fix js string undefined (#2045)

* fix js string undefined

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes for tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
This commit is contained in:
Jess Frazelle
2024-04-09 11:51:41 -07:00
committed by GitHub
parent a7f539eca6
commit 8b5ebe67b2
7 changed files with 71 additions and 30 deletions

View File

@ -34,7 +34,7 @@ const part = startSketchOn('XY')
{
// The arc angle (in degrees) to place the repetitions. Must be greater than 0.
arcDegrees: number,
// The center about which to make th pattern. This is a 2D vector.
// The center about which to make the pattern. This is a 2D vector.
center: [number, number],
// The number of repetitions. Must be greater than 0. This excludes the original entity. For example, if `repetitions` is 1, the original entity will be copied once.
repetitions: number,

View File

@ -42,7 +42,7 @@ const part = startSketchOn('XY')
arcDegrees: number,
// The axis around which to make the pattern. This is a 3D vector.
axis: [number, number, number],
// The center about which to make th pattern. This is a 3D vector.
// The center about which to make the pattern. This is a 3D vector.
center: [number, number, number],
// The number of repetitions. Must be greater than 0. This excludes the original entity. For example, if `repetitions` is 1, the original entity will be copied once.
repetitions: number,

View File

@ -42165,7 +42165,7 @@
"format": "double"
},
"center": {
"description": "The center about which to make th pattern. This is a 2D vector.",
"description": "The center about which to make the pattern. This is a 2D vector.",
"type": "array",
"items": {
"type": "number",
@ -44168,7 +44168,7 @@
"minItems": 3
},
"center": {
"description": "The center about which to make th pattern. This is a 3D vector.",
"description": "The center about which to make the pattern. This is a 3D vector.",
"type": "array",
"items": {
"type": "number",

View File

@ -25,7 +25,8 @@ interface CommandInfo {
}
}
type WebSocketResponse = Models['OkWebSocketResponseData_type']
type WebSocketResponse = Models['WebSocketResponse_type']
type OkWebSocketResponseData = Models['OkWebSocketResponseData_type']
interface ResultCommand extends CommandInfo {
type: 'result'
@ -37,10 +38,19 @@ interface FailedCommand extends CommandInfo {
type: 'failed'
errors: Models['FailureWebSocketResponse_type']['errors']
}
interface ResolveCommand {
id: string
commandType: CommandTypes
range: SourceRange
// We ALWAYS need the raw response because we pass it back to the rust side.
raw: WebSocketResponse
data?: Models['OkModelingCmdResponse_type']
errors?: Models['FailureWebSocketResponse_type']['errors']
}
interface PendingCommand extends CommandInfo {
type: 'pending'
promise: Promise<any>
resolve: (val: any) => void
resolve: (val: ResolveCommand) => void
}
export interface ArtifactMap {
@ -827,7 +837,7 @@ export type CommandLog =
}
| {
type: 'receive-reliable'
data: WebSocketResponse
data: OkWebSocketResponseData
id: string
cmd_type?: string
}
@ -1020,7 +1030,11 @@ export class EngineCommandManager {
message.resp.type === 'modeling' &&
message.request_id
) {
this.handleModelingCommand(message.resp, message.request_id)
this.handleModelingCommand(
message.resp,
message.request_id,
message
)
} else if (
!message.success &&
message.request_id &&
@ -1069,7 +1083,11 @@ export class EngineCommandManager {
}
this.engineConnection?.send(resizeCmd)
}
handleModelingCommand(message: WebSocketResponse, id: string) {
handleModelingCommand(
message: OkWebSocketResponseData,
id: string,
raw: WebSocketResponse
) {
if (message.type !== 'modeling') {
return
}
@ -1081,7 +1099,7 @@ export class EngineCommandManager {
command?.additionalData?.type === 'batch-ids'
) {
command.additionalData.ids.forEach((id) => {
this.handleModelingCommand(message, id)
this.handleModelingCommand(message, id, raw)
})
// batch artifact is just a container, we don't need to keep it
// once we process all the commands inside it
@ -1092,7 +1110,7 @@ export class EngineCommandManager {
commandType: command.commandType,
range: command.range,
data: modelingResponse,
raw: message,
raw,
})
return
}
@ -1116,7 +1134,7 @@ export class EngineCommandManager {
commandType: command.commandType,
parentId: command.parentId ? command.parentId : undefined,
data: modelingResponse,
raw: message,
raw,
} as const
this.artifactMap[id] = artifact
if (
@ -1161,7 +1179,7 @@ export class EngineCommandManager {
commandType: command.commandType,
range: command.range,
data: modelingResponse,
raw: message,
raw,
})
} else if (sceneCommand && sceneCommand.type === 'pending') {
const resolve = sceneCommand.resolve
@ -1172,7 +1190,7 @@ export class EngineCommandManager {
commandType: sceneCommand.commandType,
parentId: sceneCommand.parentId ? sceneCommand.parentId : undefined,
data: modelingResponse,
raw: message,
raw,
} as const
this.sceneCommandArtifacts[id] = artifact
resolve({
@ -1180,6 +1198,7 @@ export class EngineCommandManager {
commandType: sceneCommand.commandType,
range: sceneCommand.range,
data: modelingResponse,
raw,
})
} else if (command) {
this.artifactMap[id] = {
@ -1188,7 +1207,7 @@ export class EngineCommandManager {
range: command?.range,
pathToNode: command?.pathToNode,
data: modelingResponse,
raw: message,
raw,
}
} else {
this.sceneCommandArtifacts[id] = {
@ -1197,15 +1216,14 @@ export class EngineCommandManager {
range: sceneCommand?.range,
pathToNode: sceneCommand?.pathToNode,
data: modelingResponse,
raw: message,
raw,
}
}
}
handleFailedModelingCommand({
request_id,
errors,
}: Models['FailureWebSocketResponse_type']) {
const id = request_id
handleFailedModelingCommand(raw: WebSocketResponse) {
const id = raw.request_id
const failed = raw as Models['FailureWebSocketResponse_type']
const errors = failed.errors
if (!id) return
const command = this.artifactMap[id]
if (command && command.type === 'pending') {
@ -1223,6 +1241,7 @@ export class EngineCommandManager {
commandType: command.commandType,
range: command.range,
errors,
raw,
})
} else {
this.artifactMap[id] = {
@ -1573,7 +1592,14 @@ export class EngineCommandManager {
command: commandStr,
ast: this.getAst(),
idToRangeMap,
}).then(({ raw }) => JSON.stringify(raw))
}).then(({ raw }: { raw: WebSocketResponse | undefined | null }) => {
if (raw === undefined || raw === null) {
throw new Error(
'returning modeling cmd response to the rust side is undefined or null'
)
}
return JSON.stringify(raw)
})
}
commandResult(id: string): Promise<any> {
const command = this.artifactMap[id]

View File

@ -6,7 +6,7 @@ import {
import { Models } from '@kittycad/lib'
import { Themes } from './theme'
type WebSocketResponse = Models['OkWebSocketResponseData_type']
type WebSocketResponse = Models['WebSocketResponse_type']
class MockEngineCommandManager {
// eslint-disable-next-line @typescript-eslint/no-useless-constructor
@ -27,10 +27,13 @@ class MockEngineCommandManager {
command: EngineCommand
}): Promise<any> {
const response: WebSocketResponse = {
success: true,
resp: {
type: 'modeling',
data: {
modeling_response: { type: 'empty' },
},
},
}
return Promise.resolve(JSON.stringify(response))
}

View File

@ -99,13 +99,25 @@ impl crate::engine::EngineManager for EngineConnection {
})
})?;
let modeling_result: kittycad::types::OkWebSocketResponseData = serde_json::from_str(&s).map_err(|e| {
let ws_result: kittycad::types::WebSocketResponse = serde_json::from_str(&s).map_err(|e| {
KclError::Engine(KclErrorDetails {
message: format!("Failed to deserialize response from engine: {:?}", e),
source_ranges: vec![source_range],
})
})?;
Ok(modeling_result)
if let Some(data) = &ws_result.resp {
Ok(data.clone())
} else if let Some(errors) = &ws_result.errors {
Err(KclError::Engine(KclErrorDetails {
message: format!("Modeling command failed: {:?}", errors),
source_ranges: vec![source_range],
}))
} else {
Err(KclError::Engine(KclErrorDetails {
message: format!("Modeling command failed: {:?}", ws_result),
source_ranges: vec![source_range],
}))
}
}
}

View File

@ -235,7 +235,7 @@ pub struct CircularPattern2dData {
/// This excludes the original entity. For example, if `repetitions` is 1,
/// the original entity will be copied once.
pub repetitions: u32,
/// The center about which to make th pattern. This is a 2D vector.
/// The center about which to make the pattern. This is a 2D vector.
pub center: [f64; 2],
/// The arc angle (in degrees) to place the repetitions. Must be greater than 0.
pub arc_degrees: f64,
@ -254,7 +254,7 @@ pub struct CircularPattern3dData {
pub repetitions: u32,
/// The axis around which to make the pattern. This is a 3D vector.
pub axis: [f64; 3],
/// The center about which to make th pattern. This is a 3D vector.
/// The center about which to make the pattern. This is a 3D vector.
pub center: [f64; 3],
/// The arc angle (in degrees) to place the repetitions. Must be greater than 0.
pub arc_degrees: f64,