ArtifactMap should be processed at the end of an execution (PART 2) (#3121)
* seperate out artifactmap functions into seperate file, change types quiet a bit with e2e still passing * more type changes * another increment * cull artifact map * remove excessive parentIds * rename props * final clean up * unused vars
This commit is contained in:
@ -5,7 +5,6 @@ import { uuidv4 } from 'lib/utils'
|
||||
import { EngineCommandManager } from './std/engineConnection'
|
||||
import { err } from 'lib/trap'
|
||||
|
||||
import { deferExecution } from 'lib/utils'
|
||||
import {
|
||||
CallExpression,
|
||||
initPromise,
|
||||
|
Reference in New Issue
Block a user