Only send one SetSceneUnits call (#1981)
We only intended to send this once, at the start of execution. But the execute function is recursive, so it was sending many SetSceneUnits calls. Fixes https://github.com/KittyCAD/modeling-app/issues/1971
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@ -41,7 +41,8 @@ async fn setup(code: &str, name: &str) -> Result<(ExecutorContext, Program, uuid
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let program = parser.ast()?;
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let mut mem: kcl_lib::executor::ProgramMemory = Default::default();
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let ctx = kcl_lib::executor::ExecutorContext::new(ws, kittycad::types::UnitLength::Mm).await?;
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let memory = kcl_lib::executor::execute(program.clone(), &mut mem, kcl_lib::executor::BodyType::Root, &ctx).await?;
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let memory =
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kcl_lib::executor::execute_outer(program.clone(), &mut mem, kcl_lib::executor::BodyType::Root, &ctx).await?;
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// We need to get the sketch ID.
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// Get the sketch group ID from memory.
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