },
distance_to_plane: 100,
ortho: true,
animated: !isReducedMotion(),
})
if (!sketchModeCmd) return null
return (
<CollapsiblePanel
{...props}
@ -34,67 +12,6 @@ export const DebugPanel = ({ className, ...props }: CollapsiblePanelProps) => {
style={{ maxHeight: 'calc(100% - 3rem - 1.25rem - 1.25rem)' }}
>
<section className="p-4 flex flex-col gap-4">
<Xyz
onChange={setSketchModeCmd}
pointKey="origin"
data={sketchModeCmd}
/>
<Xyz
onChange={setSketchModeCmd}
pointKey="x_axis"
data={sketchModeCmd}
/>
<Xyz
onChange={setSketchModeCmd}
pointKey="y_axis"
data={sketchModeCmd}
/>
<div className="flex">
<div className="pr-4">distance_to_plane</div>
<input
className="w-16 dark:bg-chalkboard-90"
type="number"
value={sketchModeCmd.distance_to_plane}
onChange={({ target }) => {
setSketchModeCmd({
...sketchModeCmd,
distance_to_plane: Number(target.value),
})
}}
/>
<div className="pr-4">ortho</div>
<input
className="w-16"
type="checkbox"
checked={sketchModeCmd.ortho}
onChange={(a) =>
setSketchModeCmd({
...sketchModeCmd,
ortho: a.target.checked,
})
}
/>
</div>
<ActionButton
Element="button"
onClick={() => {
engineCommandManager.sendSceneCommand({
type: 'modeling_cmd_req',
cmd: sketchModeCmd,
cmd_id: uuidv4(),
})
}}
className="hover:border-succeed-50"
icon={{
icon: faCheck,
bgClassName:
'bg-succeed-80 group-hover:bg-succeed-70 hover:bg-succeed-70',
iconClassName:
'text-succeed-20 group-hover:text-succeed-10 hover:text-succeed-10',
}}
>
Send sketch mode command
</ActionButton>
<div style={{ height: '400px' }} className="overflow-y-auto">
<AstExplorer />
</div>
@ -102,41 +19,3 @@ export const DebugPanel = ({ className, ...props }: CollapsiblePanelProps) => {
</CollapsiblePanel>
)
}
const Xyz = ({
pointKey,
data,
onChange,
}: {
pointKey: 'origin' | 'y_axis' | 'x_axis'
data: SketchModeCmd
onChange: (a: SketchModeCmd) => void
}) => {
if (!data) return null
return (
<div className="flex">
<div className="pr-4">{pointKey}</div>
{Object.entries(data[pointKey]).map(([axis, val]) => {
return (
<div key={axis} className="flex">
<div className="w-4">{axis}</div>
<input
className="w-16 dark:bg-chalkboard-90"
type="number"
value={val}
onChange={({ target }) => {
onChange({
...data,
[pointKey]: {
...data[pointKey],
[axis]: Number(target.value),
},
})
}}
/>
</div>
)
})}
</div>
)
}