ensure we never execute over ourselves (#3419)
* ensure we never execute over ourselves Signed-off-by: Jess Frazelle <github@jessfraz.com> * fixups Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * weird logs Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix flake Signed-off-by: Jess Frazelle <github@jessfraz.com> * make faster Signed-off-by: Jess Frazelle <github@jessfraz.com> --------- Signed-off-by: Jess Frazelle <github@jessfraz.com>
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@ -149,8 +149,6 @@ export const ModelingMachineProvider = ({
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},
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'sketch exit execute': ({ store }) => {
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;(async () => {
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// blocks entering a sketch until after exit sketch code has run
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kclManager.isExecuting = true
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sceneInfra.camControls.syncDirection = 'clientToEngine'
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await sceneInfra.camControls.snapToPerspectiveBeforeHandingBackControlToEngine()
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