getCommonEdge as default way of filleting (#6043)
* Common edge faces into artifact graph * clean up * kingdom of tags * add tests * hook up tags with edge treatments * update unit tests * update e2e * clean up * more fix up after main merge * fmt * revolve fix * fix new circular dependency * fix revolve * remove numbers from circ deps, makes diffs bad * sim test updates * try and get tests working * update * Fix tsc error --------- Co-authored-by: max-mrgrsk <156543465+max-mrgrsk@users.noreply.github.com> Co-authored-by: max <margorskyi@gmail.com> Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
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@ -49,7 +49,6 @@ import {
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addOffsetPlane,
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addShell,
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addSweep,
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deleteNodeInExtrudePipe,
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extrudeSketch,
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insertNamedConstant,
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insertVariableAndOffsetPathToNode,
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@ -129,6 +128,7 @@ import {
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import type { ToolbarModeName } from '@src/lib/toolbar'
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import { err, reportRejection, trap } from '@src/lib/trap'
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import { isArray, uuidv4 } from '@src/lib/utils'
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import { deleteNodeInExtrudePipe } from '@src/lang/modifyAst/deleteNodeInExtrudePipe'
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export const MODELING_PERSIST_KEY = 'MODELING_PERSIST_KEY'
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@ -4472,6 +4472,7 @@ export const modelingMachine = setup({
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parameter: {
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type: 'parallel',
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states: {
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creating: {
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invoke: {
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