deterministic id generator per module (#5811)

* deterministic id generator per module

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* non

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* do not remake the planes if they are alreaady made;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* do not remake the planes if they are alreaady made;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* clippy

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
This commit is contained in:
Jess Frazelle
2025-03-15 10:08:39 -07:00
committed by GitHub
parent 9c986d3aa8
commit 3f02bb2065
86 changed files with 955 additions and 918 deletions

View File

@ -164,7 +164,7 @@ async fn snapshot_endpoint(body: Bytes, ctxt: ExecutorContext) -> Response<Body>
};
eprintln!("Executing {test_name}");
let mut exec_state = ExecState::new(&ctxt.settings);
let mut exec_state = ExecState::new(&ctxt);
// This is a shitty source range, I don't know what else to use for it though.
// There's no actual KCL associated with this reset_scene call.
if let Err(e) = ctxt