ArtifactMap should be processed at the end of an execution (PART 2) (#3121)
* seperate out artifactmap functions into seperate file, change types quiet a bit with e2e still passing * more type changes * another increment * cull artifact map * remove excessive parentIds * rename props * final clean up * unused vars
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@ -1,8 +1,6 @@
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import { Program, ProgramMemory, _executor, SourceRange } from '../lang/wasm'
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import {
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EngineCommandManager,
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EngineCommand,
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} from '../lang/std/engineConnection'
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import { EngineCommandManager } from 'lang/std/engineConnection'
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import { EngineCommand } from 'lang/std/artifactMap'
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import { Models } from '@kittycad/lib'
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import { v4 as uuidv4 } from 'uuid'
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import { DefaultPlanes } from 'wasm-lib/kcl/bindings/DefaultPlanes'
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