More aggressive using of cache on engine settings changes (#4691)
* move around the files for cache to better localtions Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * ensure we can change the grid setting via the command bar Signed-off-by: Jess Frazelle <github@jessfraz.com> * pass thru all setttings Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix playwright test Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * emoty --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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@ -23,7 +23,6 @@ import {
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engineCommandManager,
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sceneEntitiesManager,
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} from 'lib/singletons'
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import { uuidv4 } from 'lib/utils'
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import { IndexLoaderData } from 'lib/types'
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import { settings } from 'lib/settings/initialSettings'
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import {
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@ -129,27 +128,11 @@ export const SettingsAuthProviderBase = ({
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.setTheme(context.app.theme.current)
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.catch(reportRejection)
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},
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setEngineScaleGridVisibility: ({ context }) => {
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engineCommandManager.setScaleGridVisibility(
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context.modeling.showScaleGrid.current
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)
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},
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setClientTheme: ({ context }) => {
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const opposingTheme = getOppositeTheme(context.app.theme.current)
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sceneInfra.theme = opposingTheme
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sceneEntitiesManager.updateSegmentBaseColor(opposingTheme)
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},
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setEngineEdges: ({ context }) => {
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// eslint-disable-next-line @typescript-eslint/no-floating-promises
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engineCommandManager.sendSceneCommand({
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cmd_id: uuidv4(),
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type: 'modeling_cmd_req',
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cmd: {
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type: 'edge_lines_visible' as any, // TODO update kittycad.ts to get this new command type
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hidden: !context.modeling.highlightEdges.current,
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},
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})
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},
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toastSuccess: ({ event }) => {
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if (!('data' in event)) return
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const eventParts = event.type.replace(/^set./, '').split('.') as [
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@ -175,17 +158,27 @@ export const SettingsAuthProviderBase = ({
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},
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'Execute AST': ({ context, event }) => {
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try {
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const relevantSetting = (s: typeof settings) => {
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return (
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s.modeling?.defaultUnit?.current !==
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context.modeling.defaultUnit.current ||
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s.modeling.showScaleGrid.current !==
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context.modeling.showScaleGrid.current ||
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s.modeling?.highlightEdges.current !==
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context.modeling.highlightEdges.current
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)
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}
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const allSettingsIncludesUnitChange =
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event.type === 'Set all settings' &&
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event.settings?.modeling?.defaultUnit?.current !==
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context.modeling.defaultUnit.current
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relevantSetting(event.settings)
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const resetSettingsIncludesUnitChange =
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event.type === 'Reset settings' &&
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context.modeling.defaultUnit.current !==
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settings?.modeling?.defaultUnit?.default
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event.type === 'Reset settings' && relevantSetting(settings)
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if (
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event.type === 'set.modeling.defaultUnit' ||
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event.type === 'set.modeling.showScaleGrid' ||
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event.type === 'set.modeling.highlightEdges' ||
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allSettingsIncludesUnitChange ||
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resetSettingsIncludesUnitChange
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) {
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