github actions Playwright shard execution (#3199)

* add @snapshot tag to all snapshot-tests

* set workers to 1 on CI

* try sharding on google chrome only

* add retry when navigating to the app (on CI)

* reduce ubuntu-cores to 2

* revert runner back to 8 cores

* re-add retry + enable macos

* Reduce timeouts to 30 minutes

* ensure retry is triggered

* removed sharding when retrying failures

* added --pass-with-no-tests

* ensure failure occurs

* revert failure

* use smaller sized runners

* revert back to supported runner size

* revert to og version

* minimize changes

* yarn fmt

* ensure failure

* undo failure

---------

Co-authored-by: ryanrosello-og <ry@zoo.dev>
This commit is contained in:
ryanrosello-og
2024-08-05 21:30:16 +10:00
committed by GitHub
parent 75f1aaa824
commit 61b669cf4e
4 changed files with 638 additions and 570 deletions

View File

@ -15,6 +15,23 @@ export const TEST_COLORS = {
BLUE: [0, 0, 255] as TestColor,
} as const
async function waitForPageLoadWithRetry(page: Page) {
await expect(async () => {
await page.goto('/')
const errorMessage = 'App failed to load - 🔃 Retrying ...'
await expect(page.getByTestId('loading'), errorMessage).not.toBeAttached({
timeout: 20_000,
})
await expect(
page.getByRole('button', { name: 'Start Sketch' }),
errorMessage
).toBeEnabled({
timeout: 20_000,
})
}).toPass({ timeout: 70_000, intervals: [1_000] })
}
async function waitForPageLoad(page: Page) {
// wait for all spinners to be gone
await expect(page.getByTestId('loading')).not.toBeAttached({
@ -218,9 +235,12 @@ async function waitForAuthAndLsp(page: Page) {
}
return false
})
await page.goto('/')
await waitForPageLoad(page)
if (process.env.CI) {
await waitForPageLoadWithRetry(page)
} else {
await page.goto('/')
await waitForPageLoad(page)
}
return waitForLspPromise
}
@ -234,6 +254,7 @@ export async function getUtils(page: Page) {
return {
waitForAuthSkipAppStart: () => waitForAuthAndLsp(page),
waitForPageLoad: () => waitForPageLoad(page),
waitForPageLoadWithRetry: () => waitForPageLoadWithRetry(page),
removeCurrentCode: () => removeCurrentCode(page),
sendCustomCmd: (cmd: EngineCommand) => sendCustomCmd(page, cmd),
updateCamPosition: async (xyz: [number, number, number]) => {