Improve KCL Samples (#5767)

* improve KCL Samples & .gitignore

* update block and car wheel assembly

* update flange and lego, delete flange xy

* artifacts

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* scale

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* docs

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
This commit is contained in:
Josh Gomez
2025-03-13 23:38:51 -07:00
committed by GitHub
parent dd99c27d56
commit 58e0c0e916
101 changed files with 107664 additions and 57348 deletions

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// 3D Boaty Function Library
// The following file describes various functions to build the 3D boaty. The name of this file is a bit of misnomer, the shape of the object is a typical park bench.
// Set units in millimeters (mm)
@settings(defaultLengthUnit = mm)
export dividerThickness = 4
fn dividerSketch(plane) {
sketch000 = startSketchOn(plane)
|> startProfileAt([-16.82, 21.2], %)
|> line(end = [-0.13, -1.27])
|> tangentialArcTo([-15.94, profileStartY(%) - 7.73], %)
|> tangentialArcTo([-16.6, profileStartY(%) - 15.52], %)
|> tangentialArcTo([-18.38, profileStartY(%) - 18.63], %)
|> line(end = [-1.25, -2.6])
|> xLine(length = 6.04)
|> line(end = [6.68, 7.87])
|> tangentialArcTo([10.06, profileStartY(%) - 12.69], %)
|> line(end = [7.28, -8.47])
|> xLine(length = 5.98)
|> line(end = [-1.3, 3.01])
|> tangentialArcTo([22.45, profileStartY(%) - 2.84], %)
|> tangentialArcTo([25.08, profileStartY(%) + 6.42], %)
|> line(end = [2.35, 16.36])
|> line(end = [1.78, 1.15])
|> tangentialArcTo([23.93, profileStartY(%) + 27.29], %)
|> line(end = [-1.92, 0.21])
|> line(end = [-3.74, -26.54])
|> tangentialArcTo([15.13, profileStartY(%) - 1.72], %)
|> tangentialArcTo(profileStart(%), %)
|> close()
return sketch000
}
export fn divider(plane) {
right = dividerSketch(plane)
|> extrude(length = dividerThickness / 2)
left = dividerSketch(plane)
|> extrude(length = -dividerThickness / 2)
shell(right, thickness = 1.5, faces = ["end"])
shell(left, thickness = 1.5, faces = ["start"])
return 0
}
fn connectorSketch(plane, start) {
sketch001 = startSketchOn(plane)
|> startProfileAt(start, %)
|> polygon({
radius = 1.2,
numSides = 6,
center = profileStart(%),
inscribed = false
}, %)
return sketch001
}
export fn connector(plane, length) {
connectorSketch(plane, [-12, 8])
|> extrude(length = length)
connectorSketch(plane, [16, 8])
|> extrude(length = length)
return 0
}
fn seatSlatSketch(plane) {
sketch003 = startSketchOn(plane)
|> startProfileAt([-7, 19], %)
|> line(end = [-10, 0.5])
|> line(end = [0.2, 2.5])
|> line(end = [1.5, 1.5])
|> line(end = [6.9, -0.5])
|> line(end = [1.5, -1.5])
|> line(endAbsolute = profileStart(%))
|> close()
|> patternLinear2d(instances = 3, distance = 11, axis = [1, -0.05])
return sketch003
}
export fn seatSlats(plane, length) {
seatSlatSketch(plane)
|> extrude(length = length)
return 0
}
fn backSlatsSketch(plane) {
sketch004 = startSketchOn(plane)
|> startProfileAt([22, 38.5], %)
|> angledLine([173, 2], %)
|> line(end = [-1.74, 2.03])
|> angledLine([82, 6.6], %)
|> line(end = [2.23, 1.42])
|> angledLine([-7, 2], %)
|> line(endAbsolute = profileStart(%))
|> close()
|> patternLinear2d(instances = 2, distance = 11, axis = [-0.137, -1])
return sketch004
}
export fn backSlats(plane, length) {
b = backSlatsSketch(plane)
|> extrude(length = length)
return b
}
fn armRestPath(plane) {
sketch005 = startSketchOn(plane)
|> startProfileAt([20, 33], %)
|> xLine(length = -20)
|> arc({
angleStart = 90,
angleEnd = 180,
radius = 10
}, %)
return sketch005
}
fn armRestProfile(plane, offset) {
sketch006 = startSketchOn(plane)
|> startProfileAt([offset, 32.4], %)
|> xLine(length = 1.3)
|> line(end = [0.3, 0.6])
|> line(end = [-0.3, 0.6])
|> xLine(length = -2.6)
|> line(end = [-0.3, -0.6])
|> line(end = [0.3, -0.6])
|> close()
return sketch006
}
export fn armRest(plane, offset) {
path = armRestPath( offsetPlane(plane, offset = offset))
profile = armRestProfile( offsetPlane("-XZ", offset = 20), offset)
sweep(profile, path = path)
return 0
}

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// Bench
// This is a slight remix of Depep1's original 3D Boaty (https://www.printables.com/model/1141963-3d-boaty). This is a tool used for benchmarking 3D FDM printers for bed adhesion, overhangs, bridging and top surface quality. The name of this file is a bit of misnomer, the shape of the object is a typical park bench.
// Set units in millimeters (mm)
@settings(defaultLengthUnit = mm)
// Define the bench length
benchLength = 56
// Import various constants and functions from our library
import dividerThickness from "bench-parts.kcl"
import divider from "bench-parts.kcl"
import connector from "bench-parts.kcl"
import seatSlats from "bench-parts.kcl"
import backSlats from "bench-parts.kcl"
import armRest from "bench-parts.kcl"
// Create the dividers, these hold the seat and back slats
divider("YZ")
divider(offsetPlane("-YZ", offset = benchLength / 2))
divider(offsetPlane("YZ", offset = benchLength / 2))
// Create the connectors to join the dividers
connector(offsetPlane("YZ", offset = -benchLength / 2), benchLength)
// Create the seat slats
seatSlats(offsetPlane("YZ", offset = -benchLength / 2 - dividerThickness / 2), benchLength + dividerThickness)
// Create the back slats
backSlats(offsetPlane("YZ", offset = -benchLength / 2 - dividerThickness / 2), benchLength + dividerThickness)
// Create the arm rests
armRest("-YZ", benchLength / 2)
armRest("-YZ", -benchLength / 2)