Refactor getNodePathFromSourceRange (#5139)
* Refactor getNodePathFromSourceRange * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * Trigger CI --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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@ -10,7 +10,6 @@ import {
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findAllPreviousVariables,
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isNodeSafeToReplace,
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isTypeInValue,
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getNodePathFromSourceRange,
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hasExtrudeSketch,
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findUsesOfTagInPipe,
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hasSketchPipeBeenExtruded,
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@ -19,6 +18,7 @@ import {
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getNodeFromPath,
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doesSceneHaveExtrudedSketch,
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} from './queryAst'
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import { getNodePathFromSourceRange } from 'lang/queryAstNodePathUtils'
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import { enginelessExecutor } from '../lib/testHelpers'
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import {
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createArrayExpression,
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