Make engine background color driven by theme setting (#1842)

* Bump ts lib

* Make engine background color driven by theme setting

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Force snapshots to dark mode, fix theme init

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Don't assume we have engineCommandManager in CameraControls,
because for some reason it's being loaded before engineConnection in test environments?

* Merge branch 'main' into change-bg-color

* Replace optional chaining with this.engineCommandManager

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Okay now all snapshot tests are actually in dark mode

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
This commit is contained in:
Frank Noirot
2024-03-22 09:35:07 -04:00
committed by GitHub
parent 54b234360e
commit 8038b5d7a3
24 changed files with 61 additions and 18 deletions

View File

@ -6,7 +6,8 @@ export enum Themes {
// Get the theme from the system settings manually
export function getSystemTheme(): Exclude<Themes, 'system'> {
return typeof window !== 'undefined' && 'matchMedia' in window
return typeof globalThis.window !== 'undefined' &&
'matchMedia' in globalThis.window
? window.matchMedia('(prefers-color-scheme: dark)').matches
? Themes.Dark
: Themes.Light
@ -21,3 +22,12 @@ export function setThemeClass(theme: Themes) {
document.body.classList.remove('dark')
}
}
export function getThemeColorForEngine(theme: Themes) {
const resolvedTheme = theme === Themes.System ? getSystemTheme() : theme
const dark = 28 / 255
const light = 242 / 255
return resolvedTheme === Themes.Dark
? { r: dark, g: dark, b: dark, a: 1 }
: { r: light, g: light, b: light, a: 1 }
}