fix zoom issues with sketch mode (#2664)

* cam stuff start

* more progress

* mostly done

* fix snapshot tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix

* fix ubuntu

* more tweaks fixes

* add test

* more FE fixes

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
This commit is contained in:
Kurt Hutten
2024-06-18 16:08:41 +10:00
committed by GitHub
parent 0add26cf61
commit 570fd827ed
20 changed files with 647 additions and 436 deletions

View File

@ -76,6 +76,7 @@ import { useSearchParams } from 'react-router-dom'
import { letEngineAnimateAndSyncCamAfter } from 'clientSideScene/CameraControls'
import { getVarNameModal } from 'hooks/useToolbarGuards'
import useHotkeyWrapper from 'lib/hotkeyWrapper'
import { uuidv4 } from 'lib/utils'
type MachineContext<T extends AnyStateMachine> = {
state: StateFrom<T>
@ -141,7 +142,41 @@ export const ModelingMachineProvider = ({
{
actions: {
'sketch exit execute': () => {
kclManager.executeCode(true)
;(async () => {
await sceneInfra.camControls.snapToPerspectiveBeforeHandingBackControlToEngine()
sceneInfra.camControls.syncDirection = 'engineToClient'
const settings: Models['CameraSettings_type'] = (
await engineCommandManager.sendSceneCommand({
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: {
type: 'default_camera_get_settings',
},
})
)?.data?.data?.settings
if (settings.up.z !== 1) {
// workaround for gimbal lock situation
await engineCommandManager.sendSceneCommand({
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: {
type: 'default_camera_look_at',
center: settings.center,
vantage: {
...settings.pos,
y:
settings.pos.y +
(settings.center.z - settings.pos.z > 0 ? 2 : -2),
},
up: { x: 0, y: 0, z: 1 },
},
})
}
kclManager.executeCode(true)
})()
},
'Set mouse state': assign({
mouseState: (_, event) => event.data,
@ -464,7 +499,7 @@ export const ModelingMachineProvider = ({
engineCommandManager,
data.faceId
)
sceneInfra.camControls.syncDirection = 'clientToEngine'
return {
sketchPathToNode: pathToNewSketchNode,
zAxis: data.zAxis,
@ -478,8 +513,10 @@ export const ModelingMachineProvider = ({
)
await kclManager.updateAst(modifiedAst, false)
sceneInfra.camControls.syncDirection = 'clientToEngine'
const quat = await getSketchQuaternion(pathToNode, data.zAxis)
await sceneInfra.camControls.tweenCameraToQuaternion(quat)
await letEngineAnimateAndSyncCamAfter(
engineCommandManager,
data.planeId
)
return {
sketchPathToNode: pathToNode,
zAxis: data.zAxis,