More aggressive using of cache on engine settings changes (#4691)
* move around the files for cache to better localtions Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * udpates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * cleanup Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * ensure we can change the grid setting via the command bar Signed-off-by: Jess Frazelle <github@jessfraz.com> * pass thru all setttings Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * updates Signed-off-by: Jess Frazelle <github@jessfraz.com> * fix playwright test Signed-off-by: Jess Frazelle <github@jessfraz.com> * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * emoty --------- Signed-off-by: Jess Frazelle <github@jessfraz.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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@ -1399,7 +1399,6 @@ export class EngineCommandManager extends EventTarget {
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}
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private makeDefaultPlanes: () => Promise<DefaultPlanes> | null = () => null
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private modifyGrid: (hidden: boolean) => Promise<void> | null = () => null
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private onEngineConnectionOpened = () => {}
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private onEngineConnectionClosed = () => {}
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@ -1432,7 +1431,6 @@ export class EngineCommandManager extends EventTarget {
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height,
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token,
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makeDefaultPlanes,
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modifyGrid,
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settings = {
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pool: null,
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theme: Themes.Dark,
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@ -1452,14 +1450,12 @@ export class EngineCommandManager extends EventTarget {
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height: number
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token?: string
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makeDefaultPlanes: () => Promise<DefaultPlanes>
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modifyGrid: (hidden: boolean) => Promise<void>
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settings?: SettingsViaQueryString
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}) {
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if (settings) {
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this.settings = settings
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}
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this.makeDefaultPlanes = makeDefaultPlanes
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this.modifyGrid = modifyGrid
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if (width === 0 || height === 0) {
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return
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}
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@ -1539,21 +1535,15 @@ export class EngineCommandManager extends EventTarget {
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type: 'default_camera_get_settings',
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},
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})
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// We want modify the grid first because we don't want it to flash.
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// Ideally these would already be default hidden in engine (TODO do
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// that) https://github.com/KittyCAD/engine/issues/2282
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// eslint-disable-next-line @typescript-eslint/no-floating-promises
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this.modifyGrid(!this.settings.showScaleGrid)?.then(async () => {
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await this.initPlanes()
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setIsStreamReady(true)
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await this.initPlanes()
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setIsStreamReady(true)
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// Other parts of the application should use this to react on scene ready.
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this.dispatchEvent(
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new CustomEvent(EngineCommandManagerEvents.SceneReady, {
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detail: this.engineConnection,
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})
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)
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})
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// Other parts of the application should use this to react on scene ready.
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this.dispatchEvent(
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new CustomEvent(EngineCommandManagerEvents.SceneReady, {
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detail: this.engineConnection,
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})
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)
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}
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this.engineConnection.addEventListener(
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@ -2212,15 +2202,6 @@ export class EngineCommandManager extends EventTarget {
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}).catch(reportRejection)
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}
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/**
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* Set the visibility of the scale grid in the engine scene.
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* @param visible - whether to show or hide the scale grid
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*/
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setScaleGridVisibility(visible: boolean) {
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// eslint-disable-next-line @typescript-eslint/no-floating-promises
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this.modifyGrid(!visible)
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}
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// Some "objects" have the same source range, such as sketch_mode_start and start_path.
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// So when passing a range, we need to also specify the command type
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mapRangeToObjectId(
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