@ -123,7 +123,7 @@ fn transform(@i) {
|
||||
pow(0.9, exp = i)
|
||||
],
|
||||
// Turn by 15 degrees each time.
|
||||
rotation = { angle = 15 * i, origin = "local" }
|
||||
rotation = { angle = 15deg * i, origin = "local" }
|
||||
}
|
||||
}
|
||||
|
||||
@ -158,7 +158,7 @@ fn transform(@i) {
|
||||
return {
|
||||
translate = [0, 0, -i * width],
|
||||
rotation = {
|
||||
angle = 90 * i,
|
||||
angle = 90deg * i,
|
||||
// Rotate around the overall scene's origin.
|
||||
origin = "global"
|
||||
}
|
||||
@ -204,7 +204,7 @@ fn transform(@i) {
|
||||
// Transform functions can return multiple transforms. They'll be applied in order.
|
||||
return [
|
||||
{ translate = [30 * i, 0, 0] },
|
||||
{ rotation = { angle = 45 * i } }
|
||||
{ rotation = { angle = 45deg * i } }
|
||||
]
|
||||
}
|
||||
startSketchOn(XY)
|
||||
|
Reference in New Issue
Block a user