Update selections after constraint is applied [equal length, parallel, snap to x or y] (#2543)
* migrate one constraint * typo * update snap to y, snap to x, horz align, vert align, equal length * add some e2e tests * add e2e test for snap to axis contsraits * remove works for now
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@ -34,6 +34,7 @@ import {
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handleSelectionBatch,
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isSelectionLastLine,
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isSketchPipe,
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updateSelections,
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} from 'lib/selections'
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import { applyConstraintIntersect } from './Toolbar/Intersect'
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import { applyConstraintAbsDistance } from './Toolbar/SetAbsDistance'
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@ -53,6 +54,7 @@ import {
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} from 'lang/modifyAst'
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import {
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Program,
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Value,
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VariableDeclaration,
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coreDump,
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parse,
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@ -73,10 +75,7 @@ import { useSearchParams } from 'react-router-dom'
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import { letEngineAnimateAndSyncCamAfter } from 'clientSideScene/CameraControls'
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import { getVarNameModal } from 'hooks/useToolbarGuards'
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import useHotkeyWrapper from 'lib/hotkeyWrapper'
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import {
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EngineConnectionState,
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EngineConnectionStateType,
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} from 'lang/std/engineConnection'
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import { applyConstraintEqualAngle } from './Toolbar/EqualAngle'
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type MachineContext<T extends AnyStateMachine> = {
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state: StateFrom<T>
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@ -223,8 +222,7 @@ export const ModelingMachineProvider = ({
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: {}
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),
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'Set selection': assign(({ selectionRanges }, event) => {
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if (event.type !== 'Set selection') return {} // this was needed for ts after adding 'Set selection' action to on done modal events
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const setSelections = event.data
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const setSelections = event.data as SetSelections // this was needed for ts after adding 'Set selection' action to on done modal events
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if (!editorManager.editorView) return {}
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const dispatchSelection = (selection?: EditorSelection) => {
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if (!selection) return // TODO less of hack for the below please
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@ -311,6 +309,12 @@ export const ModelingMachineProvider = ({
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selectionRanges: selections,
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}
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}
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if (setSelections.selectionType === 'completeSelection') {
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editorManager.selectRange(setSelections.selection)
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return {
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selectionRanges: setSelections.selection,
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}
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}
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return {}
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}),
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