Refactor source ranges into a generic node type (#4350)
* WIP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix formatting * Fix yarn build:wasm * Fix ts_rs bindings * Fix tsc errors * Fix wasm TS types * Add minimal failing test * Rename field to avoid name collisions * Remove node wrapper around NonCodeMeta Trying to fix TS unit test errors deserializing JSON AST in Rust. * Rename Node to BoxNode * Fix lints * Fix lint by boxing literals * Rename UnboxedNode to Node * Look at this (photo)Graph *in the voice of Nickelback* * Update docs * Update snapshots * initial trait Signed-off-by: Jess Frazelle <github@jessfraz.com> * update docs Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * gross hack for TagNode Signed-off-by: Jess Frazelle <github@jessfraz.com> * extend gross hack Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix EnvRef bullshit Signed-off-by: Jess Frazelle <github@jessfraz.com> * Fix to fail parsing when a tag declarator matches a stdlib function name * Fix test errors after merging main * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Confirm * Change to use simpler map_err * Add comment --------- Signed-off-by: Nick Cameron <nrc@ncameron.org> Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: Nick Cameron <nrc@ncameron.org> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Jess Frazelle <github@jessfraz.com>
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@ -21,9 +21,10 @@ import {
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import { getNodeFromPath } from './queryAst'
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import { codeManager, editorManager, sceneInfra } from 'lib/singletons'
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import { Diagnostic } from '@codemirror/lint'
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import { Node } from 'wasm-lib/kcl/bindings/Node'
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interface ExecuteArgs {
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ast?: Program
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ast?: Node<Program>
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zoomToFit?: boolean
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executionId?: number
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zoomOnRangeAndType?: {
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@ -33,13 +34,13 @@ interface ExecuteArgs {
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}
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export class KclManager {
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private _ast: Program = {
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private _ast: Node<Program> = {
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body: [],
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start: 0,
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end: 0,
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nonCodeMeta: {
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nonCodeNodes: {},
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start: [],
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startNodes: [],
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},
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}
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private _execState: ExecState = emptyExecState()
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@ -55,7 +56,7 @@ export class KclManager {
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engineCommandManager: EngineCommandManager
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private _isExecutingCallback: (arg: boolean) => void = () => {}
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private _astCallBack: (arg: Program) => void = () => {}
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private _astCallBack: (arg: Node<Program>) => void = () => {}
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private _programMemoryCallBack: (arg: ProgramMemory) => void = () => {}
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private _logsCallBack: (arg: string[]) => void = () => {}
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private _kclErrorsCallBack: (arg: KCLError[]) => void = () => {}
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@ -181,7 +182,7 @@ export class KclManager {
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setWasmInitFailed,
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}: {
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setProgramMemory: (arg: ProgramMemory) => void
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setAst: (arg: Program) => void
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setAst: (arg: Node<Program>) => void
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setLogs: (arg: string[]) => void
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setKclErrors: (arg: KCLError[]) => void
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setIsExecuting: (arg: boolean) => void
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@ -205,12 +206,12 @@ export class KclManager {
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end: 0,
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nonCodeMeta: {
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nonCodeNodes: {},
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start: [],
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startNodes: [],
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},
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}
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}
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safeParse(code: string): Program | null {
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safeParse(code: string): Node<Program> | null {
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const ast = parse(code)
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this.lints = []
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this.kclErrors = []
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@ -377,7 +378,7 @@ export class KclManager {
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Array.from(this.engineCommandManager.artifactGraph).forEach(
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([commandId, artifact]) => {
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if (!('codeRef' in artifact)) return
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const _node1 = getNodeFromPath<CallExpression>(
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const _node1 = getNodeFromPath<Node<CallExpression>>(
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this.ast,
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artifact.codeRef.pathToNode,
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'CallExpression'
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@ -441,7 +442,7 @@ export class KclManager {
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// but should probably have think about which of the function to keep
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// This always updates the code state and editor and writes to the file system.
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async updateAst(
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ast: Program,
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ast: Node<Program>,
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execute: boolean,
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optionalParams?: {
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focusPath?: Array<PathToNode>
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@ -452,7 +453,7 @@ export class KclManager {
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}
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}
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): Promise<{
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newAst: Program
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newAst: Node<Program>
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selections?: Selections
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}> {
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const newCode = recast(ast)
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@ -588,7 +589,7 @@ export class KclManager {
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}
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// Determines if there is no KCL code which means it is executing a blank KCL file
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_isAstEmpty(ast: Program) {
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_isAstEmpty(ast: Node<Program>) {
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return ast.start === 0 && ast.end === 0 && ast.body.length === 0
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}
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}
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