Zoo rebrand (#1228)
* Add new logomarks * Replace KittyCAD and KCMA with Zoo and ZMA anywhere it's safe * fmt * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu) * Make README logo a PNG instead of an SVG --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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README.md
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README.md
@ -1,17 +1,17 @@
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## KittyCAD Modeling App
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## Zoo Modeling App
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live at [app.kittycad.io](https://app.kittycad.io/)
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live at [app.zoo.dev](https://app.zoo.dev/)
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A CAD application from the future, brought to you by the [KittyCAD team](https://kittycad.io).
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A CAD application from the future, brought to you by the [Zoo team](https://zoo.dev).
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The KittyCAD modeling app is our take on what a modern modelling experience can be. It is applying several lessons learned in the decades since most major CAD tools came into existence:
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Modeling App is our take on what a modern modelling experience can be. It is applying several lessons learned in the decades since most major CAD tools came into existence:
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- All artifacts—including parts and assemblies—should be represented as human-readable code. At the end of the day, your CAD project should be "plain text"
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- This makes version control—which is a solved problem in software engineering—trivial for CAD
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- All GUI (or point-and-click) interactions should be actions performed on this code representation under the hood
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- This unlocks a hybrid approach to modeling. Whether you point-and-click as you always have or you write your own KCL code, you are performing the same action in KittyCAD Modeling App
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- This unlocks a hybrid approach to modeling. Whether you point-and-click as you always have or you write your own KCL code, you are performing the same action in Modeling App
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- Everything graphics _has_ to be built for the GPU
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- Most CAD applications have had to retrofit support for GPUs, but our geometry engine is made for GPUs (primarily Nvidia's Vulkan), getting the order of magnitude rendering performance boost with it
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- Make the resource-intensive pieces of an application auto-scaling
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@ -19,9 +19,9 @@ The KittyCAD modeling app is our take on what a modern modelling experience can
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We are excited about what a small team of people could build in a short time with our API. We welcome you to try our API, build your own applications, or contribute to ours!
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KittyCAD Modeling App is a _hybrid_ user interface for CAD modeling. You can point-and-click to design parts (and soon assemblies), but everything you make is really just [`kcl` code](https://github.com/KittyCAD/kcl-experiments) under the hood. All of your CAD models can be checked into source control such as GitHub and responsibly versioned, rolled back, and more.
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Modeling App is a _hybrid_ user interface for CAD modeling. You can point-and-click to design parts (and soon assemblies), but everything you make is really just [`kcl` code](https://github.com/KittyCAD/kcl-experiments) under the hood. All of your CAD models can be checked into source control such as GitHub and responsibly versioned, rolled back, and more.
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The 3D view in KittyCAD Modeling App is just a video stream from our hosted geometry engine. The app sends new modeling commands to the engine via WebSockets, which returns back video frames of the view within the engine.
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The 3D view in Modeling App is just a video stream from our hosted geometry engine. The app sends new modeling commands to the engine via WebSockets, which returns back video frames of the view within the engine.
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## Tools
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@ -185,7 +185,7 @@ First time running plawright locally, you'll need to add the secrets file
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touch ./e2e/playwright/playwright-secrets.env
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echo 'token="your-token"\nsnapshottoken="your-snapshot-token"' > ./e2e/playwright/playwright-secrets2.env
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```
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then replace "your-token" with a dev token from dev.kittycad.io/account/api-tokens
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then replace "your-token" with a dev token from dev.zoo.dev/account/api-tokens
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then:
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run playwright
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