Nadro/adhoc/system io machine (#6352)

* chore: saving off skeleton

* fix: saving skeleton

* chore: skeleton for loading projects from project directory path

* chore: cleaning up useless state transition to be an on event direct to action state

* fix: new structure for web vs desktop vs react machine provider code

* chore: saving off skeleton

* fix: skeleton logic for react? going to move it from a string to obj.string

* fix: trying to prevent error element unmount on global react components. This is bricking JS state

* fix: we are so back

* chore: implemented navigating to specfic KCL file

* chore: implementing renaming project

* chore: deleting project

* fix: auto fixes

* fix: old debug/testing file oops

* chore: generic create new file

* chore: skeleton for web create file provide

* chore: basic machine vitest... need to figure out how to get window.electron implemented in vitest?

* chore: save off progress before deleting other project implementation, a few missing features still

* chore: trying a different init skeleton? most likely will migrate

* chore: first attempt of purging projects context provider

* chore: enabling toast for some machine state

* chore: enabling more toast success and error

* chore: writing read write state to the system io based on the project path

* fix: tsc fixes

* fix: use file system watcher, navigate to project after creation via the requestProjectName

* chore: open project command, hooks vs snapshot context helpers

* chore: implemented open and create project for e2e testing. They are hard coded in poor spot for now.

* fix: codespell fixes

* chore: implementing more project commands

* chore: PR improvements for root.tsx

* chore: leaving comment about new Router.tsx layout

* fix: removing debugging code

* fix: rewriting component for readability

* fix: improving web initialization

* chore: implementing import file from url which is not actually that?

* fix: clearing search params on import file from url

* fix: fixed two e2e tests, forgot needsReview when making new command

* fix: fixing some import from url business logic to pass e2e tests

* chore: script for diffing circular deps +/-

* fix: formatting

* fix: massive fix for circular depsga!

* fix: trying to fix some errors and auto fmt

* fix: updating deps

* fix: removing debugging code

* fix: big clean up

* fix: more deletion

* fix: tsc cleanup

* fix: TSC TSC TSC TSC!

* fix: typo fix

* fix: clear query params on web only, desktop not required

* fix: removing unused code

* fmt

* Bring back `trap` removed in merge

* Use explicit types instead of `any`s on arg configs

* Add project commands directly to command palette

* fix: deleting debugging code, from PR review

* fix: this got added back(?)

* fix: using referred type

* fix: more PR clean up

* fix: big block comment for xstate architecture decision

* fix: more pr comment fixes

* fix: merge conflict just added them back why dude

* fix: more PR comments

* fix: big ciruclar deps fix, commandBarActor in appActor

---------

Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
This commit is contained in:
Kevin Nadro
2025-04-24 13:32:49 -05:00
committed by GitHub
parent 95f2caacab
commit 305d613d40
93 changed files with 1704 additions and 1250 deletions

View File

@ -1,4 +1,15 @@
import type { FileEntry, Project } from '@src/lib/project'
import type CodeManager from '@src/lang/codeManager'
import type { EngineCommandManager } from '@src/lang/std/engineConnection'
import type { KclManager } from '@src/lang/KclSingleton'
import type { SceneInfra } from '@src/clientSideScene/sceneInfra'
import type { SceneEntities } from '@src/clientSideScene/sceneEntities'
import type { engineStreamMachine } from '@src/machines/engineStreamMachine'
import type { authMachine } from '@src/machines/authMachine'
import type { settingsMachine } from '@src/machines/settingsMachine'
import type { systemIOMachine } from '@src/machines/systemIO/systemIOMachine'
import type { ActorRefFrom } from 'xstate'
import type { commandBarMachine } from '@src/machines/commandBarMachine'
export type IndexLoaderData = {
code: string | null
@ -111,3 +122,16 @@ export type AsyncFn<F extends (...args: any[]) => any> = WithReturnType<
F,
Promise<unknown>
>
export type AppMachineContext = {
codeManager: CodeManager
kclManager: KclManager
engineCommandManager: EngineCommandManager
sceneInfra: SceneInfra
sceneEntitiesManager: SceneEntities
authActor?: ActorRefFrom<typeof authMachine>
settingsActor?: ActorRefFrom<typeof settingsMachine>
systemIOActor?: ActorRefFrom<typeof systemIOMachine>
engineStreamActor?: ActorRefFrom<typeof engineStreamMachine>
commandBarActor?: ActorRefFrom<typeof commandBarMachine>
}