Xstate Auth migration (#250)
* auth migrate progress, web only * wrap home in state provider * use consistent logged spelling * use createActorContext * typo * fix wraping problem
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@ -363,7 +363,6 @@ export class EngineCommandManager {
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this.onHoverCallback = callback
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}
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onClick(callback: (selection?: SelectionsArgs) => void) {
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// TODO talk to the gang about this
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// It's when the user clicks on a part in the 3d scene, and so the engine should tell the
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// frontend about that (with it's id) so that the FE can put the user's cursor on the right
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// line of code
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